Tuskegee Airman Captain Roscoe Brown, 100th FS, 322nd FG.
Captain Roscoe Brown, new pilot in tribute to the Brave and most excellent Black Pilots of the "Tuskegee" airmen squadrons....
its him as he looks here in pic below...Brave man...a Hero fighting on two fronts The Germans and Racism.
This is uncomplete work for the Ramon Airbase Israel If anyone would like to complete it that will be great, as I really don’t have the time to finish it. you will find the max file as well as the link to the AB for google map and some screenshots that I used to get the AB models.
Google map link to the AB
T-67 main battle tank (standard tank) (What if)
*************************************************************
This mod is made for SF2.
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I. History
What if the soviets would have introduced the Object 167 into service?
Object 167 was the successor of the T-62 (object 166) with a new suspension system (was later used on T-72) and a new turbo diesel engine with 700 hp instead 580 hp in T-62.
Top speed of the tank was 65 km/h on road, 40 cross country. Range around 450 km. So it was comparable with a Leopard 1 tank, but had a much better armour.
There were some versions of object 167. One with gas turbine (helicopter engine), one with 100mm gun D-54TS (comparable with britisch L-7 gun) and one with 115mm smoothbore gun and ATGM Maljutka (AT-2 Sagger)
The T-67, i present you here, is the version of object 167 with the D-54TS 100 mm gun.
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II.
CREDITS:
The LOD file is made:
~~~~~~~~~~
by TK
The skin based on:
~~~~~~~~~~~~~
TK's stock skin, modified by me.
Implementation of tactical numbers and insignias on the turret are mady by me.
The data.ini is made :
~~~~~~~~~~~~~~~~
by TK
and modded
by me
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III.
INSTALLATION:
-Unzip the folders into your object folder
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IV.
For remarks, comments, bugs, etc please use the forum or send me a PM.
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V.
The T-67 are FREEWARE. COMMERCIAL USE IS NOT ALLOWED!
The additionally parts are NOT FREEWARE. Please check the readme of that files.
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Hope you enjoy it.
Michael (Gepard)
Made in Germany
July 2019
P-15 and P-19 radar objects for SF2 series game. This is mostly eye candy stuff. Just to improve the visual side of the game.
Pack contains early P-15 Tropa on Zil-157 bed and late P-15 Flat Face P-15M2 Squat Eye and P-19 Dunay on Zil-131 chassis.
In this pack, you will find new objects. But no worries nothing needs to be overwritten.
Basic modding skills are required to run this mod. (copy/paste, mod folder structure etc.)
Mostly this mod is for modders, terrain builders.
As some radar settings need to be adjusted for proper working with your installs. Radar family/network type needs to be adjusted and associated with your other SAM objects.
Also, placement on terrains might be strange sometimes because of construction of the lod.
Userlist ini is very generic and not really 100% accurate.
All ini files are beta....mostly to make the object working - rotate radar mast, bend etc. All stations are set as EW radar and are connected to SA-3 radar network
I'm hoping someone will do correct ini edits. Only if there are still some modders around here.....
So do not complain if something is not working- just edit your way. You have working lod and skins...
Basic skins green and tan.
All skins are in jpg format. Tga in 1024x1024. So you have to resize for your own preferred size.
Play with it, and hope someone will do better ini for this.
credits:
model, ini edits ,skins - me - JH.
templates available upon request.
regards.
Jarek Hereda
You can check also my other radar series.
This is freeware-donationware; it CANNOT be distrubuted unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to makefurthermodfications, contact me first.
Any persons wishing to makefurthermodfications, MUST remember to put everyone's name in it.
Bribes and donations are accepted;
*************************************************************
*************************************************************
THIS MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHERWEB SITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THANTHIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
Strike Fighters 2 - DLC 28: AVIA S-99/S-199 Flaps Fix
Fix for the bugged flaps of the aircraft Avia S-99 and S-199.
Fixes the meshes and adjust the data.ini for both planes.
This is a patch for the file DLCData028.DLC of 121.878.708 bytes
Found in your SF2\DLC folder.
For safety backup your original DLCData028.DLC file.
The distance LODs will not be fixed, so it is advisable to change the distance in S-99.ini and S-199.ini like below:
[LOD001]
Filename=S-99.lod
//Distance=120
Distance=300
Gerwin 4-7-2019
http://members.quicknet.nl/lm.broers/
HarborCrane
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This is freeware from "www.Archive3D.net"
Category: "Port handling cranes" - Collection
Size: 1.82MB
Downloads: 2202
Added by: Filip
Resource: Free 3d models
Additional Info: Crane 3 - 3D model (*.gsm+*.3ds) for exterior 3d visualization.
Tags: Crane, harbor crane, lifting crane, port crane
. This 3D model is provided "as is", entirely at your own risk.
2. Archive3D.net doesn't accept any claims regarding quality of 3D model or any standards conformity.
3. Archive3D.net is not responsible for the further use of this 3D model and does not consider the usage claims due to lack of tools and authority to control, confirm or guarantee the accuracy of personal data and law information.
4. This model may be freely modificated or elaborated.
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This is a modification (painting) of this harbor crane.
I wish I were this capable at modeling but sadly I am not there yet.
Good eye-candy for the targeted port of your choice.
