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Strike Fighters 2: North Cape
By eburger68
Strike Fighters 2: North Cape
(Version 1.2)
This is an add-on package for the "Strike Fighters 2: North Atlantic" Expansion Pack available at CombatAce. The "Strike Fighters 2: North Cape" (SF2NC) add-on includes two new campaigns, both set in northern Norway during the late 70's and early 80's. Also included are fourteen new aircraft and a dozen new ground objects to fill out these new campaigns.
This add-on package is designed to be applied over the top of an existing installation of the SF2NA Expansion Pack. You can download the three main Expansion Pack files here:
Part 1:
http://combatace.com/files/file/13980-sf2na-expansion-pack-part-1-of-3/
Part 2:
http://combatace.com/files/file/13979-sf2na-expansion-pack-part-2-of-3/
Part 3:
http://combatace.com/files/file/13978-sf2na-expansion-pack-part-3-of-3/
Please take a look over the remainder of this ReadMe before installing this add-on.
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Requirements
~~~~~~~~~~~~
The minimum requirements for this add-on package are the same as for the SF2NA Expansion Pack.
REQUIRED: Strike Fighters 2 North Atlantic (SFNA), plus
Strike Fighters 2 (SF2), plus
Strike Fighters 2 Europe (SF2E), plus
Strike Fighters 2 Vietnam (SF2V)
PATCH LEVEL: Mar2012 or higher
As this mod is an add-on to the SF2NA Expansion Pack, you must have that earlier mod already installed and working.
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Installation
~~~~~~~~~~~~
Here's how to install this update package:
1. Ensure that SF2NA, SF2V, SF2, and SF2E are all properly installed & updated as part of a
merged install.
2. Ensure that the SF2NA Expansion Pack is properly installed and working. (See above for
links to all the download components.)
3. Unpack SF2_NorthCape.7z to a safe place on your drive.
4. Open the \To_Mod_Folder directory. Drag and drop all the files and folders from within
the \To_Mod_Folder sub-folder to your SF2NA Expansion Pack Mod Folder, overwriting as
prompted.
At this point the SF2NC add-on is installed and you're ready to play the new campaigns.
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Summary of New Campaigns
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This add-on supplies five campaigns for the SF2NA Expansion Pack, all set in northern Norway during the late '70's and early to mid '80's.
Two of the new campaigns are variants of the same underlying campaign:
- Nordic Sword (79): After war erupts in Europe, the USS Nimitz carrier battle group sails north off the Norwegian coast in September 1979 to contain the Soviet Northern Fleet as it attempts to break out from the Barents Sea and into the North Atlantic. A trailing Amphibious Group carries U.S. Marines ready join the Norwegian Army in its fight to prevent Soviet armored regiments from seizing the North Cape. The Norwegian Air Force flies F-5As and F-104s. Temporarily deployed to Norwegian air bases are two squadrons of USAF F-4Es and a squadron of USAF F-111Fs. A squadron of B-52Gs, hastily deployed to RAF Fairford (off map), is available for use in theater.
- Nordic Sword (82): A variant of the 1979 campaign, set in 1982. The USN carrier battle group is led by the USS Independence. The Norwegian Air Force has one squadron that has transitioned from F-104s to F-16As. Temporarily deploying to Norwegian air bases are two squadrons of RAF F-4Ms and one squadron of USAF F-111s.
The other three comprise a linked series of campaigns set in 1986:
- Fighting Withdrawal (86): Just hours after the Warsaw Pact invades Central Europe, Soviet armored columns and airborne troops launch an assault on northern Norway. As Norwegian army units fall back, the USS Nimitz and her escorts are ordered to withdraw from the waters off Norway, lest the carrier and her invaluable air wing fail prey to Soviet bombers filling the skies over Norway.
- Return to Norway (86): With the ground war in Central Europe stalemated and the Soviet Northern Fleet defeated in the North Atlantic following a failed assault on Iceland, the USS Nimitz returns to Norway with the USS Forrestal and a Marine amphibious group to retake the airfields and ports under Soviet control in northern half of the country. The Marines will seize Narvik, splitting the Soviet occupation forces, while relying on the two carriers' air wings to provide a covering umbrella of air support.
- Assault on the Kola Peninsula (86): Three weeks after the successful landing of Marines near Narvik and subsequent defeat of Soviet forces in Norway, the Nimitz and Forrestal battle groups take position in the Barents Sea to strike Soviet air bases and naval facilities on the Kola Peninsula.
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Terrain Notes
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This add-on is based on the North Cape terrain created by Baltika and updated by Wrench. As Wrench notes in his ReadMe for his updated version, the terrain is not in a final, finished state. Thus, you should be aware of some of the terrain's anomalies, which I have not been able to redress.
Air Bases
Some air bases on this terrain are un-usable for various reasons.
- Some air bases sit on ground that still needs proper flattening. At affected air bases, the runway and parking areas may disappear from view at ground level. In the very worst cases, aircraft may bounce around or even explode on the ground as they taxi or take off.
For the included campaigns I have not used any of the most affected air bases, though at one Norwegian air base (Narvik-Framnes) the runway will disappear from view at ground level (aircraft still taxi and take off without issue).
- Some air bases sit in the middle of heavily forested areas, with trees crowding the runway and taxiways. Most of these bases are in the southern area of the terrain, which is generally not used for the campaign.
In sum, although some air bases on this terrain have unresolved issues, they are for the most part not used in the campaigns. If you try to fly game-generated single missions, though, you could find yourself starting from a problem air base.
Naval Groups
One other problem you could encounter in game-generated single missions involves the placement of opposing naval forces. Although the terrain has been properly converted to SF2NA Naval Map standards, the single mission engine often ignores the designated water areas for friendly and enemy naval groups, which are generally along the northern peripheries of the map. The game engine seems to prefer spawning naval groups in the center of the map -- the Gulf of Bothnia -- often right on top of one another.
This misplacement of naval forces really only becomes an issue if you are flying naval aircraft off carriers in game-generated single missions. When flying a naval aircraft on a single mission, you would do well to check the mission map before taking off. If the game engine has chosen to locate opposing naval groups in ridiculous places, back out and start a new mission.
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What's Included
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This add-on includes the following updates for the SF2NA Expansion Pack:
NEW AIRCRAFT
- C-130E (RNoAF)
- CF-104 (72)
- F-5A
- F-16A Block 10
- F-104G
- MiG-25PD
- MiG-25RB
- MiG-27K
- MiG-27M
- RF-5A
- Su-24
- Su-24M
- Su-25
- Vulcan B2 (MRR)
NEW GROUND OBJECTS
- Container Ship
- Firecan
- Leopard1A1
- M113A1
- Oiler
- Oslo
- Petrolero
- Soviet Cruiser
- Soviet Freighter
- Soviet Tanker
- Soviet Trawler
OTHER ADDITIONS
- North Cape terrain
- two new campaigns
- misc. new skins
- misc. new weapons
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Updates
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In May 2015 this mod package was refreshed with the following updates, additions, & fixes:
NEW AIRCRAFT
- AH-1J_80
- Be-12
- IL-38
- IL-38N
- Ka-27
- Mi-24P
- MiG-31
- NimrodMR1
- P-3C
- S-3B
- Su-15TM
- Su-17M3
- Su-17M4
- Su-27
- TornadoGR1
- Tu-16KSR2
- Tu-126
NEW GROUND OBJECTS
- BMP-2
- BMP-2_AT-5
- CommTrailer
- HQTrailer
- Kilo
- KiloSub
- Koni
- NanuchkaI
- NanuchkaIF
NEW CAMPAIGNS
- CampaignNC3A: Fighting Withdrawal
- CampaignNC3B: Return to Norway
- CampaignNC3C: Assault on the Kola Peninsula
Other notable additions/updates:
- updated campaigns
- three new campaigns
- updated & expanded F-14 skins/decals
- new lo-viz skins for A-6E_79 & A-7E_74
- additional Mi-8T Soviet camo skins
- updated & corrected terrain
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Credits
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This update contains a number of new items from the following modders who generously allowed their use:
yakarov79 ........................ AH-1J_80
EricJ ............................. AH-1J camo skin
Dave (USAFMTL) .................... B-52G 2nd BW skin
Veltro2k & Wrench ................. Be-12 (PBY Catalina)
Dels .............................. C-130E_RNoAF
Daddyairplanes .................... C-130E_RNoAF upgrades & skins
The Mirage Factory ................ F-5A & RF-5A
suhsjake .......................... F-5A Norwegian skin
hgbn .............................. F-104 RNoAF decals
Viper Crew ........................ F-16A_Blk10
Veltro2K, Torno, & Paulopanz ...... IL-38 & IL-38N
WhiteboySamurai ................... Ka-27
YEYEYE ............................ Mi-24P
USAFTML & MiG-25 Team ............. MiG-25PD & MiG-25RB
Baffmeister ....................... MiG-25 updated flight model
Jv44kt, Erwin_Hans, & Lindr2 ...... MiG-31
Veltro2K & Wrench ................. Nimrod MR.1
Florian ........................... P-3C beta
FoxMonter ......................... S-3B
Wrench ............................ S-3B updates
slick cowboy ...................... S-3B skins
Boopidoo & Volksjager ............. Su-15TM
Jug ............................... Su-15 lights update
dalai_LAMA ........................ Su-15TM camo scheme
Flogger23 ......................... Su-15-TM revamp packs
ArmourDave & AmokFloo ............. Su-17M3/M4 models
Lindr2 ............................ Su-17M3/M4 upgrades
eburger68 ......................... Su-17M3/M4 SF2 upgrades
Veltro2k & Lindr2 ................. Su-24 & Su-24M
NATO Fighters 4+ team ............. Su-25
Florian, Baffmeister, Paulopanz ... Su-25 updated model, INI updates, & new skins
Marcfighter, Erwin Hans ........... Su-27
SayWhat!, Massimo, Erwin Hans, .... Su-27 skins
& Diogo
Orsin & Lindr2 .................... Su-27 & Su-33 flight models
YEYEYE ............................ Flanker cockpits
Sundowner, AD, & Dave ............. TornadoGR1
Ianh .............................. Tornado GR1 fixes & updates
Paulopanz & Spillone104 ........... Tu-16KSR2
Veltro2K .......................... Tu-126
russouk2004 ...................... Vulcan B2 MRR
Paulopanz ......................... Vulcan B2 skins
rebel ryder ....................... BMP-2, BMP-2_AT-5
Kesselbrut ........................ CommTrailer, HQTrailer
BANIDOS Team ...................... ContainerShip
Julhelm ........................... Container_Ship & SovietTanker
Fubar512 .......................... Fleet Oiler
Kesselbrut ........................ Kilo Class submerged (November)
AleDucat .......................... Kilo Class Sub (ARA Salta)
WhiteboySamurai ................... Koni (Type053K)
WhiteBoySamurai ................... Nanuchka missile boats
Florian ........................... Oslo Class Frigate (Bremen F122)
loborojo & SUICIDAL ............... Petrolero
Hinchinbrooke ..................... SovietCruiser
Cocas ............................. SovietTrawler
Julhelm ........................... Firecan radar
SUICIDAL-ART ...................... M113A1
Baltika ........................... North Cape terrain
Wrench ............................ North cape terrain upgrades
blaze95 ........................... updated terrain .TFD file
OldDiego, Pappy, Wrench, Pasko, ... Pilots
Florian/AmokFloo, & PureBlue
If I have neglected to credit anyone here, please let me know. I will get it fixed ASAP.
--------------------
Eric Howes
eburger68
8 May 2015
18 January 2015
1,139 downloads
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Operation Tainted Cigar for SF2 - Part 1 of 2
By eburger68
Operation Tainted Cigar
for Strike Fighters 2
This package contains an updated version of the Operation Tainted Cigar (OTC) mod package for "Strike Fighters 2" (SF2). In addition to making the original mod compatible with SF2, this updated version also adds a number of items that were released in the years subsequent to original two versions of OTC for SFP1, including:
- a completely revamped/overhauled Cuba terrain
- a number of new aircraft
- other aircraft updated to SF2 standards
- plenty of new aircraft skins
- a bevy of new ground objects, incl. new ships
- a handful of new effects, weapons, and guns
- a more historically plausible campaign
- SF2NA-compatible campaign w/ carrier battle groups
To use this mod, you must have "Strike Fighters 2" (SF2) in a merged install that also includes "Strike Fighters 2: Vietnam" (SF2V). It is recommended that your target install also include "Strike Fighters 2 Europe" (SF2E) and "Strike Fighters 2 North Atlantic" (SFNA), but neither is required.
Note that this is a COMPLETE mod package. There is no need to install either of the original OTC mod versions for SFP1.
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Minimum Requirements
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To install and play this mod, you must have the following installed as part of your target installation base:
REQUIRED: Strike Fighters 2 (SF2), plus
Strike Fighters 2 Vietnam (SF2V)
PATCH LEVEL: Mar2012 or higher
This mod does support installations that include "Strike Fighters 2 Europe" (SF2E) and "Strike Fighters 2 North Atlantic" (SF2NA), but they are not required.
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Installation
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Before installing, please ensure that your target SF2 install meets the minimum requirements laid out above.
The main installation process consists of three main steps. Those without SF2NA in their base SF2 install will have an additional installation step at the end.
Please read the following instructions carefully and follow them religiously. If you wind up with a non-working mod install, then you likely failed to follow the instructions properly. If you post to the CombatAce.com forums and report that the mod isn't working or that you can't see any new aircraft or campaigns, I'm simply going to tell you to review this ReadMe and try installing again.
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* STEP 1: PREPARE THE MOD FOLDER *
-----------------------------------
This mod requires a separate Mod Folder. Please do not attempt to install this mod over or combine it with other mods such as NATO Fighter 5 or the SF2V Expansion Pack.
- Open your SF2 Installation directory and make a copy of StrikeFighters2.exe. If SF2NA is part of your target install, then make a copy of "StrikeFighters2 NorthAtlantic.exe" instead. Rename the copied file to StrikeFighters2_OTC.exe (or whatever unique name you prefer).
- Run the newly copied and renamed .EXE file, then exit back out to the Windows desktop after navigating through a few menus. A custom Mod Folder for your OTC mod install will have been created in one of these locations:
Windows XP: \Documents and Settings\[username]\My Documents\ThirdWire\[YourModFolder]
Windows Vista: \Users\[username]\Saved Games\ThirdWire\[YourModFolder]
Windows 7: \Users\[username]\Saved Games\ThirdWire\[YourModFolder]
...where [YourModFolder] matches the name of the copied .EXE file that you created.
- Open your Mod Folder and delete the \Objects sub-directory (including everything in it).
Now you're ready to install the OTC mod proper.
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* STEP 2: INSTALL MAIN COMPONENTS TO MOD FOLDER *
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This is the easiest step.
- Unpack the two OTC archive packages that you downloaded to a location on your hard drive.
- Move the *contents* of the \To_Mod_Folder directory from each package to your Mod Folder (created in Step 1 above). (Note: do not simply drag and drop the folder named "To_Mod_Folder" or you will end up with a non-working install.)
