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    1. Eagle F.1 RAF Binbrook

      McDonnell Douglas Eagle F.1 for STRIKE FIGHTERS 1
      This is a simple mod of the stock F-15A Eagle to give a 'what if' Eagle F.1 interceptor fighter with markings for No.5 and No.11 squadrons of No.11 Group of the RAF as they might have appeared in the late 1970's.
      This mod will only work with 'Wings Over Europe'. If you have 'Wings Over Israel' then it can be hacked into shape by a little bit of editing to point to the appropriate stock 'Baz' LOD's and files and also swapping the Skyflash missiles for Sparrows in the loadout.ini.

      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the EagleF1 folder into your Aircraft folder.
      That's it!

      CREDITS
      Thanks to TK for a great little game/sim.
      And thanks to everyone in the wider Third Wire community.
      Regards
      Spinners
      Version 2 - 08/04/18
      Version 1 - 22/06/09

      280 downloads

         (0 reviews)

      1 comment

      Updated

    2. Supermarine Skylark F.1 (Super Mystère B2)

      Supermarine Skylark F.1 for SF1 Wings Over Israel
      This is a simple mod of the excellent Third Wire Dassault Super Mystère B2 to give a 'what if' Supermarine Skylark F.1 with markings for No.5, No.11, No.23 and No.29 squadrons of the Royal Air Force's Fighter Command during the late 1950's and early 1960's era.
      It is essential that you have Wings Over Israel as this is the only 'Series One' game to have the Mystère IV LOD's.
       
      BACKSTORY
       
      The adoption of the earlier Dassault Mystère IV (licence-built by Supermarine Aviation as the Siskin F.1) encouraged Dassault to offer the forthcoming Super Mystère to the UK Government to meet the RAF's requirement for a Venom replacement for overseas use. However, by mid-1955 the requirement had changed to that for a supersonic interceptor-fighter for RAF Fighter Command to supplement the Hunter F.6 and provide a lead-in to the Mach 2 English Electric Lightning.
      By this time the Super Mystère prototype had flown (initially powered by a Rolls Royce Avon RA.7R) and the successful early flight-testing gave the RAF the confidence to quickly draft an official Operational Requirement based around a Super Mystère powered by the proposed Avon RA.21R and armed with 2 x 30mm ADEN cannon. Supermarine were selected to licence-build the Super Mystère at South Marston as the Supermarine Skylark F.1 for RAF Fighter Command and with an initial order for 120 aircraft and soon supplemented with an order for 45 Skylark FR.2's for RAF Germany (carrying centreline Vinten camera pods).
      Whilst Dassault quickly moved on to the Mirage family of delta-winged fighters the Skylark was further developed by Supermarine as the FGA.3 fighter-bomber for the RAF and also exported to Finland, India and Saudi Arabia.

      INSTRUCTIONS
      1. Drop the SkylarkF1 folder into your Aircraft folder.
      That's it!

      CREDITS
      Thanks to TK for a great little game/sim.
      And special thanks to everyone in the wider Third Wire community.
      Regards
      Spinners
      Version 2 - 06/05/18
      Version 1 - 12/06/09
       

      161 downloads

         (0 reviews)

      0 comments

      Updated

    3. Supermarine Siskin F.1 (Mystère IV - RAF)

      Supermarine Siskin F.1 for SF1 Wings Over Israel
      This is a simple mod of the excellent Third Wire Dassault Mystère IV to give a 'what if' Supermarine Siskin F.1 with markings for No.43, No.56 and No.63 squadrons of the Royal Air Force's Fighter Command during the mid-late 1950's era.
      It is essential that you have Wings Over Israel as this is the only 'Series One' game to have the Mystère IV LOD's.
       
      BACKSTORY
      The early-1950's was a difficult time for RAF Fighter Command. The obscolescent Meteor F.8 formed the mainstay of Fighter Command but it could barely catch the RAF's Canberra jet bombers and would have been hopelessly outclassed by MiG-15's if the Cold War had turned hot. But just at the time that Fighter Command should have been looking forward to receiving the modern swept-wing Hawker Hunter and Supermarine Swift fighters both programmes hit severe technical problems. especially the doomed Swift. Even before the decision to cancel the Swift fighter programme (taken in February 1955) the Air Ministry were looking for an 'off the shelf' purchase of an interim 'stop-gap' type and although the North American F-86 Sabre was procured in substantial numbers the desperately poor balance of payments situation with the US prevented further purchases.
      Dassault had previously offered the Mystère IIC to the UK Government and had been turned down. But in November 1952 an RAF evaluation team were sent to Istres to evaluate the Mystère IV and submitted an enthusiastic report to the Air Ministry who decided to place an order for 200 Mystère IV's to be licence-built by Supermarine Aviation with Rolls Royce Tay engines. Entering service in March 1955 as the Siskin F.1 this fine aircraft was used by RAF Fighter Command until the early 1960's with the subsequent Siskin FGA.2 fighter-bomber serving in RAF Far East Air Force until 1970.

