SF2 WW2 F8F-1 Bearcat 7/22/2016
"A Somewhat What If aircraft for WW2 PTO '46"
***Note: Due to massive changes in the skins, decals, and inis, if you have created a WW2 Version of the Bearcat, you ARE advised to move, remove, rename or otherwise hide it from the Game Engine. THIS mod will cause conflicts, due to aforementioned changes, with many of the original parts.***
This full aircraft package includes mods to Geo's F8F Bearcat, (re)creating the original 600-odd F8F-1 versions as deployed from August, 1945, just as the War ended. I've made the assumption, for PTO '46 users, that the A-Bombs, for whatever reason, were not used and the aircraft entered full squadron service for Operations Olympic and Coronet.
See the 'Changes' section in the "Notes" below.
The package includes 2 skin & decal sets:
VF-19 (USS Langley, CVL-27) as seen in 8/45, enroute to the War Zone, as the war ended)
VF-3 (USS Coral Sea, if the CVB class carriers had entered the war in the later parts of 1945)
With the exception of the nation marking, which remain painted on, all other markings are decals. Decal randomization is TRUE. Many are by Geo from the original release. Other (modex) are by me. The ship code letters ARE correct for the late 45 thru late 46 time frame. The skins have been partly repained to remove the incorrect "G" system marking used on the orignal VF-19 skin. Skins remain in bmp format. As they carry no markings, this will allow other skinners the freedom to create other carrier air group codes, although new modex numbers will probably be required as well.
The hangar screen is an SF2 version of my 1st Gen "Box Art" one.
All weapons (drop tanks), sounds and a pilot figure are included. Other weapons used (rocket, bombs, etc) use those you should already have in the WW2 Weapons Pack.
The canopy opens with the standard keystroke, Shift/0 (zero). Wingfold is =NOT= active, as it never was when originally released in 2006. The aircraft is NOT exported, having only the single user, the US Navy.
The aircraft has been given a Service Start Date of of July, 1945. The data ini contains a new (if somewhat experimental FM, but MUCH closer to stated performances). It may require further fine tuning by experts; to that end I've included the USN BuAer's "Standard Performance" chart PDF within the main aircraft folder. This is for those remaining FM gurus to use, if they wish, to further refine the FM.
As always, unzip this to a temp folder somwhere, and you'll have access to the rest of the readme for it's instructions. PLEASE read it before installing, ok?
As always, read the "Notes" section for notes and other ramblings
Happy Landings!
Wrench
Kevin Stein
SF2 WW2 BT2D "Skyraider" (AD-1) 7/21/2016
"A Somewhat What If aircraft for WW2 PTO '46"
**Note: consider this 'version 3.0', replacing the SF/Wo* version based on MontyCZ Skyraider I'd done many years ago. THIS version replaces that one completely. Delete it if you still have it.**
*Note you =MUST= have SF2:V as part of your merged install, as the mod references the stock A-1H lod for the aircraft.*
The is a semi-what if aircraft, as the BT2D did exist (and was renamed the AD-1 in 1947). This mod assumes that the aircraft WAS deployed to the Western Pacific in WW2, in the event that the development and/or usage of the A-Bombs was curtailed for some reason.
The aircraft comes with three skin/decal sets (although only one actual skin residing in the main folder; the "Brain32 trick".)
VB-14 (USS WASP)
VT-88 (USS YORKTOWN)
VB-19 (USS CORAL SEA)
The skin remains in bmp format. All markings are decals and decal randomization is TRUE. All Aircraft carry the new style (post-July 1945) "letter code" ship identification tags. These ARE correct for the time from 7/45 - 12/46(ish). VT88 & VB19 also make use the "hundreds" series modex numbers, which also started usage 7/45. VB14 remains with is double digit modex numbers. Several other ship ID code decal are provided, for those wishing to replace other SB2C & TBM units with the BT2D. Other units can be easily made if one knows their code letters (I do!) Other units may require new, different sequenced modex number decals.
All weapons, sounds and a pilot figure are included. The canopy opens with the standard keystroke, Shift/0 (zero). Wingfold is active, by using it's standard keystroke, Shift/9, but it's not reccomended to fold the wings when loaded, as due to some sort of game limitation, the weapons will NOT move with the wing (no matter how much I've tried to fix that).
