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  1. "Operation Desert Storm" for SF2 (Redux) - Part 1 of 3

    "Operation Desert Storm" for Strike Fighters 2
     
    This package contains an updated, "Strike Fighters 2" compatible version of the "Operation Desert Storm" mod package originally released for "Strike Fighters Project 1" (SFP1). In addition to making the original mod compatible with "Strike Fighters 2: Europe" (SF2E), this updated version also adds a number of other mods that were released in the years subsequent to the original release of this mod for SFP1.
     
    This mod package should be installed to "Strike Fighters 2: Europe" (SF2E) installations (or merged installs incorporating SF2E) that are patched to the Mar2012 or later patch level. If you are running SF2E at an earlier patch level and do NOT intend to update to one of the later patch levels mentioned above, you should NOT install this mod package.
     
    Note that this is a COMPLETE mod package. There is no need to install the original "Operation Desert Storm" mod for SFP1. If you have installed the previous SF2 version of ODS, it is recommended that you NOT install this refreshed and updated version over that earlier version. Create a new install.
     
    NOTE: this mod is distributed as set of THREE 7zip archive files. If you did not download all three 7zip packages from CombatAce.com, then this mod will not work properly.
     
    ~~~~~~~~~~~~~~~~~~~~
    Minimum Requirements
    ~~~~~~~~~~~~~~~~~~~~
     
    To install and play this mod, you must have the following installed:
     
    SF2 VERSION: Strike Fighters 2: Europe (SF2E)
    PATCH LEVEL: Mar2012 or higher
     
    This mod does support installations that include "Strike Fighters 2: North Atlantic" (SF2NA), however, SF2NA is not required.
     
     
    ~~~~~~~~~~~~
    Update Notes
    ~~~~~~~~~~~~
     
    This mod package is a refreshed and updated version of the original version that was released in April 2012 on CombatAce. It incorporates all the updates included in the "Update 1" package released on CombatAce in January 2013. It also includes further updates, fixes, and additions beyond what was included in the "Update 1" package. All told this refreshed version of the mod includes the following major additions to the "Operation Darius" mod package:
     
    - new aircraft: H-6D, Mi-8 Hip, IL-76, IL-76B2, NimrodMR1, SH-3D
    - new SF2NA aircraft: EA-6B_86, A-6E_90, E-2C
    - new optional aircraft: A-10A_87, Mirage5AD, Mirage5EAD
    - new aircraft models: F-1CR, F-7B, F-7M, F-16C_B30, F-16C_B40,
    F-117A, JaguarA3_DS, Mirage2000EAD, Su-25
    - new ships: USNTransport
     
    ...plus numerous other fixes, updates, and skin additions to dozens of aircraft and ground objects.
     
     
    ~~~~~~~~~~~~
    Installation
    ~~~~~~~~~~~~
     
    Before installing this mod package, please ensure the installation of Strike Fighters 2 that you intend to use is updated to at least the Mar2012 patch level. The latest patches for Strike Fighters 2 can be downloaded from ThirdWire:
     
    http://thirdwire.com/downloads.htm
     
    Also, please be aware that the mod requires "Strike Fighters 2: Europe" (SF2E). This mod can be installed to SF2E installations that incorporate "Strike Fighters 2: North Atlantic" (SF2NA). If SF2NA is part of your target install base, there are some additional items for you to install.
     
    The main installation process consists of three main steps -- or, four if your target install base incorporates SF2NA. Please read the following instructions carefully and follow them religiously. If you wind up with a non-working mod install, then you likely failed to follow the instructions properly.
     
    -----------------------------------
    * STEP 1: PREPARE THE MOD FOLDER *
    -----------------------------------
     
    This mod requires a separate mod folder. Please do not attempt to install this mod over or combine it with other mods such as NATO Fighter 4+ or the SF2V Expansion Pack.
     
    - Open your SF2 Installation directory and make a copy of StrikeFighters2 Europe.exe or StrikeFighters2 NorthAtlantic.exe (if your target install base includes SF2NA). Rename the copied .EXE file to StrikeFighters2_ODS.exe (or whatever unique name you prefer).
     
    - Run the newly copied and renamed .EXE file, then exit back out to the Windows desktop after navigating through a few menus. A custom Mod Folder for your "Operation Desert Storm" mod install will have been created in one of these locations:
     
    Windows XP: \Documents and Settings\[username]\My Documents\ThirdWire\[YourModFolder]
    Windows Vista: \Users\[username]\Saved Games\ThirdWire\[YourModFolder]
    Windows 7: \Users\[username]\Saved Games\ThirdWire\[YourModFolder]
     
    ...where [YourModFolder] matches the name of the copied .EXE file that you created. You will install the "Operation Desert Storm" mod files to your Mod Folder.
     
    - Open your Mod Folder and delete the \Objects sub-directory (including everything in it).
     
    Now you're ready to install the "Operation Desert Storm" mod proper.
     
    -------------------------------------------------
    * STEP 2: INSTALL MAIN COMPONENTS TO MOD FOLDER *
    -------------------------------------------------
     
    This is the easiest step.
     
    - Unpack the three "SF2 ODS" archive packages to a temporary location on your hard drive.
     
    - Move the contents of the \To_Mod_Folder directory from all three unzipped packages to your Mod Folder (created in Step 1 above). (Note: do not simply drag and drop the folder named "To_Mod_Folder" or you will end up with a non-working install.)
     
    If you've moved everything correctly, you should have a new \Objects sub-directory in your Mod Folder, along with a few new other sub-directories.
     
    ----------------------------
    * STEP 3: EDIT OPTIONS.INI *
    ----------------------------
     
    This last step involves a bit of text editing, so please pay attention.
     