      INSTRUCTIONS
      1. Drop the SiskinF1 folder into your Aircraft folder.
      That's it!

      CREDITS
      Thanks to TK for a great little game/sim.
      And special thanks to everyone in the wider Third Wire community.
      Regards
      Spinners
      Version 2 - 04/05/18
      Version 1 - 10/06/09

      86 downloads

         (0 reviews)

      0 comments

      Updated

    4. Mirage III EA 2000

      MIRAGE III EA 2000
      ------------------
       
      This is a fictional model of the Mirage III EA 2000 by Banidos Team
      This model is inspired by the NG Mirage and other improvements designed for the M3,
      using as a base the exellent Mirage III EA of The Mirage Factory
       
       
      These are the changes;
       
      1 - Dual launcher for IR missiles
       
      2 - Ability to launch medium-range missile from the wing pylons internal
       
      3 - Addition of ECM, chaff and flares
       
      4 - Improvements in overall performance, turn, speed loss,
      climb speed, speed of pitch, yaw, motor power, etc..
       
      5 - 3D models of tanks completely new and exclusive for this model,
      ventral tank 1300 ltr, and Wing tank 1700 ltr.
       
      6 - Obviously, the 3D models of the canard, refueling probe, nose cone,
      antennas, countermeasures launchers, etc, etc.
       
      This model is intended only as a fighter interceptor, so it has no way
      air-ground radar.
       
      -----------------------------------------------------------------------------------------
       
      Textures; Torno
       
      Hangar and loading screens; EsPeKTrO
       
      Sounds; argentinoemanuel
       
      3D aggregates, changes in the .INI, and drop tanks; alejandro
       
       
      Credits;
       
      BPAo Factory and The Mirage; for the excellent model of the Mirage III
       
      Julhiem; for the beautiful (and adaptable) Kestrel´s cockpit
       
      Diego Lozano; Usaf Mod Pilot
       
      Acknowledgments;
       
      For the beta testers; Halcón, Pato Poli, Trebol and EsPeKTrO
       
      To Escuadrón Virtual Cruz del Sur for the support and suggestions
       
      And especially to Third Wire for this game !!!!!!!!!!!!!!!!!!!!!!!!!!!
       
      -----------------------------------------------------------------------------------------
      =====================================================================
      MIRAGE III EA 2000
      ------------------
       
      Este es un modelo ficticio del Mirage III EA 200 de Banidos Team
      Este modelo está inspirado en el Mirage NG y otras mejoras diseñadas para el M3,
      usando como base el exelente Mirage III EA de Mirage Factory
       
       
      Estas son las modificaciones;
       
      1- Lanzador dual para los misiles IR
       
      2- Capacidad de lanzar misiles de medio alcance desde los pilones alares internos
       
      3- Agregado de ECM, chaff y bengalas
       
      4- Mejoras de prestaciones generales, viraje, velocidad de pérdida,
      velocidad de trepada, velocidad de alabeo, guiñada, potencia motor, etc.
       
      5- Modelos en 3D de los tanques suplementarios completamente nuevos y exclusivos para
      este modelo, tanque ventral de 1300 ltr y tanque alar de 1700.
       
      6- Obviamente los modelos 3d de las canard, sonda de repostaje, cono de nariz,
      antenas, lanzadores de contramedidas, etc, etc.
       
      Este modelo está pensado solo como caza interceptor, por lo que no tiene modos
      de radar aire tierra.
       
       
      --------------------------------------------------------------------------------------------
       
      Texturas; Torno
       
      Pantallas de hangar y carga; EsPeKTrO
       
      Sonidos; argentinoemanuel
       
      Agregados 3D, modificaciones en los .INI y tanques suplementarios; alejandro
       
       
      Créditos;
       
      BPAo y The Mirage Factory; por el exelente modelo del Mirage III EA
       
      Julhiem; por la hermosa, (y adaptable) cabina del Kestrel
       
      Diego Lozano; Usaf Mod Pilot
       
       
       
      Agradecimientos;
       
      A los beta testers; Halcón, Pato Poli, Trebol, y EsPeKTrO
       
      Al Escuadrón Virtual Cruz del Sur por el apoyo y sugerencias
       
      Y sobretodo a Third Wire por este juego !!!!!!!!!!!!!!!!!!!!!!!!!!!

      1,173 downloads

         (2 reviews)

      6 comments

      Submitted

    5. F-35A/B/C Lightning II V 2.3

      F-35 Lightning II Joint Strike Fighter Version 2.2 BETA Release
      A USAF Version
      B USMC Version
      C USN Version
       
      for the SFP1/WOx series beta Version 2.0
       
      With thanks to Dave, JSF Aggie, JAT81500, Amokfloo, and especially FastCargo
       
      This is a Beta Release, I have to appologize that I simply don't have the time at present to finish up the cockpit, but I hope to have it finished someday! Meantime, I'm happy with the flight model, radar and weapon delivery, I'm afraid the AI is somewhat lacking when it comes to engaging with AA missiles from the weapons bays.
       
      Templates are included.
       
