- US Origin
- Soviet Origin
- French Origin
- UK Origin
- Swedish Origin
- Chinese Origin
- Israeli Origin
- Other Origin
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Yak-28L (SF2)
By lindr2
Yak-28L for SF2 Readme
Yak-28L 'Lotos' (Lotus) (1961)
Model based on Yak-28B model by Pasko, sound by Spiloone 104
A4-B Cockpit repaint by Wrench
red5202 pilot by The Trooper
plane required SF2 Soviet Bombs pack, please install it before
http://combatace.com/files/file/11667-soviet-bombs-pack/
To Install:
- unpack Archive in temporary folder
- copy Yak-28L folder to Aicraft folder.
- copy Sounds to Sound folder
- copy pilots to Pilots folder
- copy Fuel tanks & MER to Weapons folder (Weapon racks KD3-226-250 & KD3-226-500 has ini only section, they need for 6 FAB-250 / 4 FAB-500 loadout)
Plane specifications:
Yak-28L:
- Engine R-11AF-300
- GSh-23 gun
- max flight distance 2100 km
- Mach limit 1.94
- no radar, 'Lotos' Navigation system
- Bombs loadout
- 6 FAB-250 type bombs (1620 kg max)
or
- 4 Fab-500 type bombs (2120 kg max)
or
1 FAB-1500 or 1 FAB-3000 type bombs (3200 kg max)
Yak-28L features:
- animated canopy
- animated air intake cone
- animated nozzles
- drag chute
Yak-28L production: (111 planes 1961-64)
Yak-28L conversion/modifications: Yak-28RR ('Radiotsionnoy Razvedki' {Radiation Recon}) - 10 planes
361 downloads
0 comments
Submitted
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DH Sea Vixen FAW.1 & FAW.2
By Wrench
DH Sea Vixen FAW.1 & FAW2 for SF2
= For SF2, Any and All =
This is an upgrade/mod of Skippybings Sea Vixens, BOTH the FAW.1 and FAW.2 - so you get two complete aircraft in one pakcage!!! Such a deal!!! (Unfortunatley, this IS a rather large package...so, sorry!). This was done simply to make it easier for you, the End User to install. (Almost) Everything necessary to unzip, install, and fly away is supplied.
Included are updated versions of the BunyPak FirestreakIR and RedtopIR*, and the drop tanks. All other weapons used are stock items (with the possible exception of the AGM-12C Bullpup -not supplied- which may be from the GunnyPak)
*=these are seperate missile from the 3W Firestreak & Redtops; for use only on the Javelin and Sea Vixen FAW1 & FAW2. This was done on purpose -don't mess with this!!! Seriously .. don't. All things are done for a reason.*
Skins/decal sets included are:
FAW.1:
890 NAS (w/one Sundowner bmp, edited by me, so as not to waste decals)
892 NAS
893 NAS
899 NAS (these all by Sundowner)
FAW.2:
766 NAS
893 NAS
899 NAS (all Sundowner skins!!)
Where possible, the Squadron Badge has been used for the paint chip in the Loadout Screen.
Data and loadout changes duplicate the hardpoints (on the FAW.1 only); one set is ONLY for missiles, the other is ONLY for use bombs and rocket pods. Other tweeks to the avionics and cockpit 'clean up' or replace a few gauge skins, a new gunsight and missile "shoot cues" were created/modified from others.
A "new" engine sound is supplied for the Avons. Both aircraft have SF2 stlye 'carrier deck' hangar screens, and the damage/shredded tgas have been converted to dds (hope they work!!!). Flight model remains untouched; it "feels" about right. Remember -it's a gunless, missile-only armed Interceptor, NOT a dogfighter!! Fly accordingly!!
As a bonus, for those End Users with SF2:E AND with Expansion Pak2, there are alternate Data and Loadout inis for the FAW.1, adding the 2inch Micro-cell rockets. Usefull for hitting bombers, trucks, ships and other assorted annoyances. REMEMBER --these are 2 seperate inis, and you'll need SF2E Exp2 to get them to work. Instructions on how to switch are below in the "To Install" section. (these were removed on the FAW.2, so don't go adding them!)
As always, =READ= the enclosed readme for full, highly detailed, step-by-step install instructions. This package is set up for a 'drag and drop' style of installation -- everything has been divided into the proper folder format that SF2 needs/wants/requires. Of course, the usual "Notes" section for other important stuff; might want to read it, huh? VERY Important info in there... So, PLEASE read it through after unzipping, but before installing. The procedures for missile firing should be reviewed.
Let's hope this one works!
Good Hunting
Wrench
kevin stein
1,130 downloads
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Dassault Mirage IIIO, RAAF
By Wrench
Dassault Mirage IIIO, RAAF
For SF2, Full-4 Merged -or, at MINIMUM!- SF2:E and/or SF2:I
*Note: it should be stipulated at this time, that this aircraft mod is being released as a "stand in" until the proper 3 versions are completed and released by The Mirage Factory. At such time, my reccomendation is to delete this mod, as the TMF versions will be the correct 'body type' for F, A and F/A III0s as used by the RAAF*
This mod creates a 'stand alone' aircraft, using all in-house/in-game stock bits, to recreate some of the Mirage IIIO (F/A) used by the RAAF. This makes this mod slightly historically innaccurate, as mentioned above, there were 3 versions. This sorta kinda combines them.
You MUST have, at the least, SF2:E to access the MirageIIIC lods, and SF2:I to access the Shahak's cockpit. Therefore, this mod is truely, ONLY reccomended for a Full-4 Merged install, as the Game Engine will have full access to all the bits needed from the all the Object cats.
