This is a package of high-resolution skins including authentic serial numbers and patches for the F-4EJ and F-4EJ Kai created by my friend and Phantom expert Nengajou Aki. Nineteen different skins from ten different squadrons are included.
These skins may be used with the Mirage Factory F-4EJ pack (http://combatace.com...4ej-super-pack/), and are also compatible with the ThirdWire DLC version with minor adjustments.
Every major JASDF squadron to fly the Phantom is represented here, some separated by year, with the greatest and most realistic detail possible. These are large skins, so resize them or convert them to jpeg or dds if you need to.
Note: You may notice that serial numbers are not restricted by squadron. This is intentional, as aircraft frequently change squadrons within the JASDF.
Optional files are included such as data.ini (mostly for custom engine sounds and pilots), avionics.ini (gun angle tweak), and loadout.ini (including naval strike ASM setups). Sundowner has given permission to overwrite original versions of these files.
Entries for JASDF squadrons missing from the stock Squadronlist.ini are also available. Please add them manually or look for the latest community updates in the "SF2 Realism Mod" thread at CombatAce.
Credits:
Original F-4EJ & EJ Kai by Mirage Factory
SF2 model by bpao
Tweaks and additional heavy modeling details by Sundowner
Skins by Sundowner
Screens by USAFMTL
Orginal pit by Bunyap
Extended squadron list by Daddyairplanes
New skins, hangar screens, data tweaks by Nengajou Aki
Additional weapons by WBS
Nengajou and WBS would especially like to thank Sundowner, as without his templates these mods would not be possible
Meteor F8, RAAF, 77 Squadron Skin/Decal Pak
- For SF2, Full-4 Merged Installs =WITH= Expansion Pak 1 (REQUIRED!) -
As stated above, you MUST have -at the very least, SF2:I and Expansion Pak 1 to gain access to the Meteor F8. If you do NOT have these minimum requirements, Do Not Download this Mod, as you'll be unable to use it.
This pak contains a skin a decal set replicating Meteor F8s from RAAF 77 Squadron, 1951-ish time frame, during the Korean War. The serial numbers are 100% historicaly accurate for
those airframes assigned 77 Sqdn during Korea. Number randomization has been activated, so make sure you're at LEAST at the June, 2011 patch level. Three historical Korean-Era nose arts are included. They are 'name listed' next to their serial numbers, selectable from the drop-down on the Loadout Screen.
Several inis are also included, as I've made some changes to loadouts (making sure the belly tank is ALWAYS loaded), data ini and year-adjusted Userlist ini. The data ini also as the canopy activated; as usual, use Shift/0 to open and close it.
As always, fairly easy to follow, detailed install instructions are included. So, please read them ....Also, it's advisable to read the "Notes" section for important comments, other instructions and general rambling.
Good Hunting!
wrench
kevin stein
MiG-15bis Fagot-B, NKPAF "The Hunters"
= For SF2, Full-4 Merged, PLUS Expansion Pak 1 =
As stated above, you MUST have -at minimum!!- SF2 (full-4 merged) plus/and/or SF2I with Expansion Pak 1. If you do not have these minimum requirements, DO NOT DOWNLOAD this package, as you'll be unable to use it.
The skin is a base natural metal, with a partly repainted (from a partial template) "nose" bmp to add the NKPAF Red Nose. Those familiar with actual historical marking will note that is IS slightly smaller, and without the central cutout for the Bort numbers, than those made (in)famous during the Korean War. Those familiar with the movie "The Hunters" will note that the 'MiGs' were really F-84s, but that's neither here nor there <grin>.....
So, basically what this is, is a re-purposing of of the decal set as used on Pasko's MiG-15 to recreate the movie Enemy Aircraft , now using TK's model from Expansion Pak 1.
However ... number randomization has NOT been activated for this skin, so with luck "7-11" should be the first aircraft shown. After all, you want to fly as Casey Jones, right? Not as some lower-echelon flunky??
The latest (as of 7/11 patch + all the DLCs -don't know if they changed/added anything) Data ini is included, as I've activated the canopy, added a different pilot (my craptastic PilotER), and a seat ("liberated" from Pakso's old version -- fits quite nicely, too!) for him to park it on.