      A few notes about flying the F-35:
       
      This model has only been confirmed to work in 1st Generation TW Sims (SFP1/WOx). It has not been fully tested in 2nd generation sims (SF2,SFV).
       
      The AI still has problems in hard mode doing an approach to landing in the A and B models. We are still working on that.
       
      The B model VTOL mode has been made to be very similiar to the real thing in terms of performance. What that means is don't try VTOL mode fully loaded out...you won't get anywhere...literally. Plan to be publically ridiculed if you post a question on the forum asking how to do to a vertical takeoff fully loaded.
       
      Also, the real thing will not allow you to engage afterburner in VTOL...this limitation was not possible to implement in the TW sims. What that means is if you go to afterburner while in VTOL mode...bad things will happen VERY quickly.
       
      Speaking of the B model, for some reason, the nozzle will not animate open or closed. Several things have been tried to get it to work with no success...we are not sure why this is broken, especially since it works in the other models.
       
      To install:
       
      Effects in the Effects folder
      Objects in the Objects folder
      Sounds in the Sounds folder
       
      Please do not release modified files for this aircraft without my written consent, you are welcome to release any skins you like using the included templates. As always, any use of this mod for commercial ventures is strictly prohibited unless included in a future official Thirdwire Release.
       
      The creators of this mod are not responsible to any damage to hardware or software as a result of installation. As always: BACK UP YOUR FILES!!!!!!!!!!!!
       
      Constructive criticism is always appreciated, but please be nice; I'm emotionally delicate, like a flower.
       
      Clear Skies and Check Six!
       
      -Adam Burch 22 May 2009
       
      The USN and USMC skins are basically up to the end user to make what they like. I will more than likely sponser another contest at CA for the best skins for the F-35B/C versions.
       
      Dave (USAFMTL) 22 May 2009
       
      Version 2.1
       
      Several bugs fixes by FastCargo, added Klavs81 new cockpit.bmp and new hangar and loading screens.
       
      Dave (USAFMTL) 24 May 2009
       
      Version 2.2
       
      F-35C sound fixed.
       
      Various ini fixes by Crusader
       
      Dave (USAFMTL) 29 May 2009
       
      Version 2.3
       
      Fixed gun naming issue.
       
      Dave (USAFMTL) 3 Jun 2009

      8,096 downloads

         (22 reviews)

      19 comments

      Updated

    6. Rockwell XFV-12A

      This is an fictional aircraft made by rockwell, but it actually never lift off.
      model and skins made By Aladair(uploaded few weeks ago).
      FM:Unknow author.
       
      i've did some minor changes but i don't think its a job that can be compared with Aladair's job :)
      i also give up to modding the FM because i never got the result i want so, as aladair said: Feel
      Free to modify and re upload, just give the original author's credit.
       
      you'll need the cockpit folder from A-7E Late(by TMF).
       
      special thanks to Canadair(who modified the A-7 avionics to an A-A capable)
      and Spillone104(for the patience to explain me some thins :-] )
       
       
       
      Have Fun!

      1,055 downloads

         (3 reviews)

      2 comments

      Submitted

    7. OA-4AR

      Fixed problems!!! now full working radar and cockpit.
       
      This is the 2 seat version of the A-4AR.
      Contain a "readme" file, sounds and weapons to add (included the DARDO II stand off weapon)
      Im sure there is a lot of people to thanks...but i cant open the readme file!
      Any question at the spanish forum, enjoy it.
       
      Todo arreglado system YA!!!
      Este es el biplaza del A-4AR, ahora con radar funcionando.
      Contiene un archivo "leame", sonidos y armas (incluye la bomba propulsada DARDO II)
      Estoy seguro que hay que agradecer a mucha gente, pero no puedo abrir el "leame" y no se que dice...
      Cualquier pregunta los esperamos en el foro español, disfrutenlo
       
      Realizado por Banidos Team (y otra gente que ayudo seguramente....traten de abrir el "leame" y cuentenme que dice!!)

      731 downloads

         (3 reviews)

      4 comments

      Submitted

    8. il 76 /78 transport mod

      here is first ever il 76 /78 transport mod for thirdwire series based on c141a mod found here and thanks to the creator.
       
      need com weapon pack 2.5 cargo bay has fab250
       
      info
      http://en.wikipedia.org/wiki/Ilyushin_Il-76
      http://en.wikipedia.org/wiki/Ilyushin_Il-78
       
       
       
      link
       
       
      http://www.filefactory.com/file/ag064c7/n/Il_78T_zip
       
      enjoy

      1,119 downloads

         (1 review)

      0 comments

      Submitted

    9. an- 12 flyable mod

      tk gaves us many aircraft flyable and nonflyable - an12 is a nonflyable but i made it flyable here it is .
       
      link- http://www.filefactory.com/file/ag07hab/n/An-12BP_Cub-A_zip
       
       
      i want to say to tk thank you thanks gracias good work.
      today in the world bill gates= god and creator of operating system
      but for flight sim it is tk and thirdwire.
       
      thanks you
       
      the skins have error i just tested the skin but are easily to fix every info(example corrd) is their to fix and figure out.
       
      in decal file both change decal 001 & decal 002 of file nameformat to insignia and deal007 and decal 008 of file name format and delete the existing one after the = sign and leave it blank.

