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  1. M-84AS / M-84AB1 Yugoslav MBT

    Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    M-84AS / M-84AB1 Yugoslav MBT model
    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
    Installation:
    Copy files to their proper folder
    //Please change the XXX with the correct number from your //Soundlist:
    [SoundList]
    SoundFileXXX=PKT762
    SoundFileXXX=TankEngine
    SoundFileXXX=TankTrack
    SoundFileXXX=grenade
    [PKT762]
    Priority=NORMAL
    Looped=TRUE
    NumBuffers=4
    3DSound=TRUE
    DopplerEffect=FALSE
    MaxDist=1000.000000
    MinDist=50.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    [TankEngine]
    Priority=LOW
    3DSound=TRUE
    DopplerEffect=TRUE
    Looped=TRUE
    NumBuffers=2
    MaxDist=250.000000
    MinDist=10.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    [TankTrack]
    Priority=NORMAL
    3DSound=TRUE
    DopplerEffect=FALSE
    Looped=TRUE
    NumBuffers=4
    MaxDist=500.000000
    MinDist=50.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    [grenade]
    Priority=NORMAL
    Looped=TRUE
    NumBuffers=4
    3DSound=TRUE
    DopplerEffect=FALSE
    MaxDist=1000.000000
    MinDist=50.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    1.0.0
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    Third Wire for making this outstanding game.
    Nightshade/PR for searching information for the tank blueprint.
    AleksejFonGrozni as I have used his 3d model as a blueprint (I have taken a screenshot to make the model)
    https://sketchfab.com/3d-models/m-84-main-battle-tank-a6839bb9b0d7403aa80951c31d76fe18
    3Dimitrije as I have used his 3d model as a blueprint (I have taken a screenshot to make the model)
    https://sketchfab.com/3d-models/1984-uro-akovic-m-84-141ef5a5934742329b7d618c2e004f92
    Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
    Google for some photos and information.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop

    If you need any assistance please contact me at 
    gkabs@gkabs.net

    101 downloads

       (0 reviews)

    1 comment

    Submitted

  2. What if north Vietnam had the M-84 MBT

    Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    What if north Vietnam had the M-84 MBT
    All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2)
    Installation:
    Copy files to their proper folder
    //Please change the XXX with the correct number from your //Soundlist:
    [SoundList]
    SoundFileXXX=PKT762
    SoundFileXXX=TankEngine
    SoundFileXXX=TankTrack
    SoundFileXXX=grenade
    [PKT762]
    Priority=NORMAL
    Looped=TRUE
    NumBuffers=4
    3DSound=TRUE
    DopplerEffect=FALSE
    MaxDist=1000.000000
    MinDist=50.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    [TankEngine]
    Priority=LOW
    3DSound=TRUE
    DopplerEffect=TRUE
    Looped=TRUE
    NumBuffers=2
    MaxDist=250.000000
    MinDist=10.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    [TankTrack]
    Priority=NORMAL
    3DSound=TRUE
    DopplerEffect=FALSE
    Looped=TRUE
    NumBuffers=4
    MaxDist=500.000000
    MinDist=50.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    [grenade]
    Priority=NORMAL
    Looped=TRUE
    NumBuffers=4
    3DSound=TRUE
    DopplerEffect=FALSE
    MaxDist=1000.000000
    MinDist=50.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    1.0.0
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    Third Wire for making this outstanding game.
    Nightshade/PR for searching information for the tank blueprint.
    AleksejFonGrozni as I have used his 3d model as a blueprint (I have taken a screenshot to make the model)
    https://sketchfab.com/3d-models/m-84-main-battle-tank-a6839bb9b0d7403aa80951c31d76fe18
    3Dimitrije as I have used his 3d model as a blueprint (I have taken a screenshot to make the model)
    https://sketchfab.com/3d-models/1984-uro-akovic-m-84-141ef5a5934742329b7d618c2e004f92
    compufat for making textures for North Vietnam had the M-84
    Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
    Google for some photos and information.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    1.1.0 Update
    Added the Koaxial PKT MG.
    fixed the texture and corrected some.
    Thanks to strahi and his update of the user list and more information about the tank.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop

