192 files
-
M992A2 Field Artillery Ammunition Supply Vehicle
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
What's included:
M992A2 Field Artillery Ammunition Supply Vehicle model
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
/Please change the XXX with the correct number from your //Soundlist:
[SoundList]
SoundFileXXX=TankEngine
SoundFileXXX=GKTankTrack
SoundFileXXX=50caliber
[TankEngine]
Priority=LOW
3DSound=TRUE
DopplerEffect=TRUE
Looped=TRUE
NumBuffers=2
MaxDist=250.000000
MinDist=10.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[GKTankTrack]
Priority=NORMAL
3DSound=TRUE
DopplerEffect=FALSE
Looped=TRUE
NumBuffers=4
MaxDist=500.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[50caliber]
Priority=NORMAL
Looped=TRUE
NumBuffers=4
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1000.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.0.0
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
compufat for helping me with the textures big thank you.
Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
Google for some photos and information.
And finally not forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
72 downloads
- m992a2
- field artillery
- (and 1 more)
-
M109A1 howitzer
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
What's included:
M109A1 howitzer models.
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
//Please change the XXX with the correct number from your //Soundlist:
[SoundList]
SoundFileXXX=155MM_M126
SoundFileXXX=TankEngine
SoundFileXXX=GKTankTrack
SoundFileXXX=50caliber
[TankEngine]
Priority=LOW
3DSound=TRUE
DopplerEffect=TRUE
Looped=TRUE
NumBuffers=2
MaxDist=250.000000
MinDist=10.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[GKTankTrack]
Priority=NORMAL
3DSound=TRUE
DopplerEffect=FALSE
Looped=TRUE
NumBuffers=4
MaxDist=500.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[155MM_M126]
Priority=NORMAL
Looped=FALSE
NumBuffers=2
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1500.000000
MinDist=400.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[50caliber]
Priority=NORMAL
Looped=TRUE
NumBuffers=4
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1000.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.0.0
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
compufat for helping me with the textures big thank you.
Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
Google for some photos and information.
And finally not forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
Site
gkabs.net
gulfknights.net
102 downloads
- m109a1 howitzer
- m101
- (and 2 more)
0 comments
Submitted
-
Insignias and tactical numbers for stock tanks
By Gepard
Tactical numbers and insignias for stock tanks
*****************************************************
This mod is made for SF2.
----------------------------------------------------------
I.
In the history it was common that tanks got tactical numbers and showed insignias for better friend and foe identification.
This package included modded stock tank files, so that the tanks will show numbers and insignias in single missions and campaigns.
It contains insignias and tactical numbers for:
Leopard A1 to A5
Centurion Shot and Shot Kal
M48 Magach 3
M60 Magach 6
M48A2
M48A3
M60A1
T-34-85
T-54
T-55
T-62A
T-72A
For M48, M60, T-54 and T-55 i added workable anti-aircraft-machine guns. I also changed the armour of some tanks values to make them closer to real world
-----------------------------------------------------------------------
II.
INSTALLATION:
-Unzip the object folder into your SF2 mod folder
----------------------------------------------------------
III.
For remarks, comments, bugs, etc please use the forum or send me a PM.
-------------------------------------------------------------
IV.
All files are FREEWARE. COMMERCIAL USE IS NOT ALLOWED!
------------------------------------------------------
------------------------------------------------------------
Hope you enjoy it.
Michael (Gepard)
Made in Germany
December 2021
115 downloads
-
USMC USA, NATO, and Israel M109A2 Howitzer
By GKABS
Hello and thank you for downloading my work.
What's included:
Two USMC USA, NATO, and Israel M109A2 howitzer models one with the Spades up and the other is down.
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
//Please change the XXX with the correct number from your //Soundlist:
[SoundList]
SoundFileXXX=155MM_M126
SoundFileXXX=TankEngine
SoundFileXXX=GKTankTrack
SoundFileXXX=50caliber
[TankEngine]
Priority=LOW
3DSound=TRUE
DopplerEffect=TRUE
Looped=TRUE
NumBuffers=2
MaxDist=250.000000
MinDist=10.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[GKTankTrack]
Priority=NORMAL
3DSound=TRUE
DopplerEffect=FALSE
Looped=TRUE
NumBuffers=4
MaxDist=500.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[155MM_M126]
Priority=NORMAL
Looped=FALSE
NumBuffers=2
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1500.000000
MinDist=400.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[50caliber]
Priority=NORMAL
Looped=TRUE
NumBuffers=4
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1000.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.0.0
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
compufat for helping me with making these textures big thank you.
Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
Google for some photos and information.
And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
Site
https://gkabs.net
https://gulfknights.net
100 downloads
-
Tank berm and sandbags models.
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
What's included:
Tank berm and sandbags models. (this is made for terrain creator)
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.0.0
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
Google for some photos and information.
And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
Site
https://gkabs.net
https://gulfknights.net
47 downloads
0 comments
Updated
-
Soldier with howitzer shells models
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
What's included:
soldier with howitzer shells models. (this is made for terrain creator)
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.0.0
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
The soldier is free model is from MIXAMO WEBSITE
https://www.turbosquid.com/3D-Models/free-fbx-model-soldier-military-character-rigged/516949?referral=3dmdb
(I am sorry that I don't have the model template for the texture in photoshop)
Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
Google for some photos and information.
And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
Site
https:gkabs.net
https:gulfknights.net
47 downloads
0 comments
Submitted
-
M109A2 howitzer static/dynamic with berm and sandbags
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
What's included:
M109A2 howitzer models one static and dynamic with berm and sandbags.
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
//Please change the XXX with the correct number from your //Soundlist:
[SoundList]
SoundFileXXX=155MM_M126
SoundFileXXX=TankEngine
SoundFileXXX=GKTankTrack
SoundFileXXX=50caliber
[TankEngine]
Priority=LOW
3DSound=TRUE
DopplerEffect=TRUE
Looped=TRUE
NumBuffers=2
MaxDist=250.000000
MinDist=10.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[GKTankTrack]
Priority=NORMAL
3DSound=TRUE
DopplerEffect=FALSE
Looped=TRUE
NumBuffers=4
MaxDist=500.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[155MM_M126]
Priority=NORMAL
Looped=FALSE
NumBuffers=2
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1500.000000
MinDist=400.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[50caliber]
Priority=NORMAL
Looped=TRUE
NumBuffers=4
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1000.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.0.0
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
The soldier is free model is from MIXAMO WEBSITE
https://www.turbosquid.com/3D-Models/free-fbx-model-soldier-military-character-rigged/516949?referral=3dmdb
(I am sorry that I don't have the model template for the texture in photoshop)
compufat for helping me with the textures big thank you.
Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
Google for some photos and information.
And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
Site
gkabs.net
gulfknights.net
108 downloads
-
HQ-9 Self Propelled Air Defence System
By angelp
HQ-9 Self Propelled Air Defence System
The FD-2000/HQ-9 was developed to provide a long range SAM capability, distinct from the medium range capabilities of the HQ-12/KS-1 series. The FT-2000 is a derivative which is fitted with an anti-radiation seeker and intended for engagements against AEW&C/AWACS and stand-off jamming aircraft.
The HQ-9 is supported by the HT-233 phased array engagement radar, like the H-200 modelled on the MPQ-53 and 30N6E designs, carried on a Taian TAS5501 series 10 x 10 high mobility vehicle, common to the HQ-9 TEL and similar in design to the S-400's BAZ-6900 series vehicle. Chinese sources claim C-band operation with 300 MHz receiver/antenna bandwidth, detection and tracking range of 150/100 km, and monopulse angle tracking to resist jamming. The design bears considerable similarity to the 30N6E series, especially in the antenna design.
Recently disclosed imagery shows the use of the self-propelled Type 305A, Type 305B and Type 120 radars as the battery acquisition radar component. The designation FD-2000 is for export configurations of the HQ-9.
Instalation:
-------------------------------------------------------------
Put the content of the objects/ folder in your mod folder.
Crédits :
--------------------------------------------------------------
3d Model, textures, INI files: angelp
This addon is and will in all cases remain freeware, and is only allowed to be available here in Combat Ace
Released under Combat Ace Fair-Use terms
208 downloads
-
Ludun 2000 (LD-2000) SPAAGM
By angelp
Ludun 2000 (LD-2000) SPAAGM
The Ludun-2000 is a Chinese copy of the Thales Nederland Goalkeeper 30 mm close-in weapons system (CIWS) mounted on the rear a 8 x 8 single cab flat bed truck and generator and system container behind the cabin.