If you've moved everything correctly, you should have a new \Objects sub-directory in your Mod Folder, along with a few new other sub-directories.
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* STEP 3: EDIT OPTIONS.INI *
----------------------------
This step involves a bit of text editing, so please pay attention.
Open the Options.INI file in your Mod Folder. Locate the "Single Mission" section. I recommend setting the StartYear= and EndYear= as follows:
StartYear=1948
EndYear=1990
Now, locate the "Instant Action" section and replace it with the following:
[instantAction]
AircraftType=F-8C_MF
MissionMap=CUBA
StartTime=16:37
StartDate=10/28/1962
StartTimeDeviation=120
TextureSet=0
NationalMarking=0
SquadronMarking=0
AircraftNumber=0
KillMarking=0
Finally, a little further down you should find the "Campaign" section. Replace it with the following:
[Campaign]
CampaignName=19621028 Op Tainted Cigar
PlayerService=USAF
PlayerUnit=481st TFS, 27th TFW
AircraftType=F-100D
Difficulty=HARD
Length=NORMAL
AircraftSupply=NORMAL
WeaponSupply=LIMITED
LoadCampaign=TRUE
CampaignSavename=DefaultCampaignSave
Save your changes and close the Options.INI file.
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* STEP 4: Extra Step for Installs without SF2NA *
-------------------------------------------------
If your target SF2 installation does NOT include SF2NA, then you have a few more files to copy over to your Mod Folder (and a few things to remove as well).
- Open the \SF2_Only folder in the directory to which you unpacked the two OTC archive packages.
- Copy everything from the \SF2_Only folder to your Mod Folder, allowing it to overwrite as prompted. (Again, do NOT simply grab the \SF2_Only folder itself and drag it over to your Mod Folder; rather, copy the CONTENTS of the \SF2_Only folder to your Mod Folder.)
Now for the removals:
- remove the following items from \Objects\Aircraft in your Mod Folder: E-2A, E-2C (these aircraft require SF2NA).
- remove the following items from \Objects\GroundObject in your Mod Folder: Adams, Farragut, GearingFRAM1B, Kashin, Kynda, LPH-2, & USNFrigate (these ships require SF2NA).
* * * * *
THAT'S IT. Your "Operation Tainted Cigar for SF2" mod should now be ready to use. You may consider installing some of the "optional" items as described in the next section.
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Installation of Optional Items
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This mod package includes a number of "optional" items. Some of these optional items require you to have "Strike Fighters 2: Europe" (SF2E) in your base SF2 install. Others require you to copy over LODs from third-party mods available from the A-Team (DAT) or Yankee Air Pirate. You can find these optional items in the \Optional folder (itself located in the directory where you unpacked the two OTC archive packages).
The optional items, which are found in the \Optional directory of the OTC archive packages you downloaded, can be grouped into three different buckets:
1. Optional Aircraft from SF2E
If SF2E is part of your base SF2 install, then you can copy over the F-84F and MiG-15bis from \Optional\Aircraft to \Objects\Aircraft in your Mod Folder. The campaigns will automatically use these ThirdWire aircraft in lieu of the substitute versions (F-84F_MF & MiG-15bis_FAR).
2. Optional DLC Aircraft from ThirdWire
If you have DLC 28 (AI Only Aircraft, Part 1), then you can install and use the F-104A and F-104C from that DLC offering in lieu of the third party models. Simply copy over F-104A_58 & F-104C_61 from \Optional\Aircraft to \Objects\Aircraft in your Mod Folder. The campaigns will automatically use these ThirdWire aircraft in lieu of the third-party versions installed by default.
3. Optional Aircraft from the A-Team
This version of OTC also supports the use of several aircraft available only from the A-Team's web site:
http://cplengineeringllc.com/SFP1/Skunworks.html
These aircraft require the LOD files from the original aircraft. To use these aircraft you will need to:
1) download the original versions from the web site above and unpack them;
2) copy the LOD files (models) from the original versions to the corresponding
aircraft in \Optional\Aircraft,
3) copy the aircraft folders themselves from \Optional\Aircraft to \Objects\Aircraft
in your OTC Mod Folder.
Again, the campaigns will automatically use these aircraft in lieu of substitutes once they are installed to your Mod Folder.
Below is a table that summarizes the optional A-Team aircraft, the LOD files needed for each, the substitute aircraft that will be used if the A-Team aircraft are not installed, and the section where the original can be found on the A-Team's web site:
-------- --------- ----------- -----
Aircraft LOD Files Substitutes Notes
-------- --------- ----------- -----
C-2A C-2A-R3.LOD C-130A/KC-130F Modern Planes section
E-1B E-1B-R0e.LOD E-2A Beta Models section
P-3A P-3A-R0b.LOD P-2H Modern Planes section
S-2A S-2A-R2.LOD A-1H Modern Planes section
4. Optional Destroyers
Also included are two USN destroyers (the Charles F. Adams class and Farragut or Coontz class) based on the DLG-10 included in the "Yankee Air Pirate 2" and "Yankee Air Pirate 3" commercial mods. To use these optional destroyers you must have the necessary LOD files from "Yankee Air Pirate".
Installation of these destroyers is simple:
1) Remove the substitute destroyers (named Adams and Farragut) that are
installed by default from \Objects\GroundObject in your Mod folder.
(These substitute versions are based on the ThirdWire CGN-36.)
2) Copy the Coontz2.LOD from "Yankee Air Pirate" to the Adams and Farragut
folders in \Optional\GroundObject (in the OTC packages you downloaded).
3) Create collision LODs for both destroyers by making a copy of Coontz2.LOD
and renaming it Coontz2_COL.LOD.
4) Move the Adams and Farragut destroyers from \Optional\GroundObject to
\Objects\GroundObject in your MOD folder.
Again, the campaigns will automatically use the new versions of these ships.
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Campaign Notes
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There are two main campaigns supplied with this version of OTC:
- Cuba: the standard campaign, allowing you to fly a variety of USAF,
USN, or USMC aircraft in support of the U.S. invasion of Cuba.
- Red Cuba: new "red-side" version of the main campaign, allowing you
to fly various Cuban or Soviet aircraft (mostly MiGs) in defense of
the island of Cuba.
By default an SF2NA-compatible version of the main Cuba campaign is installed. This version uses SF2NA-style carrier battle groups. It also uses a number of aircraft that exploit new mission types available only in SF2NA.
If SF2NA is not part of your install, then you installed a version of the Cuba campaign that uses the older SF2V-style carrier stations. You will see escort ships, but they are static. Moreover, the FRAM2_DG escorts used for the two big carrier stations south of Cuba (which are behind the front line) are gun-less, as they must be in that location (otherwise they would shoot at you). Finally, the non-SF2NA version of the campaign lacks many of the supporting AI-only aircraft, which exploit SF2NA-only mission types.
The "Red Cuba" campaign comes only in one version that uses the older SF2V-style carrier stations. If you are using the SF2NA version of the Cuba terrain, those carriers will appear without escorts (not that you'd have much chance of seeing them any way).
The ground war starts about two weeks into the campaign. This follows CINCLANT OPLAN 316-62, which provided for several weeks of bombing before the ground invasion proper.
Whatever campaign version you play, be aware that you will occasionally see the front line take on an odd appearance -- tangled, doubling back on itself, etc. Rest assured it will sort itself out after a mission or two, though it may inexplicably cause a ground unit to disappear from the map (usually a Cuban unit). This all is happening despite months and months of testing with dozens of different versions of the front line and the campaign strategic nodes.
So far as I can tell, the campaign engine simply has problems dealing with a ground offensive that must spread itself in multiple directions across a long narrow island congested with densely packed (often overlapping) terrain areas.
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Changes, Fixes, & Additions
~~~~~~~~~~~~~~~~~~~~~~~~~~~
General SF2 post-Dec2009 Updates/Conversions
--------------------------------------------
- Hangar/Loading Screens: converted to .JPG format
- Loadout Images: coverted to .TGA format
- Cockpit Positions: checked & updated as needed
- HUD/DTVFilter Materials: added & updated as needed
- Effects: added proper shaders to all effects
- EnvironmentSystem: added proper Dec2009 shaders & new
environment parameters
- Menu Screens: coverted to .JPG format
- Non-decal TGAs: moved to aircraft texture folders
- UserLists: added UserList.INIs to all aircraft
- AircraftShortNames: added AircraftShortName statements
to all aircraft
- Damage models: added aircraft damage models to most air-
craft DATA.INIs
- Decals: moved all aircraft decals to \Decals folder
- Pilots & Seats: moved all pilots & seats to \Pilots folder
- Radar frequencies: added radar frequency data to aircraft
radars, RWR statements, anti-radiation missiles, & ground
radars (not ships)
- Weapons & Guns: converted weapons & guns to SF2 standards
- Exp. Pack 2: incorporated Exp. Pack 2 changes & additions
into several .INIs
- Ships: added collision LODs where necessary
- Carriers: added SF2NA data to carriers as needed
Other Updates & Fixes
---------------------
- added damage .TGAs to several aircraft
- tweaked weapons loadouts/stations on several aircraft
- updated flight models on a number of aircraft to use SF2
or SF2-friendly flight models
- tweaked flight models on most remaining aircraft to make
them SF2-friendly
- added cockpits to all MiGs and made them flyable
- replaced the older F-8s with The Mirage Factory F-8C & F-8E
- added additional units/skins to F-8C & F-8E
- added 3rdWire cockpits for F-8C & F-8E
- added additional units/skins to A-4B/C
- added additional units/skins to F-100D
- adapted custom F-4B skins to SF2 equivalents
- applied SF2 updates to F11F-1 & F3H-2M
- updated naval aircraft for SF2NA carrier use/parking
- added new Hangar & Loading screens for all aircraft
- made minor correction/fixes to most aircraft
- added 3rdWire versions of A-1H, B-57B, F-84F, & MiG-15bis
- added 3rdWire cockpit for F-105D-25
- replaced original cloud mod with Cellinsky's WideSky cloud mod
- updated original Menu screens and added a few new ones to round
out the set
- created new InstantAction.INI
- added custom SpeechSystem.INI to suppress some gun-firing radio
calls ("He's firing his guns!")
- updated SpeechSystem.INI for SF2NA compatibility
- carried over original Nations.INI tweaks to SF2 Nations.INI
- updated Nations.INI for SF2NA compatibility
- added several new sounds & updated SoundList.INI
- added handful of new guns
- tweaked flak guns to improve effectiveness & use new effects
- added a handful of weapons & tanks (mainly for new aircraft)
- converted main terrain .INIs to SF2 standards
- replaced original terrain w/ Wrench's updated Cuba terrain for SF2
- re-arranged positions of a few carrier stations
- re-named a few target areas (all at sea)
- created SF2NA compatible water map for carrier/ship use
- added new terrain items (static models, etc) to TYPES.INI
- updated stock Cuba campaign for SF2-compatibility, added new
aircraft to campaign, & re-ordered deployments for some units
- created SF2NA-compatible version of stock Cuba campaign w/
SF2NA-style carrier battle groups & aircraft mission types
- added "Red Cuba" campaign for Soviet/Cuba side
New Air & Ground Items
----------------------
USN/USMC:
- A-1H (VA-176, VA-95, VA-65, VA-75)
- A-3B (VAH-4)
- A-5A (VAH-1, VAH-7)
- E-2A (various VAW units)
- F4D-1 (VF-13)
- KC-130F (VMGR-352)
- P-2H (VP-18, VP-56)
- RF-8A (VFP-62, VMCJ-2)
- SH-3D (HS-7)
USAF:
- B-47E (380 BW)
- B-58A (63 BS)
- F-102A (159 FIS - FL ANG)
- F-104A_58 (157 FIS, 319 FIS, 331 FIS)
- F-104C_61 (436 TFS, 476 TFS)
- F-84F (12 TFW, 15 TFW)
- RF-101C (363 TRW)
- U-2A (USAF,CIA)
Soviet/Cuba:
- MiG-15UTI (Esquadron de Caza)
- MiG-17 (Esquadron de Caza)
- MiG-17AS (Esquadron de Caza)
- MiG-19P (Esquadron de Caza)
- MiG-21PF (Esquadron de Caza)
- SeaFury50 (Esquadron de Caza)
Ground Items:
- CIM-10 Launcher
- Cuban Squad
- SON-9A Firecan radar
- Flatface radar
- Freya radar
- M-43 Ambulance
- M-51 Skysweeper
- M-59 155 Long Tom
- NIKE/Hercules site
- SA-3 Goa launcher
- Search Radar Tower (SRT)
- Sidenet radar
- Spoonrest radar
- US Squad
- several Soviet AAA/flak guns
- US 90mm AAA
- Kesselbrut's new ZiL truck types
Ships:
- Adams class
- Batimore class
- CG-16 Leahy class
- CGN-25 Bainbridge
- Cleveland class
- Container Ship
- CVA-41 Midway class
- CVA-59 Forrestal class
- CVAN-65 Enterprise
- Farragut (Coontz) class
- Gearing FRAM Ib class
- USCG HEC
- Foxtrot Submarine
- FRAM II S2S
- FRAM II ASW
- FRAM II DG
- Hospital Ship
- Kanin class
- Kashin class
- Kynda class
- Landing Craft (LCM)
- Liberty Class Ship
- Liner
- Motor Torpedo Boat (MTB)
- MV Atlantic Causeway
- MV Atlantic Conveyor
- MV Baltic Ferry
- MV Nordic Ferry
- MV Tor Caledonia
- Navy Tug
- Oiler
- Oil Tanker (Tanker2)
- Petrolero
- Petya class
- Riga class
- Small Cargo Ship
- Soviet Cargo Ship
- Soviet Cruiser
- Soviet Freighter
- Soviet Tanker
- Soviet Trawler
- Sumner class
- Sverdlov class
- Trawler
- Trawler1
- Trawler2
- USN Cruiser
- USN Destroyer
- USN Escort
- USN Frigate
- USN Tanker
- USN Transport
~~~~~~~
Credits
~~~~~~~
This update pack adds a number of new items to the OTC mod package. These new items are from the following modders, who generously allowed their use:
Aircraft
-----------------------------------------------------------------------
JSF_Aggie ........................ A-4B & A-4C skins
Bunyap & pappychksix ............. A-3B Skywarrior
MontyCZ .......................... A-1H Skyraider
Volksjager & HrntFixr ............ A-1H skins (MontyCZ)
Wrench ........................... A-1H skins (3rdWire)
Julhelm .......................... A-5A Vigilante
russouk2004 & Capun .............. B-47E Stratojet
Sundowner & USAFMTL (Dave) ....... B-47E skins & decals