    If you need any assistance please contact me at 
    gkabs@gkabs.net

    47 downloads

       (0 reviews)

    1 comment

    Submitted

  3. M109A2 howitzer static/dynamic with berm and sandbags

    Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    M109A2 howitzer models one static and dynamic with berm and sandbags.
    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
    Installation:
    Copy files to their proper folder
    //Please change the XXX with the correct number from your //Soundlist:
    [SoundList]
    SoundFileXXX=155MM_M126
    SoundFileXXX=TankEngine
    SoundFileXXX=GKTankTrack
    SoundFileXXX=50caliber
    [TankEngine]
    Priority=LOW
    3DSound=TRUE
    DopplerEffect=TRUE
    Looped=TRUE
    NumBuffers=2
    MaxDist=250.000000
    MinDist=10.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    [GKTankTrack]
    Priority=NORMAL
    3DSound=TRUE
    DopplerEffect=FALSE
    Looped=TRUE
    NumBuffers=4
    MaxDist=500.000000
    MinDist=50.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    [155MM_M126]
    Priority=NORMAL
    Looped=FALSE
    NumBuffers=2
    3DSound=TRUE
    DopplerEffect=FALSE
    MaxDist=1500.000000
    MinDist=400.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    [50caliber]
    Priority=NORMAL
    Looped=TRUE
    NumBuffers=4
    3DSound=TRUE
    DopplerEffect=FALSE
    MaxDist=1000.000000
    MinDist=50.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    1.0.0
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    Third Wire for making this outstanding game.
    The soldier is free model is from MIXAMO WEBSITE
    https://www.turbosquid.com/3D-Models/free-fbx-model-soldier-military-character-rigged/516949?referral=3dmdb
    (I am sorry that I don't have the model template for the texture in photoshop)
    compufat for helping me with the textures big thank you.
    Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
    Google for some photos and information.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.

    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop

    If you need any assistance please contact me at 
    gkabs@gkabs.net
    Site
    gkabs.net
    gulfknights.net

    105 downloads

       (2 reviews)

    1 comment

    Updated

  4. Insignias and tactical numbers for stock tanks

    Tactical numbers and insignias for stock tanks
    *****************************************************
    This mod is made for SF2.
    ----------------------------------------------------------
    I.
    In the history it was common that tanks got tactical numbers and showed insignias for better friend and foe identification.
    This package included modded stock tank files, so that the tanks will show numbers and insignias in single missions and campaigns.
    It contains insignias and tactical numbers for:
    Leopard A1 to A5
    Centurion Shot and Shot Kal
    M48 Magach 3
    M60 Magach 6
    M48A2
    M48A3
    M60A1
    T-34-85
    T-54
    T-55
    T-62A
    T-72A
    For M48, M60, T-54 and T-55 i added workable anti-aircraft-machine guns. I also changed the armour of some tanks values to make them closer to real world
     
    -----------------------------------------------------------------------
    II.
    INSTALLATION:
    -Unzip the object folder into your SF2 mod folder

    ----------------------------------------------------------
    III.
    For remarks, comments, bugs, etc please use the forum or send me a PM.
    -------------------------------------------------------------
    IV.
    All  files are FREEWARE. COMMERCIAL USE IS NOT ALLOWED!
    ------------------------------------------------------

    ------------------------------------------------------------

    Hope you enjoy it.

    Michael (Gepard)

    Made in Germany
    December 2021
     

    111 downloads

       (1 review)