      751 downloads

         (2 reviews)

      0 comments

      Submitted

    10. PZL 230-F Skorpion

      --------------------------------------------------
      PZL 230-F Skorpion Ver 1.0
      --------------------------------------------------
       
      By Leopardo
       
      Dated 20th April 2009
       
      Thanks to Bongodriver and AleDucat for their models that I used to learn. Thanks to everybody who post their addons that I used to learn and create this aircraft.
       
      The PZL 230-F Skorpion was a polish design, at the 90's, of a multifunction aircraft, specially ground attack. It was cancelled, but not before it was request co-operation to EADS-CASA in Spain to help in the design.
       
      I have carried out the aircraft as it was produced and it was used at Poland, Spain and Germany inside de NATO.
       
      For the time being it uses the cockpit fron the Eurofighter of Bongodriver until I create a cockpit. The FM only work in normal mode, the hard mode is at "TO DO" stage.
       
      -Installation instructions:
       
      Just install the aircraft into your objects/aircraft folder.
       
      Put the weapons folder in objects folder. If you have a weapons pack installed then that folder will already be there. In that case take the contents and put them in the weapons folder. The data you need to add is at the end of this file.
       
      To use the squadrons fron Ejercito del Aire, you have to add the data at the end of this file.
       
      You must have ACESSII seat from AleDucat y pilot from Eurofighter from Bongodriver.
       
      It should work in SF/WOE/WOV/WOI.
       
      (Sorry for my english, I am not fluent in it)
       
      ---------------
       
      El PZL 230-F Skorpion fue un desarrollo polaco, allá por los años 90, de un avión multifunción y de ataque a tierra. Llegó a un estado de desarrollo bastante avanzado antes de cancelarse, incluso se solicito ayuda a EADS-CASA en España para colaborar en el diseño.
       
      He realizado el avión como si hubiese sido desarrollado totalmente y se hubiese empleado tanto en Polonia, España y Alemania dentro de la OTAN.
       
      Por ahora utilizo la cabina del Eurofigter de Bongodriver hasta que prepare una cabina propia. El FM no funciona nada más que en "normal mode", en "hard mode" es involable.
       
      -Intrucciones:
       
      Copia el avión en la carpeta objects/aircraft folder.
       
      Pon la carpeta weapons en la carpeta object. Si ya tienen un weapons pack instalado, simplemente copia el contenido en el. Los datos a añadir están al final de este archivo.
       
      Para usar los escuadrones del Ejercito del Aire, debes añadir a archivo SQUADRONLIST.INI dentro de la carpeta pilotdata los datos del final de este archivo.
       
      Debes tener el asiento ACESSII de AleDucat y el pilot del Eurofighter de Bingodriver.
       
      Debería funcionar en SF/WOE/WOV/WOI.

      2,259 downloads

         (7 reviews)

      3 comments

      Submitted

    11. Advanced Super Tomcat

      The Advanced Super Tomcat (ASF-14) was a proposed upgrade to the F-14D
      more info here:
       
      http://www.anft.net/f-14/f14-history-f14x.htm
       
      This is my first project so it may have many issues, the known ones are in the readme file.
       
      Installation instructions and more details in readme.

      847 downloads

         (2 reviews)

      2 comments

      Submitted

    12. Hong-6U Tanker (H-6U)

      this is my first upload ever and the first ever modified tu 16 for a h-6 chinese tanker. i see their is no tankers for the plaaf in ca or anywhere else (the last time i checked)so here it is . if their is no readme/instruction file i say sorry but i'm in a hurry. i want to give credit to all that contributed for each and every file their is in this package. i give you two thumbs up. all the files should be straight forward.
       
      thanks and enjoy
       
      the screenshot is me flying over taiwan strait
       
      hope someone can make a mission for air refueling between a j10 and a h-6
       
      this tanker can also be used for russian side as a tu16z or tu16n
       
      also the bomb door can also be used for fabbombs or chinese yu-2 torps.
       
      a big surprise but its a multirole tanker bomber etc...

      786 downloads

         (4 reviews)

      0 comments

      Submitted

    13. Northrop/Horten F-79C Manta


      Northrop/Horton F-79C "Manta" for SF/WoV/WoE and maybe WoI & SF2



      For Post-Patch (9/08 & 10/08) Installs ONLY


       
       
      A "What If..." aircraft for the early Cold War....
       
      This is a mod of Pasko's Ho-229 into a "What If" aircraft for the immeadate Post-War/Cold War period of 1948-1955.
       
      This is a complete aircraft mod, containing everything needed to just unzip and fly. Some weapons and, of course, a new pilot figure will need installing, but that's a pretty simple matter.
       
