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    1. Here you gain 4 + 2* MiG-19 FARMER planes.
       
      - MiG-19S, the classic FARMER-C flyable with stock, old, new, restored camo, silver skins and dedicated decalsets:
       
      - Auri (4 silver)
      - BVVS (1 Silver + 1 Camo)
      - CVL (4 silver)
      - LSK (1 silver)
      - PWL (1 silver)
      - NKPAF(1 silver)
      - IrAF (1 silver)
      - EAF (1 Silver + 1 Camo)
      - SyAF (1 Silver + 1 Camo)
      - VVS (2 Silver + 1 Blue + 2 Red)
      - VPAF (1 Silver)
       
      - MiG-19SV the high altitude interceptor, made to kill the U-2 - 2 guns
       
      - VVS (1 Silver)
       
      - MiG-19R the recon plane - 2 guns + 1 camera
       
      - VVS (1 Silver)
       
      - MiG-21 Field Mod, late version equipped with 2 IRM
       
      - VVS (1 Silver)
      - VPAF (1 Silver)
       
       
       
      - MiG-19 Egypt 67 (DLC AI pack 2)*
       
      - MiG-19 VPAF*
       
      Canopies open: key=0
       
      CREDITS:
       
      - Spillone104 Sounds & 3D parts
      - FastCargo fakepilot (included)
      - Stary cockpit
      - The Trooper pilots
      - Horus3K arab kill Marks
       
      INSTALL:
       
      - All in main mod folder
       
      - optional install for DLC AI pack 2 owners*
       
       
      Enjoy
       
      @paulopanz
      1,996 10
    2. Mirage IIIB-2(RV)
       
      The Armée de l'Air also ordered a two-seat Mirage IIIB operational trainer, which first flew in October 1959. The fuselage was stretched about a meter (3 ft 3.5 in) and both cannons were removed to accommodate the second seat. The IIIB had no radar, and provision for the SEPR rocket was deleted, although it could carry external stores. The AdA ordered 63 Mirage IIIBs (including the prototype), including five Mirage IIIB-1 trials aircraft, ten Mirage IIIB-2(RV) inflight refueling trainers with dummy nose probes, used for training Mirage IVA bomber pilots, and 20 Mirage IIIBEs, with the engine and some other features of the multi-role Mirage IIIE. One Mirage IIIB was fitted with a fly-by-wire flight control system in the mid-1970s and redesignated 'Mirage IIIB-SV (Stabilité Variable); this aircraft was used as a testbed for the system in the later Mirage 2000.
       
      Texture - Coupi
      3D mod - Denis Oliveira
      Decals - Coupi
      Data.ini - Coupi
      282 0
    3. *** SF2+SF2I+V required for the KfirC1_77-Cockpit and optional A-4F_74-Cockpit, that is used here together with bits from the A-7E-Cockpit. Tested in full 5-merged installation ***
       
      This pack contains an update to the previously released OA-4M-Pack by Wrench. All skins and decals are newly done for this pack.
       
      Included are the following "new" planes and Skins:
       
      * OA-4M Skyhawk (2-Tone Gray Camo) - Initial Camo with large insignias and white modex.
      - H&MS-12, MCAS Iwakuni '81-'83
      - H&MS-13, MCAS Yuma, '79-'83
      - H&MS-32, MCAS Cherry Point, '79-'83
       
      * OA-4M Skyhawk (GhostGray Camo) - 2nd Camo-Scheme, differently arranged with small insignias and lowvis modex.
      - H&MS-11, MCAS El Toro, '88-'90
      - H&MS-12, MCAS Iwakuni 1986 (Yosemite Sam on Tail)
      - H&MS-12, MCAS Iwakuni 1989 (Yosemite Sam on Tail, Samurai on Aft Fuselage)
      - H&MS-13, MCAS Yuma, '83-'88
      - H&MS-32, MCAS Cherry Point, '83-'90
       
      * OA-4M Skyhawk (Overall Gray Camo) - There were probably just 2 planes with that camo 154306/DA01 and an unknown 2nd one. Gray overall with black markings.
      - MAG-32, MCAS Cherry Point, '89-'90
       
      * OA-4M Skyhawk (Blue/Green Camo) - Experimental Camo on 154306/DA01. Dark green / dark blue with white bottom and black markings.
      - H&MS-32, MCAS Cherry Point, 1983
       
      * OA-4M Skyhawk (Green/Gray Camo) - Experimental Camo on 154628/DA04. Green / gray with gray bottom and inverse markings.
      - H&MS-32, MCAS Cherry Point, 1985
       
      Planespecific skins for the droptanks are provided (stock A-4 tanks), aswell as a new skin for the stock Mk.20 Rockeye II CBU.
       