The 5 Skins are included with the pak are:
75 Squadron, in Natural Metal in the 1960s (called 75SqdnOld)
76 Squadron, also in NM for the 1960s (called 76SqdnOld)
3 Squadron, in gray/green camo for post-1970 usage *
75 Squadron, also in G/G Camo
77 Squadron, also in G/G camo
(3 Sqdn not shown in screenie)
*note: squadron badge decal is active, when in Real Life it was not,according to what little photographic evidence I could discover. A simple edit of the decals ini will remove it for the Historically Correct practicioner.*
As all markings are decals, it should be a simple matter for other skinners to create other squadrons by simply shifting decals around (Example: a NM 3 Squadron).
All new, 100% historically accurate* serial number decals have been created for all aircraft. Data ini edits change (essentially) nothing, but nationalizing the aircraft to Australia, and adding landing lights. A new userlist is incuded . The canopy is activated via an animation key; use shift/0 to open and close it.
Avionics mods add an audio-only RWR, and the Ground Mapping radar seen on the "A" variant, which was added to all at various times, creating the Mirage IIIO F/A. It's active on ALL, so just pretend. Loadouts are standard 3rdWire. No weapons pak is needed, and it should work with any/all/or none (ie: stock weapons)
*My research has shown that pretty much ALL the 116 III0s served with pretty much ALL RAAF Mirage squadrons at one time or another. So, don't be surprised to see some serials duplicated.*
As always, READ the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs/requires/should have to make it a LOT easier to install. Also, as usual, the expected 'Notes and Other Nonesense' comments by me.
Good Hunting!
Wrench
kevin stein
NOTE: this pack became moot with the release of the Oz Mirage DLC package. However, this one WILL still work, some a little renaming edit to remove conflicting names, and/or these decals can EASILY be used on the DLC Mirage IIIO
689 downloads
0 comments
Updated
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Yak-28B for SF2
By lindr2
Yak-28B for SF2 Readme
Yak-28B Bomber (1959)
Model based on Yak-28B model by Pasko, sound by Spiloone 104
A4-E Cockpit repaint by Wrench
red5202 pilot by The Trooper
plane required SF2 Soviet Bombs pack, please install it before
http://combatace.com/files/file/11667-soviet-bombs-pack/
To Install:
- unpack Archive in temporary folder
- copy Yak-28B folder to Aicraft folder.
- copy Sounds to Sound folder
- copy pilots to Pilots folder
- copy Fuel tanks & MER to Weapons folder (Weapon racks KD3-226-250 & KD3-226-500 has ini only section, they need for 6 FAB-250 / 4 FAB-500 loadout)
Plane specifications:
Yak-28B:
- Engine R-11AF-300
- NR-23 gun
- max flight distance 2200 km
- Mach limit 1.78
- RBP-3 radar (AG)
- Bombs loadout
- 6 FAB-250 type bombs (1620 kg max)
or
- 4 Fab-500 type bombs (2120 kg max)
or
1 FAB-1500 or 1 FAB-3000 type bombs (3200 kg max)
Yak-28B features:
- animated canopy
- animated air intake cone
- animated nozzles
- grag chute
Yak-28B production: (37 planes 1959-61) Replaced by Yak-28I, Yak-28L
621 downloads
0 comments
Submitted
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Dassault Mirage5COA, Fuerza Aérea Colombiana
By Wrench
Ok...we're gonna try this one more time....
Dassault Mirage5COA, Fuerza Aérea Colombiana
= For SF2, (Full-4 Merged Installs, at minimum, SF2:E & SF2:I) =
As stated, this pak will =only= work with a Full-4 Merged install, as it makes use of the Mirage5F lod from SF2:E, and the Nesher cockpit from SF2:I. Obvioulsly, if you have both of these, it'll work (ie: Full-4 merged is best!).
This mod represents Mirage 5(COA) aircraft from the Colombian Air Force, with historically accurate serial numbers. All loadouts use 100% stock, in-game items. The canopy has been activated via a manual animation key; use Shift/0 to open and close it. The data and userlist inis have been set to a 'single nation use only' type. Landing lights have also been added, for those pesky night flights. An SF2 style hangar screen is also included.
As always, easy to folllow install instructions are included; so read and follow them!
Let's hope THIS time, it uploads and downloads for everyone!
Happy Landings!
Wrench
Kevin Stein
215 downloads
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Syrian Su-22F & Libyan Su-22M3 for Strike Fighters 2: Israel
By Spectre8750
12 May 2011
Syrian Su-22 and Libyan Su-22M3 Ground Attack for
Strike Fighters 2: Israel
Su-22M3 Export variant Su-17M3 with MiG-23BN Engine.
Su-17M/Su-22M/Su-22M3 was the most numerous variant
with almost 1,000 built. Syria has about 50 Su-22's.
Lybia has about 36 Sukhoi Su-22M3/UM-3K's.
All files needed are included.
To Install:
Just drop files into The Strike Fighters 2: Israel
User Directory. Can be used in other mods.
Fixed Aircrafts left roll problem.
Other adjustments to Data.ini.
Changed the Name to Su-22 "Fitter-F"
I want to thank the Community for all their effort.
and:
AmokFloo Su-17M Model & Skin.
Armourdave, Sal Cockpit.
Gepard Original Desert Skin.
ravenclaw_007 PTB-800 Drop Tank & SPS-141 ECM-Pod.
ravenclaw_007 SU-7 SPS-141 ECM Pod.
