South Africa was one of the The largest export customers for Mirage IIICs built in France as the Mirage IIICZ (16). Some export customers obtained the Mirage IIIB, Mirage IIIBZ (3) and Mirage IIIDZ (3) and Mirage IIID2Z (11) were for South Africa.
A good number of IIIEs were built for export as well, South Africa had the Mirage IIIEZ (17) too. Export versions of the Mirage IIIR were built for South Africa as the Mirage IIIRZ (4), and Mirage IIIR2Z (4) with an Atar 9K-50 jet engine.
You will have ALL those SAAF Mirages (58) by numbers and letters in a single pack, designed for long waited south african scenery.
The IIIC/RZ served with 2nd squadron from 1963-4 till 1990
The IIIEZ served with 2nd squadron from 1966 till 1970, then with 3rd attack squadron untill 1975, when that unit was equpped with Mirage F.1. So they went to 85th Combat Flying School squadron and were retired in 1986.
The IIIDZ served with 3rd attack squadron and then 85th Combat Flying School, alongside IIIEZ from 1970 until 1986.
South African Air Force (SAAF) used Mirage III operationally to great effect in Angola. In 1979 a SAAF Mirage IIIRZ was shot down near Ongiva, in Angola. The wreckage of the aircraft was recovered by the Angolans.
What's in:
- 11 new flyable planes + 1 (DLC 10) updated + 5 Cheetah V. 2.0
- Mirage IIIBZ (early, late) (3 skins: 2 camo, 1 Silver)
- Mirage IIICZ (from DLC 10, 1 camo* skin added decals reworked)
- Mirage IIIDZ (2 Camo skin)
- Mirage IIID2Z (1 camo Skin)
- Mirage IIIEZ (early, late) (4 skins: 3 camo, 1 Silver*)
- Mirage IIIRZ (early, medium, late) (5 camo skins)
- Mirage IIIR2Z (early,late)(2 camo skin)
- Cheetah C-D-E (multiple skins inside) (V.2.0)
- ALL Historical decal numbers, and 90% decal letter by type;
- Rudder right & left flag by numbers;
- pilots;
- weapons;
- Hangar/loading screens;
- canopy open (not 2 seaters) key=10
Prerequisites for use this pack (*):
- DLC 07 Mirage 5BA
- DLC 10 Mirage IIICz
- DLC 17 Mirage IIIO
- DLC 20 Mirage EL
Credits:
- Denis Oliveira: 3D parts, ini edits, skins (the great maker of this mod)
- Coupi: data, cockpit, loadout.inis, Cheetah tweakings
- Paulopanz: decals, skins(*), other textures polish/edit (mostly wings and tail), service ini tweaking
To Install:
- please remove every previous Dennis version of the above SAAF Mirages / Cheetahs
- put all in main mod folder
Enjoy.
@ paulopanz
In 1963 the South African Air Force (SAAF) procured six B(I) Mk.12 Canberra interdictors and three T. Mk.4’s from Britain.
Initially the Canberra was seen as an interim measure until the arrival of Hawker-Siddeley Buccaneers in 1965.
The SAAF used the B(I) Mk.12 as bombers and interdictors over a 27 year period.
The SAAF T.4 had Glass nose too alongside the solid nose ones.
WHAT'S IN
- Canberra Mk.12
- Canberra T.Mk.4
- Silver & Blue Skins
- Decalset
- Screens
- Weapons
- Pilot
- Sound
CREDITS:
Adjunair - plane model B.12
MiGBuster - first SF-2 porting
Paulopanz - new skins, decals, screes, T.4 conversion from B.2
INSTALL:
- All in mod folder
KNOWN ISSUES:
- Adjunair' canberras have shadow issues, shadows are disabled. Weapons & pilots don't cast shadows
so the issue is not so evident.
N.B. You must have exp.2 to use T.4
Enjoy / HAHA
@paulopanz
Made for Angola/WestAfrika usage by Spud.
Production aircraft for the South African Air Force;
nine were built and delivered in 1969 and 1970.
They were used by 28 Squadron SAAF at Waterkloof.
WHAT'S IN:
- a new aircraft the C-160Z;
- two all new skins (silver & Camo);
- proper decalst;
- new screens;
CREDITS:
- Florian: model, temps;
- Paulopanz: skins, decals, screens, ini editing;
INSTALL:
- all from "to mod folder content" in mod folder and overwrite;
This work is for Miss Spud, our gentle South African mod-lady.
