Curtiss P-40N 'IDF' for STRIKE FIGHTERS 2
This is simple mod of Raven's P-40N20CU to give a fictional P-40N 'Warhawk' as it might have appeared in service with the newly-created Israeli Defence Force Air Force in 1948.
BACKSTORY
Following the Israeli Declaration of Independence on May 14th, 1948 David Ben-Gurion declared the establishment of a Jewish state to be known as the State of Israel. Within two weeks the Israeli Air Force was formed mainly using foreign volunteer pilots (including many World War II veterans) flying a variety of obsolete and war surplus aircraft sourced by various means. Among these were 36 P-40N Warhawk fighter aircraft delivered in crates from the United States and alongside the Avia S-199's and Supermarine Spitfire LF Mk IX's they formed the backbone of the early Israeli Air Force.
Whilst the Warhawks were not ready to help in attempting to halt the Egyptian advance from the South during early June 1948 they were soon in operation in the close support role and also bolstered the air defences around Tel Aviv and were successful in shooting down several Egyptian Air Force DC-3's and Spitfires. The Warhawks were also tasked with escorting the handful of Israeli B-17 bombers but were mainly committed to the support of IDF ground forces. By December 1948 IDF ground forces were ready to commence Operation Assaf to take control of the Western Negev and the Warhawks helped in stopping an Egyptian counterattack and helped prevent another counterattack when a Warhawk flying an aerial reconnaissance sortie revealed Egyptian preparations and the IDF was able to launch a pre-emptive strike.
Following the ceasefire the remaining Warhawks were gathered together to re-equip No.101 who operated the type until the end of 1956 playing a minor role in Operation Kadesh by escorting Israeli Air Force DC-3s dropping Israeli paratroopers behind Egyptian lines at the Mitla Pass and Et-Tur.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the P-40N_IDF folder into your Aircraft folder.
2. From the DECALS folder drag and drop the P-40N_IDF folder into your main Decals folder.
3. From the WEAPONS folder drag and drop the AN-M81 and TANK75_IDF folders into your main Weapons folder.
At this point it might be a good idea to change the pilot to whatever you've got in your install suitable for the early post-war period.
CREDITS
Thanks to Third Wire for the continuous improvement of a great little game/sim.
Massive thanks to Raven for creating the superb P-40N20CU 3D model and, indeed, his other P-40 models. Thanks to Raven also for the shark mouth decals - compulsory on this aircraft!!
Thanks also to the creator of the AN-M81 260 lb fragmentation bomb used here. It just looks so right.
And thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 1 - 23/08/13
La-9 entered production in August 1946. A total of 1,559 aircraft were built by the end of production in 1948. La-11 entered production in 1947. By the end of production in 1951, a total of 1,182 aircraft were built. They were two piston engined aircraft produced at the start of the jet age.
What's in:
- 2 planes (the La-9 upgraded like Wrench's SF-2 La-11)
- new Stary's pit implanted
- 24 new & revamped skins (VVS, PLAAF, NKPAF & FAR)
- decals
- pilot
- sound
- screens
Known issues: shadows
Credits:
Model: Bunyap
Cockpit: Stary
1st SF-2 upgrade: Wrench
Sound: rebel ryder
Skins, Decals, edits: paulopanz
Install:
- 'La-9-11 Mod' folder content in main mod folder and overwrite
Enjoy
@ paulopanz
Buccaneer Mk50 SAAF for SF2
includet
--------
Buccaneer Mk50_1965 without refuelprobe - optional lods with refuelprobe are includet
Buccaneer Mk50_1980 with Chaff/Flare dispenser and refuelprobe
Buccaneer Mk50 Cockpit
SAAF Weapons
Mk6 Ejection Seat
Effects
the optional lod´s with refuelprobe for the Mk50_1965 are includet because based on the mission this probe could be mounted , so it is up to you wich lod´s you like to use , mostly the Mk50 in the early years was flying without the probe
Funktions
----------
- strg+0 = canopy open close
- strg+9 = nose and wing-fold
- Thrustvector controll = RATO´s on/off
the RATO you have to manualy start and stop with your Thrustvector controll if you forget to stop or use the ratos infligth you may soon run out of fuel
Installation
------------
for instalations please read the README
Note
----
this are high poly models with high-res skins
Credits:
--------
- original Model by Russouk2004
- Skins and decals by Paulopanz
- Loading and Hangar screens by Soulman and Gustav
- FM rework by Kreelin,Spillone104,Baffmeister,Cliff11
- Missions by Pureblue and Paulopanz
- some weapons in this pack are from Mirage Factory
-
testcrew ,Dave,Soulman,Crusader,Florian,Slartibartfast,Paulopanz,
Baffmeister,76.IAPBlackbird,Hgbn,Pureblue,Thetestpilot,Kelsh002,Cliff11
- 3D work,templates,Skins,weapon´s and cockpit´s by - ravenclaw_007
i hope i did not forget anybody
-----------------------------------------------
vers 1.2 CHANGES from 10.oct.2011
----------------------------------
- working/rotating Bulged bombbay door
- BombBay Fuel Tank added