Spectre8750 Repaint for Syria & Decals.
Matt Ouellette for original Hungarian skin used for
Lybia.
Spillone104 Sounds.
The Trooper Red3203 Pilot
AleDucat Zvezda K-36D Ejector Seat.
MGunny Ordnance Shop II.
add to Squadronlist.ini:
[squadronxxx] <---Change xxx's to next in sequence.
Name=Lib81st4th
DisplayName=Libyan 81st BS 4th BW
Nation=Libya
[squadronxxx]
Name=Sy677thSquad
DisplayName=Syrian No. 677 Squadron
Nation=Syria
Thanks to all, let me know if i missed anyone.
Spectre8750 at gmail.com
1,044 downloads
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Mistubishi T-2 (for SF2)
By Wrench
JASDF Mitsubishi T-2 Trainer For SF2
For SF2 (may require SF2E or I for some of the HUD bits)
As stated above, due to the use of pointers to the F-15A HUD markers, this may best be used in a Full-4 Merged install, or at the very least, those with SF2:E.
This is a mods package of Veltro2K's JASDF advanced trainer, to bring it into SF2. This is the complete aircrft package, containing everything needed to unzip and install. Most of the mods are to the various inis, and new serial number decals. Otherwise, it is the complete pack as Veltro released it (just slightly tweekificated).
The data ini has also had some minor mods; mostly in engine thrust, weight, etc. The FM is not perfect, but it handles just fine for me on Normal flight mode. A userlist is supplied, even though these are Japanese-only aircarft; not built for export. Weither that makes a difference for not, don't know! But, it IS locked into a 'nationalized' usage. Also, my first attempt at a DDS damage texture -- please don't laugh too hard at it <grin>!! A new SF2-style hangar screen is also included.
Loadouts have been adjusted, leaning slightly more for the attack/strike role than the Real Life aircraft. In this respect, its more like the fighter-trainer version (FT-2B??) than the pure trainer. Most of the weapons used are stock in-game items, although one or 2 used (in particular the JM117-GSC1 EO bomb) are availble in the Mistubishi F-1 upgrade, to be found at the following url:
http://combatace.com/files/file/11175-jasdf-mitsubishi-f-1-for-sf2/
(however, this weapon is only avaliable after 1977; before that you'll get standard US EOGBs)
All serial number decals ARE the actual ones as used; The info sheet in the Burindo book is/was a little vague and as I can't read Japanese... As is what I believe to be the 4 Hikotai tail badge; although it does look good!
As always, READ the enclosed readme for full, highly detailed, step-by-step install instructions. This package is set up for a 'drag and drop' style of installation -- everything has been divided into the proper folder format that SF2 needs/wants/requires. Of course, the usual "Notes" section for other important stuff; might want to read it, eh?
Happy Landings!
Wrench
kevin stein
435 downloads
0 comments
Submitted
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F-4K Phantom II, Royal Navy Fleet Air Arm
By Wrench
MDD F-4K Phantom (FG.1) Royal Navy/Royal Air Force
-- For SF2, Full-4 Merged (Prefered) and/or SF2:E ONLY!!! --
As stated above, you =MUST= have either a Full-4 Merged install, or at the VERY LEAST SF2:E to make use of this mod package, as it references all stock items for the aircraft and cockpit that are =ONLY= found in SF2E or Full4 Merged game installs; is uses the F-4M lods for the aircraft and cockpit, as well as the various other inis. Some, however, ARE supplied, as I made adjustments and so forth.
This package represents F-4K/FG.1 Phantoms of the Royal Navy Fleet Air Arm, and later as serving in the RAF
Skins and decals in the pak are for:
767 Squadron, FAA (?Land based in UK and The Continent?)*
892 Squadron, FAA (aboard HMS Ark Royal)*
"Generic" RAF Camo (stock skin; uses stock decals for 19 Squadron)
111 Squadron RAF (Barley Gray)**
*Skins and decals were created by Sundowner some years ago
**maybe non-historical; it's possible that 111 used FG.1s upgraded to FG.2, with addition of the RWR 'box' on fin. But the skin is too nice to let go!
All weapons used are stock in-game items. Minor data ini edits allow for carrier useage, and a maunaly operated canopy. Use Shift/0 to open and close. A new artwork loading screen is also included.
Remember: this is the early model, withOUT the ECM/RWR fairings on the tail, and no RWR of any kind!! So watch you be-hinds!!
As always, READ the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs/requires/should have, to make it a LOT easier to install.
Catch a 3 Wire!
Wrench
Kevin Stein
594 downloads
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F-11F-1 Tiger for SF2
By Wrench
Grumman F-11F-1 Tiger
-- For SF2, Any and All --
This is an upgrade package of the F-11F by Fleet Defender & Co (originally released in 2005). All the skins and decals have been updated, with many new ones created. Ini edits fix the overbright landing light; other tweeks add new AI sections, place weapons more centered on the pylons, round count corrected, and some other minor adjustments. A new avionics ini is included, that adds the radar ranging gunsight. The cockpit used is the stock A-4B Skyhawk, which is available in all versions of SF2, excepting stand-alone SF2:I mods folders. Merged installs should have no issues whatsomever. The lead-computing gunsight statements have also been added.
4 skins and decals are included in this pak (all that I could find!). They are:
VA-156 (which became VF-111 in 1959)
VF-21
VF-33
VF-111
Skins are by various artists, hopefully listed (correctly!) in the Credits below. Several of the skins were repainted, from a partial template I created, to remove the painted on Modex numbers. These are now all decals.