The Type 730B gun is a copy of the General Electric GAU-8 30 mm x 173 mm seven-barrel Avenger gun used on the A-10. It fires at 4,200 rounds-per-minute with the APDS round having a muzzle velocity of 1,150m/sec and the HE cartridge of 920m/sec. There are two 500 round cylindrical magazines either side of the gun.
By design, the LD-2000 is essentially a land based derivative of the existing PLAN Type 730 CIWS, itself modelled on the closed loop tracking US Phalanx CIWS and EU Goalkeeper CIWS.
More recent imagery depicts the addition of a mast mounted search radar and six launch tubes for the TY-90 Surface-to-Air-Missile.
Instalation:
-------------------------------------------------------------
Put the content of the objects/ folder in your mod folder.
Crédits :
--------------------------------------------------------------
3d Model, textures, INI files: angelp
This addon is and will in all cases remain freeware, and is only allowed to be available here in Combat Ace
Released under Combat Ace Fair-Use terms
126 downloads
0 comments
Submitted
-
Buk M2E SAM system
By angelp
Buk M2E Surface to Air missile system
The Buk missile system is a family of self-propelled, medium-range surface-to-air missile systems developed by the Soviet Union and its successor state, the Russian Federation, and designed to counter cruise missiles, smart bombs, fixed- and rotary-wing aircraft, and unmanned aerial vehicles
The Buk system was created as a replacement of the 9k12 Kub in the air defenses forces of the Soviet Union and succesor states. A typical batallion consist of a command vehicle, a target acquisition radar vehicle and 6 TELAR vehicles, with three TELs.
The M2E variant uses the 6x6 MZKT-6922 wheeled vehicle, in order to produce a hight road mobility and low operating cost variant of the system.
The pack contains the 9K317E Buk M2E / MZKT-6922 TELAR and the 9S18M1E Snow Drift acquisition Radar mounted on a MZKT-6922 trnasport.
Finally, this pack is still a BETA, need some fine tunning inthe missile and system performance and other vehicles asociated with the system like the command post and the low level radar. Is released for the CA community to have a modern variant of the Buk missile to play with.
Instalation:
-------------------------------------------------------------
Put the content of the objects/ folder in your mod folder.
Crédits :
--------------------------------------------------------------
3d Model, textures, INI files: angelp
This addon is and will in all cases remain freeware, and is only allowed to be available here in Combat Ace
Released under Combat Ace Fair-Use terms
173 downloads
0 comments
Submitted
-
Two M109A2 howitzer models
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
What's included:
Two M109A2 howitzer models one static
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
//Please change the XXX with the correct number from your //Soundlist:
[SoundList]
SoundFileXXX=155MM_M126
SoundFileXXX=TankEngine
SoundFileXXX=GKTankTrack
SoundFileXXX=50caliber
[TankEngine]
Priority=LOW
3DSound=TRUE
DopplerEffect=TRUE
Looped=TRUE
NumBuffers=2
MaxDist=250.000000
MinDist=10.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[GKTankTrack]
Priority=NORMAL
3DSound=TRUE
DopplerEffect=FALSE
Looped=TRUE
NumBuffers=4
MaxDist=500.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[155MM_M126]
Priority=NORMAL
Looped=FALSE
NumBuffers=2
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1500.000000
MinDist=400.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[50caliber]
Priority=NORMAL
Looped=TRUE
NumBuffers=4
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1000.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.0.0
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
compufat for helping me with the textures big thank you.
Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
Google for some photos and information.