If you have the Cuban MiG-15 skin/ini pak, the data ini herein will replace that one. Allow the Overwrite. I've made some AI changes, to try and improve the insane pitch-up they perform on take-offs.
The canopy is (still!) activated via a manual animation key (use shift/0 to open and close it).
As always, fairly easy to follow, highyl detailed install instructions are included. So, please read them ....
Have Fun!!
wrench
kevin stein
8/11/2013 Note: It's suggested you ONLY add the skin and decals to the KAW MiG-15bis. THAT one has the good flight model by Fubar512. So, do NOT use the data ini included herein!
F-104A, Pakistani Air Force, And Ini Tweeks Pak
= For SF2, Any and All =
Some modifications (ini wise) and a new-ish skin for the recently re-released revamp of Ajundair's F-104A Starfighter. This package is =ONLY= to be applied to the F-104A Pak by Spillone104, available at:
http://combatace.com/files/file/13082-f-104a-pack/
This adds a Pakistani AF skin, with historical serial numbers (albeit 2 are for 104Bs ...) as used by No. 9 Squadron; Decal randomization is set to TRUE. Also included are several inis with some additions and corrections.
Please note, the skins are in jpg format, so be at least at the Jan 2012 patch level for them to work. If not ... you can figure out the alternatives.
The inis are:
Data.ini (with corrected export dates, and steerable nose wheel)
Userlist (with, hopefuly correct years)
Loadout ini (corrects the "always loading Falcons" issue)
main ini (with some minor additions)
Hangar screen (albeit the SF2 revamped 1stGen F-104G, but the differences are so small...)
Cockpit.ini, (with working secondary ADI and oil pressure gauges, ala F-104G)
the included cockpit folder does NOT have the lod, but does contain the hi-rez skins by batman1976; and probably several other not used bmps -- I couldn't remember which ones to remove, so left them alone
As always, READ the enclosed readme for usual fully detailed install instructions.
Happy Landings!
wrench
kevin stein
F-104A, Royal Jordanian Air Force Skin/Decal Pak
= For SF2, Any and All =
A new(ish) skin for the recently re-released revamp of Ajundair's F-104A Starfighter. This package is =ONLY= to be applied to the SF2 F-104A Pak by Spillone104 & Co, available at:
http://combatace.com/files/file/13082-f-104a-pack/
This represents RJAF F-104As, with historical serial numbers and ID Letters (albeit 3 or 4 actually are for their 104Bs ...). Decal randomization is set to TRUE. This is a reuse of one of the newly released natural metal skins, with all new decals. What little I've been able to determine via research, they weren't painted in camo until their retirement (1980s??), and used as decoys at various RJAF bases (* the pattern described is very similiar of the Mirage F-1 the RJAF was using at the time*)
Please note, the skins are in jpg format, so be at least at the Jan 2012 patch level (or whichever one in 2011 allowed it) for them to work. If not ... you can figure out the alternatives.
As always, READ the enclosed readme for usual fully detailed install instructions.
Happy Landings!
wrench
kevin stein
SF2NA Nor/Grum E-2C Hawkeye, JASDF Skin Pak
= For SF2, Full-5 Merged Reccomended and/or SF2:NA ONLY! =
REMINDER: you MUST have SF2:NA to access the the E-2C. If you do not meet this minimum requirement, do NOT download this mod, as you'll not be able to use it!
A very simple reskin/redecaling of the recently added E-2C Hawkeye as used by the Japanes Air Self-Defense Force.
99.99999% Historically accurate decals replicate the 13 aircraft as used by 601 Hikotai. All markings are decals.
No other inis or other mods are included (read: cockpit, avionics, data, etc); it's just the skin for now. I'm working on tweeking a few items missed or misplaced, and will upload a 'fixit' pak in the near future, with corrected lighting, a 'passable' cockpit', and manually folding wings.
As always, fairly easy to follow, yet detailed install instructions are included. Please read them!
Happy Landings!
wrench
kevin stein
(it'd look great on the Kamchatka map, along with the F-4EJs!!)