    Open the Options.INI in your Mod Folder. Locate the "Instant Action" section and replace it with the following:
     
    [instantAction]
    AircraftType=F-15C
    MissionMap=DS
    StartTime=05:30:00
    StartDate=01/19/1991
    StartTimeDeviation=120
    TextureSet=0
    NationalMarking=0
    SquadronMarking=0
    AircraftNumber=0
    KillMarking=0
     
    Just below the "Instant Action" section is the "Single Mission" section. At minimum you should change the EndYear= statement to 1992 or higher. I recommend setting the StartYear= and EndYear= as follows:
     
    StartYear=1990
    EndYear=1992
     
    Finally, a little further down you should find the "Campaign" section. Replace it with the following:
     
    [Campaign]
    CampaignName=19910117 Desert Storm
    PlayerService=USAF
    PlayerUnit=336th TFS
    AircraftType=F-15E
    Difficulty=NORMAL
    Length=NORMAL
    AircraftSupply=NORMAL
    WeaponSupply=NORMAL
    LoadCampaign=FALSE
    CampaignSavename=DefaultCampaignSave
     
    Save your changes and close the Options.INI file.
     
    --------------------------------------
    * STEP 4: Extra Step for SF2NA Users *
    --------------------------------------
     
    This last step is for those whose install base include "Strike Fighters 2: North Atlantic" (SF2NA). Included with this mod are a number of custom files that allow SF2NA users to enjoy some of the new functionality included with SF2NA, including:
     
    - Updated F-14 cockpits and avionics that use the new AvionicsF14A.dll included with SF2NA;
     
    - Carrier battle groups in campaigns
     
    - SF2NA US Navy ships that are restricted to actual vessels that participated in Operation
    Desert Storm.
     
    - New mission types in campaigns, including Escort_Jamming missions for the EA-6B and EF-111A
    (AI only) as well as Early_Warning missions for the E-2C and E-3A.
     
    TO INSTALL: drag and drop the contents of the \_For_SF2NA folder into your Mod Folder, allowing Windows to merge and overwrite any folders and files it prompts to.
     
    * * * * *
     
    THAT'S IT. Your ""Operation Desert Storm" for SF2" mod should now be ready to use. You may consider installing some of the "optional" items as described in the next section.
     
     
    ~~~~~~~~~~~~~~~~~
    Optional Installs
    ~~~~~~~~~~~~~~~~~
     
    This mod includes a number of optional files that you can add to your Desert Storm installation. Note that some of the following optional installs require you to have other ThirdWire products beyond those listed in the minimum requirements.
     
    A. SF2NA Tomcat Updates
     
    Included in the \Optional\3W_F-14s folder are some optional items that you may consider installing, if your installation base includes SF2NA. Included are:
     
    - DATA.INI files for the F-14 Tomcats that use the ThirdWire flight model
     
    - COCKPIT.INI and AVOINICS.INI files for the Tomcats that use the ThirdWire cockpit
     
    To use these files simply drop them in the appropriate F-14 folders in \Objects\Aircraft. (Note: the *.TMF versions of these files are copies of the files you replace when using these optional files.)
     
    B. Optional Aircraft
     
    1. A-10A_87
     
    Included in the \Optional\Aircraft directory is an optional A-10A Warthog, using a new model and released by Spectre8750. To install it, simply copy the \A-10A_87 folder to the \Objects\Aircraft folder in your Desert Storm Mods folder. Once installed this A-10A version will be used in campaigns in lieu of the stock A-10A_78.
     
    2. Mirage 5AD & 5EAD
     
    Also included in the \Optional\Aircraft directory are two aircraft used by the UAE -- the Mirage 5AD and Mirage 5EAD. Please note that these aircraft require you to have the following additional products from ThirdWire installed as part of your base installation:
     
    - Mirage 5AD: Mirage 5D from Strike Fighters 2 Israel (SF2I)
    - Mirage 5EAD: Mirage IIIO from DLC #17
     
    To install these aircraft, simply copy the \Mirage5AD and \Mirage5EAD folders to the \Objects\Aircraft folder in your Desert Storm Mods folder. These aircraft are not used in campaigns but will be available for single missions.
     
     
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    A Note on Anti-Ship Missiles
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
     
    For this mod most third-party (i.e., non-stock) anti-ship missiles have been converted to use the ASM/cruise missile functionality introduced w/ SF2NA. At the same time, the older versions of these missiles have been preserved, as the new ASM cruise missiles can be used by AI only against ships.
     
    So, for many anti-ship missiles you will now find two versions:
     
    1) "Standard" guided version
     
    These versions are the "old" style missiles setwith WeaponDataType=1. They can be used by AI against land and sea targets. These missiles retain their familiar names (e.g., AGM-84D Harpoon, Kh-59M Ovod, etc.).
     
    2) ASM/cruise missile version
     
    These versions utilitize the new cruise missile functionality set by WeaponDataType=7. They can be used by AI only against ships. These versions can be distinguished by their names:
     
    - U.S./NATO missiles have the ASM tag (e.g., AGM-84D Harpoon ASM).
     
    - Soviet/WP missiles follow the naming convention used by ThirdWire's
    Soviet cruise missiles (e.g., Kh-59M AS-13 Kingbolt).
     
    At the same time aircraft that typically carry these missiles have been updated to accommodate the ASM versions. Loadouts for these aircraft have been updated to use ASM versions by default for Anti-Ship, Naval_Attack, and Cruise_Missile loadouts.
     
     
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    A Note on Laser-Guided Bombs (LGBs)
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
     
    AI pilots in Strike Fighters have long had problems employing LGBs. AI pilots in the player's flight can drop LGBs, but will treat them as dumb bombs. AI pilots in flights not controlled by the player (i.e., AI-only flights) cannot use LGBs at all, and will typically get stuck circling the target.
     
    To address this problem I have created EOGB versions of all LGBs for AI pilots to use (AI pilots have no problems with EOGBs for some reason). These AI versions are identical in all respects to the LGB versions save for the Guidance Type, which is set to "Electro-Optical Guided" instead of "Laser-Guided."
     
    By default aircraft that use LGBs for certain loadouts (usually Stike, Attack, SEAD, or Anti-Ship) are loaded with these AI (EOGB) versions instead of the LGB versions. You should make it a habit to check the Loadout screen and switch the bomb version on your own aircraft to the LGB version.
     
    You can distinguish between the AI (EOGB) and LGB (Player) versions by the weapon name -- for example:
     
    LGB version: GBU-12D/B Paveway II LGB
    AI version: GBU-12D/B Paveway II (AI)
     
    While this solution introduces an extra step for the player in the preparation to start a mission, it allows AI pilots and AI-only flights to use these weapons.
     