And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
Site
gkabs.net
gulfknights.net
106 downloads
0 comments
Submitted
-
What if north Vietnam had the M-84 MBT
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
What's included:
What if north Vietnam had the M-84 MBT
All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
//Please change the XXX with the correct number from your //Soundlist:
[SoundList]
SoundFileXXX=PKT762
SoundFileXXX=TankEngine
SoundFileXXX=TankTrack
SoundFileXXX=grenade
[PKT762]
Priority=NORMAL
Looped=TRUE
NumBuffers=4
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1000.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[TankEngine]
Priority=LOW
3DSound=TRUE
DopplerEffect=TRUE
Looped=TRUE
NumBuffers=2
MaxDist=250.000000
MinDist=10.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[TankTrack]
Priority=NORMAL
3DSound=TRUE
DopplerEffect=FALSE
Looped=TRUE
NumBuffers=4
MaxDist=500.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[grenade]
Priority=NORMAL
Looped=TRUE
NumBuffers=4
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1000.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.0.0
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
Nightshade/PR for searching information for the tank blueprint.
AleksejFonGrozni as I have used his 3d model as a blueprint (I have taken a screenshot to make the model)
https://sketchfab.com/3d-models/m-84-main-battle-tank-a6839bb9b0d7403aa80951c31d76fe18
3Dimitrije as I have used his 3d model as a blueprint (I have taken a screenshot to make the model)
https://sketchfab.com/3d-models/1984-uro-akovic-m-84-141ef5a5934742329b7d618c2e004f92
compufat for making textures for North Vietnam had the M-84
Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
Google for some photos and information.
And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
1.1.0 Update
Added the Koaxial PKT MG.
fixed the texture and corrected some.
Thanks to strahi and his update of the user list and more information about the tank.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
48 downloads
-
M-84AS / M-84AB1 Yugoslav MBT
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
What's included:
M-84AS / M-84AB1 Yugoslav MBT model
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
//Please change the XXX with the correct number from your //Soundlist:
[SoundList]
SoundFileXXX=PKT762
SoundFileXXX=TankEngine
SoundFileXXX=TankTrack
SoundFileXXX=grenade
[PKT762]
Priority=NORMAL
Looped=TRUE
NumBuffers=4
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1000.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[TankEngine]
Priority=LOW
3DSound=TRUE
DopplerEffect=TRUE
Looped=TRUE
NumBuffers=2
MaxDist=250.000000
MinDist=10.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[TankTrack]
Priority=NORMAL
3DSound=TRUE
DopplerEffect=FALSE
Looped=TRUE
NumBuffers=4
MaxDist=500.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[grenade]
Priority=NORMAL
Looped=TRUE
NumBuffers=4
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1000.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.0.0
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
Nightshade/PR for searching information for the tank blueprint.
AleksejFonGrozni as I have used his 3d model as a blueprint (I have taken a screenshot to make the model)
https://sketchfab.com/3d-models/m-84-main-battle-tank-a6839bb9b0d7403aa80951c31d76fe18
3Dimitrije as I have used his 3d model as a blueprint (I have taken a screenshot to make the model)
https://sketchfab.com/3d-models/1984-uro-akovic-m-84-141ef5a5934742329b7d618c2e004f92
Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
Google for some photos and information.
And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
107 downloads
-
Modern Diesel-Electric Train
By strahi
Finally we now have a modern train model. Thanks to my friends Angela and Gkabs, for the help. I hope you'll like it. If anyone wants to make a better skin, I thank you in advance.
112 downloads
-
BTR-50
By GKABS
Hello and thank you for downloading my work.
What's included:
all my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
there are 2 skins for the model and I have made a bump file.
Installation:
Copy folder to Objects/GroundObject and the following to _TYPES.ini file
[TargetTypeXXX]
Name=BTR-50
FullName=BTR-50 APC
TargetType=MISC
ActiveYear=0
TargetValue=50
UseGroundObject=TRUE
GroundObjectType=GK-BTR-50
RepairRate=0.555
StartDetectChance=0
StartIdentifiedChance=0
IncreaseDetectChanceKey=0
MaxVisibleDist=8000.0
DestroyedEffect=SmallRocketGroundExplosion
DestroyedModel=GK-BTR-50-Destroued
SecondaryEffect=VehicleFireEffect
SecondaryChance=100
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
GKABS for creating the model and the skins
Credit goes to https://www.textures.com as a use a lot of their photos to create the skins.
The gunner - skin form SP1
And finally not to forget the wonderful site of https://combatace.com and all the nice member's and their dedicated support for this game.