      Optional:
      As there's no dedicated OA-4M-Cockpit available, the Pack contains 2 options here:
       
      * KfirC1_77 cockpit by default, from dtmdragons A-4M-pack as stand-in. It "feels" better than the big and roomy A-7-Cockpit from the original OA-4M-pack. I also made refinements over
      dtmdragons version to bring it more towards a modern Skyhawk-Cockpit. Landing Gear-, Arrestor Hook Lever and Rudder pedals are working now, I rearranged and reskinned the weaponspanel,
      to get rid of the hebrew stencils and Kfirs additional weaponsstations and I removed some instruments, that are useless here (Nozzle- and Shockcone Position).
       
      * A-4F_74 cockpit, which is slightly modified by me. It now has a HUD and the Radarscreen is used for the ARBS. Although it was not actually installed in real planes, it is added for playability.
      Also the HUD is rather small, but works.
       
      Included are Hangar- and Loadingscreens in 1920x1080 by default and 1024x768 as option. Just open the planes ini-files and you see what you have to change.
       
      There's a readme included. Feel free to read it! :)
       
       
      Installation
      ============
      1. unzip to a temporary folder
      2. open "Put_Content_In_Your_Mod folder" and do as you were told, if asked to overwrite, say 'yes' :P
      3. enjoy!
       
       
      Credits
      =======
      - Thirdwire and TK for a great game, models and the cockpit-parts I used.
      - Wrench, Fracture, triplethr3at and pappychksix - original OA-4M Pack, Updates and of course the TA-4 Model
      - Nengajyou, daddyairplanes and Wrench - Yosemite Sam issue and Samurai logo
      - RAVEN - LAU-129 missile-rail
      - dtmdragon - Kfir-Cockpit-mod from his A-4M-pack and testing
      - Eole2 - testing, loadout.tga and optional A-4F cockpit-idea
      - Alejandro - Escapac seat
      - FastCargo - FakePilot
      - ???? - antenna/bent probe/avionics blister kit
      - ???? - avionics hump
      - ???? - J52- and damaged Engine-Sounds
      - Rudder-Pedals ini-statements taken from bobrocks AV-8Bplus
      - myself - skins, decals, loading- and hangarscreens, cockpit-changes, ini-work.
       
      If you created one of the ????-marked items, please contact me, so I can add your name in the credits! If I forgot someone, please PM me too!
       
       
      Thanks
      ======
      - Eole2 and dtmdragon for testing and providing valuable improvement-advices. Thanks to you guys!
      - TMF for their A-7 and Crusader for valuable information regarding weaponsstations-arrangement, I found in the forum.
      - mue for his great LODViewer, which was a big help while creating the camos and placing stuff!
      - Soulfreak, for a A-4 decal pattern, I used here to place maintenance markings.
      - all modders at CombatAce for their work and inspiration!
       
       
      P.S.
      ====
      If you have any problems with this skin or have suggestions and hints, feel free to PM me.
      326 0
    4. Mirage IIIB
       
      The Armée de l'Air also ordered a two-seat Mirage IIIB operational trainer, which first flew in October 1959. The fuselage was stretched about a meter (3 ft 3.5 in) and both cannons were removed to accommodate the second seat. The IIIB had no radar, and provision for the SEPR rocket was deleted, although it could carry external stores. The AdA ordered 63 Mirage IIIBs (including the prototype), including five Mirage IIIB-1 trials aircraft, ten Mirage IIIB-2(RV) inflight refueling trainers with dummy nose probes, used for training Mirage IVA bomber pilots, and 20 Mirage IIIBEs, with the engine and some other features of the multi-role Mirage IIIE. One Mirage IIIB was fitted with a fly-by-wire flight control system in the mid-1970s and redesignated 'Mirage IIIB-SV (Stabilité Variable); this aircraft was used as a testbed for the system in the later Mirage 2000.
       