The aircraft has been given a "start date' of of June, 1945.
The aircraft is equipped with radar, (AN/APS-4) in an external pod, and is speced to carry and deploy just about all USN weapons of the period, including "Bat" glide bombs, and torpedos.
As always, unzip this to a temp folder somwhere, and you'll have access to the rest of the readme for it's instructions.
Happy Landings!
Wrench
Kevin Stein
SF2 F-15 GAF Eagle Pack Redux 2016 (Fictional) - The Mudhen Team - 2016\07\19
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This pack is an add-on for the F-15 Eagle Super Pack. However, it is a full stand-alone pack, no other mod packs are required.
What if West Germany replaced their aging F-4s with F-15s!? I was inspired by Ravenclaw's F-14F ICE Phantoms to build this pack. Infact, I used his squadron info and some of the decals for this pack.
If you are interested in other Mudhen Team F-15 Eagles, you can find them in the following links...
http://combatace.com/files/file/16186-sf2-f-15-eagle-super-pack-redux-2016/
http://combatace.com/files/file/16161-sf2-f-15-strike-eagle-super-pack-redux/
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What's included in this mod pack?
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** This pack contains fictional West German F-15G Eagle Squadrons.
* Included GAF Jets:
F-15C Eagle, F-15G Strike Eagle, and F-15GSE Silent Eagles.
* Included GAF squadrons:
JG71 "Richthofen" Norm 90j
JG72 "Westfalen" Norm 90j
JG73 "Steinhoff" Norm 90j
JG74 "Mölders" Norm 90j
** Optional Package:
Please refer to the Readme in the "Optional" folder to...
1) Install 1920x1080 Hangar and Loading screens. This pack has 1024x768 screens by default.
2) Downgrade the default 4096x to 2048x skins if you have performance issues with the larger skins.
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Installation:
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!! First and always - BACKUP!
** Copy the contents of the uncompressed "To_Mod_Folder" folder into your Saved Game mod folder. Overwrite any conflicts.
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Add F15 SoundList
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Read the "Add F15 SoundList.txt" readme file on adding the F-15 sound files included in this pack to your "Flight\SoundList.ini" file.
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Thats it - Enjoy!
Please report any bugs or issues via the "Support Topic" link...
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Credits:
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The Mudhen Maintenance Team 2016
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Viper63a - Upgraded Skins, Decals, Cockpit and Menu Screens.
Spudknocker - Upgraded Flight Model and Weapons Loadout.
Fanatic Modder - Upgraded Flight Model and Engine Emitters.
Crusader - Upgraded and added 2012 FM and Cockpits to pack!
RavenClaw_007 - Freaking insane Weapons and Ejection Seats!
JAT81500 - For the excellent Florian Pilot upgrades!
Hi Ho Silvers - AfterBurner Mod.
Nengajyou Aki -JASDF Serial Decals.
Stick - Beta testing and assistance with FM - THANK YOU!
April 2016
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Salute to the 2010 F-15 Super Pack Team for the original
F-15 Super Pack!
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TK - For the ThirdWire series of sims.
The Mirage Factory - For the nice F-15D MSIP aircraft...in particular Flying Toaster, wpnssgt, and Dave for making the F-15 MAX files available for me to play with.
Kei Nagase - For the awesome skins for the F-15 ACTIVE.
AleDucat - For the nice ACES II ejection seat models.
Deuces - For the F-15 Afterburner and weapon effects.
Diego - For the Modern USAF Pilot skins.
Fubar512 - For the FM work.
JimmyBib - For the F-15C cockpit flight control textures.
MoonJumper - Avionics work.
Sundowner - Textures.
USAFMTL/Dave - Decals.
Wpnssgt - Models, Textures.
Kesselburt - Original F-15C cockpit.
Kout - Loading and Hanger Screens.
Kct - Textures and decals for the F-15SG.
Brain32 - Improved/new textures for F-15C cockpit.
Mago - F-15E Cockpit.
331KillerBee - SF2 Weapons Pack (basis for some of the weapons included).
Lexx Luthor - Siberian Sky Experimental 3-D Rocket Exhaust
JAT81500 - F-15E Cockpit avionics and HUD work.
To my fellows at Combatace for helping me beta test and work out bugs.