Weapons included are just the 150 gallon drop tank; all others use stock in-game items.
I've added several Mission profiles that I'm sure the actual aircraft did NOT perform (Strike, CAS, Armed Recon, and Anti-Ship). They're there for the playability factor. If you don't want to perform them, just edit them out of the data ini.
As always, READ the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs/requires/should have, to make it a LOT easier to install. Also, as usual, the expected 'Notes and Other Nonesense' comments by me.
A full credits listing of those that worked on it, or contributed parts are below, and in the original release readme included.
Happy Landings!
Wrench
Kevin Stein
1,051 downloads
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English Electric Canberra B.62
By Soulfreak
Carlo´s Cranberries Vol.2 Version 2.0
Canberra B.62 Mod & high Rez Skins
<FILE UPDATE, January 17th 2015>
This is the Argentinian used EE Canberra B.62 (update for the Stock Thirdwire-Expansion 2 Canberra)
This Mod works only if you have Expansion Pack 2!!!!
Features:
- Kesselbrut´s Canberra Bomber Cockpit
- New Hangar & Loading Screens
- 3 high Rez Skins (Pre war, 1982 combat paint & post war)
- Martin Baker Mk.3 Ejection Seat
- Edited the inis (Loadout, working air brakes)
- addet new Sound
- added *.jpg Textures
- added new bump maps
User with a not so powerful system should resize the Skin bitmaps to 1024x1024.
Hangar Screens are widescreen, alternate there are normal screens includet, just edit the file names!
Credits:
- Ludo.m54 for the basic Templates
- Ravenclaw_007 for the 3d work, ini edits, Mk3 Seat and all other support
- Kesselbrut for the Cockpit
- Spillone104 for the Sound (borrowed out of a pack he released earlier)
- Souli (me) for the weathering effects on plane, the new skins with more Details, hangar & loading screens
- Thirdwire for this great Simulation Series & the stock Canberra B.6
--------------------------------------------------------------------------------------------------------
Special Thanks to:
Steven Beeny from http://www.nazcastudios.com/ who providet great references to me about the Canberra.
All Guys from http://canberratalk.conforums.com/ who helped me with background info and references too.
--------------------------------------------------------------------------------------------------------
Mod is for SF2 Expansion pack 2!!!
Mod is tested in merged SF2V, SF2E, SF2I with Expansion Pack 2
------------------------------------------------------------
this Mod is released under the freeware licensing agreement
http://combatace.com...ware-licensing/
------------------------------------------------------------
You have to read the readme.txt!!!
I hope you´ll like this Mod.
Schapen, 2nd May 2011
Carlo "Souli" Vecchi
514 downloads
- english electric canberra
- canberra b62
- (and 5 more)
0 comments
Updated
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TMF's Mirage F.1C for SF2
By Wrench
Dassault Mirage F.1C by TMF
For SF2 (any and all, Merged or not)
This is a semi-complete upgrade of The Mirage Factory's Mirage F.1C to SF2 standards.I call this 'semi-complete', as some tweeks are still needed (see "Notes" below). A cockpit upgrade, loosly based on my AMI F-104S-ASA-M adds a working HUD for all modes, various A-A modes, and Ground Mapping. Some functions may be too modern, but hey, it all works!!! The cockpit is still the Zippers, as originally released with. A new userlist ini is also included, with hopefully everyone and fairly close operational years. A new SF2 style Hangar screen is also included!
Several weapons are included, from the GunnyPak. Loadouts are set for mostly French weapons, with the occasional NATO slipping in (Sidewinders in the early operational years). (see Notes for comments on the desert skinned drop tank)
Skins and decals included in this pak are from (iirc) the original release, and maybe some others:
AdA Blue
EDA Camo
Greece Blue
Desert
As always, READ the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs/requires/should have, to make it a LOT easier to install. Also, as usual, the expected 'Notes and Other Nonesense' comments by me. PLEASE read them.
With special Thanks to TMF & Sony Tuckson for giving permission to modifiy and upload.
Good Hunting!
Wrench
Kevin Stein
1,550 downloads
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F-104B Pack
By Spillone104
Lockheed F-104B Starfighter for Strike Fighters 2
The F-104B was the trainer version of the F-104A interceptor.It has been used by the Air Forces of the US, Pakistan, Jordan and Taiwan.
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This mod is intended as a general update of the F-104B model of Ajunaidr released some years ago.
The FM is improved and now there are a new ogival nose, pitot and other details added via "fake pilot".
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IMPORTANT!!!
You need SF2E to have the stock F-104G and SFP1 for the cockpit files.
or follow these precious instructins: http://combatace.com/topic/57393-flyable-f-104s-for-sf2/
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Installation:
Simply copy all the files in the respective directory of your game folder.
"User"\Saved Games\ThirdWire\StrikeFighters2
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Credits:
Original F-104B: Ajunaidr
Added 3D parts and Fuel Tanks: Spillone104
Textures : Spillone104 and Paulopanz
Decals : USAFMTL (Dave) and Paulopanz
Fake pilot mod: FastCargo
INIs : Spillone104
Effects : Spillone104
Sounds : Spillone104
Beta testers : Starfighter2 and Paulopanz
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Legal stuff:
This mod is freeware. Commercial use is not allowed.
------------------------------------------------------------------------------------------------------------------
Enjoy and good flight. :)
553 downloads
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Yak-28 for SF2
By lindr2
Yak-28 for SF2 Readme
Yak-28 Bomber, Trainer plane (1959)
Model based on Yak-28B model by Pasko, sound by Spiloone 104
A4-E Cockpit repaint by Wrench
red5202 pilot by The Trooper
plane required SF2 Soviet Bombs pack, please install it before
http://combatace.com/files/file/11667-soviet-bombs-pack/
To Install:
- unpack Archive in temporary folder
- copy Yak-28 folder to Aicraft folder.