     
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    A Note on the Water Shader Effect
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
     
    This updated version of ODS for SF2 implements a different water shader effect from Fubar512, replacing the water shader effect from the original release that caused costal tiles to have an odd, shimmering appearance.
     
    If you run into problems with this replacement water shader, do the following:
     
    1) Remove the following files from the \Terrains\DS folder:
     
    DiffuseMap.tga
    WATEREFFECT.FX
    WaterNormal.tga
    Water.dds
    WNormal16.tga
    TERWATEREFFECT2.FX
     
    At this point, the game will revert to using the stock SF2 watershader and WaterNormal.BMP. If you wish to restore the water shader used in the original release of this mod, proceed to the next step.
     
    2) Restore the water shader effect from the original release by unpacking WaterEffect_Fubar512.zip (found in \Terrains\DS\_Water) to the main DS terrain folder (\Terrains\DS).
     
    If you later decide you prefer the new water shader effect included in this updated version of the mod, simply unpack WaterEffect_V1.zip (found in \Terrains\DS\_Water) to the main DS terrain folder (\Terrains\DS).
     
    If you do encounter problems with this replacement water shader effect, please report them to the forums at CombatAce.com.
     
     
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Changes, Fixes, & Additions
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~
     
    This mod is a conversion and upgrade of the original "Operation Desert Storm" mod released for SFP1. This version incorporates the following major updates and additions over the original:
     
     
    New Aircraft
    ------------
    A-6E_90 F-15D MiG-23BN_IRQ
    A-10A_87 F-16C_B40 MiG-23MF_IRQ
    AC-130U F-16C_B40_RBAF MiG-23MLAE_IRQ
    AH-64A F-1CK MiG-23MS_IRQ
    Buccaneer-S2B F-1CR Mirage5AD
    C-130E F-1EDA Mirage5EAD
    C-130H FA-18C Mirage2000C
    C-130K H-6D Mirage2000EAD
    C-130K-30 Hawk65 NimrodMR1
    E-2C IL-76/B2 SH-3D
    EA-6B JaguarA3_DS Su-20B
    EA-6B_86 KA-6D Su-22
    EC-130H KC-130F Su-22M
    F-7B/M KC-135A Su-22M3
    F-14A+ KC-135E Su-22M4
    F-15C_RSAF Mi-8 Su-25
     
    Upgraded Aircraft *
    -----------------
    A-10A_78 F-14A F-117A
    A-4KU F-15C JaguarGR1A_DS
    B-52G F-15E MiG-25PDS
    EF-111A F-16C_B30 Tornado_GR1_DS
    F-4E_86 F-111E Tornado_GR1_RSAF
    F-7A F-111F Tornado_IDS_IT
     
    * The above are aircraft that were either converted to newer models
    or that received major upgrades of some kind. All aircraft from
    the original version of this mod were updated or tweaked in some
    way -- at the very least for SF2 compatibility.
     
    New Ground Objects
    ------------------
    AH-64 CG-59 M167-VADS
    AMX-30 CG-60 Iowa80s
    AMX-30B2 CGN-25 M1939
    Arab_DSHK Chieftain2 M1939_G
    Arab_DSHK_G Chieftain5 PAC2_AMG
    Avenger Chieftain11 PAC2_LS
    CG-16 CVN68 PAC2_RS
    CG-47 Humvee RolandRad
    CG-52 Humvee_M1025 USNTransport
    CG-53 Humvee_M1046 ZPU-1
     
    In addition to the above updates and additions, the following major changes were made:
     
    - All aircraft brought up to SF2 standards
    - All naval aircraft made SF2NA compatible
    - All ground SAM & radar ground objects brought up to SF2 standards
    - All ships made SF2NA-compatible
    - All weapons & guns converted to SF2 format
    - All major modded INIs made SF2 compatible
    - All effects made SF2 compatible
    - DS terrain made SF2 or SF2NA compatible
    - Overhauled "Desert Storm" campaign
    - Added Red-side "Mother of All Battles" campaign
     
    Please note that the above list does not constitute an exhaustive change log, as this
    update incorporates too many minor fixes and tweaks to list or account for here.
    Suffice it to say that this version of "Operation Desert Storm" for SF2E represents
    a major overhaul of the original mod for SFP1.
     
     
    ~~~~~~~
    Credits
    ~~~~~~~
     
    This release adds a number of new items to the "Operation Desert Storm" mod package. These new items are from the following modders, who generously allowed their use:
     
