Royal Australian Air Force F/A-18F Super Hornet for Strike Fighters 2
Features:
-Extensive RWR.TGA files and updated RWR.LST
-All weapons from load out file included ( most are from MGunny's Ordnance Shop II for SF2 )
INSTILATION: Drop files in to appropriate folders, override when asked to.
NOTE: Has only been tested/used in a merged install of ALL SF2 titles
Credit: EricJ & FastCargo
Polish F-16D updated for Strike Fighters 2
Features:
-Extensive RWR.TGA files and updated RWR.LST
-All weapons from load out file included ( most are from MGunny's Ordnance Shop II for SF2 )
INSTILATION: Drop files in to appropriate folders, override when asked to.
NOTE: Has only been tested/used in a merged install of ALL SF2 titles
Credit: Diogo
Royal New Zealand Air Force 'what should have been' F-16 Pack for Strike Fighters 2
This pack represents 'what should have been' if our newly elected Labour Party government hadn't screwed the nation and cacelled the previous governments planed purchase of F-16C fighters in 2001. They would latter axe our Air Force’s entire combat air wing and we are defenceless to this day.
Features:
-Multiple year specific versions with different load outs for the ´C´ model F-16 which has been renamed the F-16K.
-A two seater F-16K/D with conformal fuel tanks.
-Extensive RWR.TGA files and updated RWR.LST
-All weapons from load out file included ( most are from MGunny's Ordnance Shop II for SF2 )
INSTILATION: Drop files in to appropriate folders, override when asked to.
NOTE: Has only been tested/used in a merged install of ALL SF2 titles
Credit: Spectre8750, Diogo & Spinners
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C-160D Transall Addon for SF2 series
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General:
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The C-160D Transall was the main tactical transport aircraft of the german air force from 1968 on.
Retirement was planned for 2010, but due to problems with the A400M the (so called) "Trall" will stay
a few years more in service. In the nineties the fleet got upgraded with a new avionic suit and some
aircraft got equiped with the AN/AAR-54(V) missile warner and counter measure pods.
Installation:
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Drop all files into your mod folder the way they are setup in this pack.
If you are unsure about the way how mods are installed, check the knowledge base at CombatAce!
If you have allready custom craters installed, you MUST install the ones here manually!
Model features:
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+ Multiple LODs
+ Cockpit
+ Damage model
+ Destroyed aircraft model
+ Cargo pallets (dropable)
+ Paratroopers (German "Fallschirmjaeger")
+ Animation for parked aircraft, this cannot been used manually
+ The aircraft number you are using is displayed in cockpit
Handling:
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+To drop the paratroopers, open the bombbay (side doors)
+To drop the cargo pallets, open the ramp with animation key "9"
+To use the windshield whipers, use animation key "8"
Credits:
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+Thanks to the GMG for decals and testing
+Special thanks to the team of "Gemeinsam Helfen e.V.", who built a C-160D for the MS Flight Simulator.
They helped me alot with info and pictures!
Note:
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Both cockpit and external model are quite high polygon models, if you face FPS drops, there would be no
other solution as to upgrade your system!
Hope you enjoy this!
Florian
MiG-9 "Fargo" -Update Pak for SF2 (all, merged or not)
This is a "minor" rebuild of the flight model for this 1st Generation Soviet Jet fighter by Timmy. It borrows heavliy from other work; I've just tried to combine and adjust to get it a little better (it's like around 110% better than it was!)
Everything has been tweeked to SF2 standards; folderized decals for the PLAAF skins, use of stock in-game decals for Soviet Borts (and some other decal tweeks), the 260gallon/900 liter drop tanks, my semi-craptastic "PilotER" (we really do need a new early soviet jet pilot figure!) and the 'migengine' sound borrowed from TMF's MiG-21F, a new SF2-style hangar screen, and cockpit (modded from Kesselbruts Spitfire pit, called "1JetCockpit", that while not perfect, works pretty damn good). Instruments are still in English characters, but have been converted to metric readings in the cockpit ini.
This is a complete aircraft, ready to unzip and fly away. While the flight modeling is VASTLY improved, it could still use a little fine-tuning. I welcome compentent modders to take this one, and bring it all the way home.
As always full, detailed install instruction are included in the pack, so READ them!!
Happy Landings!