Ahmed Junaid Raza ................ B-57B Canberra
Zurawski ......................... B-57B Cockpit
Pasko & Column5 .................. B-58A Hustler
Wrench ........................... B-58A Hustler SF2 updates
Foxmonter ........................ F3H-2M Demon
NeverEnough ...................... F3H-2M SF2 updates
ChampionsVA56 .................... F3H-2M Ultimate Pack
Julhelm .......................... F4D-1 Skyray
ChampionsVA56 .................... F4D-1 Ultimate Pack customizations
MyTai01 .......................... F-4B skins
The Mirage Factory ............... F-8C, F-8E, & RF-8A Crusader
Gocad, Corktip_14, WildCat, ...... F-8/RF-8 skins
salvatorestupido, & JSF_Aggie
JSF_Aggie ........................ F-100D skins
Veltro2K ......................... F-102A Delta Dagger
Ordway ........................... F-102A Cockpit
Ahmed Junaid Raza ................ F-104A/C Starfighter
Spillone104 & Paulopanz .......... F-104A/C updates/upgrades
Frank Rosato ..................... F-104A/C Pack for SF2
ArmourDave ....................... F-105D-25 Thunderchief
Pasko, Column5, & Kesselbrut ..... F-106A Delta Dart
DaniloE31 ........................ F-106 Update Pack for SF2
Fleet-Defender & Team ............ F11F-1 Tiger
Wrench & Spectre8750 ............. F11F-1 SF2 updates/customizations
The Mirage Factory ............... F-84F Thunderstreak
pappychksix ...................... F-84F skin
Zurawski ......................... F-84F cockpit
Wrench ........................... F-84F (3rdWire) customizations
pappychksix & 331KillerBee ....... KC-130F tanker
Tracker & ChampionsVA56 .......... P-2H Neptune
Wrench ........................... P-2H updates
Erikgen .......................... RF-101C
Florian .......................... SH-3D Sea King
Pasko & Column5 .................. U-2A Dragon Lady
A-Team ........................... several optional aircraft (models not
included) -- see above for more info
Pasko ............................ MiG-15bis_FAR & MiG-15UTI
Paulopanz ........................ MiG-15bis & MiG-15UTI skins
Stary ............................ MiG-15/17 cockpit
Spillone104 & Paulopanz .......... MiG-19P Farmer
Stary ............................ MiG-19P cockpit (from Boopidoo's Su-15 cockpit)
The Mirage Factory ............... MiG-21F-13 Fishbed
Paladrian ........................ MiG-21 cockpits
Wrench ........................... Cuban/FAR skins for MiG-15bis, MiG-17AS,
MiG-21PF, & Il-28
Simon Porter ..................... Sea Fury
Paulopanz ........................ Sea Fury skins
Ground Objects
-----------------------------------------------------------------------
Nicholas Bell .................... WOE 1950's AA Mod
Canadair ......................... Powerful Flak
Gerald14 ......................... Russian Defence/ZSU-23-4 Pack
Fubar512 ......................... ZSU-23 AAA tweaks
Pasko ............................ SAMs and Vehicles Pack: Euro/Desert
Pasko & Nicholas Bell ............ S-60, KS-30, KS-19P, ZPU-4, M-42
rebel ryder & Nicholas Bell....... M1939 flak guns
Julhelm .......................... Firecan radar
Kesselbrut ....................... ZPU-1, US/UK_Cal50
rebel ryder ...................... ZIS Canvas, ZIS_Quad, Squads
Wrench ........................... M-59 (based on M-113)
Pasko ............................ SS-4 vehicles & items, Su-100
Kesselbrut ....................... ZiL Transport Pack
SUICIDAL ......................... New Destroyed Tank LODs
Pasko ............................ Hawk launcher & radars
Fubar512 & Wrench ................ Hawk INI tweaks
Unknown author ................... CIM-10A Bomarc
Pasko ............................ SA-3 launchers, Flatface radar, Sidenet radar, Spoonrest radar
Erikgen .......................... NIKE 4xMIM-14, HIPAR, LoPAR, & TTR
Fubar512 ......................... NIKE-Hercules sites layout/placement
Spillone104 ...................... SA-2 Guideline Pack
WhiteBoySamurai .................. Leahy & Bainbridge class
YEYEYE ........................... Baltimore class, Cleveland class, & USN Cruiser
Hinchinbrooke .................... HEC, Soviet Cruiser, Sverdlov class, USN Escort, Foxtrot,
Adams class, & Farragut class
GrinchWSLG ....................... Fletcher class
JSF_Aggie ........................ ThirdWire LHA upgrade
Florian .......................... USN AOE Transport
WhiteBoySamurai ...................Riga & Petya class ships
Orsin ............................ Kanin (Udaloy) class
Julhelm .......................... Soviet Tanker, USN Tanker, & Tanker2 (ND Tanker)
Suicidal & Torno ................. Container Ship
Loborojo & Suicidal .............. Petrolero
Fubar512 ......................... Fleet Oiler
Kesselbrut ....................... Navy Tug, MV Baltic Ferry, MV Nordic Ferry, MV Tor
Caledonia, HospitalShip, Small Cargo Ship, Trawlers,
Hotel, November, LCM
Polak ............................ MVAtlantic_Causeway, MVAtlantic_Conveyor
Cocas ............................ Trawler & Soviet Trawler
Raven ............................ Trawler skins
Marcfighters ..................... Zulu (USS Trutta)
Fubar512 & MiGBuster ............. Carrier Deck Illumination package
Other
-----------------------------------------------------------------------
Deuces ........................... Cuba terrain for OTC
Wrench ........................... updated Cuba terrain for SF2
Stary & PanamaRed ................ EnvironmentSystem.INI for Exp. Pack 2
Stary ............................ new gun tracers, new Napalm effect,& fixed WP effects
Spectre8750 ...................... Fake Afterburner Node
Credit for the original OTC mod package goes to USAFMTL and the team of modders that contributed to the original releases for SFP1. For a list of all the modders whose work is used in the complete OTC mod, see the original ReadMes included in \OriginalReadmes.
If we have neglected to credit anyone here, please let us know. We will get it fixed ASAP.
--------------------------
eburger68 & Dave (USAFMTL)
1 May 2014
12 July 2013
28 April 2013
25 June 2011
8 December 2010
1,351 downloads
-
True VPAF part.2 (planes)
By paulopanz
A mod to enhance (more) our SF-2 immersion, to use mostly in our custom campaigns.
Decals, Skins, Userlists, Data.ini, Cockpits and Planes tailored for Nam use.
In fact I was bored of all that Charlies with all the same serial numbers for every plane model …
So I took the real numbers and made the correct serial for EVERY known VPAF plane.
Now randomized.
You’ll find the Ace’s name who flown each aircraft, if known, beside his number, too.
I worked on the userlists to allow the program to use in VietnamSea theatre a VPAF and not a Soviet Skin. Kill marks added.
This new version add several planes (see list below) and brand new / skins.
Each model has canopy animation enabled and dedicated sound.
Pilots, weapons included.
A new main screen and an old (but good) icon inside.
This mod is set to work on a full merged vanilla install or on a SF2V Eburger68 great enhanced install, but the “real” J-5A “Fresco-D” added in this pack needs to delete his previous J-5A and J-5 folder and edit all campaigns (see optional folder).
These are models You have:
Mig-15 UTI VPAF (1 Skins 16 numbers), Cambodia (1 Skin 2 numbers), PLAAF (2 Skin 12 numbers). Stary's Pit.
Mig-15 bis VPAF (1 Skins 7 numbers), Stary's Pit.
* this skin is part of one incoming new pack
Mig-17 VPAF (2 skins 20 numbers), Pure fighter plane. Stary's Pit.
* these skin are part of one incoming new pack
Mig-17F VPAF (9 skins 178 numbers), Cambodia (1 skin 7 numbers). Pure Fighter plane. Stary's Pit.
* these skin are part of one incoming new pack
Mig-17PF VPAF (1 skin 10 numbers). Stary's Pit.
Mig-19S VPAF (1 skin 60 numbers). Stary's Pit.
Mig-19SF VPAF (1 skin 60 numbers). Stary's Pit.
Mig-21F VPAF (2 Skins 30 numbers).
Mig-21PFV (or better PFL) VPAF (1 Skins 30 numbers).
Mig-21PFM VPAF (5 Skins* 111 numbers), Laos (1 Skin 23 numbers).
(*) 927 camo is redone & 927 Green is fixed
Mig-21MF VPAF (1 Skins 60 numbers).
Mig-21bis VPAF (2 Skins* 42 numbers), Cambodia (1 Skin 19 numbers), Laos (1 Skin 23 numbers).
(*) the camo one is brand new
* these skin are part of one incoming new pack
Mig-21UM VPAF (1 Skins 16 numbers), Cambodia (1 Skin 3 numbers)
Il-28 VPAF (3 Skins 12 numbers), Stary's Pit.
* these skin are part of one incoming new pack
J-5 “Fresco-A” VPAF (2 Skins 20 numbers), PLAAF (1 Skins 100 numbers)
J-5 “Fresco-F” VPAF (9 Skins 178 numbers), PLAAF (7 Skins 100 numbers)
J-5A “Fresco-D” VPAF (1 Skin 10 numbers), PLAAF (2 Skins 8 numbers)
J-6 “Farmer-C” VPAF (3* Skin 60 numbers), PLAAF (1 Skins 100 numbers)
* the camo one is fixed
Su-22M4 VPAF (1 Skin 14 numbers)
L-29 VPAF (2 Skins 16 numbers)
An-2 VPAF (3 Skin 4 numbers), PLAAF (2 Skins 23 numbers)
* these skin are part of one incoming new pack
Li-2 VPAF (1 Skin 100 numbers), PLAAF (3 Skins 8 numbers)
Credits:
Pasko & Shusjake for Mig-15UTI;
Pasko & Wrench for An-2;
MontyCZ & Spillone104 for L-29;
Florian & Wrench for Mig-21UM;
Armourdave for Su-22M4
- Comrad for his Mig-17F Grey & J-6 Camo (fixed) skins;
Ordway, Paladrian, Ataribaby for MiG-21 pits;
Stary for MiG-15/17/19 & IL-28 pits;
Eburger68 for data.ini ediditings and much more;
Spillone104 for sounds.
References:
Istvcm Toperczer Mig-17 & Mig-19 units of Vietnam War Osprey Combat Aircraft n. 25;
Istvcm Toperczer Mig-21 units of Vietnam War Osprey Combat Aircraft n. 29;
Yefim Gordon Mig-15 by Aerofax;
Yefim Gordon Mig-17 by Aerofax;
Yefim Gordon Mig-19 by Aerofax;
Yefim Gordon & Dmitriy Komissarov Mig-21 by Midland;
Yefim Gordon & Dmitriy Komissarov Il-28 by Airlife;
Enjoy
Paulo Nguyen Le Panz (2.0)
743 downloads
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SF2V Expansion Pack - End Game, 1974-1975
By eburger68
SF2V Air & Ground Expansion Pack v. 2.1
** End Game, 1974-1975 **
This is an add-on package for the "Strike Fighters 2: Vietnam Air & Ground Expansion Pack v. 2.1" available at CombatAce. This add-on includes three new campaigns, all based on the events of late-1974 and early 1975, when North Vietnam launched its final campaign to conquer South Vietnam and re-unify the country. Also included are a number of new aircraft and other items to fill out these new campaigns.
This add-on package is designed to be applied over the top of an existing installation of version 2.1 of the Expansion Pack with the latest update package applied as well as the VPAF Add-on Pack. You can download the four main Expansion Pack files here:
Part 1:
http://combatace.com/files/file/10189-sf2v-air-ground-war-expansion-pack-v20-gold-part-1/
Part 2:
http://combatace.com/files/file/10190-sf2v-air-ground-war-expansion-pack-v20-gold-part-2/
Part 3:
http://combatace.com/files/file/10192-sf2v-air-ground-war-expansion-pack-v20-gold-part-3/
Part 4:
http://combatace.com/files/file/10193-sf2v-air-ground-war-expansion-pack-v20-gold-part-4/
The VPAF Add-on for the SF2V Expansion Pack was released in Feb. 2011 as a separate download:
http://combatace.com/files/file/11794-sf2v-air-ground-war-expansion-pack-v20-vpaf-add-on/
The latest update package for the Expansion Pack can be found here:
Sept. 2013 Update:
http://combatace.com/files/file/10466-sf2v-air-ground-war-expansion-pack-v20-sep-2013-update/
Please take a look over the remainder of this ReadMe before installing this add-on.
~~~~~~~~~~~~
Requirements
~~~~~~~~~~~~
The minimum requirements for this add-on package are the same as for the latest cumulative update for the Sf2V Expansion Pack.
** Minimum Requirements: SF2V + SF2 + SF2E
In addition to SF2V you must also have "Strike Fighters 2" (SF2, with the Desert terrain) as well as "Strike Fighters 2: Europe" (SF2E) as part of your base install of Strike Fighters 2. SF2 and SF2E are required in order to provide several aircraft that are not included in SF2V.
** Support for SF2NA
This update adds support for installations that include SF2NA, but SF2NA is not required.
** Patch Levels
This update supports several different patch levels:
1. Jun2009b: the last patch level before Dec2009, which introduced support for DX10. The first phase of the install process for this update provides all the files necessary for the Jun2009b patch level. Those on later patch levels will need to proceed with the additional install steps in order to pick up the updated files for later patch levels.
2. post-Mar2012: any patch level from Mar2012 through the most recent patches in 2013 is also supported. Files unique to these patch levels are installed in later steps during the install process described below.
** VPAF Add-on
The VPAF Add-on for the SF2V Expansion Pack was released in Feb. 2011 as a separate download:
http://combatace.com/files/file/11794-sf2v-air-ground-war-expansion-pack-v20-vpaf-add-on/
This Add-on is now required in order to install this update package. The update process has been built on the assumption that the VPAF Add-on package is installed (with its alternate campaigns and several aircraft updates). If you have not already downloaded and installed the VPAF Add-on package, please do so before trying to install this update.
** Latest Cumulative Update for the SF2V Expansion Pack
You should have the latest cumulative update for the Expansion Pack installed before applying this add-on package. Currently the latest update is the Sept. 2013 Update:
http://combatace.com/files/file/10466-sf2v-air-ground-war-expansion-pack-v20-sep-2013-update/
~~~~~~~~~~~~
Installation
~~~~~~~~~~~~
The installation process has three phases: one for the main add-on files; a second for users with the Mar2012 or later patch levels of SF2V; a third for users with SF2NA merged into their SF2V installs.
Here's how to apply this update package:
1. Ensure that SF2V, SF2, and SF2E are all properly installed & updated as part of a
merged install.
2. Ensure that the Expansion Pack v. 2.1 (Mar. 2010) is installed to your SF2V Mod Folder,
that the VPAF Add-on in installed, and that the latest update package for the Expansion
Pack is applied. (See above for links to all components mentioned here.)
3. Unpack SF2V_AG-XP_v2_74-75.7z to a safe place on your drive.
4. Open the \1_All_Patch_Levels folder. Drag and drop all the files and folders from within
the \To_Mod_Folder sub-folder to your SF2V Mod Folder, overwriting as prompted.
5. If you are running SF2V at the Mar2012 or later patch level, open the \2_Mar2012_Patch
folder. Drag and drop all the files and folders from within the \To_Mod_Folder sub-folder
to your SF2V Mod Folder, overwriting as prompted.