      Texture - Coupi
      3D mod - Denis Oliveira
      Decals - Coupi
      Data.ini - Coupi
      Cockpit - Coupi
       
      For free use if you forget any credit or there are errors, please contact us.
      261 8
    5. SF2 WW2 MTO Tomahawk IIB (RAF) Pack 5/01/2015
       
      -- Something for the WW2 MTO players --
       
      = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
       
      *Note: this mod is most likely =NOT= usable in 1stGen installs at any patch level. This may be due to the use of a 'late model' cockpit.*
      **Notex2: this mod is designed for use ONLY in a MTO-Centric mods folder**
       
      This package contains a SF2 version of Raven's P-40B/C Tomahawk, as used by the RAF and Commonwealth squadrons in the Western Desert and Palestine. While considered a 'beta', the aircraft is 100% all there. As I understood it, the beta tag is ONLY because the cockpit was never finished. In that light, I've substituted one of Stary's Generic Cockpits ™.
       
      The skins included are:
       
      No 112 Squadron
      No 250 "Sudan" Squadron
      No 4 Squadron (SAAF)
      No 3 Squadron (RAAF)*
       
      As seen in Palestine, Egypt and the Western Desert.
      All but No 3 RAAF are finished in standard "day desert'. *No 3 RAAF is painted in standard "temperate day", as seen in Europe. I was unable to determine when (or even IF) 3 Squadron RAAF repainted their aircraft to the desert scheme, but thought it would be a nice change. One can always swap out the skins for the desert versions.
      No 3 RAAF was one of the earliest in the MTO to use them in Palestine against Vichy forces, but the SF2 date switch is NOT used on it, or any of the others. Other squadrons can be created by simply making a new squadron letters decal.
      Skins maps remain in their bmp format.
      All markings are decals, and Decal Randomization is TRUE. All aircraft use a 'pool' of plane-in-squadron letters and serial numbers. Excepting 112 Squadron, where all serials ARE 100% historically correct. The others, while correct for this mark, are to be considered generic in nature.
      The Hangar screen is a revamped Sf2 version of my original "AvArt". All sounds, drop tank and pilot figure are included. Guns & RAF bombs are not, as they're available in the various WW2 Weapons and Guns Packs. Service dates are rounded to "whole months". The canopy operates with the Standard Animation Keystroke, Shift/0.
       
      When in-game, you'll see
       
      Tomahawk IIB (Raven)
       
      This will diferentiate it from Wolf's Tomahawk mod. In fact, =THIS= mod is designed to replace, completely, any and all earlier versions.
       
      As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!
       
      Good Hunting!!
      Wrench
      Kevin Stein
      258 0
    6. SF2 WW2 AVG "Flying Tigers" Tomahawk Pack V.2 5/2/2015
       
      -- Something for the CBI players --
       
      = For SF2, Full-4/5 Merged (Reccomended/Preferred) =
       
      *There is a possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due to the excessive modifications made to fit them into the SF2 environment. This mod is designed to REPLACE, in its entirety, the one based on Wolf's Tomahawk. See Install instructions for more information.*
       
      **Notex2: These aircraft should ONLY be used in a seperate CBI-centric mods folder to prevent them from showing up where, historically, they shouldn't. The Aircraft & GroundObject sets for CBI are substantially different from Central or SouthWest Pacific areas.**
       
      This is a re-compilation of Baltika's beautiful P-40B/C Tomahawk "Flying Tigers" Pack for use in CBI-based WW2 installs. It has been converted for use on Raven's P-40B/C. Consider this as 'Version 2'.
       
      It contains 99.9% Historically Accurate ™ serial numbers, Individual aircraft numbers and squadron markings.
      This mod creates a seperate, nationalized version, called "Tomahawk_AVG". Be sure your WW2 Nations ini contains the 'country', AVG!
       