If you need any assistance please contact me at
gkabs@gkabs.net
147 downloads
0 comments
Updated
-
3 MT-LB models and 122-mm howitzer D-30H
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
What's included:
there are 3 models for the MT-LB and 1 model for 122-mm howitzer D-30H
all my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
Installation:
Copy the folder to Objects/GroundObject and the falowing to _TYPES.ini file
[TargetTypeXXX]
Name=GK-MT-LB
FullName=GK-MT-LB
TargetType=MISC
ActiveYear=0
TargetValue=50
UseGroundObject=TRUE
GroundObjectType=GK-MT-LB
RepairRate=0.555
StartDetectChance=0
StartIdentifiedChance=0
IncreaseDetectChanceKey=0
MaxVisibleDist=8000.0
DestroyedEffect=SmallRocketGroundExplosion
DestroyedModel=GK-MT-LB-Destroued.LOD
SecondaryEffect=VehicleFireEffect
SecondaryChance=100
[TargetTypeXXX]
Name=GK-MT-LB-D30H
FullName=GK-MT-LB-D30H
TargetType=MISC
ActiveYear=0
TargetValue=50
UseGroundObject=TRUE
GroundObjectType=GK-MT-LB-D30H
RepairRate=0.555
StartDetectChance=0
StartIdentifiedChance=0
IncreaseDetectChanceKey=0
MaxVisibleDist=8000.0
DestroyedEffect=SmallRocketGroundExplosion
DestroyedModel=GK-MT-LB-Destroued.LOD
SecondaryEffect=VehicleFireEffect
SecondaryChance=100
[TargetTypeXXX]
Name=GK-MT-LB-WT
FullName=GK-MT-LB-WT
TargetType=MISC
ActiveYear=0
TargetValue=50
UseGroundObject=TRUE
GroundObjectType=GK-MT-LB-WT
RepairRate=0.555
StartDetectChance=0
StartIdentifiedChance=0
IncreaseDetectChanceKey=0
MaxVisibleDist=8000.0
DestroyedEffect=SmallRocketGroundExplosion
DestroyedModel=GK-MT-LB-Destroued.LOD
SecondaryEffect=VehicleFireEffect
SecondaryChance=100
[TargetTypeXXX]
Name=GK-D-30H
FullName=GK-D-30H Artillery
TargetType=MISC
ActiveYear=0
TargetValue=100
UseGroundObject=TRUE
GroundObjectType=GK-D-30H
RepairRate=0.555
StartDetectChance=20
StartIdentifiedChance=0
IncreaseDetectChanceKey=0
MaxVisibleDist=4000.0
DestroyedEffect=SmallRocketGroundExplosion
DestroyedModel=tank_destroyed.LOD
SecondaryEffect=VehicleFireEffect
SecondaryChance=100
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
GKABS for creating the model and susierucy for the skins
and many thank to yakarov79 for sharing his file to study, I learned a lot from his file, therefore my skinning have improved and I started using UVLayout and that is a big improvement to my work
Credit goes to https://www.textures.com as a use a lot of their photos to create the skins.
Big thanks to susierucy for her help with making coloring and making the skin form me. https://susierucy.com
And finally not to forget the wonderful site of https://combatace.com and all the nice member's and their dedicated support for this game.
If you need any assistance please contact me at
gkabs@gkabs.net
167 downloads
-
PT-76
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
What's included:
there are 2 models for the GK-PT-76
all my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
Installation:
Copy the folder to Objects/GroundObject and the falowing to _TYPES.ini file
[TargetTypeXXX]
Name=GK-PT-76
FullName=GK-PT-76
TargetType=MISC
ActiveYear=0
TargetValue=50
UseGroundObject=TRUE
GroundObjectType=GK-PT-76
RepairRate=0.555
StartDetectChance=0
StartIdentifiedChance=0
IncreaseDetectChanceKey=0
MaxVisibleDist=8000.0
DestroyedEffect=SmallRocketGroundExplosion
DestroyedModel=GK-MT-LB-Destroued.LOD
SecondaryEffect=VehicleFireEffect
SecondaryChance=100
[TargetTypeXXX]
Name=GK-PT-76-Folded
FullName=GK-PT-76-Folded
TargetType=MISC
ActiveYear=0
TargetValue=50
UseGroundObject=TRUE
GroundObjectType=GK-PT-76
RepairRate=0.555
StartDetectChance=0
StartIdentifiedChance=0
IncreaseDetectChanceKey=0
MaxVisibleDist=8000.0
DestroyedEffect=SmallRocketGroundExplosion
DestroyedModel=GK-MT-LB-Destroued.LOD
SecondaryEffect=VehicleFireEffect
SecondaryChance=100
If you need to change the skin please just rename the one you want to use to GK-PT-76-6.jpg
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
GKABS for creating the model and skins
Credit goes to https://www.textures.com as a use a lot of their photos to create the skins.