To add to your terrain of choice simply add the following entry into your terrain_TYPES.INI
[TargetTypexxx] <------- make sure to add your sequence number
Name=HarborCrane
FullName=Crane
ModelName=HarborCrane.LOD
TargetType=MISC
ActiveYear=0
TargetValue=0
UseGroundObject=FALSE
DamagePoint=10.0
ArmorValue=0.0
ArmorType=0
RepairRate=0.150
StartDetectChance=100
StartIdentifiedChance=20
IncreaseDetectChanceKey=0
MaxVisibleDist=4000.0
CollisionMesh=
DamagedModel=
DestroyedEffect=LargeTallStructureCollapseEmitter
DestroyedModel=
SecondaryChance=100
SecondaryEffect=MediumExplosionEffect
Kindest regards - Krfrge
September 2018.
This object mod applies to this download :
The data.ini file of this mod is the exact same file from the SF2 F-84F TMF with two modifications :
- the guns position and MinMaxExtent values had been edited
- the internal fuel tanks have been modified to be closer to the real aircraft
Read the ReadMe-s
I really struggled not to untitle this download "SF2 F-84F TMF Ineternal Tanks Fix"
xD
SF2 Short Take off and Landing Airfield v0.1
This is my attempt to create a small 830m STOL Airfield for SF2. It was built using Blender. I have tested O-1's and OV-10's and the runway is long enough for them to get airborne. The drones MQ-1, MQ-1C and MQ-9 work well from this field as well.
Installation:
Take items from "Drop into terrain folder" and place them into your terrain folder.
Add the following entry into your terrain TYPES.ini
[TargetTypexxx] <---- Change to the next number at the
Name=RunwaySTOL bottom of you types listing
FullName=Runway
ModelName=RunwaySTOL.LOD
TargetType=SMALL_RUNWAY
ActiveYear=0
TargetValue=1000
UseGroundObject=FALSE
DamagePoint=140.0
ArmorValue=0.0
ArmorType=0
RepairRate=10.0
StartDetectChance=100
StartIdentifiedChance=50
IncreaseDetectChanceKey=10
MaxVisibleDist=10000.0
ZBufferOffset=6.000000
FlatObject=TRUE
DamagedModel=
DestroyedEffect=
DestroyedModel=
SecondaryChance=0
Add the following entry into your terrain TARGETS.ini
[TargetAreaxxx]
Name=San Roque Airstrip
Position=x.00,x.00
Alignment=FRIENDLY
Location=2
AirfieldDataFile=RunwaySTOL_DATA.ini
ActiveYear=0
Radius=4313.708984
Target[001].Type=RunwaySTOL
Target[001].Offset=-195.00,-1.00
Target[001].Heading=0
Target[002].Type=CIVIL_TOWER
Target[002].Offset=-245.00,180.00
Target[002].Heading=0
Target[003].Type=STR_HAN6
Target[003].Offset=-344.00,221.00
Target[003].Heading=-90
Target[004].Type=FLOODLIGHT12M
Target[004].Offset=-363.00,149.00
Target[004].Heading=-135
Target[005].Type=FLOODLIGHT12M
Target[005].Offset=-276.00,148.00
Target[005].Heading=135
Target[006].Type=BLASTSHIELD
Target[006].Offset=-289.00,156.00
Target[006].Heading=0
Target[007].Type=TRACTOR
Target[007].Offset=-301.00,151.00
Target[007].Heading=0
Target[008].Type=FLOODLIGHT12M
Target[008].Offset=-363.00,294.00
Target[008].Heading=-45
Target[009].Type=FLOODLIGHT12M
Target[009].Offset=-276.00,295.00
Target[009].Heading=40
Target[010].Type=PIT1
Target[010].Offset=-298.00,283.00
Target[010].Heading=180
Target[011].Type=CRATE
Target[011].Offset=-330.00,293.00
Target[011].Heading=0
Target[012].Type=SUPPLIES
Target[012].Offset=-333.00,293.00
Target[012].Heading=0
Target[013].Type=PALLET
Target[013].Offset=-334.00,288.00
Target[013].Heading=0
Target[014].Type=PALLET03
Target[014].Offset=-348.00,287.00
Target[014].Heading=35
Target[015].Type=FORKLIFT
Target[015].Offset=-346.00,281.00
Target[015].Heading=-120
Target[016].Type=UNIMOG
Target[016].Offset=-340.00,280.00
Target[016].Heading=120
Target[017].Type=MAINT SHED
Target[017].Offset=-349.00,194.00
Target[017].Heading=-180
Target[018].Type=PIT1
Target[018].Offset=-350.00,162.00
Target[018].Heading=90
Target[019].Type=MAINT CART
Target[019].Offset=-342.00,195.00
Target[019].Heading=-55
Target[020].Type=MSTAND1
Target[020].Offset=-338.00,232.00
Target[020].Heading=0
Target[021].Type=AIRSTARTUNITC
Target[021].Offset=-329.00,213.00
Target[021].Heading=-90
Target[022].Type=COMMTRAILER1
Target[022].Offset=-313.00,152.00
Target[022].Heading=85
--NOT FOR USE IN ANY PAYWARE--
Please credit me if you modify.
Any issues, contact me here at Combat Ace.
Krfrge
23 March 2019