- copy Sounds to Sound folder
- copy pilots to Pilots folder
- copy Fuel tanks & MER to Weapons folder (Weapon racks KD3-226-250 & KD3-226-500 has ini only section, they need for 6 FAB-250 / 4 FAB-500 loadout)
Plane specifications:
Yak-28:
- Engine R-11AF-300
- NR-23 gun
- max flight distance 2200 km
- Mach limit 1.74
- Bombs loadout
- 6 FAB-250 type bombs (1620 kg max)
or
- 4 Fab-500 type bombs (2120 kg max)
or
1 FAB-1500 or 1 FAB-3000 type bombs (3200 kg max)
Yak-28 features:
- animated canopy
- animated air intake cone
- animated nozzles
- grag chute
Yak-28 production: (10-15 planes 1959-60), used for training only Replaced by Yak-28B, painted natural metal only
388 downloads
0 comments
Updated
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QF-104A
By Spillone104
Lockheed QF-104A Starfighter for Strike Fighters 2
The QF-104A was a special modified version of the (Y)F-104A Star-fighter which could be flown remotely controlled. The control was done by F-104 pilots on the ground or inside another aircraft.
The conversion of the (Y)F-104A to QF-104A was approved on 19 Februar 1960 by the USAF. Testing of the QF was conducted during the period of 9 Januar 1961 to 16 October 1961.
The reason for converting the (Y)F-104A was the need for high altitude, high mach targets for the development of ground-to-air (BOMARC) and air-to-air (AIM7 - AIM9 - GAR2B - MB1 - AIM4) missiles.
At the end of the summer in 1972 the QF-104 drone program had come to an end and the F-104D's were handed over to the Puerto Rice ANG which could use them very well. All of the personnel that were in the QF-104 program were reassigned to other duties and bases.
In total 24 QF-104's have been used by the USAF. Twenthy of them were actually killed as targets and 1 crashed while flying a manned mission. The pilot ejected safely.
What has happened to the other 3 aircraft is not known but it is very likely that they have been withdrawn from use.
In total the drone-flight has accomplished 162 unmanned missions. Most of the QF mission were flown at Eglin AFB. However, some were flown at Holloman AFB (NewMexico) and a small number at Point Mugu NAS in California (for the US NAVY).
The QF-104A were of course different from the normal 104’s.
The most important modifications/changes included (in reality there are a lot more...) :
1 - The QF-104A received anti-skid brakes.
2 - A smoke-generator was applied (JP-4 pumped into the exhaust).
3 - Remote control system to fly the aircraft unmanned.
4 - A dayglow paintscheme was applied. It was an “eyecatcher”.
Originally the aircraft serial numbers were painted white. This was unsatisfactory as they were not highly visible against the dayglow. For that reason they were changed to black lateron.
5 - A special system which is able to make in flight air-starts remotely. In fact several were successfully made over the years.
6 - Due to the high-rate of stall problems with the GE J79 3A engines the QF was repowered by the 3B version of this engine. This solved the stall-problems.
7 - A self-destruction device was mounted on the QF for emergency reasons. This device was remotely controlled
8 - A changed cockpit layout to support all typical QF-104 systems.
9 - Additional gun-bay and case storage fuel tanks.
10 - Optical (5) camera scoring system. Three camera’s were located in the nose radome and 2 could be found inside the left external fueltank.
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Pilot Notes:
The default nation for this plane is USAF "friendly plane".
Inside the QF-104A there is a folder named "For Mescalero Proving Grounds", if you want to use this aircraft with that mod simply replace the data.ini file. Now it will be a "red" target. :'(
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Installation:
Simply copy all the files in the respective directory of your game folder.
"User"\Saved Games\ThirdWire\StrikeFighters2
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Credits:
Original F-104A: Ajunaidr
Added 3D parts and Fuel Tanks: Spillone104
Textures : Spillone104
Decals : STORM and Spillone104
Fake pilot mod: FastCargo
INIs : Spillone104
Effects : Spillone104
Sounds : Spillone104
Beta testers : Starfighter2 and Paulopanz
Info and history: www.i-f-s.nl
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Legal stuff:
This mod is freeware. Commercial use is not allowed.
------------------------------------------------------------------------------------------------------------------
Enjoy these bright orange planes and try to not pull the trigger too often.
Thanks ;-)
182 downloads
0 comments
Submitted
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P-2H "Neptune" Skins/Decals and Ini Update Pak
By Wrench
P-2H "Neptune" Skins/Decals and Ini Update Pak
-- For SF2, Any & All --
This is a mod of the original P-2H (P2V-7) released by Tracker and the Argentine Modders Group, incorporating some tweeks perfomred by ChampionsVA56
You do NOT need to original download, but if you want the COAN skins, you'll need it to add them.
All inis, lods, etc, and 3 new skin and decal sets are provided. The inis have been 'adjusted' back to original USN state, with a completely new UserList.ini, descripting the different countries that used this late-model Neptune. (NOTE: RAF is not listed, as they used only earlier models, with the gun turrets. Hopefully, I also got the users & years farily close, too)
Skins included in this set are:
VP-18 "Flying Phantoms", NAS Jacksonville as seen during the Cuban Missile Crisis
VP-65 "Tridents", NAS Point Magu, in the mid/late 1960s through the 1970s
VP-69 "Totems", NAS Whidbey Island, in the 1970s *
(* revamped version of pappychksix's, now with decals)
All new decals are included, many with historically matching BuNums-to-Modex numbers (wherever possible, and the information was discoverable). The Basic Skins for the USN Gull Gray/White and Seaplane Gray and White, can be used for many other countries, simply by creating new skin folders, copying the relevant files, and creating new textureset and decals inis that reference the proper markings and nationality.