      The skin, created from new 1024x1024 templates, is based off the original WW2 Luftwaffe one, and has completly redrawn panel and rivet lines. All new decals representing a ficitonal USAF unit, 54th FIW, are included for 38 aircraft. These are the standard 'buzz numbers' and serial numbers as seen on USAF aircraft of the time period. Period style lighting has been added; running and ID lights, and a landing light. The cockpit, while based off the A-4B, has been extensively edited to make use of the new coding in post-08-patches for the "OpenCockpit", as has the data ini. This allows the external model's canopy frame to work for us. If attempting to use in a pre-patch install, you'll need to make all sorts of adjustments, and even I don't remember them all. Suffice it to say, it's built for post patch -- keep it that way.
       
      A new "WoE-style" hangar screen has been created for this aircraft. Also included are an illustrated Word doc and a pdf with the "What If..." historical notes. Damage tgas are here as well, just in case you happen to get shot up....
       
      This mod is designed for use with, I'm hoping, ANY weapons pak. You may just need to add a few things. If you've already added the weapons provided from another mod or weapons pak, you need not add them again.
       
      = IMPORTANT: This aircraft has been tested in Post-Patch SF/WoV/WoE/WoI. Be advised of the existence of some handling issues prevelant in WW2 era and many Pre-Patch (ie: 06 level) aircraft. Fly accordingly!!! It should also work in SF2 and later iterations - this has NOT been tested, however.
       
      As always, unzip this to a temp folder somwhere, and you'll have access to the rest of the readme for it's instructions.
       
      Good Hunting!
      Wrench
      Kevin Stein
       
      (this should actually go under "Cold War Aircraft", but there isn't a category for Fictional/What Ifs in there ... so, here it is)

      681 downloads

         (1 review)

      0 comments

      Updated

    14. MiG-23PFM Fishtail-D

      MiG-23PFM Fishtail-D Beta
      *****************
      ----------------------------------------------------------
      I. History
       
      This is a "What if" plane. It was not real, but could have been it if the E-8 development line would not have been canceled in 1962.
      Imagine: A lot of MiG ingenieurs did not agree with Mikoyans decision to stop the E-8 program. They made a proposal to use proven elements of the E-8 and the MiG-21PF to start a new project called E-9. Mikoyan agreed and intended to use the E-9 as gap filler till his favored project E-11, the later swing wing MiG-23 Flogger, was ready. In autumn 1963 the E-9 was ready for flight tests. It was a combination of MiG-21PF engine, wings and avionics with a new fuselage, tail and canards. The E-9 was accepted by the soviet air force in spring 1964 and entered the production line in summer 1964 as MiG-23F.
      In 1966 the Soviet Air Force demanded to equip the new fighter with state of the art avionics and to increase the range. So the MiG-23 Fishtail got a bigger fuselageback fueltank, a modified vertical tail, a mirror on the canopy. Other modifications are the more powerfull R-13 engine and the Saphir-21 Radar, but in the version RP-23. It is not widely known, that the Saphir 21 was originaly developed for the E-8. Only with a smaller antenna it could be fitted in the MiG-21 as RP-22. The smaller antenna reduced the detection range of this radar by 10 km. An other welcome addition of the PF is the ability to carry one gunpod under the left wing root.
      In 1970 the last and most advanced version of the Fishtail was accepted by the Soviet Air Force. New features were the R-25 engine and the big backfueltank. The combat abilities were incresed by a now internal GSha-23 gun, double short range IR missile rails and chaff flare dispensers.
       
       
      +++++++++++++++++++++++++++++++++++++
      II.
      Known issues. It is still a beta. I know that the flight gear movement is not perfect. I know, that the skin is only a test shot, quick and dirty. etc.
      I will try to make it better as fast as possible.
       
       
      +++++++++++++++++++++++++++++++++++++
      III.
       
      CREDITS: I want to say thank you to a lot of guys who helped me with files, ideas and hints. First of all i want to say thank you to Ricardo Batalha whos MiG-21 gmax file was the basic for this bird. Thanks to EricGen, Amokfloo, Blackbird, Wrench ... for their hints and ideas. A big thanks to Paladrian for the Cockpit.
      And again a big thank you to TK for the MiG-21 flight modell that i modded to make this bird.
       
       
       
      ----------------------------------------------------------
      IV.
       
      INSTALLATION:
       
      -Unzip all files into your objects/aircraft folder.
       
      Thats it
       
       
      ----------------------------------------------------------------
      V.
       
      The MiG-23PFM Fishtail-D is FREEWARE. COMMERCIAL USE IS NOT ALLOWED.
       
      ----------------------------------------------------------
      VI.
       
      For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
       
      Hope you enjoy it.
       
       
      Michael (Gepard)
       
       
      Made in Germany
      March 2009

      667 downloads

         (2 reviews)

      1 comment

      Updated

    15. RAF Phantom FGR Mk.3

      RAF Phantom FGR Mk.3, for SF/WoV/WoE/WoI and probably SF2
       
      This is a mod of TMFs Phantom FGR.2 into a "What If..." FGR.3 upgraded variant that might have been used by the Royal Air Force in the 1990s through the early 2000s. One can assume "difficulties and issues" with the Tornado ADV and GR variants, that forced the MoD and RAF to upgrade and keep them operational until either the Tornados were sorted out or the EF-2000 Typhoon came on line.
       