And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
If you need any assistance please contact me at
gkabs@gkabs.net
153 downloads
-
vbtp-mr-guarani VBTP-MR-Guarani
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
What's included:
VBTP-MR-Guarani model
GK-VBTP-MR-Guarani.001.LOD
GK-VBTP-MR-Guarani.002.LOD
GK-VBTP-MR-Guarani.003.LOD
GK-VBTP-MR-Guarani.Destroyed.LOD
6 Skin for the model
all my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
Installation:
Copy the folder to Objects/GroundObject and the falowing to _TYPES.ini file
[TargetTypeXXX]<-------- Change to the next number at the bottom of you types listing
Name=VBTP-MR-Guarani
FullName=GK-VBTP-MR-Guarani
TargetType=MISC
ActiveYear=0
TargetValue=50
UseGroundObject=TRUE
GroundObjectType=GK-VBTP-MR-Guarani
RepairRate=0.555
StartDetectChance=0
StartIdentifiedChance=0
IncreaseDetectChanceKey=0
MaxVisibleDist=8000.0
DestroyedEffect=SmallRocketGroundExplosion
DestroyedModel=GK-VBTP-MR-Guarani.Destroyed.LOD
SecondaryEffect=VehicleFireEffect
SecondaryChance=100
f you need to change the skin please just rename the one you want to use to VBTP-MR Guarani-2.jpg
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
GKABS for creating the model and skins
the soldier model is free from the net with the skin.
Credit goes to https://www.textures.com as a use a lot of their photos to create the skins.
And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
If you need any assistance please contact me at
gkabs@gkabs.net
113 downloads
0 comments
Updated
-
BTR-60PB & BTR-60PB-Turret-less
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
What's included:
2 models BTR-60PB & BTR-60PB-Turret-less. They come with 4 skins Green, Tan, Tan1, and Egypt.
All my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
Installation:
Copy the folder to Objects/GroundObject and the falowing to _TYPES.ini file
[TargetTypeXXX]<-------- Change to the next number at the bottom of you types listing
Name=BTR-60PB
FullName=GK-BTR-60PB
TargetType=MISC
ActiveYear=0
TargetValue=50
UseGroundObject=TRUE
GroundObjectType=GK-BTR-60PB
RepairRate=0.555
StartDetectChance=0
StartIdentifiedChance=0
IncreaseDetectChanceKey=0
MaxVisibleDist=8000.0
DestroyedEffect=SmallRocketGroundExplosion
DestroyedModel=Tank_DESTROYED.LOD
SecondaryEffect=VehicleFireEffect
SecondaryChance=100
[TargetTypeXXX]<-------- Change to the next number at the bottom of you types listing
Name=BTR-60PB-Turret-less
FullName=GK-BTR-60PB-Turret-less
TargetType=MISC
ActiveYear=0
TargetValue=50
UseGroundObject=TRUE
GroundObjectType=GK-BTR-60PB-Turret-less
RepairRate=0.555
StartDetectChance=0
StartIdentifiedChance=0
IncreaseDetectChanceKey=0
MaxVisibleDist=8000.0
DestroyedEffect=SmallRocketGroundExplosion
DestroyedModel=Tank_DESTROYED.LOD
SecondaryEffect=VehicleFireEffect
SecondaryChance=100
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
GKABS for creating the model and skins
Soldier SF model.
Soldier free net model with some alteration by me.
Credit goes to https://www.textures.com as a use a lot of their photos to create the skins.
Google for some photos and information.
And finally not to forget the wonderful site of https://combatace.com and all the nice member's and their dedicated support for this game.