Any errors or mistakes are entirely mine.
FastCargo
12 Jan 10
BELL AH-1J International COBRA Ver 2.0 for SF2
This is a third party add on of the AH-1J International Cobra using models and cockpits created by me.
The original flight model is standard as on many free to download helicopters.
I have just modified it a bit. Feel free to mod it your way for your use.
It is designed for and works in the SF2 only.
WeaponAdd for this model is also included.
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This is freeware; it CANNOT be distrubuted unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modfications, contact me first.
Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
Bribes and donations are accepted;
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THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
*************************************************************
Jarek Hereda
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WARNING!
This is totaly new file. I highly recomend to backup your old files. OR just delete all old files. Even weapon folders. It is updated here.
This is totaly new files and will not work in many parts with old.
This model is based on previous J model with little modifications. Representing J International model exported to Iran. And J TOW International Cobra - modified J Cobra TOW capable aircraft. Only user of this model was also Iran and South Korea which used 8 aircrafts between 1978-2004.
Pack includes 3 aircrafts as I made it specific for Iran and South Korea.
Cockpits included.
This addon works only with included WeaponPACK. All of weapon stations are made as specific station code and will work only with this weapon pack.
Standard commands for activating Cobra features:
With some differenced compared to G model.
AIRBRAKES - jump from pilot station to gunner station.
ARRESTING HOOK - deploy arresting hook to land on aircraft carrier.
LANDING GEAR - belly light deploy/retract at any speed. Don't forget to fold before shooting.
A2A mode - gunner station guncross for turret.
A2Ground mode - pilot M60 gunsight cross.
ANIMATION 7 - turret doors
ANIMATION 8 - ammo bay dooors
ANIMATION 9 - gunner door (ext and cockpit view)
ANIMATION 10 - pilot door (ext and cockpit view)
For take off: Around 75% of throttle vector (small needle on RPM clock in cockpit should be like 65degree up) - (default ctrl + ) and then increase power to 70-85% (or more for quick lift) and pull controll stick little and snake will take off. Then reduce throttle vector as needed and reduce power to 69%. It should fly around 110kts now. 69% is about cruising speed.
When on the ground you can see rotating blades for pitch and roll. Just additional and unnecesary thing (not visible so much when flying) but it is possible so it is there. Not working like i want but better then nothing.
There are two different pylons on inboard stations one for rocketpods one for gunpods. Just to have a proper angle of fire with GP. It is not proper for real model but in my opinion best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
All serial numbers are historicaly correct for each country.
Nations.
I've set nation name for Iran. In my instal Iran - Islamic Republic of Iran Air Force. Same with J Tow model and plus SKorea- which is Republic of Korea Air Force.
You might want to add new nation as It should be - Islamic Republic of Iran Army Aviation
And Republic of Korea Army Aviation - ROKAA not ROKAF.
But as always you can mod it your way.
Skins:
I've included skins for Iranian Army Aviation for both J and J TOW model representing early Imperial Iranian Army Aviation and post revolutionary Islamic Republic of Iran Army Aviation.
Also South Korean Army Aviation is represented by early and late type of painting.
During Iran-Iraq war Iranian army did some test with launching AGM-65 missiles. But reports says airframe sufers structural damage.
Here I made possible to load Mavericks for Iranian AH-1J.
Pilots:
I am using usnpilots by OldDiego. Not included.
Some pilots models might be too big for this helo.
Instalation:
Copy all files into specific folders.
Sounds:
For M197gatling sound copy the lines from SOUNDLIST ADDON to your soundlist ini file.
Enjoy.
Edit your way.
Hope everything is working fine.
Report bugs.
For updates visit on:
strikechoppers.wordpress.com
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Reference:
NAVAIR 00-110AH1-4
NATOPS FLIGHT MANUAL AH-1J
TM 55-1520-221-10 Operators Manual Army Model AH 1G Helicopter
Osprey Combat Aircraft 41 - US.Army AH-1 Units In Vietnam
Cobra! The Attack Helicopter: Fifty Years of Sharks Teeth and Fangs Mike Verier
GUNSLINGERS IN ACTIONS - Squadron Signal
WALK AROUND AH-1G Cobra - Squadron Signal
Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
Osprey Colour Series Cobra Tank Killer Supreme
Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
Squadron Signal - Bell AH-1 Cobra In Action
Osprey - New Vanguard 125 - Huey Cobra Gunships
airport-data.com
aerialvisuals.ca
planepictures.net
The North American Aviation T-6 Texan is a single-engined advanced trainer aircraft used
to train pilots of the United States Army Air Forces (USAAF), United States Navy, Royal
Air Force and other air forces of the British Commonwealth during World War II and into
the 1970s. Designed by North American Aviation, the T-6 is known by a variety of designations
depending on the model and operating air force.
