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    1. SF2 "What If" Blackburn Shark F.1 3/9/2016
       
      *= For SF2 -ONLY-!! Full-5 Merged Reccomended =*
       
      **NOTE! you MUST have the stock 3rdWire Meteor F8 as part of your merged install; this aircraft references this stock cockpit***
       
      This package contains a NEW "What If..." aircraft for Royal Navy Fleet Air Arm usage in the post-war (1948-1955) time frame. Everything is included, excpeting the cockpit, as noted above
       
      Skins included are for the following FAA units:
       
      No.763 NAS (HMS Victorious)
      No.803 NAS (HMS Ark Royal)
      No.893 NAS (HMS Centaur)
       
      Markings are (pretty much) correct for the late-post WW2 time frame.
      All 3 skins use a 'pool' of plane-in-squadron and serial numbers. There are 24 of each. All markings are decals, and decal randomization is TRUE. In the decals folder are several other "CV tail codes", and a blank create more, if one wished to do so.
      The aircraft is fully carrier certified. All weapons used are stock 3W items - hence the need for Full-5 merged.
       
      As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Also, as usual, give the "Notes and Comments" section a read, too.
       
      model by Cocas
      skins by Cocas Wrench Spinners
      INI work Cocas and Wrench
      222 0
    2. BELL AH-1S(ECAS) COBRA Ver 1.9 for SF2
       
      March 2016.
       
      This is a third party add on of the AH-1S(ECAS) / E Cobra using models and cockpits created by me.
      The original flight model is standard as on many free to download helicopters.
      I have just modified it a bit.
       
      It is designed for and works only in the SF2 series.
       
      WeaponPACK for this model is also included.
       
      *************************************************************
       
      This is freeware-donationware; it CANNOT be distrubuted unless permissions are granted by myself.
      The original readmes, if any, and all other pieces of the package MUST remain intact.
      The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
      This package and any part of it may NOT in any way, shape or form be used in any payware additions.
      See the original readme documentation, if any, for further allowances and restrictions
      Any persons wishing to make further modfications, contact me first.
      Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
      Bribes and donations are accepted;
       
      *************************************************************
       
      *************************************************************
      THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
      POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
      PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
      SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
      OR WITH ANY OTHER FILES OR MODS.
      *************************************************************
       
      Jarek Hereda
       
      ----------------------------------------------------------------------------------------------------------------------
       
      This addon works only with included WeaponPACK. All of weapon stations are made as specific station code and will work only with this weapon pack.
       
      Standard commands for activating Cobra features:
       
      AIRBRAKES - sun filter/shader on off - just for fun no airbrakes so empty animation slot for use.
       
      ARRESTING HOOK - jump from pilot station to gunner station.
       
      LANDING GEAR - skid search light on/off at any speed. Dont forget to retract it because you wil be not able to shoot.
       
      A2A mode - gunner station TSU guncross for turret.
       
      A2Ground mode - pilot M73 cross.
       
      ANIMATION 8 - ammo bay dooors
       
      ANIMATION 9 - gunner door (ext and cockpit view)
       
      ANIMATION 10 - pilot door (ext and cockpit view)
       
      ANIMATION 1 - NVG (It is not nvg but some greent filter) If you don't like it disable it in cockpitini file.
       
      AH-1E was Step 2 upgrade program of Army Cobra. This variant was originally known as the „Up-Gun AH-1S or AH-1S(ECAS) – Enhanced Cobra Armament System. In this model Army Cobra featured the three -barell 20mm M197 automatic cannon mounted in XM97 universal turret. The AH-1E also featured an improved rocekt management system for 2.75 inch rockets, an improved sighting system, and a more powerful electrical generator to support all new systems. It has new 2nd version of flat plate canopy with bulged side glass panels. 98 new-built AH-1Es were delivered in 1978 and 1979. This was used only by US Army and NG. Plus six in basic configuration was ordered by Israel. Israel upgraded E to its own version of F model it will be part of different pack.
      Small changes in pit insturments compared to S(Prod)
      For take off: Around 75% of throttle vector - and then increase power to 70-85% (or more for quick lift) and pull controll stick little and snake will take off. Then reduce throttle vector as needed and reduce power to 69%. It should fly around 110kts now. 69% is about cruising speed.
      When on the ground you can see rotating blades for pitch and roll. Just additional and unnecesary thing (not visible so much when flying) but it is possible so it is there. Not working like i want but better then nothing.
       