If you need any assistance please contact me at
gkabs@gkabs.net
143 downloads
- btr-60pb
- btr-60pb-turret-less
- (and 1 more)
-
zastava-m55 Zastava-M55 Single AAA
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
What's included:
Zastava-M55 model
All my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
Installation:
Copy the folder to Objects/GroundObject and the falowing to _TYPES.ini file
[TargetTypeXXX]<-------- Change to the next number at the bottom of you types listing
Name=Zastava-M55-S
FullName=Zastava-M55-S AAA
TargetType=MISC
ActiveYear=0
TargetValue=100
UseGroundObject=TRUE
GroundObjectType=GK-Zastava-M55-S
RepairRate=0.555
StartDetectChance=0
StartIdentifiedChance=0
IncreaseDetectChanceKey=0
MaxVisibleDist=8000.0
DestroyedEffect=SmallRocketGroundExplosion
SecondaryEffect=VehicleFireEffect
DestroyedModel=Truck_destroyed.LOD
SecondaryChance=100
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
GKABS for creating the model and skins
Strahi for testing and making the data file big help many thanks.
Soldier model free form net and skin by me.
Credit goes to https://www.textures.com as a use a lot of their photos to create the skins.
Google for some photos and information.
And finally not to forget the wonderful site of https://combatace.com and all the nice member's and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
126 downloads
0 comments
Updated
-
BTR-70 APC
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
What's included:
BTR-70 model with 5 skins. and 4 models from high to low poly.
All my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
Installation:
Copy the folder to Objects/GroundObject and the falowing to _TYPES.ini file
[TargetTypeXXX] <-------- Change to the next number at the bottom of you types listing
Name=BTR-70
FullName=BTR-70 APC
TargetType=MISC
ActiveYear=0
TargetValue=50
UseGroundObject=TRUE
GroundObjectType=GK-BTR-70
RepairRate=0.555
StartDetectChance=0
StartIdentifiedChance=0
IncreaseDetectChanceKey=0
MaxVisibleDist=8000.0
DestroyedEffect=SmallRocketGroundExplosion
DestroyedModel=GK-BTR-70-Destroyed.LOD
SecondaryEffect=VehicleFireEffect
SecondaryChance=100
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
GKABS for creating the model and skins
Strahi for testing and making the data file big help many thanks, bro.
Credit goes to https://www.textures.com as a use a lot of their photos to create the skins.
Google for some photos and information.
And finally not to forget the wonderful site of https://combatace.com and all the nice member's and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
141 downloads
-
BTR-40
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
What's included:
BTR-40 model
All my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
Installation:
Copy the folder to Objects/GroundObject and the falowing to _TYPES.ini file
[TargetTypeXXX] <-------- Change to the next number at the bottom of you types listing
Name=SovietBRDM
FullName=BRDM
TargetType=MISC
ActiveYear=0
TargetValue=0
UseGroundObject=TRUE
GroundObjectType=GK-BTR-40
RepairRate=0.555
StartDetectChance=0
StartIdentifiedChance=0
IncreaseDetectChanceKey=0
MaxVisibleDist=8000.0
DestroyedEffect=SmallRocketGroundExplosion
SecondaryEffect=VehicleFireEffect
SecondaryChance=50
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
GKABS for creating the model and skins
yakarov79 and Crusader for Sending the model file to study big help.
Coupi for sending me a great link for information and a photo of the model.
http://www.krasnayazvezda.com/terre/materiels/transport_troupes/btr40.php
Stratos for sharing with me the PSP Weathering Layer file
Credit goes to https://www.textures.com as a use a lot of their photos to create the skins.
Many thanks to you all.
Google for some photos and information.