    1 comment

    Submitted

  5. M992A2 Field Artillery Ammunition Supply Vehicle

    Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    M992A2 Field Artillery Ammunition Supply Vehicle model
    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
    Installation:
    Copy files to their proper folder
    /Please change the XXX with the correct number from your //Soundlist:
    [SoundList]
    SoundFileXXX=TankEngine
    SoundFileXXX=GKTankTrack
    SoundFileXXX=50caliber
    [TankEngine]
    Priority=LOW
    3DSound=TRUE
    DopplerEffect=TRUE
    Looped=TRUE
    NumBuffers=2
    MaxDist=250.000000
    MinDist=10.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    [GKTankTrack]
    Priority=NORMAL
    3DSound=TRUE
    DopplerEffect=FALSE
    Looped=TRUE
    NumBuffers=4
    MaxDist=500.000000
    MinDist=50.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    [50caliber]
    Priority=NORMAL
    Looped=TRUE
    NumBuffers=4
    3DSound=TRUE
    DopplerEffect=FALSE
    MaxDist=1000.000000
    MinDist=50.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    1.0.0
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    Third Wire for making this outstanding game.
    compufat for helping me with the textures big thank you.
    Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
    Google for some photos and information.
    And finally not forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop

    If you need any assistance please contact me at 
    gkabs@gkabs.net

    71 downloads

       (1 review)

    1 comment

    Submitted

  6. M163-PIVADS (Vietnam war)

    Hello and thank you for downloading my work.
    https://gkabs.net
    https://gulfknights.net
    What's included:
    M163-PIVADS model (Vietnam war) with 3 textures.
    All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2)
    Installation:
    Copy files to their proper folder
    add this to your soundlist under the Flight folder if you don't have it listed there.
    SoundFileXXX=Vulcan.wav
    Note Change the XXX with the last number in your soundlist 
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    1.0.0
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    Third Wire for making this outstanding game.
    Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
    Google for some photos and information.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop

    If you need any assistance please contact me at 
    gkabs@gkabs.net
    gulfknights.net

    179 downloads

       (2 reviews)

    1 comment

    Updated

  7. Toyota tactical with UB-16 rockets

    Hello and thank you for downloading my work.
    https://gkabs.net
    https://gulfknights.net
    What's included:
    Toyota tactical with UB-16 rockets comes with 3textures and a new sound file
    All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2)
    Installation:
    Copy files to their proper folder
    add this to your soundlist under the Flight folder if you don't have it listed there.
    [SoundList]
    SoundFilexxx=Toyota
    [Toyota]
    Priority=NORMAL
    3DSound=TRUE
    DopplerEffect=TRUE
    NumBuffers=4
    MaxDist=2500.000000
    MinDist=400.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100

    Note Change the XXX with the last number in your soundlist 
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    1.0.0
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    Third Wire for making this outstanding game.
    Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
    Google for some photos and information.
    lindr2 for using his UB-16 texture
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop

    If you need any assistance please contact me at 
    gkabs@gkabs.net
    gulfknights.net

    91 downloads

       (4 reviews)

    1 comment

    Updated

  8. Toyota tactical with 107mm rockets launcher

    Hello and thank you for downloading my work.
    https://gkabs.net
    https://gulfknights.net
    What's included:
    Toyota with 107mm Type 63 rockets comes with 3 textures and a new sound file
    All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2)
    Installation:
    Copy files to their proper folder
    add this to your soundlist under the Flight folder if you don't have it listed there.
    [SoundList]
    SoundFilexxx=Toyota
    [Toyota]
    Priority=NORMAL
    3DSound=TRUE
    DopplerEffect=TRUE
    NumBuffers=4
    MaxDist=2500.000000
    MinDist=400.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100

    Note Change the XXX with the last number in your soundlist 
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    1.0.0
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    Third Wire for making this outstanding game.
    Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
    Google for some photos and information.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop

    If you need any assistance please contact me at 
    gkabs@gkabs.net
    gulfknights.net

    91 downloads

       (0 reviews)

    1 comment

    Submitted

  9. Afghan SA-7 site

    Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    Afghan SA-7 site.
    All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2)
    Installation:
    Copy files to their proper folder
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    1.0.0
    LICENSE:
    You are allowed to use this model and everything included for personal non-profit use for Strike fighters 1 and 2. You need to contact me for permission to use outside of this scope.
    gkabs@gkabs.net
    Credit goes to the following:
    Third Wire for making this outstanding game.
    Yakarov79 for making the SA-7 launcher and missile models as well as testing. thank you again, my friend
    Credit goes to https://www.textures.com as I use many of their photos to create the skins.
    Google for some photos and information.
    https://www.mixamo.com/ for using their free character making and rigging.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop

    If you need any assistance please contact me at 
    gkabs@gkabs.net
    Extra. 
    If you want to have the Afghan show in the mission editor 
    [MissionData]
    NationName=Afghanistan
    ServiceStartYear=1970
    ServiceEndYear=1995
    //GroundObjectRole=AAA <----- 
    GroundObjectRole=MISC <------
    Availability=COMMON
    Exported=TRUE
    ServiceStartYear=1975
    ExportEndYear=2030
    ExportAvailability=COMMON

    98 downloads

       (2 reviews)

    1 comment

    Updated

  10. Afghan with SA-7 FoxHole

    Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    Afghan with SA-7 FoxHole
    All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2)
    Installation:
    Copy files to their proper folder
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    1.0.0
    LICENSE:
    You are allowed to use this model and everything included for personal non-profit use for Strike fighters 1 and 2. You need to contact me for permission to use outside of this scope.
    gkabs@gkabs.net
    Credit goes to the following:
    Third Wire for making this outstanding game.
    Yakarov79 for making the SA-7 launcher and missile models as well as testing. thank you again, my friend
    Credit goes to https://www.textures.com as I use many of their photos to create the skins.
    Google for some photos and information.
    https://www.mixamo.com/ for using their free character making and rigging.
    also using a free net model to use as references
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop

    If you need any assistance please contact me at 
    gkabs@gkabs.net
    Extra. 
    If you want to have the Afghan show in the mission editor 
    [MissionData]
    NationName=Afghanistan
    ServiceStartYear=1970
    ServiceEndYear=1995
    //GroundObjectRole=AAA <----- 
    GroundObjectRole=MISC <------
    Availability=COMMON
    Exported=TRUE
    ServiceStartYear=1975
    ExportEndYear=2030
    ExportAvailability=COMMON

    72 downloads

       (0 reviews)

    1 comment

    Submitted

  11. EE-9 Cascavel.7z

    Brazilian Army EE-9 Cascavel for SF2
    copy supplied types text to your terrain of choice Types ini...add these lines adding next number in line replacing the XXX..and drop EE-9 Cascavel folder into Groundobjects folder to use.
    [TargetTypeXXX]
    Name=EE-9
    FullName=EE-9 Cascavel
    TargetType=MISC
    ActiveYear=0
    TargetValue=75
    UseGroundObject=TRUE
    GroundObjectType=EE-9
    RepairRate=0.555
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=4000.0
    DestroyedEffect=SmallRocketGroundExplosion
    SecondaryEffect=VehicleFireEffect
    DestroyedModel=TANK_DESTROYED.LOD
    SecondaryChance=100
     
    Freeware conversion for freeware use..
    NOT to be uploaded outsied of CombatAce.com unless permission sought.

    106 downloads

       (1 review)

    0 comments

    Updated

  12. Gabilon's SAMs for SF2

    Read the Readme.

    523 downloads

       (0 reviews)

    0 comments

    Submitted

  13. rebel_ryder BRDM SA-9

    Weapons from MGunny 331Killerbee's Weapons Pack:
     
    http://forum.combatace.com/index.php?autoc...p;showfile=8921
     
    Main changes is the USERLIST, and the removal of the radar. The actual SA-9 does not have a radar (or an active one, purely passive only), and it will fire at you still (from the rear). It's just been tweaked and changed slightly to reflect the fact it has no radar.
     
    Original here:
     
    http://forum.combatace.com/index.php?autoc...p;showfile=8921

    196 downloads

       (0 reviews)

    0 comments

    Updated

  14. The British Starstreak SAM and the Alvis Stormer HVM launcher SF2

    Original done by winterhunter
     
    Starstreak is a British short range surface-to-air missile manufactured by Thales Air Defence Limited (originally Shorts Missile Systems), in Belfast. It is also known as Starstreak HVM where HVM stands for "High Velocity Missile". After launch the missile accelerates to approximately Mach 3.5, at which point it launches three laser beam riding submunitions. The use of three submunitions increases the likelihood of a successful hit on the target. Starstreak has been in service with the British Army since 1997.
    (Source: http://en.wikipedia.org/wiki/Starstreak_missile)
     
    Now in version V1.1 with some small corrections (SF1/WoX):
    + The optronics turret does not "crash" into the missile turret anymore.
    + The visual detection range has been somewhat bettered.
    + The thrust curve of the missile has been tweaked to improve the Pk.
    + The seeker FOV has been enlarged to ensure more frequent engagements in high angular velocity conditions.
     
