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Strike Fighters 1 Series by Thirdwire

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    1. MYSTERE IVA , EC 1/2 'Cigognes', Armee de l'Air (1956).
       
      "Decision was taken several units of the French Air Force to deploy to Israel: on 23 October 18 Mystere IVA of the EC.1/2 Cigone, EC.2/2 Cote d’Or and EC.3/2 Alsace were deployed to Haifa." (acig.org)
       
      There are eight historical serials (four of them was in Israel for sure - photos inside pack) taken from www.ba102.fr - Dijon home-airbase of the squadron.
       
      Credits:
       
      Skins based on stock silver MYSTERE IVA (rudder from Paulopanz) painted and repainted by me.
      Decals by me (and stock insignia, suez stripes).
       
      For free use.
       
      Michal Minta
      Kulbit(80)
      76 0
    2. To complement the modern F-16C / D Block 50 Plus, the government of Chile decided in 2005 the addition of 18 units of F-16 MLU second-hand from the Netherlands, as a way to standardize the fleet and combat platforms to replace the Mirage V "Elkan. These F-16 have been brought to the standard MLU (Mid Life Upgrade) in the Netherlands, subject to the Amstel Pacer update program. Besides this and the MLU will be submitted by the update program ENAER Falcon Star modernization that will allow these to extend their life fighter useful as improve their performance leaving a combat similar to the Block 40 standard, which allows you to trade arms sophisticated and smoothly.
       
      SFP1/WoX series 1
       
      Include
       
      pod litening II, pilot group 8 FACH, seat ACES II.
       
       
      Credits and Acknowledgments in the readme text.
      1,068 10
    3. After the war, the USAF passed their A-37Bs from the USAF Tactical Air Command (TAC) to TAC-gained units in the Air National Guard and Air Force Reserve. In the early 1980s these aircraft were assigned to the FAC (Forward Air Control) role and given the designation OA-37B. The OA-37Bs were eventually phased out and replaced in the FAC mission by the much more formidable Fairchild OA-10A Warthog in Regular Air Force, Air National Guard and Air Force Reserve service.
       
      For the A-37B Dragonfly which can be found in the Aircraft Download section under US Air Force aircraft. Simply place these three folders into your USAF_A-37B Folder and enjoy!!!
      233 0
    4. Operation Rubicon (for WOE) – The Bomb Damage Assessment (BDA) Missions
       
      Welcome. These missions complement and extend the existing Operation Rubicon scenario (see here: http://forum.combata...p;showfile=6299)
       
      Disclaimer
      If there are any problems with these missions and my own mods, then please contact me directly, not the authors of any prerequisites that I have used. Thanks.
       
      Missions Provided in this Set
      USAFE
      F-111F (in stealth camo) departs Jever Airbase on Recon mission to carry out BDA for the Rostock Naval yard strikes
      RF-111G (experimental aircraft) departs Jever Airbase on Recon mission (as above)
      F-15A departs Jever Airbase on Escort mission to see F-111F/RF-111G safely into enemy airspace for their BDA mission
      RAFG
      Lightning F6 departs RAF Wunstorf on QRA mission to defend returning Laage strike force, and also assist Jaguar on BDA mission to Laage airbase
      Jaguar GR.1 departs RAF Gütersloh on Recon mission to assess Laage bomb damage
       
      Prerequisites
      The enclosed README is written in HTML so the few prerequisites that I've used are easy to find.
       
      Contents

      Combat & Training Missions for each aircraft listed above NATO briefings (for each type of mission, includes detailed planning map) Installation Guide (i.e README)
       
      Screenshots Available Here: http://forum.combata...rt=#entry149152
       
      Any problems, please let me know.
       
      Thanks, regards, comrpnt. :-)
      771 0
    5. YPF's oil company of the 70 is a modification of suicidal This files are under the Conditions of the Agreements Freeware CombatAce
       
       
      petrolero del la compañia YPF es una modificacion que ha echo suicidal el skin es de loborojo Quedan bajo las condiciones de los Acuerdos de Freeware de CombateAce
      379 1
    6. WW2 Tokyo Rose "AKA Orphan Ann" Hangar Radio And Prop Sounds
      For SF1/WO* PTO Installs. 5/22/10
       
      Tokyo Rose was a generic name given by Allied forces in the South Pacific during World War II to any of approximately a dozen English-speaking female broadcasters of Japanese propaganda.
       
      Unzip the Hanger.zip And Drop the "HangarRadio1.wav" in the Menu folder.
      Drop the "hangarnoise1,hangarnoise2,hangarnoise3 wav files in the Sounds folder,Let them overright.
       
      I have included a Prop Loading.wave (Go's in the Flight folder) It's not the best,but it's better than Jet sounds loading with your Prop's.
       
      Hanger Radio Voice: Iva Ikuko Toguri Born (1916 - )
       
      Legal Stuff:
       
      Creative Commons license:Public Domain
       
      http://www.archive.o...tails/TokyoRose
       
      These Wav Files are Freeware and not to be sold!
       
      Enjoy.
      Raven
       
      And yes that is a screenshot of a sound.
      125 0
    7. Nuclear reactor
      ==========
       
      This is a ground object for use in terrains of SFP1, WOE,WOI,WOV.
       