And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
121 downloads
0 comments
Updated
-
P-14 Tall King Radar
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
What's included:
P-14 Tall King Radar
This file work and tested on SP2 only
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
Installation:
Copy the files to Objects folder and the falowing to _TYPES.ini file
[TargetTypeXXX]
Name=GK-P-14
FullName=P-14 Tall King Radar
TargetType=EW_RADAR
;TargetType=RADAR
ActiveYear=1959
TargetValue=100
UseGroundObject=TRUE
GroundObjectType=GK-P-14
RepairRate=0.555
StartDetectChance=80
StartIdentifiedChance=20
IncreaseDetectChanceKey=10
MaxVisibleDist=8000.0
DestroyedEffect=SmallRocketGroundExplosion
DestroyedModel=Radar_Destroyed.LOD
SecondaryEffect=VehicleFireEffect
SecondaryChance=100
copy the GK-P-14 folder to the ground object
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
Thanks to strahi for requsting this model to be made and making the data files I hope you will injout it
Me for making the model
and big thianks to AC members for there help.
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
163 downloads
-
Crotale SAM system
By GKABS
CROTALE mod by GKABS
1) Historical background
The Development of the Crotale Surface-to-Air Missile system began in 1964.
The Crotale is a very short range SAM system (Sol-Air à Très Courte Portée or SATCP).
It was said that South Africa paid 85% (France: 15%) of the first step development
costs of this SAM System. The Crotale was named "Cactus" for South Africa.
Thomson-CSF for the radar and the electronics, and Matra (Engine division) for the
R440 missile were the two prime contractors.
South Africa received the first systems in 1971.
In 1971 France placed the first order for operational tests: 1 Acquisition Unit and
2 Firing Units.
The Armée de l'Air bought this SAM system in order to protect their airfields.
The Crotale in this first opérational version (Crotale 1000) was above all engaged
for the Egypt-Libya and Angola wars in the 1980s.
Further developments were launched for several customers among the 15 ones which
ordered this system.
2) Installation in your Strike Fighters 2 installation(s)
There are 2 options :
- The "Sand" version in order to put in any "Desert" type SF2 install,
- The "Green" version for any "European" type SF2 install.
So you'll find them into 2 separated packs ready to play :)
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
3) Credits
- Coupi for suggesting the model, document, creating the data files, and testing. From the bottom of my heart thanks.
4) LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2.
For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
https://gkabs.net
202 downloads
-
Mistral missile manpads
By GKABS
MISTRAL MANPADS mod by GKABS
Only for SF2
1) Historical background
MISTRAL MANPADS is a very short-range air defense weapon system, firing the MISTRAL, latest generation fire-and-forget missile.
It features a lightweight man-portable launcher. It can be easily transported and operated from the ground, a vehicle, a building, or a ship. MISTRAL MANPADS is normally operated by a gunner and a crew commander. However, if the mission is carried out in a simple tactical environment, it can be operated by one single soldier.
MISTRAL is a man-portable, fully digital, heat-seeking missile, designed to meet the requirements of all branches of the armed forces. It boasts a 97% proven success rate and higher reliability than any other existing low-level air defense missile.
Type Manportable surface-to-air missile
Place of origin France
Specifications
Length 1.86 m
Diameter 90 mm
Crew 2
Effective firing range up to 6 km
Warhead High Explosive with high density tungsten balls
Warhead weight 2.95 kg
Laser proximity or impact triggered
Engine Solid Rocket Motor
Maximum speed 800 m/s, approx. Mach 2.6 (high supersonic)
Guidance
system
Infrared homing
2) Installation in your Strike Fighters 2 installation
copy to object folder
3) Copy the files to Objects folder and add the falowing to _TYPES.ini file
[TargetTypeXXX]
Name=MANPAD_Mistral
FullName=MANPAD_Mistral
TargetType=SAM_LAUNCHER
UseGroundObject=TRUE
GroundObjectType=MANPAD_Mistral
ActiveYear=1989
TargetValue=100
RepairRate=0.550
StartDetectChance=80
StartIdentifiedChance=20
IncreaseDetectChanceKey=10
MaxVisibleDist=5000.0
DestroyedEffect=SmallRocketGroundExplosion
DestroyedModel=
SecondaryEffect=VehicleFireEffect
SecondaryChance=0
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
4) Credits
- Thirdwire
- yakarov79 for mistral missile model and skin (Thank you, excellent job on the model ;))
- Coupi for creating the data files, and testing. From the bottom of my heart thanks.
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
Fuse
If you need any assistance please contact me at
gkabs@gkabs.net
174 downloads
0 comments
Updated
-
Download Statistics
14,325
Files12,599
Comments26,962
Reviews