    SF2 adaptations:
     
    -Had to redo the whole missile system, which works.
    -Edited for SF2
     
    EricJ

    370 downloads

       (1 review)

    0 comments

    Submitted

  15. Taliban DSHKA for SF2

    Original download:
     
    http://forum.combatace.com/index.php?autoc...p;showfile=7838
     
    Not much just added a USER_LIST for Afghanistan
     
    EricJ

    189 downloads

       (0 reviews)

    0 comments

    Submitted

  16. T-80BV MBT

    T-80BV Main Battle Tank:
     
    Original Google Sketchup Model by SWS
    Ported to SF2 format by BPAo and Fubar512
    INI files by Fubar512
    Textures by 331Killerbee
     
    Beta testers: USAFMTL, Crusader, Private (please don't feel left out if I've forgotten you).
     
    to quote from SWS's write up:
     
    "The T-80 is a main battle tank (MBT) designed and manufactured in the former Soviet Union. A development of the T-64, it entered service in 1976 and was the first production tank to be equipped with a gas turbine engine for main propulsion (the Stridsvagn 103 only used a supplementary gas turbine by 1971). The T-80U was last produced in a factory in Omsk, Russia, while the T-80UD and further-developed T-84 continue to be produced in Ukraine. The T-80 and its variants are in service in Belarus, Cyprus, Kazakhstan,Pakistan, Russia, South Korea, and Ukraine. The chief designer of the T-80 was the Russian engineer Nikolay Popov"
     
    Installation:
     
    Simply extract the contents of the zip archive into your SF2 Mod folder. Please back up your default TankGun.wav and TankTrack.wav, as they will otherwise be overwritten.
     
    If you wish to use the TankTurbine.wav, you will need to create an entry for it in your soundlist.ini

    742 downloads

       (1 review)

    0 comments

    Submitted

  17. Marder Roland and Gepard for SF2E

    ***Marder Roland and Gepard AAA for SF2E, version 1.0 - by MiG Master***
     
    Original vehicle and missile models, .inis, and skins by Gablion
    Conversion to SF2 format, vehicle, gun, and missile .ini modifications, and Roland RWR symbol by MiG Master
     
     
    -To install the vehicles and weapons, simply merge the Objects folder from the .rar file to your Mod Folder's Objects folder. The Rolands and Gepards will appear randomly on the battlefield. The Rolands are set to Mobile_AAA instead of Mobile_SAM because the game favors AAA over SAMs.
     
     
    -To install the Roland RWR symbol, merge the Flight folder with your Mod Folder's Flight folder. To get the Roland RWR symbol to appear on your TEWS RWR-equipped aircraft, add the following line to each aircraft's <plane name>_RWR.LST file:
     
    Roland=RWR_Roland
     
    You should see an "RO" on your TEWS display. The Gepard's Super Fledermaus radar is also used with static Oerlikon AAA batteries, so I set it to use the stock ThirdWire AAA symbol ("A").
     
     
    -The Gepard's Oerlikon cannon should install automatically. If not, I've included a backup "add in GUNDATA.INI" file that you can import into the game with the SF2 Gun Editor.
     
     
    -The vehicle .ini edits include adding radar frequency information and converting the skins to ObjectData format. The Marder Roland's capacity has been increased to six missiles to simulate it being reloaded. The Roland missile .ini edits are meant to reflect the Roland II missile's stats and capabilities as it was used in the West German Army (within the limitations of the game). The Oerlikon cannon's edits are to try to simulate the cannon's warhead-less sabot ammunition (also within the limitations of the game).
     