6. If your SF2V installation includes SF2NA, open the \3_SF2NA folder. Drag and drop all the
files and folders from within the \To_Mod_Folder sub-folder to your SF2V Mod Folder,
overwriting as prompted.
At this point the main add-on is installed and you're ready to play the new campaigns. If you would like to install the optional A-37A/B Dragonfly or DLC F-4N aircraft, please read the next sections.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Installing the A-37A/B Dragonfly
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
One important aircraft in the inventory of the VNAF (South Vietnamese Air Force) was the A-37B Dragonfly, which first went through a combat evaluation program ("Combat Dragon") conducted by the USAF in the late '60's. A number of "Super Tweets" found their way into the inventory of the VPAF (Vietnamese People's Air Force) after the collapse of South Vietnam in April 1975 and were used by the newly unified Vietnam when it intervened in Cambodia against the Khmer Rouge.
Unfortunately, we are not allowed to distribute the LODs (3D model files) for the A-37A and A-37B. Thus, by default, the South Vietnam campaigns substitute the B-57B Canberra in the ground-attack role for the VNAF. (The VNAF actually did briefly fly the Canberra in 1965-66, but eventually abandoned the aircraft after numerous problems cropped up in the training program for VNAF pilots.)
In the \Optional directory, however, you will find all the files you need (minus the LODs) to add the A-37s to the game. In order to use the A-37s, though, you must first procure the LODs from the A-Team Skunkworks site (in the "3rd Party Mods" section):
http://cplengineeringllc.com/SFP1/3rd_Party.html
Download the A-37A and A-37B packages, unzip the files, and copy the .LOD files from each aircraft to the corresponding aircraft folders in the \Optional\A-37s directory. Don't forget to copy the cockpit LODs to the \Cockpit folder in each aircraft.
Once you've added the LOD files to the aircraft folders, you may install the aircraft to \Objects\Aircraft directory in your Mod Folder.
The South Vietnam campaigns are set up so that they will automatically use the A-37Bs in lieu of the B-57Bs.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Installing the DLC F-4N Phantom II
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Also included as an optional aircraft is the ThirdWire DLC F-4N Phantom II. If the DLC F-4N is included in your base install, you may install the supporting files from \Optional\DLC\F-4N. To install it in lieu of the F-4N that is installed by default (and which is a mod of the F-4B_67):
1. Remove the existing F-4N from the \Objects\Aircraft directory in your Mods folder.
(Leave the decals for the F-4N in \Objects\Decals.)
2. Move the F-4N folder from \Optional\DLC to \Objects\Aircraft in your Mods folder.
Once installed, the DLC F-4N will be automatically used by the game.
~~~~~~~~~~~~~~~~~~~~~~~~
Summary of New Campaigns
~~~~~~~~~~~~~~~~~~~~~~~~
This add-on supplies three new campaigns set in 1974-75 for the Expansion Pack. Two of these campaigns are based on counterfactual history -- namely, an imagined alternate history in which President Richard Nixon somehow survives the Watergate scandal and intervenes once again in Southeast Asia as South Vietnam buckles in the face of North Vietnam's "Ho Chi Minh Campaign." The third campaign is an updated version of MiGBuster's "The Last Stand '75" campaign, based on the actual historical circumstances of South Vietnam's collapse and eventual defeat.
The three new campaigns are as follows:
- Linebacker '75: a counterfactual historical campaign -- Nixon survives Watergate and goes on the war path when the Democratic Republic of Vietnam appears to have Republic of Vietnam on the ropes in early 1975. (Note: This campaign should not be confused with the "Linebacker III" campaign released for WOV by Malibu43 and set in the '80's.)
- The Last Stand '75: an update of MiGBuster's historical 1974-75 VNAF campaign for SF2V.
- Ho Chi Minh Campaign: essentially an alternate version of "The Last Stand," but with the counterfactual historical background of Linebacker '75, allowing the player to fly U.S. aircraft in support of South Vietnam from bases in Thailand, Yankee Station, and Dixie Station.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
A Note on the New SouthVietnam75 Terrain
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
This add-on installs an alternate version of SouthVietnam terrain (SouthVietnam75). This alternate terrain incorporates many (but not all) of the additions made by MiGBuster to the southernmost regions of North Vietnam (Route Packs I and II) as well as South Vietnam.
Although this alternate terrain should be compatible with earlier campaigns set in 1965-1972, we have nonetheless elected to offer this modified South Vietnam terrain as a separate terrain instead of just folding in the changes and updates to the existing South Vietnam terrain.
~~~~~~~~~~~~~~~~
Historical Notes
~~~~~~~~~~~~~~~~
Although all three campaigns are rooted to some extent in actual historical events, we necessarily worked from incomplete, limited historical data. In particular, the two "counterfactual" or "fictional" campaigns required us to speculate on how a U.S. intervention in Southeast Asia during 1974-1975 might have unfolded. Moreover, we have taken some liberties in constructing these campaigns in order to enhance game play.
- U.S. units/squadrons are based on data we were able to scrounge on the internet from various sources. We looked at WestPac carrier deployments for '74-75 and what squadrons were on those cruises with what aircraft. USMC squadrons are all either West Coast squadrons or squadrons that were visiting or based in the Pacific (Australia, Japan, the Phillipines) during that time period. USAF squadrons are pretty close to those in Linebacker II, with some exceptions based (again) on data we were able to find about those units.
- The VNAF is much more active and aggressive in the South Vietnam campaigns than it was historically. Although nominally the 4th largest air force in the world (following the transfer of large numbers of aircraft from the U.S. in the "Operation Enhance" and "Enhance Plus" programs of 1972-1973), the VNAF lacked the training and equipment to employ this large inventory of aircraft effectively against invading PAVN (North Vietnamese) forces.
- VPAF aircraft do appear in both South Vietnam campaigns. This is not historically correct. The VPAF played almost no role in the '75 Ho Chi Minh campaign, and the few air-to-ground sorties conducted against targets in the South were actually flown by VNAF defectors in F-5s and A-37s. We have included the VPAF, flying from airfields in Route Packs I and II, as this makes the campaigns more interesting, esp. with the addition of Il-28s (which the VPAF received from the Soviet Union in late 1965).
We have included MiGBuster's documentation for his original "The Last Stand '75" campaign in the \OriginalDocs folder. These files contain more information about the original VNAF campaign was created.
~~~~~~~~~~~~~~~
What's Included
~~~~~~~~~~~~~~~
This add-on includes the following new fixes & updates for the Expansion Pack:
NEW AIRCRAFT
- A-37A/B Dragonfly (optional, see note above)
- A-4F_74 Skyhawk
- A-4M_73 Skyhawk
- A-6E Intruder
- A-7D_75 Corsair II
- A-7E_74 Corsair II
- F-4D_75 Phantom II
- F-4E_75 Phantom II
- F-4J_74 Phantom II
- F-4N Phantom II
- F-14A Tomcat
- F-111D Aardvark
MISC UPDATES & ADDITIONS
- added three new campaigns set in 1974-1975 (see summary above)
- added medals pack for North & South Vietnam
- added new skins for the USAF F-4D_75 & and F-4E_75
- added drop tanks for new aircraft
- added alternate version of SouthVietnam terrain (SouthVietnam75)
that includes new target areas for the 1974-75 time period (see
note above)
- added SA-6 launcher and radar
- added VNAF pilots for A-37B Dragonfly
- added several new engine sounds
~~~~~~~
Credits
~~~~~~~
This update contains a number of new items from the following modders who generously allowed their use:
MiGBuster .......................... original Last Stand '75 campaign
dtmdragon .......................... A-4M_73 Skyhawk
HomeFries .......................... A-6 Superpack for SF2
Column5, USAFTML, & Storm .......... F-4N Phantom II
Mirage Factory ..................... F-14A Tomcat
FastCargo & team ................... F-111D Aardvark
Sundowner .......................... new skins for F-4D_75 & F-4E_75
Sundowner .......................... F-4N VF-111 skin
Column5 ............................ F-4N VF-151 skin
ChampionsVA56 ...................... A-37A/B Dragonfly skins
MiGBuster .......................... SouthVietnam75 target additions
If we have neglected to credit anyone here, please let us know. We will get it fixed ASAP.
~~~~~~~~~~~
Legal Stuff
~~~~~~~~~~~
We have signed onto the freeware "list" on combatace.com. As such, the original work here can be included or used in other mods as along as they aren't payware and credit is given to the creator(s).
Thanks,
Malibu43 & eburger68
--------------------
malibu43 & eburger68
18 Mar. 2014
1,353 downloads
-
SF2NA: Black Sea Crisis (Part 1 of 4)
By eburger68
"Black Sea Crisis" for
Strike Fighters 2 North Atlantic
September 1994. Conspiring with senior elements of the military, a coalition of hard line Russian nationalists and former communists in the State Duma deposes President Yeltsin, who makes a dramatic escape from Russia in the middle of the night aboard a hastily commandeered Aeroflot airliner.
Declaring the December 1991 dissolution of the Soviet Union to be an illegal act of high treason, the new powers in the Kremlin announce their intention to bring "renegade" former Soviet republics back into Moscow's orbit. Within days Russian tank divisions are massing on the Ukraine's eastern border.
Alarmed at the rapidly mounting threat to their newly independent country, Ukraine's leaders turn to NATO and the United States for assistance. The United States responds by sailing the Eisenhower carrier group through the Turkish Straits and into the Black Sea, while simultaneously deploying several USAF bomber squadrons to Incirlik Air Base in Turkey. As tensions continue to rise, a Marine Amphibious Group is also dispatched to Sevastopol with its complement of battle-ready U.S. Marines.
Despite the show-of-force by Washington, the revanchist hardliners in Moscow press on with the build up of military forces on the Ukrainian border, all the while demanding that U.S. military units withdraw immediately from the Black Sea area. Ignoring pleas for talks to resolve the crisis, Russian tanks cross the border in the early morning hours of September 29 as part of a full scale invasion of the Ukraine.
~~~~~~~~~~~~~~~~~~~~
Minimum Requirements
~~~~~~~~~~~~~~~~~~~~
To install and play this mod, you must have the following games as part of a merged install:
SF2 VERSION: Strike Fighters 2 North Atlantic
Strike Fighters 2 Europe
PATCH LEVEL: Mar2012 or higher
~~~~~~~~~~~~
Installation
~~~~~~~~~~~~
This mod requires "Strike Fighters 2 North Atlantic" (SF2NA) as well as "Strike Fighters 2: Europe" (SF2E) in a merged install. Before installing this mod package, please ensure the installation of "Strike Fighters 2 North Atlantic" and "Strike Fighters 2: Europe" that you intend to use is updated to at least the Mar2012 patch level. The latest patches for Strike Fighters 2 can be downloaded from ThirdWire:
http://thirdwire.com/downloads.htm
The main installation process consists of three main steps. Please read the following instructions carefully and follow them religiously. If you wind up with a non-working mod install, then you likely failed to follow the instructions properly.
-----------------------------------
* STEP 1: PREPARE THE MOD FOLDER *
-----------------------------------
This mod requires a separate mod folder. Please do not attempt to install this mod over or combine it with other mods such as "NATO Fighters 5," "Operation Desert Storm," or the SF2V Expansion Pack.
- Open your SF2 Installation directory and make a copy of StrikeFighters2 NorthAtlantic.exe. Rename the copied .EXE file to StrikeFighters2_BlackSeaCrisis.exe (or whatever unique name you prefer).
- Run the newly copied and renamed .EXE file, then exit back out to the Windows desktop after navigating through a few menus. A custom Mod Folder for your "Black Sea Crisis" mod install will have been created in one of these locations:
Windows XP: \Documents and Settings\[username]\My Documents\ThirdWire\[YourModFolder]
Windows Vista: \Users\[username]\Saved Games\ThirdWire\[YourModFolder]
Windows 7: \Users\[username]\Saved Games\ThirdWire\[YourModFolder]
...where [YourModFolder] matches the name of the copied .EXE file that you created. You will install the "Black Sea Crisis" mod files to your Mod Folder.
- Open your Mod Folder and delete the \Objects sub-directory (including everything in it).
Now you're ready to install the "Black Sea Crisis" mod proper.
-------------------------------------------------
* STEP 2: INSTALL MAIN COMPONENTS TO MOD FOLDER *
-------------------------------------------------
This is the easiest step.
- Unpack the four "Black Sea Crisis" archive packages you downloaded to a temporary location on your hard drive.
- Move the contents of the \To_Mod_Folder directory from all four unzipped packages to your Mod Folder (created in Step 1 above). (Note: do not simply drag and drop the folder named "To_Mod_Folder" or you will end up with a non-working install. You should drag what's INSIDE the "To_Mod_Folder" directory.)
If you've moved everything correctly, you should have a new \Objects sub-directory in your Mod Folder, along with a few new other sub-directories.
----------------------------
* STEP 3: EDIT OPTIONS.INI *
----------------------------
This last step involves a bit of text editing, so please pay attention.
Open the Options.INI in your Mod Folder. Locate the "Single Mission" section. At minimum you should change the EndYear= statement to 2000 or higher. I recommend setting the StartYear= and EndYear= as follows:
StartYear=1992
EndYear=2020
Finally, a little further down you should find the "Campaign" section. Replace it with the following:
[Campaign]
CampaignName=1994-0929 Black Sea Crisis (Full)
PlayerService=USN
PlayerUnit=VF-142 Ghostriders
AircraftType=F-14B_87
Difficulty=NORMAL
Length=NORMAL
AircraftSupply=NORMAL
WeaponSupply=LIMITED
LoadCampaign=FALSE
CampaignSavename=DefaultCampaignSave
Save your changes and close the Options.INI file.
* * * * *
THAT'S IT. The "Black Sea Crisis" mod should now be installed on your PC and ready to play.
If you start the mod and it crashes or you don't see any new aircraft or campaigns, then you didn't install the mod properly (and that's exactly what I'm going to tell you if you post to the CombatAce forums and ask me if I have "any ideas?" as to what the problem is).
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
A Note on the Included Campaigns
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
This mod includes five different versions of the same underlying campaign:
- 1994-0929 Black Sea Crisis
The basic Blue campaign. Blue-side forces include the Ukrainian Air Force, the Eisenhower carrier battle group and its air wing, the Nassau Amphibious Group with its complement of AV-8Bs, and USAF bombers at Incirlik Air Base in Turkey (which are not player-flyable).
- 1994-0929 Black Sea Crisis (Full)
A variant of the basic Blue campaign. Blue-side forces include the Ukrainian Air Force, the Eisenhower Carrier Battle Group and its air wing, the Nassau Amphibious Group with its complement of AV-8Bs, USAF fighters and attack aircraft deployed to Ukrainian air bases, and USAF bombers at Incirlik Air Base in Turkey (these last not being player-flyable).
- 1994-0929 Black Sea Crisis (Red)
A Red variant of the "Full" 1994 campaign discussed just above. In this variant the player flies for the Russian Air Force.
