Mirage 5 Package
Need DLC Mirage 5BA.
The Dassault Mirage III is a family of single-seat, single-engine, fighter aircraft produced by Dassault Aviation for the French Air Force and widely exported. Prominent operators included Australia, Argentina, South Africa and Israel, as well as a number of nonaligned nations. Though an older design, the second generation fighter is still a fairly maneuverable aircraft and an effective opponent in close range dogfighting. In French service it was armed with air-to-ground ordnance or R.550 Magic air-to-air missiles.
The versatility of the design enabled production of trainer, reconnaissance and ground-attack versions as well as the Dassault Mirage 5, Dassault Mirage IIIV and Atlas Cheetah variants. A Mirage III was the first European combat aircraft to exceed a speed of Mach 2 in horizontal flight.
Mirage 5DP-4
Mirage 5P-4
exture Temp by Ludo.m54
Texture: Tk,Denis Oliveira, PauloPanz
Decals: Coupi
Data.ini: Coupi
3D mod: Denis Oliveira
UserList and Decals: paulopanz
A-37B USAF Pack
This is the current end point for two years worth of work. Centurion-1 began by creating a new model for the Super Tweet, several contributors later we are releasing it to you
Included are decals, new J85 sound, an updated squadronlist.ini, appropriate weapons, and 3 versions of the aircraft.
- A-37B: the original, as used by the USAF, Air National Guard, and several Latin American air arms. no refuel probe
- A-37B (76): adds refuel probe, as used by US ANG and USAF Reserve units the second half of the 1970s
- OA-37B: Final version as in US service, and as currently used by Latin American air arms. With refuel probe
- Photoshop templates for those that want to bring the other air forces into play
**********************************KNOWN ISSUES***********************************************************
-Cockpit is missing throttles. Unless Centruion1 returns this is unresolveable
-Lod is locked in, unless Centurion-1 returns.
-Modders: there is a bleed issue on the right side. any bands like the VNAF had need to be on skin, not tga. small decals like insignia work fine.
-This mod uses my master squadronlist.ini. IF installed into another install with other than stock squadronlist, do not install. It will mess up the other things on your install and my mod is adapted to force the decals.
NOTICE: this mod currently is AS IS and can only be modded by skinning and ini edits. It's not perfect, but its
in house and therefore free.
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Installation: drop into mod folders. allow overwrites if it comes up. Delete DAT version, this replaces and upgrades player experience. Modders, put the templates where you wish to work on them
DON'T FORGET TO BACK UP BEFORE INSTALLING!
****************NOTE!!!!!! IMPORTANT NOTE *************************************************************
If you install this in a install that has eburgers SF2V Air & Ground Expansion Pack, DO NOT INSTALL THE PILOTDATA FOLDER!!!! This will overwrite the Squadronlist.ini in the pack and may break something. If you do not have the Air&Ground pack or NATO Fighters installed the new squadronlist ini will work fine and be a big improvement for units available.
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References:
Squadron/Signal A-37/T-37 Dragonfly in action
Wikipedia
Google Images
Credits
Centurion-1: original model, template and mapping work
Crusader:Cockpit and data.ini tweaks
Wrench:various FM and ini tweaks, original hangar screens
Eole: Vietnamese versions (North and South), loading screens, additional template work, additional FM and ini work
VA56Champ: tga work that helped expedite the process from Thai skins
ravenclaw_007: all weapons except for the A-37 Tanks
Daddyairplanes:USAF, Peru, Thai and Dhimar skins, final wrap up, template tweaks and decal.ini setup
Engine sound: (F80Engine)currently unknown, if this was you let me know so I can give you proper credit. J85-2 sound added by Eole.
Special Thanks for Wrench's advise on this project, Eole returning to bring up the Vietnamese, and Centurion for starting
this bad boy. Matt, I hope you're doing ok wherever and whatever you're upto.
This has taken place over two years time so if I have missed anyone please let me know and I will get you creditted ASAP
I hope you enjoy this mod folks!
Kevin Unruh
aka daddyairplanes
4 July 2016
FM and Sound Tweak to A-37B
this is and update to the FM and sounds by Eole, as well as a F80 sound which was referenced by a former Tweet driver as accurate. 3 sounds to chose from, just open the data.ini, uncomment ( delete //) the sound you want but be sure the two you dont want are commented.
**************** This is only for the first 300 users of the original mod. Every one downloading after 5 July 2016 will have this already with the original aircraft**************
Installation
unzip, copy to mods folder, allow overwrite
Big thanks to
Eole and Baffmeister for the FM tweaking. that is a black art i
do not currently understand!