     
    -These have been tested and work with SF2E Dec.2009 patch, and SF2E with NATO Fighters 4+ Jun.2009b patch, including in the middle of an SF2E NF4+ campaign. I have not tested these in SF2/V/I- use at your own risk!
     
     
    -If you want these for SFP1/WoX, Gablion's original Gepard and Marder Roland are available at the CombatAce website's download page.
     
     
    -If you have any questions or concerns, you may reach me at the CombatAce forums.
     
     
    -These mods are not for use in any payware.
     
     
    -Version History:
    v1.0 released 02/10/2010. Initial version

    433 downloads

       (0 reviews)

    0 comments

    Submitted

  18. Desert AMX-13

    Here is the AMx-13 in a "hi-res" (1024X1024) skin.
     
    Often called Israel's "first modern tank", also used by the French 7th Division at Suez.
     
     
    Model I believe made by Pasko (?) years ago. Low poly with weird mapping, I have done the best I can with it.
     
    Drop the contents of the AMX-13 folder in the GroundObject folder in your Mod directory.
     
    Also includes an A2G mission (place in your Missions folder in your Mod directory) to see the AMX easily.
     
     
    -This file is FREEWARE . Feel free to use this mod for any
    future projects as long as proper credit is given..
     
    JB5

    217 downloads

       (1 review)

    0 comments

    Submitted

  19. M38JEEP-Bombtrailer Repaints

    Repaints of the Stock Skins for the Bombtrailer (in Yellow) and M38Jeep (Yellow + Red)
     
    Use at own Risk, should work with all Versions of the Games
     
     
    By Badfrank
     
    Made in Germany 2010

    97 downloads

       (0 reviews)

    0 comments

    Submitted

  20. Ural-375 Trucks For SF2 Series

    31 Dec 2011
     
    Version 1.02
     
    Converted MAX to LOD by Suicide and Spectre8750
    Additional Model and Skin Fixes by Spectre8750
    Original Model by unknown
     
    Supplied:
    U375_ZPU-2 Bed mounted ZPU-2 Gun
    Ural-375D Covered Bed version and
    Ural-375D-C Crates Loaded
    Ural-375D-U Open Bed
    Ural375wT with Troops
     
    -------------------------------------------------------------------------------------------------------------
    Updated 31 Dec 2011:
    Fixed Vehicle not showing up on Missions. Thanks to Crusader.
     
    Updated 30 Oct 2010:
    Added Tan Skins
    Added Low Poly Distance file for each Truck
     
    Fixed spelling Error
    Thanks christian59 and Wrench
    -------------------------------------------------------------------------------------------------------------
     
    Ural-375 Truck / Soviet Main Truck replacing the Zil and Produced between 1964-1979
    Ural-4320 Truck Then became the Main Truck being produced from 1976 onward. And was
    Very similar. Main noticeable difference being the front Grill.
     
    Varieties
    The Ural-375D came in a variety of forms:
     
    Ural-375 has an open cab roof that could be covered by a canvas - i.e.: a soft-top cab rather than a hardtop.
    Ural-375A has a fully enclosed all-steel cab, was a chassis for wagon-style body, payload 12,787 lb (5,800 kg), framework shortened to 13.2'
    Ural-375D Most produced 375.
    Ural-375S was a tractor-trailer truck with framework shortened to 5.3'.
     
    Specification
    The Ural-375D has the same equipment as the GAZ-66 and ZIL-131.
    Hood design, 3 seats cab.
    Payload: 9,920 lb (plus trailer: 22,050 lb)
    Full weight: (off road - 11,020 lb),
    Loading height: 4'7.9"
    Suspension: solid axles, leaf springs, rear wheels at balance-cart.
    Engine: 180 horsepower (130 kW) ZIL-375YA V8 gasoline (carburetor) pushrod engine.
    Gearbox: 5x2 steps,
    Max. Speed 47 mph (76 km/h).
    Brakes: drums, with pneumatic control.
    Stopping distance from 20 mph (32 km/h) - 36'.
    Measures: LxWxH = 24 ft 1 inx8'10"x8'9.5", wheel base 13'9.4". Track 6 ft 7 in (2.01 m)
    Maneuverability: turning circle 69',
    Ground Clearance: 15.7", overcome ford: 4 ft 11 in (1.50 m) Curb weight: 18,520 lb (8,400 kg).
    Tires: 14-20", pressure 0.3-2 p.s.i. (controlled).
    Fuel tank: 79+16 gal. Fuel economy: 4.9 mpg (at 19-25 mph), 2.94 mpg (city cycle).
    -------------------------------------------------------------------------------------------------------------
     
    Install:
    Drop Sounds in the Sounds Dir.
    Drop the GroundObject contents in the GroundObject Dir.
     