    Home Fries ..................................... Optional 3W A-6E_90 & EA-6B_86
    Spectre8750 .................................... Optional A-10A_87
    Dels ........................................... AH-64 Apache helo & ground object
    Crusader ....................................... Harrier avionics mod
    Dels & wpnssgt ................................. B-52GH MegaPack (for B-52G)
    ravenclaw_007 .................................. Buccaneer S2B
    Dels ........................................... AC-130U, C-130E, C-130H, EC-130H
    Daddyairplanes ................................. C-130E/H upgrades & new skins
    Dels, Sundowner, & Dave ........................ RAF C-30K Super Pack
    Hawker/Agemmenon & 331KillerBee ................ EA-6B Prowler
    Fubar512 & Wrench .............................. EA-6B upgrades & fixes
    Paul Nortress .................................. EA-6B skins
    The Mirage Factory.............................. F-7B & F-7M Airguard
    The Mirage Factory ............................. F-4E ARN-101 (F-4E_86)
    Crusader ....................................... F-5E avionics mod
    The Mirage Factory ............................. F-14 Tomcats
    Spectre8750 .................................... F-14 fixes & upgrades
    JSF Aggie, Paul Nortress, Hrntfixr ............. F-14 skins
    Dave, Caesar, & SupGen ......................... F-14A SF2NA avionics & cockpit upgrade
    FastCargo & team ............................... F-15C & F-15E
    Viper Crew ..................................... F-16C_B30 & F-16C_B40
    FastCargo ...................................... EF-111A, F-111E, F-111F
    slick_cowboy ................................... F-111E/F new skins
    liamp51 ........................................ re-textured F-111A cockpit
    Dels ........................................... F-117A new model
    The Mirage Factory ............................. F/A-18C model & skins
    Spectre8750 .................................... F/A-18C upgrade
    RussoUK2002 .................................... Hawk 65 model
    RussoUK2004 .................................... Hawk Mk.65 updates
    Veltro2K ....................................... IL-76 & A-50 (IL-76B2)
    Oli & Sundowner ................................ Jaguar GR1
    Bpao, Jeanba, Tom Venom, & Sony Tuckson ........ Jaguar A
    Stary .......................................... Jaguar & Mirage F1 cockpit repaints
    Monty CZ & wpnssgt ............................. KA-6D Tanker
    Paul Nortress .................................. KA-6D skins
    Daddyairplanes ................................. KC-10 new skins
    Pappychksix & 331KillerBee ..................... KC-130F
    Bpao ........................................... KC-135A/E Tankers
    Marcfighters ................................... Mi-8 Hip
    Paulopanz ...................................... MiG-21PF skins
    Rafael & BPAo .................................. MiG-23 models
    Lindr2 ......................................... MiG-23 upgrade packs
    eburger68 ...................................... MiG-23 SF2 upgrades
    CrazyhorseB34 .................................. MiG-25PDS upgrade
    Baffmeister .................................... MiG-25 updated flight model
    RussoUK2004 .................................... MiG-29A updated model
    The Mirage Factory ............................. Mirage F-1CK, F-1EDA models
    Bpao, Centurion-1, Brain32, & Ludo.M54 ......... Mirage F-1CR model
    FRPignon/cangas ................................ Mirage F-1CR mod/update
    Paulopanz, Denis Oliveira, Coupi, & Ludo.M54 ... Optional Mirage 5AD/EAD
    The Mirage Factory ............................. Mirage 2000C
    Ace888 & The Mirage Factory .................... Mirage 2000EAD
    Veltro2K & Wrench .............................. Nimrod MR.1
    Florian ........................................ SH-3D Sea King
    ArmourDave & AmokFloo .......................... Su-20/22 models
    Lindr2 ......................................... Su-20/22 upgrades
    eburger68 ...................................... Su-20/22 SF2 upgrades
    Florian, Baffmeister, & Paulopanz .............. Su-25 (new model & skins)
    WingsOverIsrael ................................ Su-25 IrAF camo skin
    Sundowner & Ianh ............................... Tornado IDS
    Bobrock, X-Ray, & Soulman ...................... Tornado IDS skins & decals
    Sundowner, AD, & Dave .......................... Tornado GR1
    Ianh ........................................... Tornado GR1 fixes & updates
    Paulopanz & Spillone104 ........................ H-6 & Tu-16 Packs for SF2
    whiteknight06604 ............................... Tu-22 Iraq AF camo skin
     
    --------------------
     
    Stefano ........................................ AMX-30 & AMX-30B2
    EricJ .......................................... Arab_Dshk
    Abhi ........................................... AN/TWQ-1 Avenger
    WhiteBoySamurai ................................ Leahy, Ticonderoga, & Bainbridge class ships
    Florian ........................................ USN AOE Transport
    Fubar512 & MiGBuster ........................... Carrier Deck Illumination package
    SFP1Ace ........................................ Chieftain tanks
    aleks1 ......................................... CVN-68
    SUICIDAL & TORNO ............................... Humvees
    ID(io)T Team, Torno, YeYeYe, & Spitwulf ........ Iowa '80s battleship
    Fubar512 ....................................... Iowa '80s configuration
    JSF_Aggie ...................................... ThirdWire LHA upgrade
    Julhelm ........................................ Firecan radar (new model)
    BANIDOS TEAM ................................... M-167 VADS
    bigal1 ......................................... M270MLR
    rebel ryder & Nicholas Bell .................... M1939 flak guns
    YEYEYE ......................................... PAC-2 system
    Florian ........................................ RolandRad
    CrazyhorseB34 .................................. RolandRad desert skin
    Kesselbrut ..................................... ZPU-1
    SUICIDAL ....................................... New Destroyed Tank LODs
     
    -------------------
     
    Kout ........................................... Main screen
    cellinsky, Insky/Orsin, & PanamaRed ............ Environment mods
    Fubar512 ....................................... Improved water shader effect
    Spectre8750 .................................... Fake Afterburner Node
    Capitaine Vengeur .............................. Coalition Pack (medals & icons)
    Brennus ........................................ ODS desktop icon
    OldDiego, Pappy, Wrench, Pasko, Florian/ ....... Pilots
    AmokFloo, & PureBlue
    Malibu43 ....................................... Revamped ground campaign
    Dave, Sundowner, Crusader, JSF_Aggie, Dels, .... Testing & minor fixes
    Caesar, Gocad, Malibu43, & CrazyhorseB34
     
    --------------------
     
    (Used in an earlier release of this mod package)
     
    Swede & Wpnssgt ................................ F-16C_B30 & F-16C_B40_RBAF models
    Oli & Sundowner ................................ Jaguar A
    Erwin Hans ..................................... Mirage 2000EAD model
    TORNO/Banidos Team ............................. Mirage 2000EAD skin
    101tfs, YEYEYE, Erwin Hans, & Lindr2 .......... Su-25 (based on Su-39)
     
     
    Credit for the original "Operation Desert Storm" mod package goes to Dave, JSF_Aggie, and the team of modders that contributed to that original release for SFP1. For a list of all the modders whose work is used in the complete "Operation Desert Storm" mod, see the original ReadMes included in \_OriginalReadmes.
     
    If we have neglected to credit anyone here, please let us know. We will get it fixed ASAP.
     
     
    --------------------------
    eburger68 & USAFMTL (Dave)
    28 April 2012
    26 November 2014

    3,211 downloads

       (9 reviews)

    15 comments

    Submitted

  2. "Operation Desert Storm" for SF2 (Redux) - Part 2 of 3

    ODS for SF2: Part 2 of 3.
     
    Eric Howes

    2,315 downloads

       (4 reviews)

    0 comments

    Submitted

  3. "Operation Desert Storm" for SF2 (Redux) - Part 3 of 3

    ODS for SF2: Part 3 of 3.
     