A new weapon is included; the Mk.44 lightweight torpedo (note: it needs a new lod, as it's using the Mk.13 which is too long, but it works just fine!!). Loadouts have been corrected, with some reengineering of mounting points. Not perfect, but very workable.
Other ini edits use Champ's landing gear & light fix, and I've replaced the pilot figures with the stock 'Prop_Pilot' with the baseball cap. The engine sound has also been replaced, and supplied. It's not what I consider a perfect match, but it's seems what should be farily close.
As always, =READ= the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs, to make it a LOT easier to install.
Warning Note: If installing fresh, do not use the original download;s inis, use these =ONLY=!!! If/when installing the COAN skins, use =ONLY= the skins, and nothing else!! You will mess things up severly, and have to start completly over.
Happy Landings!
Wrench
kevin stein
529 downloads
0 comments
Updated
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SF2 HAF F-4E_SRA
By ace888
SF2 HAF F-4E_SRA
Short History:
During Operation Desert Storm in 1991, Greece played a secondary role with its Hellenic Navy Kortenaer Frigate 'Elli'.
As a gesture of gratitude, the Bush Administration supplied the HAF with, among other equipment, a further 28 refurbished and upgraded F-4Es, Which came from the Indiana ANG's 113th and 163rd Tactical Figher Wings.
The ex-ANG models, knows as South Eastern Regional Amendament (SRA) among the Greek crews, were aging but extremely capable aircrafts.
All the F-4E_SRA were passed to 338 Squadron, which expanded its air-to-ground role.
During the HAF Peace Icarus 2000 program, all the F-4E_SRA from the 338 squadron were transferred to the 337 squadron.
In 2004 with the defence budget cuts, a number of fighters were withdrawn - including the 26 remaining F-4E_SRA Phantoms.
The last flight of the 337 squadron's SRA Phantom took place on May 29, 2006 when squadron commander Lt Col. Theodoros Syrmos deliverd his aircraft to Mikra Internation Airport, Thessaloniki for storage.
This is for SF2 merged install.
Contain the following Squadrons:
337 Squadron 'Ghost' (Fantasma)
337 Squadron HG II
337 Squadron Hill Grey II
337 Squadron Spartan
338 Squadron 'Ares'
339 Squadron 'Ajax'
Aegean Aggressor Pegasus
Aegean Aggressor Scorpion
Aegean Aggressor Zeus
Aegean Tiger
Additional Credit:
TK/Thirdwire Team
Sundowners
And all that have contributed to the Combatace Forum
Ace888
14 April, 2011
421 downloads
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F-4D, ROKAF 1969
By ndicki
MDD F-4D Phantom II, 110th TFS, 11th TFW, Republic of Korea Air Force, Taegu, from beginning 1969
After some hard negotiating during 1968, ROKAF was given 18 F-4D aircraft in return for agreeing to transfer 36 on-loan F-5A/B aircraft (which ROKAF did not greatly appreciate in any case) to RVNAF. These aircraft were used by 110 Tactical Fighter Squadron, and supplemented by further deliveries over the years, remained in service with 110 and 151 TFS, 11th TFW until 2010. They retained their SEA camouflage at least into the 1980s.
Serial numbers were simply based on the USAF serials, with the initial '6' removed - so the first aircraft delivered, USAF 64-0931, became ROKAF 40-931 and so forth.
To the best of my knowledge, they did not participate in the Vietnam War, although given the Republic of Korea's considerable contribution to supporting South Vietnam, it is a reasonable what-if...
255 downloads
0 comments
Submitted
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Yak-27R fix 1.1
By lindr2
Yak-27R uptade for SF2
- destroyed model added
- some *.ini fixes
- 'no shadows' bug fixed.
installation: place to aircraft folder
308 downloads
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A-4G Skyhawk (VF-805)
By Gunrunner
A-4G Skyhawk
(r1 - 1976 - VF-805)
This mod should ultimately cover the whole VF-805 career of the Australian A-4G, however since it started for a very specific project of mine, it will be released as-is and updated whenever (if ever) the rest is done.
For that reason, if you have an interest on the topic and are willing to correct or complete the set, do feel free to do so, it's a safer bet than waiting for the next release.
It has been built with/for SF2, it requires Thirdwire's A-4E and A-4F to work, there should be no other prerequisite.
r1 includes only the mid-70's skin, as my project focuses on the year 1976.
The skin and decals are as correct as I'm willing/able to do based on Thirdwire's skin.
All plane and serial numbers are correctly paired and historically correct (all planes crashed before 1976 are not present).
The only inaccuracy is the fact that some of the planes present were affected to VC-724, however, in case of conflict and to cope with attrition they would have been transferred to VF-805, hence their presence in this mod.
Gunrunner
Grey areas :
- On most pictures the A-4G in '76 had the area surrounding the gun muzzle painted black, on some, a square area on the fuselage was painted black and on other, nothing was painted black at all, no text gives any reason for that or precise reference, therefore it's been left as stock.
- Likewise, most sources claim some A-4G were not fitted with guns, without providing the serial number of those planes or whether this was a temporary or permanent change; Moreover, I couldn't find photographic evidence of a gunless A-4G.