      ----------------------------------------------------------------------
      INSTALLATION
       
      1. Unzip the files into your terrain folder, for instance IsraelME or Israel2
       
      2. Then open file xxx_types with notepad editor and
      Insert following lines into your xxx_types.ini
       
       
      [TargetTypexxx]
      Name=Reactor
      FullName=Reactor
      ModelName=Reactor.lod
      TargetType=Warehouse
      ActiveYear=0
      TargetValue=550
      UseGroundObject=FALSE
      DamagePoint=195.0
      ArmorValue=0.0
      ArmorType=1
      RepairRate=0.0
      StartDetectChance=100
      StartIdentifiedChance=100
      IncreaseDetectChanceKey=0
      MaxVisibleDist=12000.0
      DamagedModel=
      DestroyedEffect=NukeExplosionEffect
      DestroyedModel=Reactor_dest.LOD
      SecondaryEffect=AerialNukeEffect
      SecondaryChance=100
       
       
      3. Make sure that you replace xxx by the correct sequence number
      4. Now you can place the nuclear reactor at the map with opening the xxx_targets.ini file
       
      Here an example for Israel2 terrain:
       
      [TargetArea126]
      Name=Dimona Nuclear Powerplant
      Position=613100.000000,525100.000000
      Radius=0.000000
      ActiveYear=0
      Location=1
      Alignment=FRIENDLY
      Target[001].Type=Hauptquartier2
      Target[001].Offset=-200,0
      Target[001].Heading=90
      Target[002].Type=Flachdach
      Target[002].Offset=-100,0
      Target[002].Heading=90
      Target[003].Type=KühlturmTower
      Target[003].Offset=0,0
      Target[003].Heading=90
       
      Target[004].Type=reactor
      Target[004].Offset=0,150
      Target[004].Heading=0
       
      Target[005].Type=Flachdach
      Target[005].Offset=-100,150
      Target[005].Heading=90
      Target[006].Type=Schornstein2
      Target[006].Offset=-110,150
      Target[006].Heading=90
      Target[007].Type=Schornstein2
      Target[007].Offset=-120,150
      Target[007].Heading=90
       
      Target[008].Type=GeneratorBuilding1
      Target[008].Offset=0,50
      Target[008].Heading=0
      Target[009].Type=Flachdach
      Target[009].Offset=-100,75
      Target[009].Heading=90
      Target[010].Type=Hauptquartier1
      Target[010].Offset=-200,50
      Target[010].Heading=0
       
      Target[011].Type=ZSU-57
      Target[011].Offset=-100,500
      Target[011].Heading=90
       
      Target[012].Type=Hauptquartier2
      Target[012].Offset=-330,0
      Target[012].Heading=90
      Target[013].Type=Hauptquartier1
      Target[013].Offset=-330,100
      Target[013].Heading=0
      Target[014].Type=Hauptquartier1
      Target[014].Offset=-330,150
      Target[014].Heading=180
      Target[015].Type=Hauptquartier1
      Target[015].Offset=-330,-100
      Target[015].Heading=180
      Target[016].Type=Hauptquartier1
      Target[016].Offset=-330,-150
      Target[016].Heading=0
       
      Target[017].Type=Flachdach
      Target[017].Offset=-600,-150
      Target[017].Heading=0
      Target[018].Type=Flachdach
      Target[018].Offset=-600,-250
      Target[018].Heading=0
      Target[019].Type=Flachdach
      Target[019].Offset=-600,-350
      Target[019].Heading=0
       
      Target[020].Type=Flachdach
      Target[020].Offset=-600,100
      Target[020].Heading=0
      Target[021].Type=Flachdach
      Target[021].Offset=-600,200
      Target[021].Heading=0
       
      Target[022].Type=Funkgebäude
      Target[022].Offset=-430,50
      Target[022].Heading=90
       
      Target[023].Type=AAA
      Target[023].Offset=0,500
      Target[023].Heading=90
      Target[024].Type=AAA
      Target[024].Offset=-20,500
      Target[024].Heading=90
      Target[025].Type=AAA
      Target[025].Offset=200,-500
      Target[025].Heading=90
      Target[026].Type=AAA
      Target[026].Offset=220,-500
      Target[026].Heading=90
       
      Target[027].Type=AAA
      Target[027].Offset=-200,500
      Target[027].Heading=90
      Target[028].Type=AAA
      Target[028].Offset=-180,500
      Target[028].Heading=90
       
       
      ++++++++++++++++++++++++++++++++++++++++++++++++
      THIS MOD IS FREEWARE: COMMERCIAL USE IS NOT ALLOWED!
       
      +++++++++++++++++++++++++++++++++++++++++++++++++
      Made in Germany 2010
       
       
      ++++++++++++++++++++++++++++++++++++++++++++++++++
      Hope you enjoy it.
       
      Michael (Gepard)
      471 4
    8. PAC-2 SAM System for SF1 series
      -----------------------------------------
       
      Credit
      -------
      Creator: YEYEYE
      Beta Testing: HoneyFox, XIAOHANI, YEYEYE, and other brilliant Insky Team members.
       
       
      Installation
      ------------
      1. Extract contents in Patriot/Object Folder to your Object folder
      2. Import Patriot/Object/Weapon/MIM-104C/MIM-104C_data.ini to your weapon data by using the weapon editor, save.
      923 3
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