    Eric Howes

    2,267 downloads

       (5 reviews)

    2 comments

    Submitted

  4. 1948 War for Independence/1956 Suez Crisis

    This mod encompasses a 1948 war for independence campaign and an add to the default campaign by adding most of the missing units and countries involved. It’s as close as I could get it but I am sure someone will say it’s lacking something.
     
    READ THE README!!!!!!!!!!!!!!
     

    -------------------------------------------------------
    48-56 Mod Update: Change Log
    -------------------------------------------------------
     
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    SEP. 2011
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
     
    Fixes & Updates
    ---------------
    - updated key INIs to support the May2011 & later patch levels
    - added some default objects so that the mod install can function
    as a complete, self-contained Mod (i.e., you can generate a new,
    separate Mods folder, delete the \Aircraft and \GroundObject
    folders, and install only what's included in this mod package)
     
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    APR. 2011
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
     
    Fixes/Corrections
    -----------------
    - minor fixes to Independence War campaign
    - minor fixes to La Fayette
    - minor corrections to Canberra tip tanks
    - minor corrections/tweaks to all three Seahawks
     
    Updates/Additions
    -----------------
    - overhauled Suez & Kadesh campaigns to incoprorate
    new units, skins & use more realistic unit strengths
    - updated SquadronList.INI
    - added several new weapons
    - added new EAF, IDF, & French skins to C-47A
    - C-47A now flyable with custom cockpit
    - added new EAF & SyAAF skins to Il-28
    - added new numbering & kill-mark decals to Meteor 8
    - added kill-mark decals to MiG-15bis
    - added MiG-15UTI w/ four Arab skins
    - minor corrections to Mystere IVA decals
    - added six new skins for the Ouragan
    - all new skins/decals for all three Seahawks
    - added new skins & decals to Vampire 52
    - added new custom cockpit (based on Meteor 8) to
    Vampire 52
    - added RAF pilots for Canberra
    - added F-84F tank textures
    - added MF F-84F for Alternate Hunters Campaign
    - added Arab Medals Pack
     
    * Note: all new skins, decals, cockpits, & medals in this
    update were kindly supplied by Paulopanz
     
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    JAN. 2011
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
     
    Fixes/Corrections
    -----------------
    - supplied missing muzzleflash.tga
    - fixed landing deck on HMS Albion
    - tweaked deck data on other carriers
    - fixed carrier landings for SeaHawks
    - fixed carrier landings for Corsairs
    - fixed carrier landings for Wyvern
    - fixed bomb sight on Canberra B.2
    - corrected errors in SeaHawk drop tanks
    - added RadarFamilyName data to several ground objects
     
    Updates/Additions
    -----------------
    - updated F-84F to incorporate new fuel tank nodes
    - updated Hunter 5 for Exp. Pack 2 to incorporates model changes
    - updated MiG-15bis for Exp. Pack 2 to incorporate new fuel tank nodes
    - swapped out old Canberra fm for 3rdWire SF2 fm
    - tweaked flight model for SeaHawks
    - overhauled SeaHawk FB.3 loadouts
    - made minor updates to Spitfires & P-51D
    - added Tank_Venom for Venom FB.4
    - added two skins to Canberra B.2
    - updated Suez & Kadesh campaigns to include new Venom drop tank
    - updated FlightEngine.INI for Exp. Pack 2 & later
    - updated SquadronList.INI to incorporate Exp. Pack 2 additions
    - updated IsraelMe.INI to include Water & Location .BMP pointers
    - added Su-85 & Su-100 for Arab forces
    - added IDF Super Sherman for Israeli forces
    - added 15 new weapons
    - updated several guns; added 85MM_D-8TG
    - added new campaign/base screen for naval units in Suez campaign
    - tweaked CampaignStart/End texts for Suez & Kadesh campaigns
     

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    JULY 2010
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
     
    Fixes/Corrections
    -----------------
    - corrected available weapons for player flyable aircraft in campaigns
    - tweaked mission chance schedule for Canberra, Wyvern, & Sea Hawk FGA.6
    in Suez campaign
    - tweaked flight models for Mosquito FB.6, Sea Hawks, & Venom
    - fixed Canberra tanks to make them loadable
    - fixed Spitfire loadouts to carry drop tanks
    - re-worked loadouts for Canberra B.2, F-84F, Mosquito FB.6, Sea Fury,
    Sea Hawk, & Wyvern
    - corrected loadouts & node names for Hunter 5/F5
    - tweaked several menu screens
    - corrected Suez campaign front line
    - created British Cyprus Location in Nations.ini & assigned Cyprus air
    bases to British Cyprus
    - added list of Neutral Locations to Nations.ini
     
    Updates/Additions
    -----------------
    - added triple-rocket pack & STRIM-400 to F-84F
    - added DH100 tanks to Mosquito FB.6
    - tweaked textures for Tank200_F84F & Tank450_MD450
    - added 300 gal slipper tanks to MiG-15bis
    - made MiG-17 & MiG-17F flyable
    - added one Israeli & two French skins to Ouragan
    - converted remaining hangar, loading, & loadout .BMPs to .JPG or .TGA
    - removed extraneous Hangar, Loadout, & Loading .BMPs
    - overhauled Kadesh campaign to make it equivalent to custom Suez camapaign
    - added MiG-17 to Kadesh campaign as player-flyable aircraft
    - added custom environment system based on WideSky/Better WideSky
    - added custom SpeechSystem.ini to suppress annoying wingman calls
    - added two pilots
    - added updated AAA package, including ground objects, guns, sounds, & effects
    - added updated IsraelME planning map .BMPs from ???
     