The best girl in town.
AHAH!
@paulopanz
SF2 F-22A USAF Raptors Redux 2016
by Viper63a
-------------------------------------------------------------
The default install of this mod pack requires SF2NA merged in your install. If you don't have SF2NA in your install base, you have to install the files in the "Non_SF2NA_Patch" folder for the avionics to function properly. See installation section for more details.
-------------------------------------------------------------
This is my iteration/update of the F-22A Raptors originally released by the "Raptor Team". The lion's share of the work was done by the "Raptor Team" - so I DO NOT take credit for ANY of their wonderful work. What I did was upgrade the original package with various other packages released over the years (All noted in the credits). Other than that, I've recreated and tweaked the skins to my liking, added some new squadrons, and created all new decals for the planes. Comes complete with new Hangar, Loading and Loadout files as well. The original package can be downloaded with the following and/or the links in the Credits sections...
-------------------------------------------------------------
What's included in this mod pack?
-------------------------------------------------------------
Included in this package are the 7th, 14th, 22nd, 27th, 36th, 43rd, 80th, 90th, 94th, 95th, 199th, 411th, 422nd, 433rd, 493rd, and 525th USAF F-22 Squadrons. All squadrons have the complete compliment of tail numbers. Some F-22s were re-deployed from Virginia and Hawaii to Europe (Germany/England) and Asia (Korea) as a deterrence (preparation) force for the current tension in the regions.
Additional Skins for this pack is available here...
http://combatace.com/files/file/15919-sf2-f-22a-usaf-raptors-redux-v3-more-skins-and-squadrons/
-------------------------------------------------------------
Installation:
-------------------------------------------------------------
! As always, I recommend that you back up your mod folder before you install any new mod...just in case.
* To install, simply copy the contents of the "To_Mod_Folder" folder to your StrikeFighter2 mod folder and Overwrite as required.
My StrikeFighter2 mod on Win97 64-bit was..(yours may be different)...
C:\Users\<your_id>\Saved Games\Thirdwire\StrikeFighter2...
* If you have a merged SF2NA installed, then you are done...If not, you have one more step...
Open the "\Optional\Non_SF2NA_Patch" folder and copy the contents of the "To_Mod_Folder" folder to your StrikeFighter2 mod folder and Overwrite as required.
* Lastly, please read the "F-22A SoundList Add.txt" to install the sound files.
Now you are done...
Enjoy!
-------------------------------------------------------------
NOTE: The NON-JHMCS Pilot is the default in this pack. If you want to use the JHMCS Pilot, please update the [Pilot] section of the "F-22A_DATA.ini" file. Remove the "//" from the "PilotModelName=F22A_JHMCS" line and add "//" to the "PilotModelName=F22A_Pilot" line. And Save...
...
[Pilot]
SystemType=PILOT_COCKPIT
PilotModelName=F22A_Pilot
//PilotModelName=F22A_JHMCS
...
Special Thanks to Ravenclaw_007 for the new pilots!
-------------------------------------------------------------
Optional:
-------------------------------------------------------------
The "Optional" Folders contains some extra stuff like...
* Alternate 1024x and 1920x Hanger and Loading screens.
* Other tid-bits like the F-22A Template and other F-22 Mods I didn't get round to testing.
-------------------------------------------------------------
Credits:
-------------------------------------------------------------
-------------------------------------------------------------
* F-22A Raptor Version 2.02 for Strike Fighters 2 Series
http://combatace.com/topic/42712-f-22a-raptor-version-21-for-sf2-series/
Dels – Model maker extraordinaire
USAFMTL – Decal work and project manager
Jimmybib - Skins (Updated 17 Jun 09)
Jat - Avionics Work (Updated 17 Jun 09)
Moonjumper - INI work
Starfighter – FM work
Fast Cargo - Weps Assist
CA_Stary - AB Effects
Klavs81 - For pilot legs in the cockpit
Wpnssgt and Fubar for their start on this project.
Avionics tweak by SND
Original Package by Dave USAFMTL
----------------------------------------------
* F-22A Raptor Templates - Jimbib
http://combatace.com/topic/73595-f-22a-raptor-templates/
----------------------------------------------
* F-22 Cockpit for Strike Fighters 2 - Julhelm
http://combatace.com/files/file/12851-f-22-cockpit/
----------------------------------------------
* SF2_F-22A_New_Avionics_10 v1.0 - Crusader
http://combatace.com/files/file/15086-sf2-f-22a-new-avionics-10/
----------------------------------------------
* F-22A New Data.ini - ??? B32? Sorry, no documentation with the download...