- max fuel load for SAAF BUccaneer now 25900lbs
- typo error on AOA Indicator fixed
have fun
ravenclaw_007
Buccaneer FAA (Fleet Air Arm) for SF2
includet
--------
Buccaneer S2
Buccaneer S2-Tanker / AI only
Buccaneer S2C
Buccaneer S2D
Buccaneer S2 Cockpit
Weapons
Mk6 Ejection Seat
Effects
Refueling mission for Buccaneer S2 tanker
Funktions
----------
- strg+0 = canopy open close
- strg+9 = nose and wing-fold
- strg+8 = windshield wiper
Installation
------------
for instalations please read the README
Note
----
this are high poly models with high-res skins
Credits:
--------
- original Model by Russouk2004
- Skins and decals by Paulopanz
- Loading and Hangar screens by Soulman and Gustav
- FM rework by Kreelin,Spillone104,Baffmeister,Cliff11
- Missions by Pureblue and Paulopanz
- some weapons in this pack are from Mirage Factory
-testcrew,Dave,Soulman,Crusader,Florian,Slartibartfast,Paulopanz,
Baffmeister,76.IAPBlackbird,Hgbn,Pureblue,Thetestpilot,Kelsh002,Cliff11
- 3D work,templates,Skins,weapon´s and cockpit´s by - ravenclaw_007
i hope i did not forget anybody
----------------------------------------------
vers 1.2 CHANGES from 10.oct.2011
----------------------------------
- working/rotating Bulged bombbay door
- BombBay Fuel Tank added
- max fuel load for FAA/RAF Buccaneer now 23100lbs
- typo error on AOA Indicator fixed
have fun
ravenclaw_007
Buccaneer RAF and RAFG for SF2
includet
--------
Buccaneer S2A
Buccaneer S2B
Buccaneer S2B RAFG , without refuelprobe
Buccaneer S2/S2B Cockpit
Weapons
Mk6 Ejection Seat
Effects
Funktions
----------
- strg+0 = canopy open close
- strg+9 = nose and wing-fold
- strg+8 = windshield wiper
Installation
------------
for instalations please read the README
Note
----
this are high poly models with high-res skins
Credits:
--------
- original Model by Russouk2004
- Skins and decals by Paulopanz
- Loading and Hangar screens by Soulman and Gustav
- FM rework by Kreelin,Spillone104,Baffmeister,Cliff11
- Missions by Pureblue and Paulopanz
- some weapons in this pack are from Mirage Factory
-testcrew,Dave,Soulman,Crusader,Florian,Slartibartfast,Paulopanz,
Baffmeister,76.IAPBlackbird,Hgbn,Pureblue,Thetestpilot,Kelsh002,Cliff11
- 3D work,templates,Skins,weapon´s and cockpit´s by - ravenclaw_007
i hope i did not forget anybody
----------------------------------------------
vers 1.2 CHANGES from 10.oct.2011
----------------------------------
- working/rotating Bulged bombbay door
- BombBay Fuel Tank added
- max fuel load for FAA/RAF Buccaneer now 23100lbs
- typo error on AOA Indicator fixed
- Decal issue for 12Sqn. S2B_1983 fixed
have fun
ravenclaw_007
Fictional mod of the stock Mirage IIIC converting it to a fighter plane for the greek air force.
YOU WILL NEED SF2:E AND SF2:I AT LEAST TO GET THIS PLANE RUNNING!
INSTRUCTIONS
1. Drop the folders into your Objects folder. If asked to overwrite, click yes.
CREDITS
Big Thanks to Thirdwire for the games and the superb models they have.
The tailstripe is based on one of Spinners' tailstripes, so for the tailstripe the credit goes to him.
Kindest regards
ValAstur
The Su-9 emerged from aerodynamic studies by TsAGI, the Soviet aerodynamic center, during the Korean War, which devised several optimum aerodynamic configurations for jet fighters.
The design first flew in 1956 as the T-405 prototype.
The Su-9 was developed at the same time as the Su-7 'Fitter', and both were first seen by the West at the Tushino Aviation Day on 24 June 1956, where the Su-9 was dubbed Fitter-B.
It entered service in 1959.
Total production of the Su-9 was about 1,100 aircraft.
It is believed that at least some Su-9s were upgraded to Su-11 'Fishpot-C' form.
None were exported to any of the USSR's client states nor to the Warsaw Pact nations.
Remaining Su-9s and later Su-11s were retired during the 1970s.
Some were retained as test vehicles or converted to remote-piloted vehicles for use as unmanned aerial vehicles.
It was replaced by the upgraded Su-11 and the much-superior Su-15 'Flagon' and MiG-25 'Foxbat'.
What's in:
- a new flyable plane
- great Stary's cockpit built in
- 6 simple (but all I found) skins includind famous 179 IAP one
- specific sound
- pilot
- animated canopy
- screens
Credits:
- plane Tk [DLC AI planes pack 2]
- cockpit Stary (readme included)
- sound Spillone104
- Skins/decals/edits paulopanz
Install:
- put all in main mod folder and overwrite
Note:
Su-9.ini is flagged as only reading (sola lettura) to avoid patching rewriting, so the plane will be flyable until you'll not change files property, maybe to add further skins. By the way a recovery copy is included.
This is for Stary the "pitmaker".
Enjoy
Pavel Osipovich Panz
Fictional Mod of the stock F-84F modifying it to a former fighter plane from the spanish air force.
YOU WILL NEED SF2:E AT LEAST TO GET THIS PLANE RUNNING!
INSTRUCTIONS
1. Drop the folders into your Objects folder. If asked to overwrite, click yes.
CREDITS
Big Thanks to Thirdwire for the games and the superb models they have.
The cross is borrowed from Wrench's nice F-86F EDA. Thanks for it.
Kindest regards
ValAstur