SF2NA Nor/Grum E-2C Hawkeye Upgrade Pak
= For SF2, Full-5 Merged Reccomended and/or SF2:NA ONLY! =
REMINDER: you MUST have SF2:NA to access the the E-2C. If you do not meet this minimum requirement, do NOT download this mod, and you'll not be able to use it
This pak is a compilation of the 5 skins now available, and adds several new and/or tweeked inis, including a cockpit, that make this aircraft Player Usable. Importantly included is my (Patent Pending) "1 Click Restoration Main Ini", for when the aircraft reverts to AI controled after patching or DLC installation.
The skins/decals included are:
601 Hikotai, JASDF
VAW-112 (renamed from it's 'USNGray')
VAW-121
VAW-123
VAW-124
The cockpit supplied is a very slightly modified version of the S-3B Viking. New avionics and data inis are supplied. Mods to the data ini add manually folding wings (use the Usual Suspect manual animation key, Shift/9), and all lighting positions have been corrected, and other running lights added as needed. Wingtip position lights will now 'move' with the wings when folded. Landing lights have NOT been added.
A new turbine engine sound, borrowed from Del's C-130s is used, and supplied as well.
New Hangar & Loading screens are included.
As always, fairly easy to follow, yet detailed install instructions are included. Please read them!
Happy Landings!
wrench
kevin stein
see the rest of the readme for full credits!
A-6E TRAM (aka "A-6E_79) Skin/Ini UPgrade Pak
= For SF2, Full-5 Merged Required; and/or SF2:NA -ONLY!!- =
Again, as stated above this is for the stock 3rdWire A-6E_79 ONLY!! If you do not possess SF2NA, DO NOT download this mod, as you will NOT be able to use it.
Some adjustments, tweeks and General Fiddling With for the new SF2NA A-6E TRAM. The package includes a new skin, in Lo-Viz Gray for VA-75 "Sunday Punchers", circa 1990s
Several inis are included (data, loadout, avionics, main ini*), but NO COCKPT or cockpit ini is included -- you must locate and install these yourselves! The data and loadout inis have been adjusted to include LGB capabilities, a built in laser designator. Wingfold and canopy operation are controled via manual animation keys. Wingfold uses the Shift/9 and the canopy the Shift/0 keystrokes.
I've included a main ini, with the cockpit line left blank, so you can insert whichever cockpit ini name you're using. Weapons (in particular the Navy GBU-10D_N is NOT supplied. It comes from the GunnyPak, so having that would be good idea....)
New Hangar & Loading screen are included, as is a new loadout.tga for use on the Loadout Screen. The Loading Screen is actually a jpg conversion of the original 1stGEn bmp for the old TRAM.
The new skin was created from a "Home Grown Templates" , with many new decals. Others are stock items. Decal randomization is set to TRUE. The skin is "clean", as all markings are decals, making it a simple matter to create other squadron users. (the mid-fueslage slimer is part of the skin map)
A "StartDefaultDate=" line was NOT added, as doing so would limit you to ONLY this one skin (locking out the Gull Gray/White skins). As more Lo-Viz skins are created, it's reccomended that the actual transistion to Lo-Viz year be discovered, and added to this and any subsuquent new skins. A simple text edit of the textureset ini and adding said line to this skin's listing the A-6E_79.ini.
On the Numbers.lst, those Modex marked with a star (*) have their actual BuNums when assigned to this squadron. The others, rest assured, ARE real A-6E BuNums.
The templates will be uploaded seperately to the SF2/Tools & Utililties section in the Combat Ace Downloads.
As always, fairly easy to follow, yet detailed install instructions are included. Please read them! In fact, it's reccomened (read: REQUIRED!!, you read this document through before installing to you Mods Folder)
The Notes section contains further details, descriptions, elightenments, illuminations, and so forth. Be good to read them, too.
Happy Landings!
wrench
kevin stein
(*=my PatenPending "One Click Restoration Main Ini" is NOT included, due to cockpit use choices. I'd suggest you make one,after installation, as per the tutorial at
http://combatace.com/topic/55746-patching-made-easy-part-deux/
That should get you started...)