- The current INI is a hybrid of A-4E and A-4F, uses an A-4F cockpit with A-4E avionics, I lack sources and will to do any better at the moment, it will have to do.
Optionnally, you can add VF-805 "Checkerboards" to your SquadronList.ini, however it is only a nicety and the skin doesn't rely on it.
[squadronxxx]
Name=RAN_805
DisplayName=805 Sq. "Checkerboards"
Nation=AustralianNavy
TO DO :
- Replace the antennas by accurate ones.
- Have missile rails for outer pylons use with Sidewinders.
- Add the late 60's VF-805 skin (without checkerboard).
- Add the early 70's VF-805 skin (with checkerboard on the rudder).
- Add the late 70's VF-805 skin (grey camo with knight).
Licence :
See the CA Freeware Licence Agreement : http://combatace.com/topic/55729-freeware-licensing/
Credits :
Thirdwire for the A-4E model, original skin and INI.
Wilco for the angled refueling probe replacement and landing lights.
The CA community for years of fun and great mods.
388 downloads
0 comments
Submitted
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LA-15 "Fantail" Redux
By paulopanz
196th IAP skin and two other silver skins (1024)
taken from Y.Gordon - Lavochkins Last Jets book
Plane upgrade:
RR Derwent sound and Mig-15 cockpit added.
drop tank repainted
wheels & start bouncing fixed
Right/left flames ok [remember to configure secondary guns key]
V.3.0 Canopy open key=10 autoclosing at take off
Preview here http://combatace.com/topic/63879-la-15-fantail-redux/
Credits:
3D Model By Pasko
FM by Column5
Pilot by X-Ray
SF2 updates pcpilot (his great camo/green what if skins are in original SF-2 pack and not included here)
Sound Spillone104
Cockpit Ordway/ V.2.0 Stary
New Skins V.3.0 remade using Temps by Geary
N.B.: Old V.2.0 still there if you prefer original skinset
Install as usual.
BTW read the readme.
Pavel
771 downloads
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SF2 TuAF F-4ETM_Simsek (Lightning) v1.0
By ace888
SF2 F-4ETM_Simsek "Lightning" v1.0
Thanks again for Sundowner for his templates and .LOD
I have edited the .DATA.INI
I re-did the .BMP 2 and 3
I added the following skins:
1st AJU
3rd AJU
7th AJU
172_Filo_Aggressor
28th March 2011
Cheers!
Ace888
=================================================================================
"ORIGINAL README"
SF2 F-4ETM_Simsek "Lightning"
I want to thank "Sundowner" for his gracious assistance and the permission to use his F-4E_2020 .LOD
Not the perfect version of the aircraft but I made this as my own 'Simsek' representation.
Short history of F-4ETM_Simsek:
"After the completion of the Terminator programme, the TuAF considered upgrading a follow-on batch of 48 more F-4Es Under the project 'Terminator II'.
T2 project was to emphasize on the increased air-to-air capability, the project was to involve more local content rather than using Israely hardware. However, the estimated cost was as high as $670 million and contract negotiations were cancelled in 2005.
After the cancellation, the Turkish Government decided to develope a national modernisation programme using the experience gained from the Terminator project.
Under project 'Simsek' (Lightning) started in February 2006 the TuAF aims to keep more squadron of F-4Es airworthy until the arrival of the F-35.
The 1st ASMC was the main contractor and subcontractor ASELSAN (Askeri Elektronik Sanayi - Military Electronics Industries) providing the avionics.
Simsek includes a structural and avionics upgrade of 16 F-4E Phantom IIs. Structural modifications included in the work will extend the service life until 2014 - 2016, while the avionics enhancement included integration of CDU-900Z control display units, MXF-484 radios, the LN-100GT INS/GPS navigation system, a cockpit TV system, AVTR, and IFF Mode 4.
The first two aircraft, designed as F-4ETM Simsek, were delivered to 112 Filo at Eskishir AB on March 3, 2010. All 16 upgraded aircraft are due to be delivered to 112 Filo, which was the first TuAF Phantom operator. The Simsek project is planned to be completed in early 2011.
To be use in SF2 Merged Installed.
Contain the following squadrons:
111_Filo_Panter
112_Filo_Bad Girl
112_Filo_Blue Simsek
112_Filo_Red Simsek
112_Filo_Turkish Female Warrior
132_Filo_Hancer
171_Filo_Korsan
172_Filo_Sahin
Additional credits:
TK/ThirdWire
Ultramax (borrowed his cockpit folder and modified it for my own)
Ace888
18th March 2011
486 downloads
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Vought F8U-1 (F-8A) Crusader for SF2
The first production model of the Crusader was the F8U-1,which was later redesignated the F-8A. It first flew on September 20, 1955, and 318 were built between 1956 and 1958. The initial order had been for 448 aircraft, but the last 130 were delivered as F8U-1Es (F-8Bs). The first thirty aircraft were fitted with the Pratt & Whitney J57-P-12 engine, but this was replaced with the more powerful -4 version and in all subsequent F-8As. The original thirty were then retrofitted with the -4 as well. This made the F-8A a Mach 1.5 aircraft. Other improvements added during the production run included the addition of a retractable in-flight refueling probe in a blister on the forward left side of the fuselage. This was begun with the fiftieth production aircraft, and retrofitted to the earlier airframes. The original Vought ejection seat was replaced with the Martin Baker F5 seat.
