Well, I'm hoping this will be the last update for this aircraft; not much this time around, just that I found that the Case XX wing not only did not go into production in 1969, it's first flight was in May of 1957! It comprised the last 338 (or so) of the entire production run and was actualy the most important modification made to the aircraft after the introduction of the Area Rule in early production aircraft, enabling the F-102A to fly Mach 1 at 55,000 feet, a full 5000 feet higher than the earlier (Case X Wing) aircraft. The other change I made was to fold the (67) into the other Case X and XX Wing planes; it wasn't a different aircraft it just went to Nam.:) The big difference in installation is because of the consolidation of types; (from F-102A, F-102A (60), F-102A (67), F-102A (69) to F-102A, F-102A (CaseX), and F-102A (CaseXX), it is now necessary (because the ini. names don't match) to pull the aircraft Lod.s out of the Razbam folder and drop into this one (pretty much the same as you did for the missles in the previous updates).The Lod.s from the F-102A go in the F-102A folder, the Lod.s from the F-102A (60) go in the Case (X) Wing folder, and the Lod.s from the F-102A (69) go in the Case (XX) Wing folder. Don't forget Cockpit Lod.s for each. The Aircraft ini.s are setup to only use the main (Lod.1) Lod., however if you drop all three into each aircraft folder you can always change your mind at a later date. This also includes Paulopanzs' latest skin pack, adapted for the changes in folder names. Hope this works for everybody; any screw-ups are mine. I've managed to get a lot of animations in the cockpit working; lots of stuff happening when you engage a target. Good luck, good hunting those Commie swine, and I hope you enjoy it.
SupGen
3/4/13
So here we go with the readme:
Installation:
as usual in your mod folder
BACKGROUND
During the first Iraq War in 1991, a group of iraqi MiG-29 decided to desert trying to escape the fate their comrades faced against the overwhelming power of the USAF, US Navy and their allies. Their escape ended over the Golan Heights, where they were intercepted by a entire squadron of F-15 Baz and F-16 Netz patrolling. Due to some misunderstanding between the deserters and the defending pilots, two MiG-29 were shot down and the remaining ones got escorted to the Ramat David Airbase.
Israel handed the pilots over to the US for further interrogation and kept the MiGs for studies. The capabilities of the plane convinced the commanders of the IDF. Israel offered Mikoyan Gurevych a offer for the license they could not refuse to accept, since MiG suffered a lot financially after the dissolution of the Soviet Union. The MiG-29 was modified by IAI. Two years later, the first MiG-29I Shu'Al did it's maiden flight on the 24th of June 1992.
After only one Year of Service the Major flaws were known to the IDF. So IAI further upgraded the MiG-29I the Updates were so intense that the Shu'Al recieved a new name now it´s called the Shunar(Lynx)
the Mig recieved Following Upgrades:
-ECM
-Refuelprobe
-new Radar
-implementation of IDF Weapons
-additional mounts for chaff an flare dispensers
-laserpod station
-ability to mount F-16 wingtanks
IDF Command transfered the "Shunar" to the 105th Scorpion Squadron and sended them to Dhimar to Protect the Kingdom and to enforce the nofly zone
under the command of Natasha "Black Widow" Romanov in November the 2nd 1994. several other squadron will replace the aging F-16A with the start of 1995
I´ve to thank:
*ValAstur --> for inspiring me to do a updated Mig-29I
--> Skin and decal work
--> Testing
*Crusader(Viper Team) --> for the avionic and updates
*Mirage Factory --> for Mig-29
*ravenclaw_007 --> for awnsering stupid questions the refuel probe and the Bird-Slicer
*Cocas --> Testing
*strahi --> idea for the additional CM Pods
*lindr2 --> BVP-50-60 CM Dispenser
*SPinner --> KillMarking Info and the what if section :-P
*Combatace Site --> for the Knowledgebase and really nice guys from the community there
*anyone i forgot to mention a big sry, it was not intenional. contact me and you will be added
ValAstur wishes to thank:
Special thanks goes to ~fantasy-coolcat (Deviantart.com) for allowing us to use her Fox-tribal for this release.
Special thanks to tattootabatha.com for the scorpion used in this package.
THE WHOLE PACKAGE IS NOT COVERED BY THE FREE LICENSING AGREEMENT. IF YOU WANT TO REUSE SOMETHING, YOU HAVE TO ASK.
Known Bugs:
- no loadout.ini entries
- some possible weapon loadouts look weird.( will fix it later )
F/A-16E Silver Falcon for SF2
This is my mod of an advanced USAF strike version of the F-16. It is based on the F-16I Sufa by the Viper Team and is released under their permission. Cockpit and avionics are modified to reflect more modern systems. The aircraft has an IRST sensor (special thanks to cocas) but it does not work in game.
Skins included:
- 35th FS
- 36th FS
- 80th FS
- 175th FS
- 194th FS
- 510th FS
- 524th FS
- 555th FS
Credits:
- The Viper Team for the F-16I Sufa
- cocas for the IRST sensor
- Julhelm for the F-22 pit
- dtmdragon for cockpit and avionics modifications
I hope i didn't forget anyone.
To install unzip into your mod folder.
I highly recommend you to download and install The Viper Team's Israeli Vipers (http://combatace.com/files/file/13342-iaf-f-16cdi-by-the-viper-team/) to get all the necessary sounds and effects.
IMPORTANT NOTE
This mod was created with full 5-merged SF2. If you don't have SF2 North Atlantic go to the FA-16E.ini and change AvionicsDLL=AvionicsF14A.dll to AvionicsDLL=Avionics70.dll to get your radar to work properly.