----------------------------------------------
Special Thanks to Blaze and Fanatic Modder for their ideas, comments and assistance!
Enjoy!
=Viper=
F-4E project ‘Rivet Haste’ add-on for ravenclaw_007 and Co’s F-4E USAF pack 2.0
2.0 Updates/ corrections
- Corrected tail tip color from green to red/ orange.
- Added historicly correct small serial numbers to tail fin
- Big thanks to mppd for the color reference photos (I could only find a single black & white one) and historical serial numbers.
Included:
- F-4E_72 ‘Rivet Haste’
You must have ravenclaw_007 and Co’s F-4E USAF pack installed for weapons & effects etc:
http://combatace.com/files/file/13932-f-4e-usaf-pack/
Animation / Function
- Canopy
- Hook
- Air Refuel
- Gun Vent ______________ automatic when gun is fired or as soon as the landing gear is deployed
- Brake Chute____________ works with the Air Brake below 150kts
Features of the ‘Rivet Haste’ F-4E:
- Slatted wings. The Rivet Haste F-4 were the only Phantoms in the Vietnam conflict to have slatted wings.
- MIDAS4 gun port.
- TISEO
- APR-35/36 RHAW
- Assigned to the 555th TFW but operated as a separate flight from the rest of the squadrons non Rivet Haste Phantoms.
- Operated without any tail codes or serial numbers. Aircraft had RRRRibit in yellow on the tail fin along with a green tailfin tip.
Hangar and Loading screens are in 1920 x 1080 , optional 1024 x 768 Hangar and Loading screens are included in a separate folder
Installation:
- Drop all files into your mod folder the way they are setup in this pack and overwrite if ask to
- If you are unsure about the way how mods are installed, check the knowledge base at CombatAce!
Credits:
- ravenclaw_007
- original model by TW , BPAO , Crab_02
- cockpits from TW
- Decals for the 34TFS , 469TFS and the original Templates from Sundowner
- Skins for the 57th FIS made by Soulfreak
- TISEO made by Crusader
- Testpilots , EricJ , Slartibartfast , JAT81500 , Dast24 , Centurion1 , Ianh755 , GodsLt
- new updated model , textures and weapons by ravenclaw_007
- mppd
Enjoy,
Dan.
Background on the Rivet Haste project:
With the soft (slatted) wing, the pinkie switch (basically the very first HOTAS), and the TISEO modifications for the F-4E, the USAF realized it had the tools to make its fighter pilots more lethal. In the late summer of 1972, the Rivet Haste program was established. Rivet Haste would be the Air Force's acknowledgement that years of substandard training and poor doctrine had to be reversed. Rivet Haste combined the slatted wing, TISEO, and 556 mod of the F-4E and teamed them up with handpicked crews with combat experience over Vietnam. They were assembled at Nellis AFB and here the key of Rivet Haste would take place- intensive training with the new F-4Es against the secret MiG force that Air Force flew out of Tonopah north of Las Vegas. Each Rivet Haste crew were paired up to stay together through training to deployment for combat- this allowed the pilot and his WSO to develop their own system of coordination in the cockpit and carry that to combat. Six pilots and six WSOs were in each Rivet Haste group and each pilot/WSO would fly at least three missions against the MiGs at Tonopah. Each month, a new group of six pilots and six WSOs were assigned to Rivet Haste. Crews assigned to Rivet Haste saw it as a quantum leap in air combat training that the USAF had never had before. Unfortunately they arrived in Vietnam to late to score any air-to air-kills and only flew a handful of Linebacker II missions before the end of the war.
___________________________________________
AlphaJet-A Addon for SF2 series Version 2.0
___________________________________________
General:
--------
General:
--------
The Dornier AlphaJet-A is the german version (A for Appui Tactique - Close Air Support) of the french / german co-manufactured aircraft.
Installation:
-------------
Unpack the files, read the AlphaJet_README.txt!
Drop all files into your mod folder the way they are setup in this pack.
If you are unsure about the way how mods are installed, check the knowledge base at CombatAce!