Wrench
Kevin Stein
Lockheed TF-104G and TF-104G-M for SF2 series (04.Nov.2010)
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This mod is the SF2 conversion of
Spillone's TF-104G and TF-104G-M mod for SF1 (http://combatace.com/topic/60210-tf-104g-g-m/)
Additions to original SF1 release:
* Decals placed in proper SF2 Decals folder
* NASAAR radar values copied over from stock SF2 F-104G
* Used Ravenclaw's GAF Pilots (Edited their flag patches and named the pilots _Generic)
* Drop Tanks ini files converted to SF2 format
* [RocketAttackAI] based on stock F-104G
* Aircraft model Shadows now handled by SF2 Gfx Engine (Still has a glitch from canopy mesh, from certain angles)
* Optional Martin Baker Mk7 seats by Ravenclaw included
* Hirez cockpit textures included from "F-104G High-Resolution Cockpit Textures 1.0 2005/10/29" by (?)
(no cockpit lod included)
INSTALLATION in SF2 generation games:
1. Extract or Copy the Effects, Objects and Sounds folder to your Mod Folder.
(Example: C:\Users\pureblue\Saved Games\ThirdWire\StrikeFighters2\ in Win7)
2. You MUST copy over the F-104G_Cockpit.LOD file from your SF1 install to
Objects\Aircraft\TF-104G\cockpit and
Objects\Aircraft\TF-104G-M\cockpit folders.
3. If you want to use MB_Mk7 seats also copy over the contents of "Optional_MB_Mk7_Seat" to your Mod Folder.
The TF-104G*_DATA.INI files will be overwritten.
4. That should be all :)
Credits:
Original aircraft, 3D model and templates: Ajunaidr
Added 3D details, Fuel tanks, INI work, flight model, sounds and effects: Spillone104
Texture and decals: Spillone104 and Paulopanz
Fake Pilot mod: FastCargo
BETA testers: Paulopanz, Muesli and Derk.
SF2 conversion: Pureblue ;)
Thank you all!
enjoy, Pureblue
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ORIGINAL README
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Lockheed TF-104G and TF-104G-M for SFP1/WOV/WOE/WOI oct.08 patch standard:
This mod is intended as a general update of the TF-104G model of Ajunaidr released some years ago.
The FM is improved and now there are a new ogival nose, pitot and other details added via "fake pilot".
TF-104G skins:
KLu camo
AMI 20- Gruppo
AMI 4- Stormo
AMI 4- Stormo with blue stripe
TF-104G-M:
AMI mono gray
Included there are new Camo(AMI) and Gray(ASA-M) tanks.
To open the canopy use Shift+0 .
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Installation:
Simply copy all the files in the respective directory of your game folder. :)
And add the code lines of the fuel tanks to your WEAPONDATA.INI
Note: You need to have the stock SFP1 F-104G for the cockpit in your install.
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Credits:
Original aircraft, 3D model and templates: Ajunaidr
Added 3D details, Fuel tanks, INI work, flight model, sounds and effects: Spillone104
Texture and decals: Spillone104 and Paulopanz
Fake Pilot mod: FastCargo
BETA testers: Paulopanz, Muesli and Derk.
Thank you all guys!
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Legal stuff:
This mod is freeware. Commercial use is not allowed.
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Enjoy and good flight. :)
max9 and 3ds file uvw 20%
no time to finish this project
it's completely freeware, feel free to distribute to whoever would like to get started in Strike Fighters modding.
F-4N Phantom II for Strike Fighters 2 series.
23 Oct 2010
This is a continued update of the original F-4N Phantom II released by Column5 and Dave (ex-USAFMTL) way back in 2003. Thanks gents.
Additional thanks goes to Wrench. He released an update pack for this jet, in Jan '09. That got the ball rolling for this latest version. Thank you Sundowner for your awesome skins and Spillone for the excellent J79 sounds.
I went through the data, avionics and cockpit.ini files and upgraded the F-4B_67 to N standards in a similiar fashion as Project Bee Line (see below). Additionally, the loadout.ini was tweaked to properly match a USN configuration.
In 1972, 228 F-4Bs were converted into F-4Ns to bring the B-model up to a similiar to the F-4J and increase their combat capabilty. This project was named "Bee Line". Work was conducted at Naval Air Station North Island. The aircraft received slatted stabs, a new ECM suite (AN/ALQ-126B) plus avionics systems upgrades. The N-model entered fleet use in 1973 and remained in service with the Navy and Marine Corps until 1985. A handful remained post-1985, with the Reserves and test units. Those were eventually converted into QF-4Ns drones.
To install simply allow the extractor to place everything in the main SF2 folder. I've added the VF-111 pilots from Wrench, two of Sundowners skins (slightly edited for the N) and new J79 engine sound files from Spillone. Last time I checked, all had ok'd the use of their work for non-profit use. If I'm wrong, please contact me and I'll eliminate the files.
The canopy open/close is linked to the "0" key.
-ST0RM