The United States Army Air Corps (USAAC) and USAAF designated it as the AT-6,
the United States Navy the SNJ, and British Commonwealth air forces, the Harvard,
the name it is best known by outside of the US
WHAT'S IN
- Old Bunyap post WWII Harvard revamped
- a plenty of new/restored skins & decals
Aeronavale, BAF (2), EAF (3), FAL (1), FAP (1), Arme de l'Air (2), HAF (2),
IAF (1), IDF (3), JVL (1), KLU (2), PAF (2), RAF 86), RCAF (1), RDAF (1),
RJAF (1), RNAF (2), RNZAF (5), RRhAF (2), SAAF (9), SyAF (2), TuAF (1), Yemen (1)
- pilots
- weapons
- sounds
- screens
KNOWN ISSUE:
- Shadows disabled, but pilots and weapons set not to cast shadows too
NOTE:
- SAAF camo Harvards had not markings when on war theatre. So you will be free to remore decals.ini
CREDITS:
- Bunyap: model
- Wrench: a lot of previous precious work included and upgraded here. Great Kev!
- Some other people I don't remember (I'm Very sorry), but I'll add if you pm me
- paulopanz (me): skins/decals/screens/editing/tweakings/packing/Fish/Chips/etc.
INSTALL:
- as usual put all in your mod folder
This little bird will fit with almost ALL our existing and future cold war scenarios.
A real classic.
@paulopanz
IAI FINGER A Argentine Air Force (2.0)
Install - Need Update July 2012 and DLC Mirage IIIO
IAI Finger is a jet fighter and bomber Mach 2.2 used by the Air Force Argentina .
Finger is the name of a modernization program carried out at the
planes made ??in Israel IAI Dagger possessed the Argentina Republic .
Modelo - TK (Mirage IIIO)
Texture - Denis Oliveira
Template Texture - Ludo.m54
3D mod - Denis Oliveira
Decals - Denis Oliveira
Modified TW Nesher Cockpit tiles and Avioncs ini - Coupi
Dagger B
The remaining Israeli Nesher aircrafts were refurbished and exported to the Argentine Air Force in two batches, 26 in 1978 and 13 in 1980, under the name Dagger, comprising 35 Dagger A single-seat fighters and 4 Dagger B two-seat trainers.
They formed a new unit, 6th Air Group, and were immediately enlisted with the help of the 8th Air Group (Mirage IIIEA) and the Peruvian Air Force, already a user of the Mirage 5, due to the escalating crisis with Chile of that year.
During the 1982 Falklands War, they were deployed to the southern naval airbase of Río Grande, Tierra del Fuego, and an airfield in Puerto San Julián and despite the distance to their targets and lack of aerial refueling capability, managed to make 153 sorties against both ground and naval targets on the 45 days of operations. In the last role, they damaged HMS Antrim, Brilliant, Broadsword, Ardent, Arrow and Plymouth. Eleven Daggers were lost in combat (nine by AIM-9L Sidewinders fired from Sea Harriers and two by surface to air missiles).
In the 1979 contract with IAI, the Argentine Air Force stipulated that the Daggers would be equipped with new avionics and HUD systems to take them to the Kfir C.2 (and beyond in some subsystems) standard. The program, named Finger, was underway in 1982 when the Falklands War broke out. With the war over, as some of these systems were made by the British Marconi Electronic Systems, they needed to be replaced after an arms embargo was imposed by the UK. The replacement of such systems took the planes to the final Finger IIIB standard mainly by replacing the British equipment with French-built Thomson-CSF.