Model features:
---------------
+ Parking Animation
+ Switchable Backseat / ECM rack
+ Rear Canopy (Animation Key 10)
+ Front Canopy (Animation Key 9)
+ VERY IMPORTANT: Use the Loadout Screen to switch between ECM / Decoys and Rear Pilot! Always change both stations (Station Group 5 & 6)
Known Issues:
-------------
+ Cockpit model is the old one with minor issues, i lost the source file by accident and there is no chance for an update
Credits:
--------
+ ravenclaw_007 for the GAF Pilot and the weapons
Tzefa Over Israel part 2. Ver 1.0 for SF2
June 2016.
This is a third party add on of the AH-1E and F Cobra using models and cockpits created by me.
The original flight model is standard as on many free to download helicopters.
I have just modified it a bit.
It is designed for and works only in the SF2 series.
WeaponPACK for this model is also included.
*************************************************************
This is freeware-donationware; it CANNOT be distrubuted unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modfications, contact me first.
Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
Bribes and donations are accepted;
*************************************************************
*************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
*************************************************************
Jarek Hereda
----------------------------------------------------------------------------------------------------------------------
This addon works only with included WeaponPACK. All of weapon stations are made as specific station code and will work only with this weapon pack.
Standard commands for activating Cobra features:
ARRESTING HOOK - jump from pilot station to gunner station.
LANDING GEAR - skid search light on/off at any speed. Dont forget to retract it because you wil be not able to shoot.
ANIMATION 8 - ammo bay dooors
ANIMATION 9 - gunner door (ext and cockpit view)
ANIMATION 10 - pilot door (ext and cockpit view)
ANIMATION 1 - NVG (It is not nvg but some greent filter) If you don't like it disable it in cockpitini file.
This is second part of my Tzefa over Israel pack.
In early eighties Israel received E and F model Cobra. Later all E models were upgraded to F standard.
All Tzefa were divided into 160 and 161 squadrons.
For take off: Around 75% of throttle vector - and then increase power to 70-85% (or more for quick lift) and pull controll stick little and snake will take off. Then reduce throttle vector as needed and reduce power to 69%. It should fly around 110kts now. 69% is about cruising speed.
When on the ground you can see rotating blades for pitch and roll. Just additional and unnecesary thing (not visible so much when flying) but it is possible so it is there. Not working like i want but better then nothing.
There are two different pylons on inboard stations one for rocketpods one for gunpods. Just to have a proper angle of fire with GP. It is not proper for real model but in my opinion best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
NVG.
Unfortunately there is no NVG in this game.
I just added green "filter" to cockpit and you can activate it by default Animation 1 key.
In external view ther will be little change in cockpit- unfortunately not moving with pilot/guner head.
In copit view there is green glow and filter It is definitely not helping during night flight but this is beta version. Maybe one day real nvg will be possible here. If you dont like it disable it in cockpit.ini file. This feature apears only in National Guard 85 model and bonus,
Most of the weapon are same as in previous packs and are common to G/Q/S/P/E model.
Including XM158 and M200/M260/M261 launchers and for smoe late models M260 and M261 with Mk66 motor rockets.
TOWs BGM-71A/B/C/D
There is additional optional Suppressed Exhaust loaded via weaponstation.
Also here there is new M197 automatic cannon loaded via weaponstation.
One more thing. I am using mostly standard weapon effects.
Make sure to edit it your way if you decide to use this weapons.
Pilots:
I am using helopilots by OldDiego.
Some pilots models might be too big for this helo.
Enjoy.
Report Bugs.
Edit your way.
For updates visit on:
strikechoppers.wordpress.com
*********************************************************************************************************
*********************************************************************************************************
Reference:
Techincal Manual Operators Manual for AH-1F TM-1-1520-236-10
TM 9-1425-473-20 Technical Manual TOW Guided Missile M65
TM 11-1520-221-34P Electronic Equipment Configurations
Technical Manual.Armament subsystems,Helicopter;20mm automatic gun XM97E1. TM 9-1090-206-12
Cobra! The Attack Helicopter: Fifty Years of Sharks Teeth and Fangs Mike Verier
WALK AROUND AH-1G Cobra - Squadron Signal
Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
Osprey Colour Series Cobra Tank Killer Supreme
Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
Squadron Signal - Bell AH-1 Cobra In Action
Osprey - New Vanguard 125 - Huey Cobra Gunships
XM-118 Organizational DS GS and Depot Maintenance XM118
Concord 3002 US Marine Corps Helicopters
airport-data.com
aerialvisuals.ca
planepictures.net
BELL AH-1F COBRA ON SALE Ver 1.0 for SF2
June 2016.
This is a third party add on of the AH-1F Cobra using models and cockpits created by me.
The original flight model is standard as on many free to download helicopters.