      This is a semi-complete mod, as I've included everything EXCEPT the aircraft lod files. You =WILL= be needing the original FGR.2 to copy these critical files from. All other parts, inis, the HUD equipped cockpit from the F-4EJ-Kai mod, and some weapons are included. You can get the FGR.2 from the following sources:
       
      CombatAce:
      http://forum.combatace.com/index.php?autoc...p;showfile=1421
       
      C5:
      http://www.column5.us/miragef.shtml (the FGR.Mk2 -NOT the one marked EARLY)
       
      CheckSix! (TMF Home Site)
      http://www.checksix-fr.com/
       
      The aircraft data ini has been 'updated' with some of the newer data from post-patch Phantoms, but remains essentially the same. The FM has NOT been touched.
      The original Spey engines have been swapped out for the more powerful P&W F100-PW-220s from the Eagle, and you will have a noticable, but not overwhelming, gain in power.
      Loadouts have been adjusted for a more "British" feel, and make use of as many 'stock' 3rd Wire weapons as possible (wing and centerline fuel tanks, SUU-23 gun pod, dumb bombs). Other weapons have been included.
      The original skins, hangar screen, and decals are included. 2 new "patch.bmps" were created by me, depicting the individual squadrons represented (92 & 111).
       
      This mod is designed for use with, I'm hoping, ANY weapons pak. You will just need to add a few things, which I've included (borrowed from both TMF's weapons pak of 1/09 and the BunyPak of ?/06. If you're already using the TMF pak, you needn't bother to add the weapons I've supplied, excepting the 3pak rocket pod mount.
       
      = IMPORTANT: This aircraft has been tested, and is designed for use in Post-Patch SF/WoV/WoE/WoI. It should also work in SF2 and later iterations - this has NOT been tested, however.
       
      As always, unzip this to a temp folder somwhere, and you'll have access to the rest of the readme for it's instructions. You'll need to be reading it...really!
       
      Happy Landings!
      Wrench
      Kevin Stein

      264 downloads

         (0 reviews)

      0 comments

      Submitted

    16. MiG-23PF Fishtail-C

      MiG-23PF Fishtail-C Beta
      *****************
      ----------------------------------------------------------
      I.
       
      This is a "What if" plane. It was not real, but could have been it if the E-8 development line would not have been canceled in 1962.
      Imagine: A lot of MiG ingenieurs did not agree with Mikoyans decision to stop the E-8 program. They made a proposal to use proven elements of the E-8 and the MiG-21PF to start a new project called E-9. Mikoyan agreed and intended to use the E-9 as gap filler till his favored project E-11, the later swing wing MiG-23 Flogger, was ready. In autumn 1963 the E-9 was ready for flight tests. It was a combination of MiG-21PF engine, wings and avionics with a new fuselage, tail and canards. The E-9 was accepted by the soviet air force in spring 1964 and entered the production line in summer 1964 as MiG-23F.
      In 1966 the Soviet Air Force demanded to equip the new fighter with state of the art avionics and to increase the range. So the MiG-23 Fishtail got a bigger fuselageback fueltank, a modified vertical tail, a mirror on the canopy. Other modifications are the more powerfull R-13 engine and the Saphir-21 Radar, but in the version RP-23. It is not widely known, that the Saphir 21 was originaly developed for the E-8. Only with a smaller antenna it could be fitted in the MiG-21 as RP-22. The smaller antenna reduced the detection range of this radar by 10 km. An other welcome addition of the PF is the ability to carry one gunpod under the left wing root.
       
       
      +++++++++++++++++++++++++++++++++++++
      II.
      Known issues. It is still a beta. I know that the flight gear movement is not perfect. I know, that the skin is only a test shot, quick and dirty. etc.
      I will try to make it better as fast as possible.
       
       
      +++++++++++++++++++++++++++++++++++++
      III.
       
      CREDITS: I want to say thank you to a lot of guys who helped me with files, ideas and hints. First of all i want to say thank you to Ricardo Batalha whos MiG-21 gmax file was the basic for this bird. Thanks to EricGen, Amokfloo, Blackbird, Wrench ... for their hints and ideas. A big thanks to Paladrian for the Cockpit.
      And again a big thank you to TK for the MiG-21 flight modell that i modded to make this bird.
       
       
       
      ----------------------------------------------------------
      IV.
       
      INSTALLATION:
       
      -Unzip all files into your objects/aircraft folder.
       
      Thats it
       
       
      ----------------------------------------------------------------
      V.
       
      The MiG-23PF Fishtail-C is FREEWARE. COMMERCIAL USE IS NOT ALLOWED.
       
      ----------------------------------------------------------
      VI.
       
      For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
       
      Hope you enjoy it.
       
       
      Michael (Gepard)
       
       
      Made in Germany
      March 2009

      379 downloads

         (1 review)

      0 comments

      Updated

    17. MiG-23F Fishtail-B

      MiG-23F Fishtail-B Beta
      *****************
      ----------------------------------------------------------
      I.
       