Eole for J85 sounds
bubu for suggested change to sounds (F80)
as per F-80 mod, unknown credit to the F80Engine sound
kevin unruh
aka daddyairplanes
4 Jul 2016
196th IAP skin and two other silver skins (1024)
taken from Y.Gordon - Lavochkins Last Jets book
Plane upgrade:
RR Derwent sound and Mig-15 cockpit added.
drop tank repainted
wheels & start bouncing fixed
Right/left flames ok [remember to configure secondary guns key]
V.3.0 Canopy open key=10 autoclosing at take off
Preview here http://combatace.com/topic/63879-la-15-fantail-redux/
Credits:
3D Model By Pasko
FM by Column5
Pilot by X-Ray
SF2 updates pcpilot (his great camo/green what if skins are in original SF-2 pack and not included here)
Sound Spillone104
Cockpit Ordway/ V.2.0 Stary
New Skins V.3.0 remade using Temps by Geary
N.B.: Old V.2.0 still there if you prefer original skinset
Install as usual.
BTW read the readme.
Pavel
South Africa was one of the The largest export customers for Mirage IIICs built in France as the Mirage IIICZ (16). Some export customers obtained the Mirage IIIB, Mirage IIIBZ (3) and Mirage IIIDZ (3) and Mirage IIID2Z (11) were for South Africa.
A good number of IIIEs were built for export as well, South Africa had the Mirage IIIEZ (17) too. Export versions of the Mirage IIIR were built for South Africa as the Mirage IIIRZ (4), and Mirage IIIR2Z (4) with an Atar 9K-50 jet engine.
You will have ALL those SAAF Mirages (58) by numbers and letters in a single pack, designed for long waited south african scenery.
The IIIC/RZ served with 2nd squadron from 1963-4 till 1990
The IIIEZ served with 2nd squadron from 1966 till 1970, then with 3rd attack squadron untill 1975, when that unit was equpped with Mirage F.1. So they went to 85th Combat Flying School squadron and were retired in 1986.
The IIIDZ served with 3rd attack squadron and then 85th Combat Flying School, alongside IIIEZ from 1970 until 1986.
South African Air Force (SAAF) used Mirage III operationally to great effect in Angola. In 1979 a SAAF Mirage IIIRZ was shot down near Ongiva, in Angola. The wreckage of the aircraft was recovered by the Angolans.
What's in:
- 11 new flyable planes + 1 (DLC 10) updated + 5 Cheetah V. 2.0
- Mirage IIIBZ (early, late) (3 skins: 2 camo, 1 Silver)
- Mirage IIICZ (from DLC 10, 1 camo* skin added decals reworked)
- Mirage IIIDZ (2 Camo skin)
- Mirage IIID2Z (1 camo Skin)
- Mirage IIIEZ (early, late) (4 skins: 3 camo, 1 Silver*)
- Mirage IIIRZ (early, medium, late) (5 camo skins)
- Mirage IIIR2Z (early,late)(2 camo skin)
- Cheetah C-D-E (multiple skins inside) (V.2.0)
- ALL Historical decal numbers, and 90% decal letter by type;
- Rudder right & left flag by numbers;
- pilots;
- weapons;
- Hangar/loading screens;
- canopy open (not 2 seaters) key=10
Prerequisites for use this pack (*):
- DLC 07 Mirage 5BA
- DLC 10 Mirage IIICz
- DLC 17 Mirage IIIO
- DLC 20 Mirage EL
Credits:
- Denis Oliveira: 3D parts, ini edits, skins (the great maker of this mod)
- Coupi: data, cockpit, loadout.inis, Cheetah tweakings
- Paulopanz: decals, skins(*), other textures polish/edit (mostly wings and tail), service ini tweaking
To Install:
- please remove every previous Dennis version of the above SAAF Mirages / Cheetahs
- put all in main mod folder
Enjoy.
@ paulopanz
In 1963 the South African Air Force (SAAF) procured six B(I) Mk.12 Canberra interdictors and three T. Mk.4’s from Britain.
Initially the Canberra was seen as an interim measure until the arrival of Hawker-Siddeley Buccaneers in 1965.
The SAAF used the B(I) Mk.12 as bombers and interdictors over a 27 year period.
The SAAF T.4 had Glass nose too alongside the solid nose ones.