Because this mod is based on The Viper Team's work, you will need their permission to modify and upload it.
2013-03-02
DoctorWho
Chris
Post war use in Indochina by Aéronavale (CV Arromanches, La Fayette, Bois Belleau) and Armée de l'Air
of this Hellcat version was the last war duty for this plane.
(*) This is not a complete plane You need these lods files from A-TEAM site
- F6F5-R1a.LOD
- F6F-Dest.LOD
What's in:
- a dedicated post war French Hellcat SF-2
- 7 Aéronavale skins
- 2 Armée de l'Air skins
- pilot/weapons/sounds included
- screens
- wingfold (Key=9) opens at take off
Credits:
- A-TEAM & Capun for model & temps
Install:
- put the F6F5-R1a.LOD & F6F-Dest.LOD in F6F-5 folder
- transfer all in main mod folder
Enjoy
@ paulopanz
I started this work some years ago. Armourdave made a great job.
My upgrades are fixing some (old) bugs and adding new skins + decals,
waiting for the promised extensive upgrades.
My start is from Eburger68 last great enhancement and Y.Gordon's bible.
What's in:
SU-17M4 (8 skins)
- Radar now works
- Camo 1/2/3 wing paint fixed - other things tweaked
- Navy, 2 German based, 1 Guards, 1 recon Skins added
- Decals tweaked and changed
- Silver one removed as I did not found any
SU-22M4 (16 skins)
- 4 PWL + historical decals
- 4 original Soulfreak German skins + new decals
- 2 IRAQI (1 old & 1 new)
- 2 Aghani (1 old & 1 new) + historical decals
- 1 CVL + historical decals
- 1 BVVS + historical decals
- 1 Angola + historical decals
- 1 VPAF + historical decals
Some new screens for both, decals randomizers etc.
Needed sound, pilot & weapons included.
Some more drop tanks too if You want to build a specific nation plane install.
Credits:
- Armoudave for the original model
- Eburger68 for upgrades
- soulfreak for SF1 German skins
- Y.Gordon for serials & references
Install:
- All in main mod folder
I realy hope that they will be useful for all our scenarios: NATO, SWEDEN, ODS, IRAN/IRAQ, VIETNAM etc. etc.
Enjoy
@paulopanz
PS: if someone (*) was able to remove the tail intake from the vert fin I have re-made the Su-17/22M3 too .....
The Bercat was the swansong of USN piston-engine planes.
Geo made a fantastic plane and I asked him to upgrade and fix,
but he's out of modding and not aswered my request to share
source files to allow someonelse to do it.
At last I decided to upload the skins I made and the old ones
I upgraded.
The plane tunded for SF-2 has shadows turned off due the ropes I'ld like to cut.
But the pilot and the included weapons naven't shadow too, so
maybe it's not so bad to look at.
Anyway take it as is, if you like.
It's old but quite gold.
What's in:
8 - French Indochina Skins
1 - NVPAF Skins
3 - USN skins
4 - RTAF skins
- SF-2 last patch upgrade
Credits:
- Geo
Install:
- All in main mod folder
Enjoy
@ paulopanz
Updated Ju-87 with B and R versions for ETO installs. It includes an updated FM and revised cockpit ini for Kesselbruts Ju-87 pit as well as a new Euro Splinter skin by Wrench. The original Pasko model and decals are unchanged. An MTO version is in the works.
CREDITS:
1.] Pasko: JU-87B model and decals.
2.] Kesselbrut: JU-87 Cockpit. Revi gunsight tga and some cockpit ini edits by Crusader. Additional edits by Baffmeister.
3.] Wrench: New Euro Splinter skin. I got the SC bombs, drop tanks, Luftwaffe pilot and the Gunner from Wrench but not sure who made them.
4.] AvHistory: The Jumo 211 sound. It's been edited a bit to get rid of a "hiccup" in the loop.
5.] FM/Data.Ini credits: Baffmeister, Starfighter, Wrench, Crusader and ThirdWire.
WAIVERS: The items contained in this package can be used for freeware projects only.
this a a skin i made a long time ago for the TMF Crusader J i found a again and decide to upload it for all to use
the file contains only a F-8J_MF.ini file and skin folder you to have or donwload TMF crusader pack for SF 2
after just drop the ini and skin folder in your crusader J folder and if you dint add more skin allow overwright
check KB for more info
Credits
Crusader model (not included) by TMF
dhimari skin by me
decal by TK and TMF (stock and in TMF case not included decals ini takes from cat files or Vf24 decal folder in TMF decals case)
have fun
Cocas
In this new release from Banidos Team, we are proud to introduce the first FAA's Deltas, that arrived to Argentina in 1978. Just as the Nesher,
it isn't an easy plane to fly, never attempt turns below 300km/h if there is not enough energy.
The package contains new drop tanks and a new detailed model of Shafrir II missile.
About effects you'll realize when you reach Mach 1 that the famous round halo around the plane is generated, it remains only at that speed.
This model uses TW's Nesher cockpit from SF2I.
CREDITS:
Banidos Team
3D-ini: Aleducat
Skin: Torno
Any problem contact us at CombatAce.
Removed Countermeasures from top wing,as pics Ive seen dont have it...its optional if you use the new LOD.
also added wingfold details for outer wing and main wing.(as you see its missing in above pic)
also moved pilot and seat a bit...so if you want just those co-ords copy n paste required bits of the data,ini.