    Drop the files in the Skins Folder into each Truck Folder.
    This was done to save space for the release.
     
    And add these entries to the ???Types.INI in the Terrain
    Of your choice and change TargetTypexxx sequence respectively:
     
    [TargetTypexxx]
    Name=Ural-375D
    FullName=Ural-375D Truck
    TargetType=TRANSPORT
    ActiveYear=1964
    TargetValue=50
    UseGroundObject=TRUE
    GroundObjectType=Ural-375D
    RepairRate=0.555
    StartDetectChance=50
    StartIdentifiedChance=50
    IncreaseDetectChanceKey=30
    MaxVisibleDist=20000.0
    DestroyedEffect=VehicleFireEffect
    SecondaryEffect=MediumExplosionEffect
    SecondaryChance=50
     
    [TargetTypexxx]
    Name=Ural-375D-U
    FullName=Ural-375D UC Truck
    TargetType=TRANSPORT
    ActiveYear=1964
    TargetValue=50
    UseGroundObject=TRUE
    GroundObjectType=Ural-375D-U
    RepairRate=0.555
    StartDetectChance=50
    StartIdentifiedChance=50
    IncreaseDetectChanceKey=30
    MaxVisibleDist=20000.0
    DestroyedEffect=VehicleFireEffect
    SecondaryEffect=MediumExplosionEffect
    SecondaryChance=50
     
    [TargetTypexxx]
    Name=Ural-375D-C
    FullName=Ural-375D W/Cargo Truck
    TargetType=TRANSPORT
    ActiveYear=1964
    TargetValue=100
    UseGroundObject=TRUE
    GroundObjectType=Ural-375D-C
    RepairRate=0.555
    StartDetectChance=50
    StartIdentifiedChance=50
    IncreaseDetectChanceKey=30
    MaxVisibleDist=20000.0
    DestroyedEffect=VehicleFireEffect
    SecondaryEffect=MediumExplosionEffect
    SecondaryChance=50
     
    [TargetTypexxx]
    Name=Ural375wT
    FullName=Ural-375D w/Troops Truck
    TargetType=TRANSPORT
    ActiveYear=1964
    TargetValue=100
    UseGroundObject=TRUE
    GroundObjectType=Ural375wT
    RepairRate=0.555
    StartDetectChance=50
    StartIdentifiedChance=50
    IncreaseDetectChanceKey=30
    MaxVisibleDist=20000.0
    DestroyedEffect=VehicleFireEffect
    SecondaryEffect=MediumExplosionEffect
    SecondaryChance=50
     
    [TargetTypexxx]
    Name=U375_ZPU-2
    FullName=U375 ZPU-2 AAA
    TargetType=AAA
    ActiveYear=1964
    TargetValue=100
    UseGroundObject=TRUE
    GroundObjectType=U375_ZPU-2
    RepairRate=0.155
    StartDetectChance=80
    StartIdentifiedChance=80
    IncreaseDetectChanceKey=20
    MaxVisibleDist=20000.0
    DestroyedEffect=VehicleFireEffect
    SecondaryEffect=MediumExplosionEffect
    SecondaryChance=50
     
    Happy New Year
    Spectre8750

    729 downloads

       (6 reviews)

    0 comments

    Updated

  21. Hmmwv M1045(Tow Missile Carrier)

    this is my first time to upload File into the CombatACE.com,I make a hmmwv M1045,it maybe have some problems.So.I put the Original 3D model into this File,If something wrong with it.you can repair it by yourself,(the original 3Dmodel creat by "wsly936880205" ,the Tow Missile was creat by TerceraEscuadrilla ,the version of 3dmax is 3dmax2009)
     
    Have fun.