    --------------
    Eric Howes
    (eburger68)
    26 July 2010
    28 Jan. 2011
    19 Feb. 2011
     

    Thank you to these contributors:
     
    Monty CZ for the S-199. What a masterpiece.
    Florian for the updated RF-84F. She is uber good now.
    Gunrunner for the RF-84F skins. Perfect is not the word for it.
    Paul for the extensive work ON many many skins for the mod.
    guyran for the Arab version of the campaign.
    Wrench for the many add ons via Geo also the terrain work.
    Jimbeamer5 for his skin work.
    C5 for the FM work on the F4U-7
    Crusader for fixing the AU-1 and the F4U-7 and all the little tweaks.
    The Mirage factory for the Corsairs and other models.
    Bunyap for the Seahawks and Harvard
    Wilco my savior on the P-51 and Sptit skins
    Pasko for the Mossie and the MD-450
    Veltro for the Stirling and Halifax mods. Thanks Ed.
    kulbit80 for some skins a planning maps.
    eburger for tons of fixes and the MK1 eye ball.
    Lloyd for the skins on the Mossie and the Iraqi Sea Fury
    Skippybing for the Wyvern.
    Kess for the pits.
    Hinch for the great carriers.
     
    If I forgot anyone, let me know. I will correct it.
    My apologies ahead of time.
     
    Enjoy
     
    Dave USAFMTL
     
    10 Jun 10
     
    Missing cockpit pictures for the Wyvren added.
     
    16 Jun 10
     
    Various fixes by eburger68
     
    26 Jul 2010
     

    ---------------------------------
     
    8-56 Mod Update: Change Log
    -------------------------------------------------------
     
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    JAN. 2011
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
     
    Fixes/Corrections
    -----------------
    - supplied missing muzzleflash.tga
    - fixed landing deck on HMS Albion
    - tweaked deck data on other carriers
    - fixed carrier landings for SeaHawks
    - fixed carrier landings for Corsairs
    - fixed carrier landings for Wyvern
    - fixed bomb sight on Canberra B.2
    - corrected errors in SeaHawk drop tanks
    - added RadarFamilyName data to several ground objects
     
    Updates/Additions
    -----------------
    - updated F-84F to incorporate new fuel tank nodes
    - updated Hunter 5 for Exp. Pack 2 to incorporates model changes
    - updated MiG-15bis for Exp. Pack 2 to incorporate new fuel tank nodes
    - swapped out old Canberra fm for 3rdWire SF2 fm
    - tweaked flight model for SeaHawks
    - overhauled SeaHawk FB.3 loadouts
    - made minor updates to Spitfires & P-51D
    - added Tank_Venom for Venom FB.4
    - added two skins to Canberra B.2
    - updated Suez & Kadesh campaigns to include new Venom drop tank
    - updated FlightEngine.INI for Exp. Pack 2 & later
    - updated SquadronList.INI to incorporate Exp. Pack 2 additions
    - updated IsraelMe.INI to include Water & Location .BMP pointers
    - added Su-85 & Su-100 for Arab forces
    - added IDF Super Sherman for Israeli forces
    - added 15 new weapons
    - updated several guns; added 85MM_D-8TG
    - added new campaign/base screen for naval units in Suez campaign
    - tweaked CampaignStart/End texts for Suez & Kadesh campaigns
     

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    JULY 2010
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
     
    Fixes/Corrections
    -----------------
    - corrected available weapons for player flyable aircraft in campaigns
    - tweaked mission chance schedule for Canberra, Wyvern, & Sea Hawk FGA.6
    in Suez campaign
    - tweaked flight models for Mosquito FB.6, Sea Hawks, & Venom
    - fixed Canberra tanks to make them loadable
    - fixed Spitfire loadouts to carry drop tanks
    - re-worked loadouts for Canberra B.2, F-84F, Mosquito FB.6, Sea Fury,
    Sea Hawk, & Wyvern
    - corrected loadouts & node names for Hunter 5/F5
    - tweaked several menu screens
    - corrected Suez campaign front line
    - created British Cyprus Location in Nations.ini & assigned Cyprus air
    bases to British Cyprus
    - added list of Neutral Locations to Nations.ini
     
    Updates/Additions
    -----------------
    - added triple-rocket pack & STRIM-400 to F-84F
    - added DH100 tanks to Mosquito FB.6
    - tweaked textures for Tank200_F84F & Tank450_MD450
    - added 300 gal slipper tanks to MiG-15bis
    - made MiG-17 & MiG-17F flyable
    - added one Israeli & two French skins to Ouragan
    - converted remaining hangar, loading, & loadout .BMPs to .JPG or .TGA
    - removed extraneous Hangar, Loadout, & Loading .BMPs
    - overhauled Kadesh campaign to make it equivalent to custom Suez camapaign
    - added MiG-17 to Kadesh campaign as player-flyable aircraft
    - added custom environment system based on WideSky/Better WideSky
    - added custom SpeechSystem.ini to suppress annoying wingman calls
    - added two pilots
    - added updated AAA package, including ground objects, guns, sounds, & effects
    - added updated IsraelME planning map .BMPs from ???
    48-56 Mod Update: Change Log
    ---------------------------------
     
    Fixes/Corrections
    -----------------
    - corrected available weapons for player flyable aircraft in campaigns
    - tweaked mission chance schedule for Canberra, Wyvern, & Sea Hawk FGA.6
    in Suez campaign
    - tweaked flight models for Mosquito FB.6, Sea Hawks, & Venom
    - fixed Canberra tanks to make them loadable
    - fixed Spitfire loadouts to carry drop tanks
    - re-worked loadouts for Canberra B.2, F-84F, Mosquito FB.6, Sea Fury,
    Sea Hawk, & Wyvern
    - corrected loadouts & node names for Hunter 5/F5
    - tweaked several menu screens
    - corrected Suez campaign front line
    - created British Cyprus Location in Nations.ini & assigned Cyprus air
    bases to British Cyprus
    - added list of Neutral Locations to Nations.ini
     
    Updates/Additions
    -----------------
    - added triple-rocket pack & STRIM-400 to F-84F
    - added DH100 tanks to Mosquito FB.6
    - tweaked textures for Tank200_F84F & Tank450_MD450
    - added 300 gal slipper tanks to MiG-15bis
    - made MiG-17 & MiG-17F flyable
    - added one Israeli & two French skins to Ouragan
    - converted remaining hangar, loading, & loadout .BMPs to .JPG or .TGA
    - removed extraneous Hangar, Loadout, & Loading .BMPs
    - overhauled Kadesh campaign to make it equivalent to custom Suez camapaign
    - added MiG-17 to Kadesh campaign as player-flyable aircraft
    - added custom environment system based on WideSky/Better WideSky
    - added custom SpeechSystem.ini to suppress annoying wingman calls
    - added two pilots
    - added updated AAA package, including ground objects, guns, sounds, & effects
    - added updated IsraelME planning map .BMPs from Kulbit80
    --------------
    Eric Howes
    (eburger68)