I have just modified it a bit.
It is designed for and works only in the SF2 series.
WeaponPACK for this model is also included.
*************************************************************
This is freeware-donationware; it CANNOT be distrubuted unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modfications, contact me first.
Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
Bribes and donations are accepted;
*************************************************************
*************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
*************************************************************
Jarek Hereda
----------------------------------------------------------------------------------------------------------------------
This addon works only with included WeaponPACK. All of weapon stations are made as specific station code and will work only with this weapon pack.
Standard commands for activating Cobra features:
AIRBRAKES - sun filter/shader on off - just for fun no airbrakes so empty animation slot for use.
ARRESTING HOOK - jump from pilot station to gunner station.
LANDING GEAR - skid search light on/off at any speed. Dont forget to retract it because you wil be not able to shoot.
ANIMATION 8 - ammo bay dooors
ANIMATION 9 - gunner door (ext and cockpit view)
ANIMATION 10 - pilot door (ext and cockpit view)
ANIMATION 1 - NVG (It is not nvg but some greent filter) If you don't like it disable it in cockpitini file.
This pack includes foreign users of F and E model Cobra.
Royal Bahraini Air Force
Jordanian Air Force
Republic of Korea Army Aviation
Thai Army
All serial numbers are historicaly correct. As far as I know.
If someone got some corrections to serials let me know.
AH-1F was Step 3 upgrade program of Army Cobra. This variant was originally known as the AH-1S(MC) – Modified Cobra. In this model Army Cobra featured the three -barell 20mm M197 automatic cannon mounted in XM97 universal turret. The AH-1F also featured an improved rocekt management system for 2.75 inch rockets, an improved sighting system, and a more powerful electrical generator to support all new systems. It was later upgraded with engine inlet deflectors to allow using WFAR rockets with Mk66 motor.
For take off: Around 75% of throttle vector - and then increase power to 70-85% (or more for quick lift) and pull controll stick little and snake will take off. Then reduce throttle vector as needed and reduce power to 69%. It should fly around 110kts now. 69% is about cruising speed.
When on the ground you can see rotating blades for pitch and roll. Just additional and unnecesary thing (not visible so much when flying) but it is possible so it is there. Not working like i want but better then nothing.
There are two different pylons on inboard stations one for rocketpods one for gunpods. Just to have a proper angle of fire with GP. It is not proper for real model but in my opinion best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
NVG.
Unfortunately there is no NVG in this game.
I just added green "filter" to cockpit and you can activate it by default Animation 1 key.
In external view ther will be little change in cockpit- unfortunately not moving with pilot/guner head.
In copit view there is green glow and filter It is definitely not helping during night flight but this is beta version. Maybe one day real nvg will be possible here. If you dont like it disable it in cockpit.ini file. This feature apears only in National Guard 85 model and bonus,
Weapons.
Most of the weapon are same as in previous packs and are common to G/Q/S/P/E model.
Including XM158 and M200/M260/M261 launchers and for smoe late models M260 and M261 with Mk66 motor rockets.
TOWs BGM-71A/B/C/D
There is additional optional Suppressed Exhaust loaded via weaponstation.
Also here there is new M197 automatic cannon loaded via weaponstation.
One more thing. I am using mostly standard weapon effects.
Make sure to edit it your way if you decide to use this weapons.
Pilots:
I am using helopilots by OldDiego.
Some pilots models might be too big for this helo.
Enjoy.
Report Bugs.
Edit your way.
For updates visit on:
strikechoppers.wordpress.com
*********************************************************************************************************
*********************************************************************************************************
Reference:
Techincal Manual Operators Manual for AH-1F TM-1-1520-236-10
TM 9-1425-473-20 Technical Manual TOW Guided Missile M65
TM 11-1520-221-34P Electronic Equipment Configurations
Technical Manual.Armament subsystems,Helicopter;20mm automatic gun XM97E1. TM 9-1090-206-12
Cobra! The Attack Helicopter: Fifty Years of Sharks Teeth and Fangs Mike Verier
WALK AROUND AH-1G Cobra - Squadron Signal
Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
Osprey Colour Series Cobra Tank Killer Supreme
Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
Squadron Signal - Bell AH-1 Cobra In Action
Osprey - New Vanguard 125 - Huey Cobra Gunships
XM-118 Organizational DS GS and Depot Maintenance XM118
Concord 3002 US Marine Corps Helicopters
airport-data.com
aerialvisuals.ca
planepictures.net