    251 downloads

       (1 review)

    0 comments

    Updated

  22. PT-76(New Model)

    PT-76 Light Tank
    it work for SF2

    238 downloads

       (0 reviews)

    0 comments

    Updated

  23. SA-9 Gaskin

    Soviet SA-9 Gaskin Surface to Air Missile
     
     

    418 downloads

       (0 reviews)

    0 comments

    Submitted

  24. Hmmwv (with 12.7mm M2HB)

    a hmmwv with12.7mm M2HB Machine Gun
     
     

    263 downloads

       (0 reviews)

    0 comments

    Submitted

  25. GAZ-66 6x6 Trucks for SF2 series

    29 Apr 2013
    Version 1.03
    Supplied:
    GAZ-66 6x6 with ZU-23 mounted AAA
    GAZ-66 6x6 W/Cargo
    GAZ-66 6x6 Covered
    GAZ-66 6x6 UnCovered
    -------------------------------------------------------------------------------------------------------------
    The GAZ-66 has gained legendary status in many countries around the world due to its reliability, simplicity and off-road capability. Thanks to standard features such as a front mounted winch, Central Tire Inflation System (CTIS) and self locking differentials the GAZ-66 is extremely popular with armed forces all around the world as well as off-road enthusiasts. Production ceased in 1999, with the GAZ-3308 being produced instead.
    -------------------------------------------------------------------------------------------------------------
     
    Install:
    Drop Sounds in the Sounds Dir.
    Drop the GroundObject contents in the GroundObject Dir.
    Drop the contents of the Skin Folder into each Truck Folder in the Mods dir.
    And add these entries to the ???Types.INI in the Terrain
    Of your choice and change TargetTypexxx sequence respectively:
    [TargetTypexxx]
    Name=GAZ-66_Cargo
    FullName=GAZ-66 W/Cargo
    TargetType=TRANSPORT
    UseGroundObject=TRUE
    GroundObjectType=GAZ-66_Cargo
    ActiveYear=1966
    TargetValue=50
    RepairRate=0.0
    StartDetectChance=50
    StartIdentifiedChance=10
    IncreaseDetectChanceKey=10
    MaxVisibleDist=6000.0
    DestroyedEffect=SmallRocketGroundExplosion
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=50
    [TargetTypexxx]
    Name=GAZ-66_UNCVRD
    FullName=GAZ-66 UnCovered
    TargetType=TRANSPORT
    UseGroundObject=TRUE
    GroundObjectType=GAZ-66_UNCVRD
    ActiveYear=1966
    TargetValue=50
    RepairRate=0.0
    StartDetectChance=50
    StartIdentifiedChance=10
    IncreaseDetectChanceKey=10
    MaxVisibleDist=6000.0
    DestroyedEffect=SmallRocketGroundExplosion
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=50
    [TargetTypexxx]
    Name=GAZ66COVRD
    FullName=GAZ-66 Covered
    TargetType=TRANSPORT
    UseGroundObject=TRUE
    GroundObjectType=GAZ66COVRD
    ActiveYear=1966
    TargetValue=50
    RepairRate=0.0
    StartDetectChance=50
    StartIdentifiedChance=10
    IncreaseDetectChanceKey=10
    MaxVisibleDist=6000.0
    DestroyedEffect=SmallRocketGroundExplosion
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=50
    [TargetTypexxx]
    Name=GAZ66ZPU23
    FullName=GAZ66 ZU-23 AAA
    TargetType=AAA
    UseGroundObject=TRUE
    GroundObjectType=GAZ66ZPU23
    ActiveYear=1966
    TargetValue=100
    RepairRate=0.0
    StartDetectChance=50
    StartIdentifiedChance=10
    IncreaseDetectChanceKey=10
    MaxVisibleDist=8000.0
    DestroyedEffect=SmallRocketGroundExplosion
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=50
    Enjoy!
    Spectre8750

    694 downloads

       (3 reviews)

    0 comments

    Updated

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