Texture Temp by Ludo.m54
Texture: PauloPanz
Decals: PauloPanz
Data.ini: Coupi
3D mod: Denis Oliveira
IAI Nesher T
The Israel Aircraft Industries Nesher (Hebrew: ?, "Vulture" - often mistranslated as "Eagle") is the Israeli version of the Dassault Mirage 5 multi-role fighter aircraft. Most were later sold to the Argentine Air Force as Daggers, and later upgraded as Fingers.
-Design and development
Israel had to replace more than 60 aircraft lost during the Six Day War and the War of Attrition which followed. Before the war, Israel began co-development with Dassault to build the Mirage 5 and it was eventually built by Israel and named Raam in Hebrew (thunder).
Dassault Aviation had developed the Mirage 5 at the request of the Israelis, who were the main foreign customers of the Mirage III. The Israeli Air Force (IAF) wanted the next version to have less all-weather capability in exchange for improved ordnance carrying capacity and range as the weather in the Middle East is mostly clear.
In January 1969, the French government arms embargo on Israel (in response to the 1968 Israeli raid on Lebanon) prevented the first 30 Mirage 5 aircraft (which were already paid for by Israel) plus optional 20 from being delivered and cut off support for the existing Mirage IIICJ fleet.
This was a setback for the Israeli Air Force, who needed the new Mirage to compensate for the losses of the Six Day War and was still using the Mirage IIIC. Israel then decided to produce the (Raam A and B project) airframes as it had the necessary plans, although Israel did not officially obtain a manufacturing license.
Officially, Israel built the aircraft after obtaining a complete set of drawings. However, some sources claim Israel received 50 Mirage 5s in crates from French Air Force (AdA), while the AdA took over the 50 aircraft originally intended for Israel.
Production began in 1969 with the first empty airframes with no weapons, electronics, seat, or engine included delivered directly from Dassault Aviation. The first Raam A was delivered in May, 1971. In November, 1971 the plane was renamed Nesher.
The Neshers' airframe was identical to the Mirage 5, but there was an extensive refitting of Israeli avionics, a Martin-Baker zero-zero ejection seat, and improved provisions for a wider range of AAMs (Air-to-Air Missiles), including the Israeli Shafrir heat-seeking missile. Fifty-one Nesher fighters (Nesher S) and ten Nesher two-seat trainers (Nesher T) were built in all.
The Nesher had simpler avionics than the Mirage IIIC but was slightly less maneuverable. However, it had longer range and bigger payload. The reduced maneuverability did not prevent the Nesher from performing well in air combat during the Yom Kippur war.
Nesher production was phased out from 1978 to make way for an improved Mirage derivative that had been planned in parallel, in which the Atar engine was replaced by an Israeli-built General Electric J79 engine, the engine used on the American Lockheed F-104 Starfighter and McDonnell Douglas F-4 Phantom II fighters. The result was the IAI Kfir.
-Operational
Israeli Nesher over the Golan Heights during the Yom Kippur War
The first Nesher prototype flew in September 1969, with production deliveries to the IAF beginning in May 1971, ending in February 1974. These aircraft performed well during the 1973 Yom Kippur War, claiming over a hundred kills.
Install: Strike Fighters Israel or Strike Fighters merge.
Texture: TK, Denis Oliveira
Decals: Coupi
Data.ini: Coupi
3D mod: Denis Oliveira
Mirage 5 Package
Need DLC Mirage 5BA.
The Dassault Mirage III is a family of single-seat, single-engine, fighter aircraft produced by Dassault Aviation for the French Air Force and widely exported. Prominent operators included Australia, Argentina, South Africa and Israel, as well as a number of nonaligned nations. Though an older design, the second generation fighter is still a fairly maneuverable aircraft and an effective opponent in close range dogfighting. In French service it was armed with air-to-ground ordnance or R.550 Magic air-to-air missiles.
The versatility of the design enabled production of trainer, reconnaissance and ground-attack versions as well as the Dassault Mirage 5, Dassault Mirage IIIV and Atlas Cheetah variants. A Mirage III was the first European combat aircraft to exceed a speed of Mach 2 in horizontal flight.
Mirage 5DP-4
Mirage 5P-4
exture Temp by Ludo.m54
Texture: Tk,Denis Oliveira, PauloPanz
Decals: Coupi
Data.ini: Coupi
3D mod: Denis Oliveira
UserList and Decals: paulopanz