    2,150 downloads

       (5 reviews)

    4 comments

    Updated

  5. 48-56: Exp. 1 Add-on (Redux) - Part 1 of 2

    48-56: Add-on to SF2I Expansion Pack 1
    with 1948 War for Independence & 1956 Suez Crisis
     
    This package contains an overhauled version of the "48-56" mod for "Strike Fighters 2: Israel" (SF2I) with "Expansion Pack 1" (Exp1) that was originally released in June 2010. This overhauled version includes completely revamped versions of the three original campaigns, a new "navalized" version of the Suez campaign for those with "Strike Fighters 2: North Atlantic" (SF2NA), a good number of new aircraft and ground objects, as well as plenty of bug fixes and updates.
     
    To use this mod, you must have SF2I Expansion Pack 1 installed, ideally with a merged install of "Strike Fighters 2: Europe" (SF2E) and "Strike Fighters 2: Vietnam" (SF2V). Your install should be at the Mar2012 or later patch level. "Strike Fighters 2: North Atlantic" (SF2NA) is supported, but not required. If your target installation does not include SF2E and SF2V, your campaigns will use alternate versions of some aircraft (see below for more information).
     
    Note that this is a COMPLETE mod package. There is no need to install any previous version of "48-56." Nor should you attempt to install it over the top of any previous version, as you could end up with a non-working install.
     
    ~~~~~~~~~~~~~~~~~~~~
    Minimum Requirements
    ~~~~~~~~~~~~~~~~~~~~
     
    To install and play this mod, you must have the following installed as part of your target installation base:
     
    REQUIRED: Strike Fighters 2 Israel (SF2I), plus
    Expansion Pack 1 (SF2I Exp1)
     
    RECOMMENDED: Strike Fighters 2 Europe (SF2E), plus
    Strike Fighters 2 Vietnam (SF2V)
     
    PATCH LEVEL: Mar2012 or higher
     
    This mod does support installations that include "Strike Fighters 2: North Atlantic" (SF2NA), however, SF2NA is not required.
     
    ~~~~~~~~~~~~
    Installation
    ~~~~~~~~~~~~
     
    Before installing, please ensure that Expansion Pack 1 is applied to your SF2I installation along with the latest patches from 3rdWire.
     
    -----------------------------------
    * STEP 1: PREPARE THE MOD FOLDER *
    -----------------------------------
     
    This mod requires a separate Mod Folder. Please do not attempt to install this mod over or combine it with any other mods package such as "NATO Fighters," "Operation Desert Storm," or the SF2V Expansion Pack.
     
    - Open your SF2 Installation directory and make a copy of StrikeFighters2 Israel.exe or StrikeFighters2 NorthAtlantic.exe (if your target install base includes SF2NA). Rename the copied .EXE file to StrikeFighters2_48-56.exe (or whatever unique name you prefer).
     
    - Run the newly copied and renamed .EXE file, then exit back out to the Windows desktop after navigating through a few menus. A custom Mod Folder for your "48-56" install will have been created in one of these locations:
     
    Windows XP: \Documents and Settings\[username]\My Documents\ThirdWire\[YourModFolder]
    Windows Vista: \Users\[username]\Saved Games\ThirdWire\[YourModFolder]
    Windows 7: \Users\[username]\Saved Games\ThirdWire\[YourModFolder]
     
    ...where [YourModFolder] matches the name of the copied .EXE file that you created. You will install the "48-56" mod files to your Mod Folder.
     
    - Open your Mod Folder and delete the \Objects sub-directory (including everything in it).
     
    Now you're ready to install the "48-56" mod proper.
     
    -------------------------------------------------
    * STEP 2: INSTALL MAIN COMPONENTS TO MOD FOLDER *
    -------------------------------------------------
     
    This is the easiest step.
     
    - Unpack the two "48-56" archive packages that you downloaded to a temporary location on your hard drive.
     
    - Move the contents of the \1_To_Mod_Folder directory to your Mod Folder (created in Step 1 above). (Note: do not simply drag and drop the folder named "To_Mod_Folder" or you will end up with a non-working install.)
     
    If you've moved everything correctly, you should have a new \Objects sub-directory in your Mod Folder, along with a few new other sub-directories.
     
    ----------------------------
    * STEP 3: EDIT OPTIONS.INI *
    ----------------------------
     
    This last step involves a bit of text editing, so please pay attention.
     
    Open the Options.INI file in your Mod Folder. Locate the "Single Mission" section. I recommend setting the StartYear= and EndYear= as follows:
     
    StartYear=1945
    EndYear=2020
     
    Finally, a little further down you should find the "Campaign" section. Replace it with the following:
     
    [Campaign]
    CampaignName=Suez Crisis - 1956
    PlayerService=Israel
    PlayerUnit=No. 101 First Fighter Squadron
    AircraftType=MystereIVA
    Difficulty=HARD
    Length=NORMAL
    AircraftSupply=NORMAL
    WeaponSupply=LIMITED
    LoadCampaign=TRUE
    CampaignSavename=DefaultCampaignSave
     
    Save your changes and close the Options.INI file.
     
    * * * * *
     
    If your installation abse does not include SF2NA, then your install of "48-56" for SF2I should now be ready to use. Please read the section below on "Optional Installs" for more information on how to install the optional aircraft included with this mod.
     
    If your installation base does include SF2NA, then please proceed to the next step.
     
    --------------------------------------
    * STEP 4: Extra Step for SF2NA Users *
    --------------------------------------
     
    This last step is for those whose install base include "Strike Fighters 2: North Atlantic" (SF2NA). Included with this mod are a number of custom files that allow SF2NA users to enjoy some of the new functionality included with SF2NA, including:
     
    - Carrier battle groups in campaigns
     
    - Carrier take-off for naval aircraft in Single Missions
     
    - New mission types in campaigns
     
    TO INSTALL: drag and drop the contents of the \2_For_SF2NA folder into your Mod Folder, allowing Windows to merge and overwrite any folders and files it prompts to.
     