- 1996-0929 Black Sea Crisis
Another Blue-side variant of the "Full" campaign above, but set in 1996. The Eisenhower's carrier air wing now includes F/A-18Cs in lieu of the A-6Es and A-7Es of the 1994 campaign. The Nassau's AV-8Bs are an upgraded version.
- 1996-0929 Black Sea Crisis (Red)
A Red variant of the 1996 campaign described above. Russian forces are essentially the same, but some fighters now use AA-12s in lieu of AA-10s.
** Conventional SF2 Campaign Variants **
The game engine for SF2NA brought many welcome new features to the world of Strike Fighters 2. As useful as those new features are, the SF2NA campaign engine (i.e., the engine that allows for "naval campaigns" with battle groups and cruise missile strikes) was clearly designed specifically for the SF2NA Iceland/North Atlantic campaign, as it attempts to turn every campaign into North Atlantic, Part II.
Once battle groups are "discovered" by the opposing side, the campaign engine will throw everything at that battle group, mission after mission, until all the ships are sunk or the attacking side runs out of aircraft capable of performing strike missions. This can become a bit wearisome, and it is extremely difficult to prevent those battle groups from being "discovered" and attacked. In the standard SF2NA-style campaigns listed above, this usually happens around the fifth mission of the campaign.
To give players an alternative to the standard "North Atlantic" duel-to-death naval campaign, I have included standard SF2-style campaigns that put the campaigns' focus squarely on the battle for the Ukraine. The carrier battle groups will no longer be attacked. (One can imagine a scenario in which the Kremlin -- based on a combination of military and political reasons -- elects not to directly attack American carrier groups while still engaging U.S. aircraft flying in defense of Ukraine.)
The upside to these "conventional" campaigns is that the campaign engine no longer gets stuck in the same cycle of hurling strike aircraft at the battle groups over and over. The downside is that carrier battle groups no longer move together. The carrier moves, but the escort ships are static terrain elements. Also, the big bombers on both sides tend to make less frequent appearances from their off-map air bases.
How to Use the Conventional Campaigns:
If you wish to try the conventional campaigns, you will have to install them from \Optional\CampaignsAlt (found in the directory where you unpacked the "Black Sea Crisis" downloads).
1. Drag the \Campaigns folder to the Mods folder where you installed the "Black Sea Crisis" mod, allowing Windows to overwrite files as prompted.
2. Drag the \Terrains folder to the "Black Sea Crisis" Mods folder as well, again allowing Windows to overwrite files as prompted.
When you re-start the game, the listed campaigns will play as conventional, SF2-style campaigns.
Please note that in the above install process you are effectively converting the Black Sea terrain into a conventional SF2 terrain. While the terrain is coverted into a conventional, non-naval terrain, naval aircraft in Single Missions will fly from land bases, not carriers.
To convert the terrain back into an SF2NA-style "naval" terrain, copy these files from \Terrains\BlackSea2 (in the directory where you unpacked the "Black Sea Crisis" download files) to the \Terrains\BlackSea2 directory in your Mods folder:
BlackSea2.INI
BlackSea2_TARGETS.INI
BlackSea2_WATER.bmp
That's right -- those are the only files that need to be restored. I would recommend restoring the original SF2NA-style campaigns at the same time.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
A Note on Anti-Ship Missiles
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
For this mod most third-party (i.e., non-stock) anti-ship missiles have been converted to use the ASM/cruise missile functionality introduced w/ SF2NA. At the same time, the older versions of these missiles have been preserved, as the new ASM cruise missiles can be used by AI only against ships.
So, for many anti-ship missiles you will now find two versions:
1) "Standard" guided version
These versions are the "old" style missiles setwith WeaponDataType=1. They can be used by AI against land and sea targets. These missiles retain their familiar names (e.g., AGM-84D Harpoon, Kh-59M Ovod, etc.).
2) ASM/cruise missile version
These versions utilitize the new cruise missile functionality set by WeaponDataType=7. They can be used by AI only against ships. These versions can be distinguished by their names:
- U.S./NATO missiles have the ASM tag (e.g., AGM-84D Harpoon ASM).
- Soviet/WP missiles follow the naming convention used by ThirdWire's
Soviet cruise missiles (e.g., Kh-59M AS-13 Kingbolt).
At the same time aircraft that typically carry these missiles have been updated to accommodate the ASM versions. Loadouts for these aircraft have been updated to use ASM versions by default for Anti-Ship, Naval_Attack, and Cruise_Missile loadouts.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
A Note on Laser-Guided Bombs (LGBs)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
AI pilots in Strike Fighters have long had problems employing LGBs. AI pilots in the player's flight can drop LGBs, but will treat them as dumb bombs. AI pilots in flights not controlled by the player (i.e., AI-only flights) cannot use LGBs at all, and will typically get stuck circling the target.
To address this problem I have created EOGB versions of all LGBs for AI pilots to use (AI pilots have no problems with EOGBs for some reason). These AI versions are identical in all respects to the LGB versions save for the Guidance Type, which is set to "Electro-Optical Guided" instead of "Laser-Guided."
By default aircraft that use LGBs for certain loadouts (usually Stike, Attack, SEAD, or Anti-Ship) are loaded with these AI (EOGB) versions instead of the LGB versions. You should make it a habit to check the Loadout screen and switch the bomb version on your own aircraft to the LGB version.
You can distinguish between the AI (EOGB) and LGB (Player) versions by the weapon name -- for example:
LGB version: GBU-12D/B Paveway II LGB
AI version: GBU-12D/B Paveway II (AI)
While this solution introduces an extra step for the player in the preparation to start a mission, it allows AI pilots and AI-only flights to use these weapons.
~~~~~~~
Updates
~~~~~~~
This mod was released in October 2014. In September 2015 it was updated with the following additions, fixes, and changes:
New Aircraft:
- AH-1W Cobra
- AH-64A Apache
- Ka-27 Helix
- Mi-24P Hind-F
- P-3C Orion
- Su-27M Flanker-E
New Skins:
- AV-8Bplus new skins
- C-5A new skins
- C-17 new skins
- C-141B new skins
- HC-130P new skins
- S-3B new skins
Other Updates:
- minor fixes & tweaks to
most other aircraft
- minor updates to terrain
- addition of new aircraft
to campaigns
- other minor updates to
campaigns
- addition of around 200
new weapons & guns
~~~~~~~
Credits
~~~~~~~
This mod package incorporates a large number of items from the following modders:
Aircraft
-----------------------------------------------------------------------
HomeFries ........................... A-6 Superpack for SF2
Wrench .............................. A-7 low-viz skin
Spectre8750 ......................... A-10A (new model) & cockpit
yakarov79 .......................... AH-1J_80
EricJ ............................... AH-1J camo skin
Dels ................................ AH-64
Bobrock & Brain32 ................... AV-8B-da & AV-8Bplus
Wrench .............................. AV-8B updates
331KillerBee & USAFMTL .............. AV-8Bplus skins
Crusader ............................ Harrier Avionics Mod
Dels ................................ B-52G
Dave (USAFMTL) & team ............... B-52G upgrades
USAFMTL, JSF_Aggie, Dels & wpnssgt... B-52H
Dels & the Bone Team ................ B-1B
Kesselbrut .......................... B-52 cockpit
Veltro2k ............................ C-5A, C-17, & C-141B
Wrench .............................. C-5A, C-17, & C-141B updates
Daddyairplanes ...................... C-5A, C-17, & C-141B skins
Dels ................................ C-130E, C-130H, EC-130H
Daddyairplanes ...................... C-130E/H upgrades & new skins
The Mirage Factory .................. E-3A
USAFMTL ............................. E-3A AEW Update
Daddyairplanes ...................... E-3A skins & SF2 updates
HomeFries ........................... EA-6 SuperPack for SF2
The Mirage Factory .................. E-8C J-Stars
Fastcargo ........................... F-111F & EF-111A
liamp51 ............................. Re-textured F-111A cockpit
slick_cowboy ........................ F-111E/F new skins
Dels ................................ F-117A
The Mirage Factory .................. F-14A & F-14B
Spectre8750, Caesar, SupGen, ....... F-14 Superpack
& Crusader
FastCargo & team .................... F-15C & F-15E
The Mirage Factory, ................. F-16A_Blk10 & F-16A_Blk15
Viper Crew .......................... F-16C_B25, F-16C_B30, F-16C_B40, F-16C_B42,
F-16C_B50, & F-16C_B52
The Mirage Factory / ModMafia ....... F/A-18A & F/A-18C
Wildcat, column5, SidDogg, & BPAo ... F/A-18 skins
Veltro2K ............................ Il-76, Il-78, & A-50
WhiteboySamurai ..................... Ka-27
Marcfighters......................... KC-10
Daddyairplanes ...................... KC-10 new skins
Pappychksix & 331KillerBee .......... KC-130F
Bpao ................................ KC-135E & KC-135R tankers
Marcfighters & Kreelin. ............. Mi-8 Hip
YEYEYE .............................. Mi-24P
emresukhoi .......................... Mi-24P skins
ArmourDave & Sal .................... Su-17 cockpit (used for Floggers)
Paladrian ........................... MiG-21 cockpits
AtariBaby ........................... MiG-21 Complete Pack for SF2
The Mirage Factory .................. MiG-29A Fulcrum
Russouk2004 ......................... MiG-29A updated model
Russouk2004 ......................... MiG-29C Fulcrum
Jv44kt, Erwin_Hans, & Lindr2 ........ MiG-31
Florian ............................. P-3C beta
FoxMonter ........................... S-3B
Wrench .............................. S-3B updates
slick cowboy ........................ S-3B skins
Florian ............................. SH-3D Sea King
Veltro2k & Lindr2 ................... Su-24M, Su-24MP, Su-24MR
Mikeymead ........................... repainted/updated Su-24 cockpit
NATO Fighters 4+ team ............... Su-25
Florian, Baffmeister, & Paulopanz ... Su-25 (updated model & skins)
Marcfighter, Erwin Hans ............. Su-27
SayWhat!, Massimo, Erwin Hans, ...... Su-27 skins
& Diogo
Marcfighter, Erwin Hans, ............ Su-33 (Su-27 w/ canards)
Bpao, & Jv44KT
tarru & Drdoyo ...................... Su-33 skins
Orsin & Lindr2 ...................... Su-27 & Su-33 flight models
YEYEYE .............................. Flanker cockpits
Paulopanz & Spillone104 ............. Tu-16 Badger Collection
Veltro2K ............................ Tu-95KD, Tu-95MS
Snailman ............................ Yak-38 Vertical Pack
Komrad .............................. New Yak-38 skins
Gabilon, Oliver, & Bpao ............. Yak-41M
Snailman ............................ SF2NA Vertical Pack
Ground Objects
-----------------------------------------------------------------------
Kesselbrut .......................... CommTrailer, HQTrailer
Pasko ............................... D-20, 155mm Howitzer, M-59, EW_Radar
rebel ryder ......................... BMP-1, BRDM-2, BRDM-3, & M-109
BANIDOS TEAM ........................ BTR-60
Razvan Stanciu & EricJ .............. BTR-80
Gepard .............................. T-64s
BPAo, Fubar512, 331KillerBee ........ T-80BV
Gerald14 & Kesselbrut ............... M3A1 Bradley & M6 Linebacker
Pasko & Kesselbrut .................. M60A3, M60A1AOS
Kesselbrut .......................... M1 Abrams, LVTP-7, 105mm Howitzer, ZiL-157 trucks
SUICIDAL & TORNO .................... Humvees
Spectre8750 ......................... Ural-375 trucks, GAZ-66 trucks, & GAZ-66_ZPU23
bigal1 .............................. M270MLR
BANIDOS Team ........................ M167 VADS
Gerald14 ............................ "Russian Defence/ZSU-23-4 Pack"
SUICIDAL ............................ New Destroyed Tank LODs
Monty CZ............................. Stinger site
YEYEYE .............................. PAC-2 system
Pasko ............................... Hawk launcher/radars, Chaparral, SA-7
Fubar512 & Wrench ................... Hawk INI tweaks
Gabilon ............................. 2S6, Tor-M1, & SA-13
Abhi ................................ AN/TQ-1 Avenger, Pantsir-S1
Pasko ............................... SA-3 launchers, Flatface, Sidenet
FastCargo ........................... SA-5 & SquarePair
Kesselbrut, BPAo & Sundowner .........SA-9
Monty CZ............................. SA-10 & Flaplid, Stinger site
Fubar512 ............................ SA-10 INI tweaks
EricJ ............................... SA-11 & SA-17
YEYEYE .............................. TubeArm
Crusader ............................ Soviet MANPADs for SF2
Stary ............................... Soviet MANPADS (new models)
Fubar512 & MiGBuster ................ Carrier Deck Illumination package
WhiteBoySamurai ..................... Bainbridge & Leahy class ships
WhiteBoySamurai ..................... Ticonderoga & Arleigh Burke class ships
WhiteBoySamurai ..................... Kidd Class DDG
WhiteBoySamurai ..................... Kirov, Sovremenny, & Nanuchka missle boats
Cocas ............................... Trawler & Soviet Trawler
Raven ............................... Trawler skins
Kesselbrut .......................... Trawler 1 & 2, Small Cargo Ship, Navy Tug
Kesselbrut .......................... Kilo Class submerged (November)
AleDucat ............................ Kilo Class Sub (ARA Salta)
JSF_Aggie ........................... ThirdWire LHA upgrade
Florian ............................. USN AOE Transport
Julhelm ............................. USN Tanker & Kresta II
Orsin ............................... Udaloy & Slava classes
WhiteBoySamurai ..................... Udaloy & Slava Upgrade Packages
Other
-----------------------------------------------------------------------
Pfunk ............................... Black Sea 2 terrain
Stary ............................... seasonal terrain tiles (Baltic terrain)
cellinsky, Insky/Orsin, & PanamaRed Environment mods
OldDiego, Pappy, Wrench, Pasko, ..... Pilots
Florian/AmokFloo, & PureBlue
Stary ............................... new gun tracers
Spillone104 ......................... custom engine sounds
Spectre8750 ......................... Fake Afterburner Node
Stary ............................... Ejection mod
If I have neglected to credit anyone here, please let me know. I will get it fixed ASAP.
The works of art used for the campaign end screens -- "The Black Sea" (1881), "Russian Black Sea Fleet on a Parade Review" (1849), and "Pushkin on the Coast Black Sea" (1887) -- are all by the 19th century Russian maritime artist Ivan Aivazovsky. You can see more of Aivazovsky's works online at Wikiart:
http://www.wikiart.org/en/ivan-aivazovsky
--------------------------
Eric Howes
eburger68
25 October 2014
22 September 2015
1,774 downloads
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SF2V Air & Ground War Expansion Pack v2.0 Gold - Part 2
By eburger68
"Strike Fighters 2: Vietnam Air and Ground Expansion Pack"
by
eburger68 and malibu43
V2.1 Final (Gold - Updated)
03.01.10
This is the second of four parts.