      This is a "What if" plane. It was not real, but could have been it if the E-8 development line would not have been canceled in 1962.
      Imagine: A lot of MiG ingenieurs did not agree with Mikoyans decision to stop the E-8 program. They made a proposal to use proven elements of the E-8 and the MiG-21PF to start a new project called E-9. Mikoyan agreed and intended to use the E-9 as gap filler till his favored project E-11, the later swing wing MiG-23 Flogger, was ready. In autumn 1963 the E-9 was ready for flight tests. It was a combination of MiG-21PF engine, wings and avionics with a new fuselage, tail and canards. The E-9 was accepted by the soviet air force in spring 1964 and entered the production line in summer 1964 as MiG-23F.
      It is equipped in the fashion of that time: No gun, only AAM, unguided rockets and bombs. RP-21 radar und R-11 engine.
       
       
      +++++++++++++++++++++++++++++++++++++
      II.
      Known issues. It is still a beta. I know that the flight gear movement is not perfect. I know, that the skin is only a test shot, quick and dirty. etc.
      I will try to make it better as fast as possible.
       
       
       
      +++++++++++++++++++++++++++++++++++++
      III.
       
      CREDITS: I want to say thank you to a lot of guys who helped me with files, ideas and hints. First of all i want to say thank you to Ricardo Batalha whos MiG-21 gmax file was the basic for this bird. Thanks to EricGen, Amokfloo, Blackbird, Wrench ... for their hints and ideas. A big thanks to Paladrian for the Cockpit.
      And again a big thank you to TK for the MiG-21 flight modell that i modded to make this bird.
       
       
       
       
      ----------------------------------------------------------
      IV.
       
      INSTALLATION:
       
      -Unzip all files into your objects/aircraft folder.
       
      Thats it
       
       
      ----------------------------------------------------------
      V.
       
      For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
       
      Hope you enjoy it.
       
       
      Michael (Gepard)
       
       
      Made in Germany
      March 2009

      406 downloads

         (2 reviews)

      0 comments

      Updated

    18. OKB Hawker Falchion F.1 for SF/SFG/WoV/WoE/WoI


      OKB Hawker Falchion F.1 (ie: MiG-15Bis) for SF/SFG/WoV/WoE/WoI (and maybe SF2, still, even)


       
      A rebuild of Spinners really fun "What If" MiG-15 as used in an alternate universe by the British People's Republic Air Force, for use in the non-Vista enhanced Original Games (as listed above). Meaning, the inis are now in the older ANSI style, as opposed to Unicode.
       
      ALL the inis have been completly rebuilt for use in these earlier games (SF/SFG/WoV/WoE/WoI). This is a complete aircraft mod, with everything included; all the inis, lods, a full cockpit (ordway's Mig-15 pit). The cockpit and data ini have been converted to metric measurements (KMPH, MPS, etc), so the UK is now metric some 40-odd years earlier than in our universe. The skins and decals are the ones created by Spinners, but each skin now gets a new 'patch.bmp' with the actual Real Life ™ RAF Squadron badges.
       
      This mod is designed for use with, I'm hoping, ANY weapons pak, or none at all. The data ini has been set to use "NATO,UK", so you'll be using all the stock items, excepting the 300 gallon slipper tanks (included), which will need to be added. My old "PilotER" has also been included, just in case you want to switch over to one with a 'soft' leather helmet. Right now, it's set to use the stock 3rdWire pilot. The position of the pilot has been adjusted to show the seat more.
      Spinners original Hangar and Loading screens are included, with a small edit by me on the loading screen. My damage tgas are included, as are probably some various bits and things I've forgotten to remove.
       
      = IMPORTANT: This aircraft has been tested in Post-Patch SF/WoV/WoE/WoI. Be advised of the existence of some handling issues prevelant in WW2 era, and many Pre-Patch (ie: 06 level and earlier), aircraft. Fly accordingly!!! It should also work in SF2 and later iterations - this has NOT been tested with THIS version, however.
       
      As always, unzip this to a temp folder somwhere, and you'll have access to the rest of the readme for it's instructions.
      With special thanks to Spinners for creating it, and allowing me to re-convert it for the older games!!
       
      Happy Landings!!
      Wrench
      Kevin Stein

      96 downloads

         (0 reviews)

      0 comments

      Submitted

    19. Su-24 Pack

      Su-24 Pack for Veltro2K Su-24M
       
      Versions on pack Su-24, Su-24M, Su-24M2, Su-24MK, Su-24MR, Su-24MP [soviet], Su-24MP[ukraine]
       
      Su-24 FT & Pods included:
       
      - OFAB-500U 500-kg Bomb [with parachute]
       
      - BetAB-500U Penetrator [with parachute]
       
      - OFZAB-500 M62 500-kg Bomb
       
      - ZB-500RT Napalm Tank
       
      - PBK-500U SPBE-K GPS Homing Cluster Bomb - updated skin & lod
       
      - SPPU-6, SPPU-6-1 Gun Pods {new GUNDATA.ini needs, included} with 0, -10, -22, -45 deg barrels positions [included in my weapons packs]
       