      There are two different pylons on inboard stations one for rocketpods one for gunpods. Just to have a proper angle of fire with GP. It is not proper for real model but in my opinion best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
       
      NVG.
      Unfortunately there is no NVG in this game.
      I just added green "filter" to cockpit and you can activate it by default Animation 1 key.
      In external view ther will be little change in cockpit- unfortunately not moving with pilot/guner head.
      In copit view there is green glow and filter It is definitely not helping during night flight but this is beta version. Maybe one day real nvg will be possible here. If you dont like it disable it in cockpit.ini file. This feature apears only in National Guard 85 model and bonus,
       
      Skins:
      One generic carc green skin for three units. Not much individual paintings here.
      1st Sq(Air),17th Cav. 82nd CAB. 1978
      B/1-123rd Avn Brig,7th Inf.Div 1989.'Just Cause'
      4th Squadron "Longknife Squadron" 3rd ACR.
       
      All serial numbers are proper for S(ECAS) / E model but am not sure if these numbers appeared in specific units.
      some seiral are taken from available photos and are matched to units. Some are just placeholders but are correct for model block buid.
       
      Weapons.
      Most of the weapon are same as in previous packs and are common to G/Q/S/P model.
      Including XM158 and M200 launchers.
      TOWs BGM-71A/B/C/D.
      There is additional optional Suppressed Exhaust loaded via weaponstation.
      Also here there is new M197 automatic cannon loaded via weaponstation.
       
      One more thing. I am using mostly standard weapon effects.
      Make sure to edit it your way if you decide to use this weapons.
       
      Pilots:
      I am using helopilots by OldDiego.
      Some pilots models might be too big for this helo.
       
       
       
      Enjoy.
      Report Bugs.
      Edit your way.
       
      For updates visit on:
      strikechoppers.wordpress.com
       
      *********************************************************************************************************
       
      *********************************************************************************************************
       
      Reference:
      AVIATION UNIT AND INTERMEDIATE MAINTENANCE MANUAL AH 1S(ECAS) TM 55-1520-236-23-2
      TM 9-1425-473-20 Technical Manual TOW Guided Missile M65
      TM 11-1520-221-34P Electronic Equipment Configurations
      Technical Manual.Armament subsystems,Helicopter;20mm automatic gun XM97E1. TM 9-1090-206-12
      Cobra! The Attack Helicopter: Fifty Years of Sharks Teeth and Fangs Mike Verier
      WALK AROUND AH-1G Cobra - Squadron Signal
      Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
      Osprey Colour Series Cobra Tank Killer Supreme
      Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
      Squadron Signal - Bell AH-1 Cobra In Action
      Osprey - New Vanguard 125 - Huey Cobra Gunships
      XM-118 Organizational DS GS and Depot Maintenance XM118
      Concord 3002 US Marine Corps Helicopters
      airport-data.com
      aerialvisuals.ca
      planepictures.net
      451 2
    3. F-16E and E Block 60 Desert Falcon's redone!
      I uploaded a older E/F pack that was pretty awful to be honest here is a much better redo!
      Made using the Block 50/52 models now to make it look better in general as well as some updates to the skin!
       
      Built using the Greek and Turkish F-16's as a base so if you have those the E/F should work just fine! You should already have all the weapons and sounds from earlier F-16 packs! Happy Hunting in the Gulf!
       
      Thank you to the Viper Team and everyone else who has worked on the SF2 vipers or this would never have been possible!
      1,706 10
    4. Dassault Mirage FG.5 for STRIKE FIGHTERS 2
       
      (Requires the Third Wire Mirage 5SDE)
       
      This is a very simple mod of the Third Wire Mirage 5SDE to give a fictional Mirage FG.5 serving with No.45 and No.58 squadrons of RAF Strike Command.
       