7,104 downloads
0 comments
Updated
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SF2V Air & Ground War Expansion Pack v2.0 Gold - Part 4
By eburger68
"Strike Fighters 2: Vietnam Air and Ground Expansion Pack"
by
eburger68 and malibu43
V2.1 Final (Gold - Updated)
03.01.10
This is the last of four parts.
6,811 downloads
0 comments
Updated
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SF2E: TSF: Mannerheims Shield "Viking Total War" Patch
By JonathanRL
The Scandinavian Front: Operation Mannerheims Shield: Viking Total War
By The Scandinavian Front Team
This is a rewrite of this campaign:
http://combatace.com/files/file/12729-sf2e-tsf-mannerheims-shield/
If you do not have it, download above file first, then install this file.
Following files are HIGHLY RECOMMENDED:
Sarcasm 1.3: http://combatace.com/files/file/12836-sarcasm-slightly-artistic-representation-of-clouds-and-sky-mod-v-13/
Baltic HD Tileset; Part 1:
http://combatace.com/files/file/12805-baltic-region-hr-tileset/
Baltic HD Tileset; Part 2:
http://combatace.com/files/file/12812-baltic-region-tileset-additional-seasons/
The project with renewing Mannerheims Shield has become slightly larger then I first anticipated; and I wanted to give you guys my reasons behind this. First of all, I worked for the original Mannerheims Campaign for several months, often awaiting skins or aircraft. At some points, I became stressed to release the campaign, when I was supposed to be thinking to make it good. I say with full honesty that I am ashamed about Campaign in Mannerheims Shield, and that I somewhat wasted the assets I was given.
I do not think it is bad, but a few missions naval battles that was not properly thought out; you guys deserved better; simply put. You deserved my original vision of a great, grand Viking Total War.
Then SF2: NA came out and we got all these new good toys, and I decided to learn how to use them; resulting in the above mentioned patches. So it is time to make the last vision come true. It will not be entirely the same of course, but it will be interesting still.
And here it is. In my full, honest opinion - This is a Viking Total War worthy of the Aircraft and skins my team provided.
Credits:
A-1H Skyraider by MontyCZ Credits:
MontyCZ for creating this aircraft, oh so long ago!, and fulfilling a request to revist the LOD and fix some issues
Crusader/Moonjumper/Otto for converting the unworking LABS timer into the DME;
The inestimable assistance of CA's own 331KillerBee, for coloring and markings and other help I can't even remember!
Royohboy for some bits off his AD-4 template I shamelessly borrowed;
the other 2 dozen or so WW2 Prop-heads out there in 3rd Wire Land...
and, of course, TK hisself, for creating this marvelous playground for us to enjoy...
Riga Class Frigate by WhiteBoySamurai
ARA Intrepida (Redesigned as Soviet Patrol Boat) by terceraescuadrilla
F-86K By Bunyap, Skins by Paulopanz
Sorry for the wait. You guys deserved this to be the 1.0 release.
318 downloads
0 comments
Updated
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SF2E: TSF: The Suomenlahti Skirmishes
By JonathanRL
SF2E: TSF: The Suomenlahti Skirmishes
By The Scandinavian Front Team
During the summer of 1964, the Finnish Air Force is in the middle of a large buildup. Having been granted possesion of guided missiles and a few Bombers for Maritime Recon duties, the Finnish Air Force is a competent and mobile addition to the Scandinavian Arsenal.
On the first of August, The Soviet Union declared the Finns in voilation of the Paris treaty, limiting the size of their Air Force and decides to patrol the Finnish Skies. The Finns retort that any unauthorized aircraft in Finnish Airspace will be shot down.
The Finns are about to show what they can do with their new MiGs, the loathed Gnat and the venerable Vamppi against five full squadrons of Soviet Aircraft...
A/N:
The Mod is based around a limited air war between Finland and the Soviet Union. There is no ground conflict, and most of the missions will involve defensive measures taken to ensure Finnish Supremacy over their homeland. If you are a fan of Close Air Support or ground attack, this is probably not the mod for you.
Installation:
If you are using a mod, or plan to use one, TSF will mess around with settings other mods may be using.
As such, creating a seperate mod
folder for TSF is a good idea. If you only plan to use TSF, then this step can be bypassed.
Go to your installation folder (Usually C:\Program Files\Thirdwire\Strike Fighters 2). Make a copy of Strike Fighters 2.exe / Strike Fighters 2 Europe.exe depending on what you prefer and got installed. Name the Copy Strike Fighters 2 TSF.exe . Start your new .exe once, then close the game.
Now go to your Mod Folders. For Windows 7/Vista, this is located in C:\User \Name\Saved Games\Thirdwire. Unzip the contents of the 7zip file into the mod folder of your choice. Allow any overwrites.
As long as this package is installed last, it can and should be merged with the other The Scandinavian Front packages.
Credits:
- Gnat by Markfighters (Updated by Paulopanz)
- MiG 21F Finnish Skin by Paulopanz
- Vampire 52 by Pasko
- IL-28R by Paulopanz
- Tu-95A by Velkro2k
- Unified Effects Pack 1.1 by Stary
- Ground Effects Collection by SF
- Better Widesky for SF2 by Cellisky and Insky_orsin
- Alternative Cloud layer 1.0 by SF
422 downloads
0 comments
Updated
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The Scandinavian Front Mega Package Part 1
By JonathanRL
Overview:
The Scandinavian Front (TSF) is a expansion pack type mod for Strike Fighters 2: Europe. It focuses on the efforts of the Scandinavian Air Forces to repel Soviet aggression in the Baltic area. Each part of the mod is self-sustaining and covers a different era, but they can also be merged
Packages released:
The Catalina Affair (1952)
Operation Isbjörn (1956)
The Gulf of Finland Skirmishes (1964)
Operation Mannerheims Sköld (1966)
Midvintermörker (2012)
This package contains all released packages updated and ready to play.
You also need to download Part 2:
http://combatace.com...package-part-2/
Installation:
First of all, make sure you are using SF2: Europe and that it is patched to the latest version. This is _vital_. Check http://www.thirdwire.com if you are unsure what the latest patch is, but the game should notify you if there is new patches out.
If you are using a mod, or plan to use one, TSF will mess around with settings other mods may be using. As such, creating a seperate mod folder for TSF is a good idea. If you only plan to use TSF, then this step can be bypassed.
Go to your installation folder (Usually C:\Program Files\Thirdwire\Strike Fighters 2). Make a copy of Strike Fighters 2.exe / Strike Fighters 2 Europe.exe depending on what you prefer and got installed. Name the Copy Strike Fighters 2 TSF.exe . Start your new .exe once, then close the game.
Now go to your Mod Folders. For Windows 7/Vista, this is located in C:\Users\Name\Saved Games\Thirdwire. For Windows XP Users, it is usually in My Documents.
Unzip the contents of the 7zip files into the mod folder of your choice. Allow any overwrites.
Flyable Aircraft
Flygvapnet (Sweden)
A 29B Tunnan
A 32A Lansen
J 26 Mustang
J 28 Vampire
J 29 A/E/F Tunnan
J 30 Mosquito
J 32B Lansen
J 34 Hawker Hunter
J 35 B/D/E/F Draken
S 29 Tunnan
S 31 Spitfire
S 32 Lansen
JAS 39 Gripen
Luftforsvaret (Norway)
F 86K Sabre
F-104G Starfighter
F-5A Freedom Fighter
Ilmavoimat (Finland)
BF-109G
Vampire FB5
Folland Gnat
MiG 21F
Flyvevåbnet (Denmark)
F-100D
Hawker Hunter F50
All hail Team TSF.
Credits:
Riga Class Frigate by WhiteBoySamurai
ARA Intrepida (Redesigned as Soviet Patrol Boat) by terceraescuadrilla
F-86K By Bunyap, Skins by Paulopanz
Cavalier by Hinchinbrooke, updated by Wrench
Foch by Hinchinbrooke
MiG-29 Fulcrum-C by The Mirage Factory
SU-27 by Marcfighters
JAS 39C/D Gripen by Gux, Update by CadeteBra
SU-25 Frogfoot by Nato Fighters Team
E-3A by The Mirage Factory
C-130E By Dels, Skins by Paulopanz
SAMs by EricJ
Russian APC by EricJ
Russian Frigate by WhiteBoySamurai
Visby Class Corvette by WhiteBoySamurai
Carguero Cargo ship by BANIDOS Team, 3D Model:SUICIDAL, Skins: TORNO
Campaign by JonathanRL
SweStart.jpg ; Foto: Sergeant Johan Lundahl/Combat Camera/Försvarsmakten.
SweVictory.jpg; Foto: Sergeant Nicklas Gustafsson/Combat Camera/Försvarsmakten.
Försvarsmakten intro music by Sabaton
Gnat by Markfighters (Updated by Paulopanz)
Mi-8 by Markfighters (Updated by Paulopanz)
MiG 21F Finnish Skin by Paulopanz
Vampire 52 by Pasko
IL-28R by Paulopanz
J 35 Draken FM Mods and Skins by Paulopanz
A/J/S 32 Lansen FM Mods and Skins by Paulopanz
Jaktraketkapsel M/57 by Cocas
Danish F-100D by Paulopanz
Norwegian F-104 by hgbn
Norwegian F-5A by Column5/The Mirage Factory
Su-9A by Pasko, updated by Wrench
Swedish Weapons by Ravenclaw007
Unified Effects Pack 1.1 by Stary
Ground Effects Collection by SF
Better Widesky for SF2 by Cellisky and Insky_orsin
Alternative Cloud layer 1.0 by SF
P 51B/D by WOLF257
J 26 Skins and decals by Knug & Paulopanz
Vampire by Pasko
J 28B Paint by Knug
J 28B Decals by Paulopanz
Mosquito NF by Wrench
J 30 Skin and decals by Paulopanz
Il-28R/T by Paulopanz
Soviet Torpedos by Lindr2
MiG-15BIS by Pasko & suhsjake
J-29F Tunnan by Wrench
A32A 3D model by Timmy.
Martin Baker Mk GW5 Ejection Seat by Ravenclaw_007.
Swedish RB Missile Set by Ravenclaw_007.
SF2 updates by NeverEnough.
M123 Photoflash Bomb from Bunyaps Weapons package - thanks to whoever made it.
Swedish Weapons by Ravenclaw 007 & Timmy
Cavalier Class Destroyer by Wrench
F-86K (Early Model) by Bunyap, Fubar512
F-86K RNAF skins by Paulopanz
Finnish Air Force Decals by Spinner
Avia S-99 by Monty CZ
Komar Missile boat by Pasko
Yak-25 by Pasko, SF2 and historical corrections adoptation by Paulopanz
SF2 Adoptation of Komar by WhiteBoySamurai.
Sweden terrain by gillg
J-28B Vampire by Paulopanz
J-28B Vampire sounds by Spillone104
J-33 Venom Skin and cockpit by Paulopanz
Tu-4 by Monty CZ, Wrench & LindR
Il-28R by Paulopanz
A-29B, J-29A, J-29E by Paulopanz.
J-28B Vampire (Standalone) by Knug
IL-A50 Mainstay by Veltro2k
PBY-5 / TP 47 Catalina by Veltro2k
Robot 15 Crusie Missile Edit by WhiteBoySamurai
1,939 downloads
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NATO Fighters 5 - Part 6 of 8
By eburger68
This is the sixth of eight parts.
Eric Howes
2,923 downloads
0 comments
Updated
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SF2V Air & Ground War Expansion Pack v2.0 Gold - Part 3
By eburger68
"Strike Fighters 2: Vietnam Air and Ground Expansion Pack"
by
eburger68 and malibu43
V2.1 Final (Gold - Updated)
03.01.10
This is the third of four parts.
7,040 downloads
0 comments
Updated
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Classified Mission Mod (Version 1.1)
By FastCargo
Classified Mission Mod authored by FastCargo
********** Version 1.1 ***********
Updated to be compatible with the Jan 2011 patch.
********** Version 1.0 ***********
This is a small mod designed around ONE mission. It's footprint is relatively small, but all encompassing and everything is designed to execute this one mission. Make sure you read the "INSTALL INSTRUCTIONS - READ ME FIRST.TXT" file and follow the instructions explicitly, or you will mess something up!
This is a complete modification to the Strike Fighters 2 sim (any of the SF2 series), and as such, is not guaranteed to be compatible with any additional mods or changes. Using anything from this mod, or adding anything to this mod, may 'break' the mod or the mod you are transferring stuff to.
In short, use it as a stand alone mod and don't screw with it!
************ Installation *************
What you will need:
1. Any of the Strike Fighters 2 series (SF2, SF2V, SF2E, SF2I or merged) patched to the June 2010 level.
*************Notes************
1. This mod's effect is based heavily on surprise, so I would recommend not reading anything in the 'To Read AFTER The Mission' until, well, after you've flown the mod. The mod quite deliberately restricts several things on the sim in order to increase the effect...nothing has been permanently disabled or broken. So don't post that I broke your sim...
2. Enjoy it, look for some easter eggs, and definitely read the notes in the 'To Read AFTER The Mission' for some background information, disclaimers and credits...a lot of folks helped in making this mod.
7 Feb 11
FastCargo
622 downloads
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Desert Storm Part 3 For SF2
By Dave
The popular DS mod updated to SF2 standards.
See readme for details and instructions.
Make sure you thank eburger because he did all of the conversion work.
3,122 downloads
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The Scandinavian Front Mega Package Part 2
By JonathanRL
Overview:
The Scandinavian Front (TSF) is a expansion pack type mod for Strike Fighters 2: Europe. It focuses on the efforts of the Scandinavian Air Forces to repel Soviet aggression in the Baltic area. Each part of the mod is self-sustaining and covers a different era, but they can also be merged
Packages released:
The Catalina Affair (1952)
Operation Isbjörn (1956)
The Gulf of Finland Skirmishes (1964)
Operation Mannerheims Sköld (1966)
Midvintermörker (2012)
This package contains all released packages updated and ready to play.
You also need Part 1!
http://combatace.com/files/file/12979-the-scandinavian-front-mega-package-part-1/
Installation:
First of all, make sure you are using SF2: Europe and that it is patched to the latest version. This is _vital_. Check http://www.thirdwire.com if you are unsure what the latest patch is, but the game should notify you if there is new patches out.
If you are using a mod, or plan to use one, TSF will mess around with settings other mods may be using. As such, creating a seperate mod folder for TSF is a good idea. If you only plan to use TSF, then this step can be bypassed.
Go to your installation folder (Usually C:\Program Files\Thirdwire\Strike Fighters 2). Make a copy of Strike Fighters 2.exe / Strike Fighters 2 Europe.exe depending on what you prefer and got installed. Name the Copy Strike Fighters 2 TSF.exe . Start your new .exe once, then close the game.
Now go to your Mod Folders. For Windows 7/Vista, this is located in C:\Users\Name\Saved Games\Thirdwire. For Windows XP Users, it is usually in My Documents.
Unzip the contents of the 7zip files into the mod folder of your choice. Allow any overwrites.