WHAT'S IN
- Canberra Mk.12
- Canberra T.Mk.4
- Silver & Blue Skins
- Decalset
- Screens
- Weapons
- Pilot
- Sound
CREDITS:
Adjunair - plane model B.12
MiGBuster - first SF-2 porting
Paulopanz - new skins, decals, screes, T.4 conversion from B.2
INSTALL:
- All in mod folder
KNOWN ISSUES:
- Adjunair' canberras have shadow issues, shadows are disabled. Weapons & pilots don't cast shadows
so the issue is not so evident.
N.B. You must have exp.2 to use T.4
Enjoy / HAHA
@paulopanz
Made for Angola/WestAfrika usage by Spud.
Production aircraft for the South African Air Force;
nine were built and delivered in 1969 and 1970.
They were used by 28 Squadron SAAF at Waterkloof.
WHAT'S IN:
- a new aircraft the C-160Z;
- two all new skins (silver & Camo);
- proper decalst;
- new screens;
CREDITS:
- Florian: model, temps;
- Paulopanz: skins, decals, screens, ini editing;
INSTALL:
- all from "to mod folder content" in mod folder and overwrite;
This work is for Miss Spud, our gentle South African mod-lady.
The best girl in town.
AHAH!
@paulopanz
F-4E project ‘Rivet Haste’ add-on for ravenclaw_007 and Co’s F-4E USAF pack 2.0
2.0 Updates/ corrections
- Corrected tail tip color from green to red/ orange.
- Added historicly correct small serial numbers to tail fin
- Big thanks to mppd for the color reference photos (I could only find a single black & white one) and historical serial numbers.
Included:
- F-4E_72 ‘Rivet Haste’
You must have ravenclaw_007 and Co’s F-4E USAF pack installed for weapons & effects etc:
http://combatace.com/files/file/13932-f-4e-usaf-pack/
Animation / Function
- Canopy
- Hook
- Air Refuel
- Gun Vent ______________ automatic when gun is fired or as soon as the landing gear is deployed
- Brake Chute____________ works with the Air Brake below 150kts
Features of the ‘Rivet Haste’ F-4E:
- Slatted wings. The Rivet Haste F-4 were the only Phantoms in the Vietnam conflict to have slatted wings.
- MIDAS4 gun port.
- TISEO
- APR-35/36 RHAW
- Assigned to the 555th TFW but operated as a separate flight from the rest of the squadrons non Rivet Haste Phantoms.
- Operated without any tail codes or serial numbers. Aircraft had RRRRibit in yellow on the tail fin along with a green tailfin tip.
Hangar and Loading screens are in 1920 x 1080 , optional 1024 x 768 Hangar and Loading screens are included in a separate folder
Installation:
- Drop all files into your mod folder the way they are setup in this pack and overwrite if ask to
- If you are unsure about the way how mods are installed, check the knowledge base at CombatAce!
Credits:
- ravenclaw_007
- original model by TW , BPAO , Crab_02
- cockpits from TW
- Decals for the 34TFS , 469TFS and the original Templates from Sundowner
- Skins for the 57th FIS made by Soulfreak
- TISEO made by Crusader
- Testpilots , EricJ , Slartibartfast , JAT81500 , Dast24 , Centurion1 , Ianh755 , GodsLt
- new updated model , textures and weapons by ravenclaw_007
- mppd
Enjoy,
Dan.
Background on the Rivet Haste project:
With the soft (slatted) wing, the pinkie switch (basically the very first HOTAS), and the TISEO modifications for the F-4E, the USAF realized it had the tools to make its fighter pilots more lethal. In the late summer of 1972, the Rivet Haste program was established. Rivet Haste would be the Air Force's acknowledgement that years of substandard training and poor doctrine had to be reversed. Rivet Haste combined the slatted wing, TISEO, and 556 mod of the F-4E and teamed them up with handpicked crews with combat experience over Vietnam. They were assembled at Nellis AFB and here the key of Rivet Haste would take place- intensive training with the new F-4Es against the secret MiG force that Air Force flew out of Tonopah north of Las Vegas. Each Rivet Haste crew were paired up to stay together through training to deployment for combat- this allowed the pilot and his WSO to develop their own system of coordination in the cockpit and carry that to combat. Six pilots and six WSOs were in each Rivet Haste group and each pilot/WSO would fly at least three missions against the MiGs at Tonopah. Each month, a new group of six pilots and six WSOs were assigned to Rivet Haste. Crews assigned to Rivet Haste saw it as a quantum leap in air combat training that the USAF had never had before. Unfortunately they arrived in Vietnam to late to score any air-to air-kills and only flew a handful of Linebacker II missions before the end of the war.