      - R-55 Alkali-C, R-60 Aphid-A, R-60K Aphid-A, R-60M Aphid-C, R-60MK Aphid-B by Krizis
       
      - ELINT Pod, KS-418 ECM Pod, MKS-410 (MKS-818) ECM Pod, SPE-14 ECM Pod - ECM pods
       
      - L080, L081 Fantasmagoria SAM Finder Pods
       
      - APK-9E Targeting Pod for Kh-59 Using - by Erwin Hans
       
      - Efir-1MRecon Pod, Tangage Recon Pod
       
      - PTB-2000 Drop Tank, PTB-3000 Drop Tank - included in weapon packs
       
      other weapons, like Kh-59 Family, KAB family , RBK-500 coolection presens on my weapons packs
       
      Model by Veltro2K, Camo skin by Veltro2K, Grey Skin by Tunderchief;
       
      installation
       
      - copy plane foilders to aircraft folder;
       
      - copy camofalge, get & blue skins from Su-34 skin folder to su-24, Su-24M, Su-24M2, Su-24MR, Su-24MP;
       
      - install weapons;
       
      - copy Gundata.ini to Objects folder;
       
      - Copy Sounds
       
      Note: Su-24 Fencer A needs on 3D work on nose, relased like beta.
       
      Su-24 Export:
       
      Su-24MK export ~80 planes < 6% from ALL PRODUTED {more 1200 planes all variants, include Su-24 - 480 planes, Su-24M - 770 planes [include Su-24MR -130 planes, Su-24MP 12 planes] }
       
      Algeria - 10 Su-24MK in 1989 + 22 Su-24MK/MR 2002 contract {but REAL 1 Su-24MK in 2004, 4 Su-24MR in 2005, 4 Su-24MK2 in 2006}
       
      Syria – 20 Su-24MK in 1989
       
      Libya – 6 Su-24MK in 1989
       
      Iraq – 24 Su-24MK in 1987
       
      Iran – 12 Su-24MK in 1991 {former Iraqi} + 12 Su-24MK in 2000 {Iraqi?}.
       

      3,184 downloads

         (6 reviews)

      6 comments

      Submitted

    20. Mirage Factory Mig-29 for WOI

      The Mirage Factory presents the mighty Mig-29 in High Def.
       
      This model represents is for use in WOI
       
      Please Read the readme and enjoy it.
       
      Cheers
       
      TMF

      2,110 downloads

         (9 reviews)

      5 comments

      Updated

    21. Mirage Factory Mig-29 (Export)

      The Mirage Factory presents the mighty Mig-29 in High Def.
       
      This model represents one used for exporting purposes.
       
      Please Read the readme and enjoy it.
       
      Cheers
       
      TMF

      1,475 downloads

         (5 reviews)

      1 comment

      Updated

    22. Mirage Factory Mig-29 (Warsaw Pact)

      The Mirage Factory presents the mighty Mig-29 in High Def.
       
      This model represents one used by the Warsaw Pact forces.
       
      Please Read the readme and enjoy it.

      1,158 downloads

         (4 reviews)

      2 comments

      Updated

    23. Mirage Factory Mig-29 (Soviet)

      The Mirage Factory presents the mighty Mig-29 in High Def.
       
      This model represents one used by the Soviet AF.
       
      Please Read the readme and enjoy it.
       
      Cheers
       
      TMF

      3,072 downloads

         (15 reviews)

      4 comments

      Updated

    24. EA-18G Growler (New Model) v1.5

      READ THE README
       
      requires 7z to open:
       
      http://www.7z.org
       
      Adobe PDF for the readme:
       
      http://www.adobe.com
       
      -Fixed Laser Target HUD Symbology
       
      It should be advised that this was designed for SFP1/WOV/WOI/WOE, not Strike Fighters 2 as issues from that game will affect gameplay to varying degrees.
       
      If you wish to use this in SF2 DO NOT use this version, go here: http://combatace.com/files/file/9401-super-hornet-package-for-sf2-v19/

      4,447 downloads

         (14 reviews)

      2 comments

      Updated

    25. F/A-18F Super Hornet (New Model) V1.9

      READ THE README
       
      requires 7z to open:
       
      http://www.7z.org
       
      Adobe PDF for the readme:
       
      http://www.adobe.com
       
      Has weapon additions, and skin templates.
       
      Falls under the Combatace.com Freeware License Agreement
       
      Version 1.9 Fixes:
      -Improved Textures from the SF2 Version used.
      -Fuel capacity adjusted from the US Navy NATOPS manual.
      -SHARP Pod also included including weapondata additions.
       
      It should be advised that this was designed for SFP1/WOV/WOI/WOE, not Strike Fighters 2 as issues from that game will affect gameplay to varying degrees.
       
       
      If you wish to use this in SF2 DO NOT use this version, go here: http://combatace.com/files/file/9401-super-hornet-package-for-sf2-v19/

      6,091 downloads

         (21 reviews)

      10 comments

      Updated

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