Flyable Aircraft
Flygvapnet (Sweden)
A 29B Tunnan
A 32A Lansen
J 26 Mustang
J 28 Vampire
J 29 A/E/F Tunnan
J 30 Mosquito
J 32B Lansen
J 34 Hawker Hunter
J 35 B/D/E/F Draken
S 29 Tunnan
S 31 Spitfire
S 32 Lansen
JAS 39 Gripen
Luftforsvaret (Norway)
F 86K Sabre
F-104G Starfighter
F-5A Freedom Fighter
Ilmavoimat (Finland)
BF-109G
Vampire FB5
Folland Gnat
MiG 21F
Flyvevåbnet (Denmark)
F-100D
Hawker Hunter F50
All hail Team TSF.
Credits:
Riga Class Frigate by WhiteBoySamurai
ARA Intrepida (Redesigned as Soviet Patrol Boat) by terceraescuadrilla
F-86K By Bunyap, Skins by Paulopanz
Cavalier by Hinchinbrooke, updated by Wrench
Foch by Hinchinbrooke
Catalinas by Velcro2K, Skinned by Paulopanz
MiG-29 Fulcrum-C by The Mirage Factory
SU-27 by Marcfighters
JAS 39C/D Gripen by Gux, Update by CadeteBra
SU-25 Frogfoot by Nato Fighters Team
E-3A by The Mirage Factory
IL-A50 Mainstay by Velcro2K
C-130E By Dels, Skins by Paulopanz
SAMs by EricJ
Russian APC by EricJ
Russian Frigate by WhiteBoySamurai
Visby Class Corvette by WhiteBoySamurai
Carguero Cargo ship by BANIDOS Team, 3D Model:SUICIDAL, Skins: TORNO
Campaign by JonathanRL
SweStart.jpg ; Foto: Sergeant Johan Lundahl/Combat Camera/Försvarsmakten.
SweVictory.jpg; Foto: Sergeant Nicklas Gustafsson/Combat Camera/Försvarsmakten.
Försvarsmakten intro music by Sabaton
Gnat by Markfighters (Updated by Paulopanz)
Mi-8 by Markfighters (Updated by Paulopanz)
MiG 21F Finnish Skin by Paulopanz
Vampire 52 by Pasko
IL-28R by Paulopanz
J 35 Draken FM Mods and Skins by Paulopanz
A/J/S 32 Lansen FM Mods and Skins by Paulopanz
Jaktraketkapsel M/57 by Cocas
Danish F-100D by Paulopanz
Norwegian F-104 by hgbn
Norwegian F-5A by Column5/The Mirage Factory
Su-9A by Pasko, updated by Wrench
Swedish Weapons by Ravenclaw007
Unified Effects Pack 1.1 by Stary
Ground Effects Collection by SF
Better Widesky for SF2 by Cellisky and Insky_orsin
Alternative Cloud layer 1.0 by SF
P 51B/D by WOLF257
J 26 Skins and decals by Knug & Paulopanz
Vampire by Pasko
J 28B Paint by Knug
J 28B Decals by Paulopanz
Mosquito NF by Wrench
J 30 Skin and decals by Paulopanz
PBY Catalina by Velcro2K
TP-47 Catalina skin and decals by Paulopanz
Il-28R/T by Paulopanz
Soviet Torpedos by Lindr2
MiG-15BIS by Pasko & suhsjake
J-29F Tunnan by Wrench
A32A 3D model by Timmy.
Martin Baker Mk GW5 Ejection Seat by Ravenclaw_007.
Swedish RB Missile Set by Ravenclaw_007.
SF2 updates by NeverEnough.
M123 Photoflash Bomb from Bunyaps Weapons package - thanks to whoever made it.
Swedish Weapons by Ravenclaw 007 & Timmy
Cavalier Class Destroyer by Wrench
F-86K (Early Model) by Bunyap, Fubar512
F-86K RNAF skins by Paulopanz
Finnish Air Force Decals by Spinner
Avia S-99 by Monty CZ
Komar Missile boat by Pasko
Yak-25 by Pasko, SF2 and historical corrections adoptation by Paulopanz
SF2 Adoptation of Komar by WhiteBoySamurai.
Sweden terrain by gillg
J-28B Vampire by Paulopanz
J-28B Vampire sounds by Spillone104
J-33 Venom Skin and cockpit by Paulopanz
Tu-4 by Monty CZ, Wrench & LindR
Il-28R by Paulopanz
A-29B, J-29A, J-29E by Paulopanz.
J-28B Vampire (Standalone) by Knug
IL-A50 Mainstay by Veltro2k
PBY-5 / TP 47 Catalina by Veltro2k
Robot 15 Crusie Missile Edit by WhiteBoySamurai
1,772 downloads
0 comments
Updated
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NATO Fighters 5 - Part 4 of 8
By eburger68
This is the fourth of eight parts.
Eric Howes
2,969 downloads
0 comments
Updated
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NATO Fighters 5 - Part 7 of 8
By eburger68
This is the seventh of eight parts.
Eric Howes
2,982 downloads
0 comments
Updated
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Operation Odyssey Dawn 2.0 HD Part 1
By Peugeot205
________________________________________________________________________________________________
From now on , this new update:
http://combatace.com/files/file/15169-operation-odyssey-dawn-update/
It is mandatory to be applied over this MOD.
________________________________________________________________________________________________
Opération Harmattan---------Operation Ellamy---------Operation Odyssey Dawn--------Operation Freedom Falcon----------Operación Amanecer de la Odisea---------Operation Mobile
Version 2.0 HD
This is the definitive version of the original Operation Odyssey Dawn MOD. It includes a highly reworked version of the original Operation Odyssey Dawn MOD also avaible here at CA.
As it is a big package and those are usually difficult to handle by some users I'm going to explain with the higher ammount of details how to install it and how to work with it , so please guys READ this README.
1) Requirements
* A very powefull computer at LEAST with an intel core i5 and 6Gb of RAM, if not loading times will be crazy and gaming horrible as the CPU won't afford the MOD
2) Installation
* Use a CLEAN , and when I say clean it is a CLEAN MOD folder
* Path the game up to july 2013 if you don't do this the MOD won't work , so you are warned
* Drop everything you have in the 3 .rar files and when it asks you to overwrite say: YES TO ALL
* Rar files are at .rar5 format so please be sure that you use the lastest winrar version
You can also use this program if you have problems unzipping the MOD:
http://www.bandisoft.com/bandizip/
* Then everything should work
3) If you do the above things , you think that you fullfill the requirements and the MOD does not work properly, What to do?
* Any PM sent to me regarding this question WON'T BE TAKEN INTO ACCOUNT , because I don't want to have 12 PM's asking me the same thing in 3 different languages.
* So to solve the above point I've created a "problem template" , that you must fill and post at the file announce post of this MOD
"problem Template"
Installation you have:
Path:
Type of problem:
Campaign working (YES/NO):
Air unit of the campaign:
Plane used by the air unit
4) Weapons
They are included and based in RavenClaw's MOD so , if you miss some of them because I may have forgotten to add them just download this:
http://combatace.com/files/file/13929-weapons-pack-2/
5) Campaign
There are more assest than in the original MOD however a lower number of them will be flyable. The reason is the use of many off-map bases.
6) Credits:
"I approve of the mod"
dmtdragon
The Mirage Factory
Cocas
Dels
eburger68
ianh755
Dave
Sundowner
JSF_Anggie
Aleks1
JAT81500
Feedee
Bobrock
JeanBa
Stratos
Ice Man
Logan4
Wrench
Bongodriver
Foxmonter
DenissOliveira
Ludo.m54
Centurion-1
Coupi
Paulopanz
Marcelo
ace888
Brain32
wpnssgt
Veltro2k
Blackfish
Sordo
EricJ
Eole2
RavenClaw_007
FastCargo
Baddmeister
YEYEYE
Crusader
Sillone104
WhiteBoySamurai
frnt
Kesselbrut
I've I forgotten to mention someone , just tell me. Have fun.
FRPignon
1,630 downloads
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Strike Fighters 2: Crisis in the Med
By eburger68
Strike Fighters 2: Crisis in the Med
This is an add-on package for the "Strike Fighters 2: North Atlantic" Expansion Pack available at CombatAce. The "Strike Fighters 2: Crisis in the Med" (SF2MC) add-on includes two new campaigns, both set in the Mediterranean early to mid 80's and both providing fictionalized takes on real world events from that time period. Also included are sixteen new aircraft and a three-dozen new ground objects to fill out these new campaigns.
This add-on package is designed to be applied over the top of an existing installation of the SF2NA Expansion Pack. You can download the three main Expansion Pack files here:
Part 1:
http://combatace.com/files/file/13980-sf2na-expansion-pack-part-1-of-3/
Part 2:
http://combatace.com/files/file/13979-sf2na-expansion-pack-part-2-of-3/
Part 3:
http://combatace.com/files/file/13978-sf2na-expansion-pack-part-3-of-3/
Please take a look over the remainder of this ReadMe before installing this add-on.
~~~~~~~~~~~~
Requirements
~~~~~~~~~~~~
The minimum requirements for this add-on package are:
REQUIRED: Strike Fighters 2 North Atlantic (SFNA), plus
Strike Fighters 2 (SF2), plus
Strike Fighters 2 Europe (SF2E), plus
Strike Fighters 2 Israel (SF2I), plus
Strike Fighters 2 Vietnam (SF2V), plus
DLC #28 (AI Plane Pack 1)
PATCH LEVEL: Mar2012 or higher
As this mod is an add-on to the SF2NA Expansion Pack, you must have that earlier mod already installed and working.
~~~~~~~~~~~~
Installation
~~~~~~~~~~~~
Here's how to install this update package:
1. Ensure that SF2NA, SF2V, SF2, SF2I, and SF2E are all properly installed & updated as part of a
merged install.
2. Ensure that the SF2NA Expansion Pack is properly installed and working. (See above for
links to all the download components.)
3. Unpack SF2_MedCrisis.7z to a safe place on your drive.
4. Open the \To_Mod_Folder directory. Drag and drop all the files and folders from within
\To_Mod_Folder to your SF2NA Expansion Pack Mod Folder, overwriting as prompted.
At this point the SF2MC add-on is installed and you're ready to play the new campaigns.
~~~~~~~~~~~~~~~~~~~~~~~~
Summary of New Campaigns
~~~~~~~~~~~~~~~~~~~~~~~~
This add-on supplies two new campaigns for the SF2NA Expansion Pack, both set in the Mediterranean early to mid 80's. Both campaigns involve fictionalized takes on real world events:
- Powder Keg: After Israeli armored units invade southern Lebanon in June 1982, driving PLO forces north to Beruit and routing Syrian tank regiments, the Soviet Union dispatches a large amphibious group anchored by two carriers to intervene. Standing in the way is one lone U.S. carrier group: the USS Eisenhower and her escorts. With little support from feckless NATO allies, the Eisenhower sails north to intercept the Soviet 5th Eskadra and Black Sea Fleet.
- El Dorado Canyon: In June 1986 the Reagan Administration decides to take action against Libya following several years of naval and air skirmishes between the US Navy and the Libyan military as well as a string of terrorist attacks against civilian targets in the Middle East and Europe, all financed or supported by Libya. Codenamed "El Dorado Canyon," this operation will be a coordinated series of strikes by USAF and USN aircraft against Libyan military and industrial targets over the course of five days.
~~~~~~~~~~~~~~~
What's Included
~~~~~~~~~~~~~~~
This add-on includes the following updates for the SF2NA Expansion Pack:
NEW AIRCRAFT (Soviet & NATO)
- BR.1150 (AMI)
- C-130H (HAF)
- Ka-27
- Mi-24P
- S-3A
- S-3B
- Tu-16KSR2
- UH-1D (HAF)
NEW AIRCRAFT (Libya)
- An-12
- C-47A
- C-130H
- G-222
- Mi-8T
- Mi-24P
- MiG-21bisB
- MiG-23BN
- MiG-23MF
- MiG-23MLA
- MiG-23MS
- MiG-25PD
- MiG-25RB
- Mirage5D
- Mirage5DE
- F-1AD
- F-1ED
- Su-20B
- Su-22
- Su-22M3
- Su-24MK
- Tu-22
NEW GROUND OBJECTS
- BTR-60
- FROG-3
- M38Jeep-Red
- M38Jeep-Yellow
- ZIL-157_M1939_Trailer
- ZIL-157_SA2_Trailer
- Zil-157_ZPU-1
- Zil-157Flatbed
- Zil-157Troops
NEW SAMS & RADARS (Libya)
- BarlockB
- Crotale
- FansongF
- FlatfaceB
- SA-2LF
- SA-3QL
- SA-5LB
- SidenetB
- SquarePairB
NEW SHIPS
- Assad
- FAPC
- Komar
- Koni
- LNGTanker
- Moskva
- MTB
- MVAtlantic_Causeway
- MVAtlantic_Conveyor
- MVBaltic_Ferry
- MVNordic_Ferry
- MVTor_Caledonia
- NanuchkaII
- SSCanberra
- Vosper
OTHER ADDITIONS
- EasternMed terrain
- Libya terrain
- two new campaigns
- misc. new skins
- misc. new weapons
OTHER UPDATES:
- updated & expanded F-14 skins/decals
- new lo-viz skins for A-6E_79 & A-7E_74
- new EF-111A 42nd ECS skin
- new F/A-18A skins for VFA15,VFA82,VFA86,VFA87,VMFA314,VMFA323
- additional Mi-8T Soviet camo skins
~~~~~~~
Credits
~~~~~~~
This update contains a number of new items from the following modders who generously allowed their use:
Dave (USAFMTL) ........................ B-52G 2nd BW skin
Veltro2K & Wrench ..................... BR.1150
Dels .................................. C-130H
Daddyairplanes ........................ C-130H upgrades & skins
Veltro2K & Wrench ..................... G.222
WhiteboySamurai ....................... Ka-27
YEYEYE ................................ Mi-24P
emresukhoi ............................ Mi-24P skins
Paulopanz ............................. MiG-23 LARAF camo skin
USAFTML & MiG-25 Team ................. MiG-25PD & MiG-25RB
Baffmeister ........................... MiG-25 updated flight model
Wrench & Paulopanz .................... MiG-25 LARAF skins
Paulopanz ............................. Mirage5D/E camo skins
The Mirage Factory .................... Mirage F-1
CA_Stary .............................. Mirage F-1 cockpit repaint
Ravenclaw_007 ......................... Mirage F-1 camo skin
Florian ............................... P-3C beta
FoxMonter ............................. S-3B
Wrench ................................ S-3B updates
slick cowboy .......................... S-3B skins
ArmourDave & AmokFloo ................. Su-22 models
Lindr2 ................................ Su-22 upgrades
eburger68 ............................. Su-22 SF2 upgrades
Veltro2k & Lindr2 ..................... Su-24MK
Mikeymead ............................. repainted/updated Su-24 cockpit
Paulopanz & Spillone104 ............... Tu-16KSR2
whiteknight06604 ...................... Tu-22 camo skins
Gramps ................................ UH-1D Huey
Adrian Benetti ........................ Assad & FAPC (ARA Intrepida)
rebel ryder ........................... BMP-2, BMP-2_AT-5
Kesselbrut ............................ CommTrailer, HQTrailer
Pasko ................................. BTR-60 & Frog3
BPAo & Sundowner ...................... Crotale (SA-9)
Kesselbrut ............................ Kilo Class submerged (November)
AleDucat .............................. Kilo Class Sub (ARA Salta)
Pasko ................................. Komar
WhiteboySamurai ....................... Koni (Type053K)
Fubar512 .............................. LNGTanker
WhiteboySamurai ....................... Moskva (Jeanne d'Arc)
Kesselbrut ............................ MVNordic_Ferry, MVTor_Caledonia, MVBaltic_Ferry, & SSCanberra
Polak ................................. MVAtlantic_Causeway & MVAtlantic_Conveyor
Badfrank .............................. Red & Yellow Jeeps
SUICIDAL-ART .......................... M113A1
Unknown author ........................ MTB
WhiteBoySamurai ....................... Nanuchka II missile boat
Pasko ................................. SA-3, Flatface, & Sidenet
FastCargo ............................. SA-5 & SquarePair
WhiteBoySamurai ....................... Vosper class (Zulfiqar)
Kesselbrut ............................ ZiL-157 trucks
Edward & Wrench ....................... EasternMed terrain
USAFMTL, Diego, Deuces, & Wrench ...... Libya terrain
OldDiego, Pappy, Wrench, Pasko, ....... Pilots
Florian/AmokFloo, & PureBlue
If I have neglected to credit anyone here, please let me know. I will get it fixed ASAP.