      This pak contains skins/decals for:
       
      1st Pursuit "Adam & Eves"
      2nd Pursuit "Panda Bears"
      3rd Pursuit "Hell's Angles"
       
      All markings, excepting squadron color bands, are decals. Decal Randomization is TRUE. All items, sounds, pilot figure, excepting guns, are included. Provisions have been allowed for use of a drop tank, but all research indicates the AVG never used (or had!) them. Also, no bombs are carried. Any ground attacking will be 'guns only'. The canopy operates with the Standard Animation Keystroke, Shift/0.
      As Raven't Tomahawk is considered a beta, due to the cockpit being unfinished, this mod uses one of Stary's 'Generic Pits'.
       
      Operational service dates for the aircraft have been limited to the actual spread; 12/21/41 - 7/4/42. To that end, Userlist.ini was created to help 'lock them in'. (it is known however, that some of the AVG Tomahawks DID operate with the newly formed 23rd FG, when taken under USAAF control).
       
      When in game you'll see
       
      Tomahawk AVG (Raven)
       
      on the aircraft selection drop down. This will diferentitate it from the original, based on Wolf's Tomahawk.
       
      As always, fairly easy to follow, highly detailed install instructions are included. So, please read them =BEFORE= installing, but (duh!) after unzipping. Also, give the "Notes" section a read too. Baltika's original readme for the Flying Tigers Mod is included for historical purposes.
       
      Good Hunting!
      Wrench
      Kevin Stein
      270 0
    7. Republic F-84M Thunderstreak for STRIKE FIGHTERS 2
       
      This is a very simple mod of the stock Third Wire F-84F to give a fictional F-84M Thunderstreak of the Royal Australian Air Force with markings for No.76 Squadron (NMF/Silver) and No.1 Squadron (Camo). The camo skin becomes default from 1964 but can be selected earlier.
       
       
      BACKSTORY
       
      The swept-wing Republic F-84F Thunderstreak was an important fighter-bomber for the United States and her NATO allies and after a troubled development and delays in production the Thunderstreak programme soon recovered and, with massive orders to fulfill, the Farmingdale production line was supplemented by a second production line outsourced to General Motors at Kansas City. When the last straight-winged F-84G Thunderjet rolled off the Farmingdale production line on July 27th, 1953 production of the newer aircraft stepped up sharply and was boosted by the employment of several subcontractors including Kaiser Metal Products, Servel and Goodyear Aircraft.
       
      Republic Aviation then started a self-financed project to replace the F-84F and RF-84F family and Alexander Kartveli's design team settled on a large, single-engined fighter-bomber initially known as the AP-63FBX (Advanced Project 63 Fighter Bomber, Experimental) but later to become the legendary F-105. Designed primarily for supersonic, low altitude penetration the F-105 was capable of delivering a single nuclear bomb carried in a small internal weapons bay and an enthusiastic United States Air Force soon rewarded Republic with a production order contract for 199 aircraft in September 1952. However, the expected end of the Korean War forced the United States Air Force to reduce their order to just 46 aircraft before cancelling the entire programme at the end of 1953 but then reinstating the programme in June 1954 with a small order for 15 F-105 aircraft (two YF-105A's, four YF-105B's, six F-105B's and three RF-105B's).
       
      Faced with such uncertainty, Republic Aviation looked at ways of keeping the F-84F in production and focused on tackling the F-84F's mediocre flight performance and especially the poor takeoff performance with a more powerful engine. Kartveli quickly dusted down a previous study of fitting the Rolls-Royce Avon engine into the F-84F and with this fine engine being of a similar size as the Sapphire/J65 but now rated at 10,000lbs of dry thrust Kartveli looked no further than an F-84F modified to accept the Avon engine. The new version also incorporated several refinements learned from service experience such as stainless steel control rods and an improved all-flying tail that almost removed the vicious stall characteristics of the F-84F. Designated by Republic Aviation as the F-84M the new aircraft was marketed aggressively as a dedicated tactical fighter-bomber and soon picked up orders from Canada and Australia with the latter operating their F-84M's in action over Vietnam in 1964 and 1965.
       