      INSTRUCTIONS
       
      N.B. released 'as is' as a request.
       
      1. From the AIRCRAFT folder drag and drop the MirageFG5 folder into your Aircraft folder.
       
      2. From the DECALS folder drag and drop the MirageFG5 folder into your Decals folder.
       

      CREDITS
       
      As always, big thanks to Third Wire for the continuous improvement of a great little game/sim.
       
      And thanks to everyone in the wider Third Wire community.
       
      Regards
       
      Spinners
       
      Version 1 - 27/03/16
      77 0
    5. This is my version of Kfir C.7 that was left in my folder untouched since 10/2015, believing it would have been included -at least part of it - in Denis Oliveira next release.
       
      I did a similar treatment to Kfir as I did with other releases (e.g. F-8 & F-16), in Data and loadout.inis, as well as created a '89 version. It has a small problem that will be fixed in a later date,
       
      so for now is v0.9
       

      CREDITS:
       
      Texture and Original Data.INI: Coupi
      3D mod: Denis Oliveira
      Original Panel: MirageFactory
      Original Texture: TK
      Weapons: RAVENCLAW
      Pilots: Diego
      Sounds: ? Please send me a PM to give credit
      349 3
    6. McDonnell Douglas Eagle F.1 - RAF ('what if')
       
       
       
      With delays in the Tornado ADV program the RAF desperately needs to replace its aging and out classed air defense Phantom and Lightning squadrons. As a stop gap measure the RAF lease squadrons of F-15A Eagles from the USAF. They are modified to fire Skyflash missiles and given the name 'Eagle F.1' in RAF service.
       
      Mod uses stock TW RAF F-4M decals for squadron markings so you can select other squadrons.
       
       
       

      Credits:
       

      Wrench & Spinners for inspiration.
       
      Crusader for the Strike Fighters 2 Europe (SF2E) F-15A avionics enhancement v1a.
       
      Gunsight texture by wpnssgt.
      100 0
    7. F-15E\SE "Strike\Silent Eagle" Skins, 48th FW, RAF Lakenheath
      by Viper63a 2016/03/21
       
      -------------------------------------------------------------
       
      Warning! This mod includes 4096x skins and hi-rez decals. Please backup and restore the backup if you have performance issues with these skins.
       
      -------------------------------------------------------------
       
      You will the need FastCargo's F-15 Super Pack for these skins to work. You can look for it in the Add-on Aircraft section of CombatAce or you can try this link...
       
      http://combatace.com/files/file/10443-f-15-super-pack-version-24/
       
      Credits: Fastcargo, James Fox, Wrench, USAFMTL et all for the EXCELLENT mods in CombatAce!
       
      -------------------------------------------------------------
       
      This mod contains updated/enhanced F-15E Strike and SE Silent Eagle skins of the 48th FW based at RAF Lakenheath UK. Included are the 492nd, 494th, and 495th (deactivated) Squadrons. Also included are Desert Camo for the 492th and the 494th Squadrons and all new decals and complete serial numbers (as far I can tell from my research) for the squadons. This mod will replace and add/or some new skins so back up!
       
      -------------------------------------------------------------
       
      To Install, Uncompress the zip file and copy the contents of the uncompressed "To_Mod_Folder" folder into your Saved Game mod folder. Overwrite any conflicts.
       
      Thats it! Enjoy!
       
      =V=
      282 4
    8. (Semi)fictional Austrian Kfir C.2
       
      In the early 70s the Austrian government decided to buy modern fighter aircraft for its Air Force, to succeed subsonic J-29.Initially, the favorite was the Israeli Kfir, but finally Swedish J-35 was chosen.
       
      This simple mod presents probable Kfir version for Austria, with removed outer wing pylons, missile rails and other equipment for A-A misiles, the use of which was prohibited by Austrian law.
       
      This pack includes 2 skins: standard gray and the second with UN markings, which looks more realistic over desert or the Middle East (both are based on stock Kfir C.2 gray).
       
      To use this plane, SF2:I with Kfir model is required.
       
      Credits:
      Third Wire - stock Kfir C.2.
      71 0
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