--------------------
Eric Howes
eburger68
8 May 2015
1,058 downloads
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The Scandinavian Front 2: Final Release
By JonathanRL
PLEASE BE AWARE; This release of TSF 2 is unpolished and is to be considered a Beta version. In short, there will be bugs and not all of them have been found. Unless things change significantly, there will not be more releases.
Please read the letter below to understand why.
If you just want the SK 60 or the Saab 37 Viggen - look in the Aircraft section. If not posted there, they will be posted there shortly.
A letter from the Project Leader:
My name is Jonathan and I am the project leader of The Scandinavian Front. I want to apologize that I will not be living up to the vision I had for The Scandinavian Front. The reason for this is because between my new full time job and all my other projects, TSF 2 fell by the wayside. This is not fair to TSF nor is it fair to you.
This is to be considered a Beta release. It has bugs. The Campaigns have not been fully balanced. But it is a playground that you can play around with - just like always. But this will be the Final Release of TSF 2. I sat down one too many times trying to make it perfect and I will have to accept that TSF 2 may never be. Maybe some day I will sit down and release a patch to bring it up to speed. But today is not that day.
I want to thank all the fans of TSF 2 for their support during this time. It has been invaluble. I also want to thank AngelP, Stary, Ravenclaw and my mate Paulopanz who have been there for me to make this mod what it is today. Without them, I could never have made this dream. Do not blame them for the unpolished state of this release, they gave me their all and I am very grateful.
FEATURES
Fly and fight with Aircraft from the Scandinavian Air Forces, including the legendary Saab lineup of aircraft in combat against the Soviet Union in multiple scenarios from 1950 to 2014.
Campaigns include several intensive conflicts, training missions and a virtual museum allowing you to follow a Swedish Flottilj for most of its history!
Now at last - Saab SK60 and Saab 37 Viggen are avalible to fly in TSF 2 alongside - for the first time - Soviet Aircraft in service of the fictionalFinno-Soviet Republic!
More AI Aircraft to fly with or against!
Updated Terrain Tiles, Weapons and Menu Screens.
Optimized code; unused and outdated assets removed.
Installation:
This mod requires SF2: Europe.
SF2 North Atlantic, Expansion Pack 1 and DLC 008 J 34 Hawker Hunter is highly recommended.
Please be aware that without SF2 North Atlantic, at least two Campaigns will be unavalible.
First of all, make sure you are using SF2: Europe and that it is patched to the latest version. This is _vital_.
Check Thirdwire.com if you are unsure what the latest patch is, but the game should notify you if there is new patches out.
Delete ANY PRIOR TSF MOD INSTALLATION! This is vital as items has been renamed, moved or otherwise changed.
If you are using a mod, or plan to use one, TSF will mess around with settings other mods may be using. As such, creating a seperate mod folder for TSF is a good idea. If you only plan to use TSF, then this step can be bypassed.
Go to your installation folder (Usually C:\Program Files\Thirdwire\Strike Fighters 2). Make a copy of Strike Fighters 2.exe / Strike Fighters 2 Europe.exe depending on what you prefer and got installed. Name the Copy Strike Fighters 2 TSF.exe . Start your new .exe once, then close the game.
Now go to your Mod Folders. For Windows 7/Vista, this is located in C:\Users\Name\Saved Games\Thirdwire. For Windows XP Users, it is usually in My Documents.
Download ALL THE FILES into THE SAME FOLDER and Unzip TSF2_Final from TSF2_FinalPack.7z.001. You need 7z or Winrar to do this.
Unzip the contents of the 7zip files "TSF2_Final" into the mod folder of your choice.
If you do not own Strike Fighters 2: North Atlantic, then unzip "Unzip if you do not have SF NA.7z". Read the Readme included and follow it to the letter.
If you own Strike Figthers 2 Expansion Pack 1, unzip "Install if you do not have SF NA.7z". Allow any overwrites.
If you own DLC 008 J 34 Hawker Hunter, unzip "Install if you have DLC 008 J 34 Hawker Hunter.7z". Allow any overwrites.
If you own DLC 028, unzip "Install_if_you_have_DLC28.7z". Allow any overwrites.
(Please read the included Credits file. I could not do what I do without the lovely people who helped me by allowing me to use their work!)
3,525 downloads
- flygvapnet
- viggen
- (and 5 more)
-
The Last of the Lightnings
By comrpnt
Welcome.
This mission pack follows the Operational Conversion Unit (OCU) training undertaken by Pilot Officer Ian Black during 1985/86, the last RAF pilot to qualify on the English Electric Lightning, as documented in his excellent book The Last of the Lightnings (ISBN-10: 075093073X; ISBN-13: 978-0750930734).
The missions in this pack are specifically designed to be used with Thirdwire’s Strike Fighters 2 Europe: Expansion Pack 2 (SF2E:Exp2), which introduced all Lightning types to the game. Where possible, stock objects and aircraft are used. Where necessary new aircraft, skins, weapons, and loadouts have been defined and are included in the pack.
The missions
The missions in this pack form a syllabus for an OCU course, similar to that undertaken by Ian Black at RAF Binbrook, which is broken down into the following phases:
Basic aircraft handling.
Basic navigation.
Basic radar operation.
Advanced radar operation.
Radar assisted interceptions, with a varying degree of difficulty based on the angle-off of an approaching enemy. Includes high and low altitude, high and low speed, and combinations of these.
Air-to-air refuelling (AAR), using radar to acquire the ‘tanker’.
Air combat manoeuvres (ACM) against solo and multiple bogeys, using training rounds to record ‘kills’.
Air gunnery school, using live weapons against drone targets.
Ground gunnery school, using live weapons against static ground targets.
Formation flying, culminating in a diamond-9 flypast to celebration OCU graduation.
Acknowledgements, Disclaimer and Terms
Thank you to all those modders that have provided the prerequisites I have used in my mission packs. If there are any problems with these missions and my own modifications, then please contact me directly, not the authors of the prerequisites. Note that some models used by this pack may have different terms and conditions (consult the accompanying documentation for details).
Released under Fair-Use terms, as defined at CombatAce. Visit http://combatace.com...ng/#entry545949
Contents
The contents of this mission pack are:
Comprehensive installation notes, instructional notes, and mission briefings documentation
30 scripted single missions
New Targets definitions
New Types definitions
RAF pilot skins
New Hunter9 target drone aircraft
New LTF Lightning skin
Airfield lights definitions
Airfield QRA shed definitions
New training missile definitions
New Lightning F.6 and F-4M_75 loadout definitions
New formation definitions
Lightning F.6 FM update
Buccaneer S2 FM update - to add drogue lights
Installation
Download this pack to a neutral location on your local machine, extract the files, and then consult the detailed 'Guide' document for installation instructions.
Good luck.
comrpnt (September 2012).
497 downloads
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SF2E: TSF: Mannerheims Shield
By JonathanRL
The Scandinavian Front: Operation Mannerheims Shield
By The Scandinavian Front Team
UPDATE: After you installed this file; install this one:
http://combatace.com/files/file/12893-sf2e-tsf-mannerheims-shield-viking-total-war-patch/
This makes for a far more enjoyable experience and is highly recommended!!!
The year is 1966.
Ten years have passed since what is commonly called "The Soviet War" in Sweden and Finland. Many hoped that the end of the war would result in a lasting peace for
Scandinavia. Both Sweden and Finland openly applies for membership in NATO to protect themselves from the horrors of war and a nuclear bomb program is now a
joint-effort between both countries. Despite this, as a gesture of good faith, Soviet sells Finland a number of MiG-21 Figthers and MiG-15 UTI Training aircraft.
In 1965, a report is sent to Moscow by the extremist left of Sweden. It claims a nuclear bomb is less then a year away, a shock to the Union who expected such a
weapon to be at least five years away. During this time, demonstrations - part of the global peace movement - break out in Sweden and Finland. The leaders of both
countries suspect Soviet involvement, and raise funds to the military.
February 1966, a small force under Lauri Törni is arrested at a naval base in Murmansk. Suspected as sabotours and spies, they are tried and sent to prison, while Sweden and Finland denies involvement. A few days later, the prison convoy is ambushed with the guards either dead or suspected captured by the unknown attackers. Törnis team is also missing. Soviet angrily demands the surrender of Törni to their custody or war may be declared.
While Törni in a press conference from Washington DC agrees to surrender himself, it is clear that war cannot be averted. The report about the nuclear bomb is spooking the Soviets to such a degree that they have declared that they will attack. Knowing that the Swedish Air Force is the key to victory for Scandinavia, they make plans to almost entirely bypass Finland and attack Sweden directly by Sea.
NATO Agents, active within the Union catch wind of the plans and send them to Stockholm. They choose the plan Mannerheims Shield as their best hope for survival...
Installation:
If you are using a mod, or plan to use one, TSF will mess around with settings other mods may be using. As such, creating a seperate mod
folder for TSF is a good idea. If you only plan to use TSF, then this step can be bypassed.
Go to your installation folder (Usually C:\Program Files\Thirdwire\Strike Fighters 2). Make a copy of Strike Fighters 2.exe / Strike Fighters 2 Europe.exe depending on what you prefer and got installed. Name the Copy Strike Fighters 2 TSF.exe . Start your new .exe once, then close the game.
Now go to your Mod Folders. For Windows 7/Vista, this is located in C:\Users\Name\Saved Games\Thirdwire. Unzip the contents of the 7zip file into the mod folder of your choice. Allow any overwrites.
As long as this package is installed last, it can and should be merged with the other The Scandinavian Front packages.
Credits:
- Gnat by Markfighters (Updated by Paulopanz)
- Mi-8 by Markfighters (Updated by Paulopanz)
- MiG 21F Finnish Skin by Paulopanz
- Vampire 52 by Pasko
- IL-28R by Paulopanz
- J 35 Draken FM Mods and Skins by Paulopanz
- A/J/S 32 Lansen FM Mods and Skins by Paulopanz
- Jaktraketkapsel M/57 by Cocas
- Danish F-100D by Paulopanz
- Norwegian F-104 by hgbn
- Norwegian F-5A by Column5/The Mirage Factory
- Su-9A by Pasko, updated by Wrench
- Swedish Weapons by Ravenclaw007
- Unified Effects Pack 1.1 by Stary
- Ground Effects Collection by SF
- Better Widesky for SF2 by Cellisky and Insky_orsin
- Alternative Cloud layer 1.0 by SF
Big thanks to all of you. We could not done this without you. Goes double for Paulopanz
If I forgot anybody, this is completely unintentional and will be corrected. Just drop me a line and I fix.
There will be bugs, ladies and gentlemen. I cannot guard against everything. So you are my eyes and ears. Find them. Report them. Hunt their mothers. And we will destroy them.
634 downloads
0 comments
Updated
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Operation Phocidae
By JonathanRL
Operation Phocidae (1962)
During a very nasty World War Three, the Ark Royal and her Task Force is trapped in the Baltic. Ordered to engage the Soviet Coastline, they will have to battle the fleet, as well as the VVS and Naval Aviations assets. It is up to the pilots of her Buccaneers and Sea Vixens to win the day for the Royal Navy!
Please note: This is a rule of cool campaign. That means I have not even bothered to be historical. Its about fun, so rivetcounters can spend their time finding all the little references :-).
Installation:
The only thing you need (AT THE MOMENT) is SF2: Europe. I made this campaign to show that SF2: NA Battles can be done without having SF2: NA. TK however has reserved the right to revoke this feature, as he seems to fear this will cause "CTDs in the future". Consider this more of a Tech Demo then a proper campaign.
Do note that while Carriers cannot be sunk in the game without SF2: NA (At least not what I noticed, see if you can make it happen), I have lost Carriers on the Campaign Map when they have been "hit" by bombs. So keep that in mind!
Throw it all into the mod folder, and have a good time! Nothing fancy have been edited, so you can use it in a standard installation without messing too much up.
If you are merging this with TSF; install this after Midvintermörker.
Credits:
Aircraft
Buccaneer by Ravenclaw007
Il-28T by Paulopanz
SeaHawk FGA 6 by Bunyap, Baffmeister, Spillone and Paulopanz
Sea Vixen by Skippybing, updated by Wrench
Yak 25RV Mandrake by Pasko, updated by Flogger23
Yak 25M & K by Pasko, updated by Paulopanz
Ships:
ArkRoyal by Hinchinbrooke - Updated by Paulopanz
Daring by Hinchinbrooke - Updated by Paulopanz
Rothesay by Hinchinbrooke - Updated by WhiteBoySamurai
Riga by WhiteBoySamurai
Komar by WhiteBoySamurai
Have fun!
505 downloads
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NATO Fighters Part 1 (Main Folder)
By Dave
NATO Fighters 4 Plus for SF2:E Jun 2009 patch only.
Read the readme or suffer the consequences of infinite clowning.
This mod is dedicated to bpao, whose contributions to this mod are far and wide and would of been sorely lacking without his support.
We miss you my friend.
4,293 downloads
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NATO Fighters 4+ for SF2 Part 4 (Aircraft Folder 2)
By Dave
NATO Fighters 4 Plus for SF2:E Jun 2009 patch only.
Read the readme or suffer the consequences of infinite clowning.
This mod is dedicated to bpao, whose contributions to this mod are far and wide and would of been sorely lacking without his support.
We miss you my friend.
Also if you try to download just the planes only, you will be missing a lot of files. Enjoy the WHOLE mod, not just the planes.
4,615 downloads
0 comments
Submitted
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