       
      INSTRUCTIONS
       
      1. From the AIRCRAFT folder drag and drop the F-84M folder into your main Aircraft folder.
       
      2. From the DECALS folder drag and drop the F-84M folder into your main Decals folder.
       
       
      CREDITS
       
      As always, thanks to Third Wire for a great little game/sim and for generously putting the F-84F lods in the SF2:Europe game.
       
      Thanks to NeverEnough for the flap and lights tweaks added to the stock data.ini.
       
      Thanks to Paulopanz for the silver skin taken from his Turkish Thunderstreak and thanks in turn to ludo.54m for the template.
       
      Thanks to a combination of Wrench, Acesfakia & Paulopanz for the camo skin.
       
      Regards
       
      Spinners
       
      Version 1 - 04/05/15
      77 0
    8. Hughes AH-6C Ver 1.0 for SF2
       
       
      This is a third party add on of the first LittleBird AH-6C using models and cockpits created by me.
      The original flight model is standard as on many free to download helicopters.
      I have just modified it a bit.
      It is designed for and works only in SF2 series.
       
      *************************************************************
       
      This is freeware; it CANNOT be distrubuted unless permissions are granted by myself.
      The original readmes, if any, and all other pieces of the package MUST remain intact.
      The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
      This package and any part of it may NOT in any way, shape or form be used in any payware additions.
      See the original readme documentation, if any, for further allowances and restrictions
      Any persons wishing to make further modfications, contact me first.
      Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
      Bribes and donations are accepted;
       
      *************************************************************
       
      *************************************************************
      THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
      POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
      PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
      SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
      OR WITH ANY OTHER FILES OR MODS.
      *************************************************************
       
      Jarek Hereda
       
      ------------------------------------------------------------------------------------------------------------------
       
       
      ******************IMPORTANT******************
       
      This addon works only with my WeaponPACK (included in rar file). All of weapon stations are made as specific station code and will work only with this weapon pack.
       
      Standard commands for activating Loach features:
       
       
      LANDING GEAR - Nose light deploy/retract at any speed. Don't forget to retract before shooting.
       
       
      ANIMATION 10 - Show/hide doors. If ever you will fly in cold enviroment and feel uncomfortable, you can fly with front doors instaled, It doesn't do anything. And will not help you. It's just for different look in winter.
       
      ANIMATION 1 - 'NVG'
       
       
      You can realy fly low and slow. It needs practice.
      I am sugesting to fly low on 40-50% of throttle. around 45degree vector control, use pulse rudder to control left right, it is realy easy. With little practice you can even hoover. Without fake flaps and airbrakes.
      Important here is to use rudder and vector thrust control.
       
      Fuel. Remeber it is small chopper. And it can carry only around 54 US Gals of fuel. I belive it is enough for around 2 hours of flight here maybe little more.
       
      Skins.
      All serial numbers as far as I know are based on photos and arehistoricaly correct.
       
      Two birds flew during operation Urgent Fury 68-17191 and ...(dont rememr right now second bird number).
       
      Weapons.
      XM27 – M134 Minigun
      M260 7 tube rocket launcher. First years of operation with mk40 rockets and later Mk66 rockets.
      Since M260 could fire Mk40 and Mk66 rockets here are two types. Early ears older and later new hydra rockets.
       
      There is no gunsight for this helo. Acording to one of the pilots they were using "grease pencil mark on the windscreen, . And practicing shooting this way ". So here it is embeded to windshield. During night with 'nvg' it will glow a little.
       
      Enjoy and have fun.
      Jope everything works fine.
      Report bugs. Will fix ASAP.
       
      More six guns and night stalkers will follow.
       
       
       
      TM 9-1005-298-12 Operational Manual, Armament Subsytem, Helicopter, 7.62 Millimeter Machine Gun: High Rate, XM27E1 TM 55-1520-214-10 Operators Manual Helicopter Observation OH-6A
      The McDonnell Douglas OH-6A Helicopter, Aero Series
      OH-6A Cayuse in Detail, Wings & Wheels Publications.
      aerialvisuals.ca
      planepictures.net
      286 0
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