The F-8A was armed with four 20mm canon, thirty-two 2.75-inch rockets in a drawer in the lower fuselage, and two Sidewinder missiles could be carried on fuselage stations. The AN/APG-30 gunsight radar and fire control system was installed for weapons delivery. The first aircraft was accepted for service in December 1956, just four years and three months after the issue of the original requirement by the Navy. It was delivered to VF-32 in March, 1957, with VMF-122 being the first Marine squadron to receive the Crusader. The first carrier deployment was with VF-32 on board the USS Saratoga, (CVA-60).
After being replaced with later versions of the Crusader, the F-8As were relegated to training roles, serving as advanced single-seat trainers. The designation TF-8A was often applied to these aircraft.
Your F-8A has early markings for either VA-32 or VF-122. The rocket armament IS INCLUDED but you will not see the drawer open and close.
This mod has been extensively tested in SF2V.
A read-me file with installation steps and CREDITS included.
671 downloads
0 comments
Updated
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MiG-17AS Fresco, Fuerza Aérea Revolucionara (Cuba)
By Wrench
MiG-17AS Fresco-A, Fuerza Aérea Revolucionara
= For SF2, (Hopefully, For Any and All with Access to the MiG-17 Fresco-A)
This is a re-packaging of the MiG-17AS, (iirc) by Starfighter2, as used by the Cuban Air Force. His original readme is also included, for you history buffs. As the FAR were the only users of the 17AS, this is a 'nationalized' version; both the _data.ini and Userlist.ini reflect this.
It makes use of (almost) all stock items, in particular the Fresco-A's lod. So make sure the plane-jane MiG-17 (no suffix letter) is available in your game install. In a pinch, you can edit the main ini to point to the MiG-17F lods, as they are mapped identically (don't forget to rename the skin maps to match the 17F's). A slightly revamped/repainted version of the "F6 Pylon" pak has been included for the outboard Atoll mounts.
The skin is a base natural metal, with a partly repainted (from a partial template) tail bmp to add the FAR rudder flash. New Bort number decals have been created for the approx 40 used by the FAR (*note: this number of aircraft may have also included standard Fresco-A and Fresco-C). These numbers are 'best guess', as only a few listings had been found during my research. The font used is also the closest match I could find.
The cockpit is Ordway's Mig Pit. The avionics ini has been 'tweeked' to add the radar ranging gunsight. A new 'generic' MiG-17 Hangar screen is included (albeit with Soviet markings on the aircraft). The canopy has also been activated via a manual animation key (use shift/0 to open and close it)
As always, please READ the enclosed 'readme' for full, detailed install instructions.
Good Hunting!
Wrench
kevin stein
429 downloads
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SF2 F-8J_FN (Aeronavale)
By ace888
SF2 F-8J_FN (Aeronavale)
Require SF2 merged install...
Aircraft is base on Thirdwire F-8J_69.
Copy and paste the content to the appropriate folders.
The content contain the following squadrons:
EPNER (French Test Pilot School)
11F Flotille
12F Flotille (Three special schemes)
14F Flotille (Two schemes)
15F Flotille
16F Flotille
17F Flotille
Under the French Navy, only 11F and 12F Flotille flew the Crusaders.
The skin colors are Blue/ Medium Grey/ Grey and USN Grey.
It is my hope that someone or the MF Team would make a F-8P_FN, as this was the latest version to fly under the Aeronavale.
I have made extensive tweak on the .INI, Avionics (HUD), Data, and Loadout. I also try to make the aircraft as authentic as possible.
Due to the .LOD of the F-8J, there is only the twin pylon rack on the fuselage, if you choose the single weapon option, you will see the missile mounted on the twin rack pylon. The looks is not too bad (you would not see it if you select a larger missile type such as the R-530), if it bothers you, you can edit the .Data and delete this option.
Credits:
TK/Thirdwire
Cheers
Ace888
26 Feb. 2011
427 downloads
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Carlo´s Cranberries Vol.1
By Soulfreak
Carlo´s Cranberries Vol.1
Canberra B.Mk6 flyable Mod & high Rez Skins
This is an update for the Stock Thirdwire (Expansion 2) Canberra B.6
This Mod works only if you have Expansion Pack 2!!!!
Addet:
- Kesselbrut´s Canberra Bomber Cockpit
- New Hangar & Loading Screens
- 2 high Rez Export Skins
- Martin Baker Mk.3 Ejection Seat
- Edited the inis (Loadout, working air brakes)
- addet new Sound
User with a not so powerful system should resize the Skin bitmaps to 1024x1024.
Hangar Screens are widescreen, alternate there are normal screens includet, just edit the file names!
Credits:
- Ludo.m54 for the basic Templates
- Ravenclaw_007 for the ini edits, Mk3 Seat and all other support
- Kesselbrut for the Cockpit
- Spillone104 for the Sound (borrowed out of a pack he released earlier)
- Souli (me) for the weathering effects on plane, the new skins with more Details, hangar & loading screens
- Thirdwire for this great Simulation Series & the stock Canberra B.6
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Special Thanks to:
Steven Beeny from http://www.nazcastudios.com/ who providet great references to me about the Canberra.
All Guys from http://canberratalk.conforums.com/ who helped me with background info and references too.
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Mod is for SF2 Expansion pack 2!!!
Mod is tested in merged SF2V, SF2E, SF2I with Expansion Pack 2
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this Mod is released under the freeware licensing agreement
http://combatace.com...ware-licensing/
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You have to read the readme.txt!!!
I hope you´ll like this Mod.
Schapen, 25th February 2011
Carlo "Souli" Vecchi
261 downloads
0 comments
Updated
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