    * * * * *
     
    THAT'S IT. Your "48-56" mod for SF2I mod should now be ready to use. You may consider installing some of the "optional" items as described in the next section.
     
    ~~~~~~~~~~~~~~~
    What's Included
    ~~~~~~~~~~~~~~~
     
    This mod will add the following to your SF2I w/ Exp. Pack 1 installation:
     
    - An additional campaign called "Suez Crisis" that is an expanded version
    of the default Suez campaign included in the Expansion Pack.
     
    If you wish to fly for the Arab side during the '56 conflict, another
    alternate version, named "Tripartite Aggression - 1956," is included.
     
    - A new "War For Independence 1948" campaign. This campaign represents the
    2nd to 3rd phase of the Israel's War for Independence.
     
    If you wish to fly for the Arab side during the '48 conflict, another
    alternate version, named "War For Palestine - 1948," is included.
     
    - Real life pilots, included in the 1948 campaign for you to use as your
    wingmen.
     
    - New aircraft, ground objects, and weapons to fill out the countries and
    units missing from Exp. Pack 1. Air bases on Cyprus have also been added
    for use during the '56 conflict.
     
    This mod has been updated several times since it's original release in June 2010. See the accompanying change log for details on what's been fixed, updated, and added.
     
    ~~~~~~~~~~~~
    Known Issues
    ~~~~~~~~~~~~
     
    If you are not flying as a carrier-based unit in the standard "non-navalized" version of '56 Suez campaign, the carriers themselves will fail to show for AI aircraft, and they will flounder in the water. To fix this, use the dreaded Alt_N once you are airborne, and the units on the carriers magically seem to be fine.
     
    The campaigns are not 100% historically accurate. The '56 Suez campaign does not attempt to cover the ground campaign launched by the British and French on 5 November, 1956 with paratroop insertions and amphibious landings. The front line for the campaign would have become too complex and problematic for the game engine to handle. Also, the Egyptian air force in the 1956 campaigns puts up much more of a fight than it did historically (Nasser was more concerned with preserving his air force rather than expending it in a fight with two declining colonial powers).
     
    By turns the 1948 campaigns inflate the sizes of the air forces involved for the sake of game play. In reality both the Israeli and Egyptian air forces were quite small and utterly dependent on unreliable second (and even third) hand equipment serviced with scavenged pare parts and inexperienced ground crews. The clashes between the two air forces were comparatively minor and insignificant, with the ground war playing the overwhelming role in determining the outcome of the conflict. (Of note: many discussions of the early days of the Israeli Air Force devote more space to discussing the several clashes between the IAF and British RAF units still in Palestine, Egypt, and Jordan.)
     
    Moreover, the ground forces themselves were primarily comprised of infanty units, many of which were arguably of "irregular" or "reserve" status, and the battles waged between the various factions involved rendered the front line(s) rather fluid. By contrast, the '48 campaigns in this mod are centered around set piece desert battles between tanks and APCs. Although the Israeli and Arab armies did have some tanks and APCs, they were quite scarce -- nothing like the well-equipped units you see in these campaigns.
     
    ~~~~~~~~~~~~~
    SF2NA Support
    ~~~~~~~~~~~~~
     
    If your install base includes SF2NA, you should have performed the fourth installation step, as detailed above. SF2NA features are supported in "48-56" primarily through a "navalized" version of the standard IsraelME terrain named "Israel, Mediterranean" (IsraelMED).
     
    - If you wish to fly Single Missions in carrier-based aircraft off aircraft carriers (British or French), be sure to select the "Israel, Mediterranean" terrain in the Single Missions screen.
     
    - The navalized version of the '56 Suez campaign is named "Suez Crisis - 1956 (N)." This campaign allows you to fly Fleet Air Arm or Aeronavale aircraft off one of five different aircraft aircraft carriers, each with an accompanying group of escorts and support ships. (RAF and AdA aircraft still fly from Cyprus or Israel, depending on the unit.)
     
    There are no "navalized" versions of the other campaigns included in this mod.
     
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Substitute SF2E/SF2V Aircraft
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
     
    This mod uses three ThirdWire aircraft that are not included in SF2I or Expansion Pack 1. As we recognize that not all users will have SF2E and SF2V (which contain the models for these other aircraft), we have set up the campaigns to use equivalent substitutes, which are installed by default, if the "standard" ThirdWire aircraft are not present. The following table summarizes these aircraft.
     
    ----------- ------------- -------- -----
    Standard AC AlternateType Requires Notes
    ----------- ------------- -------- -----
    Hunter5 HunterF5 SF2E Hunter9 converted to Hunter5
    F-84F F-84F_MF SF2E Mirage Factory F-84F
    SkyraiderMk1 Skyraider1 SF2V MontyCZ's A-1 Skyraider
     
    If SF2E or SF2V are not part of your base SF2 installation, you should remove the associated "standard aircraft" listed above from your "46-56" install so that the game does not attempt to use them. Thus, if SF2E is not part of your base install, remove the Hunter5 and F-84F. If Sf2V is not part of your base install, remove the Skyraider Mk1. As noted, the "alternate" substitutes will be automatically used.
     
    ~~~~~~~~~~~~~~~~~
    Optional Installs
    ~~~~~~~~~~~~~~~~~
     
    The "48-56" mod includes support for a number of aircraft that are available only from the A-Team's web site at:
     
    http://cplengineeringllc.com/SFP1/Skunworks.html
     
    These aircraft can be found in the \3_OptionalAircraft folder. Unfortunately, we are not allowed to include the models (LOD files) for these aircraft in this mod package. That means you MUST download the original aircraft from the above site (which requires you to apply for access) and install the LODs separately in order to use these aircraft.
     
    To add any one of the optional aircraft to your "48-56" mod, you will need to do the following:
     
    1. Download the appropriate package (see table below) containing the necessary LODs from the A-Team's site (link included above).
     
    2. Unzip the package to a temporary directory.
     
    3. Copy the .LOD files from the package you downloaded to the appropriate aircraft folder in the \3_OptionalAircraft directory.
     
    4. Once you've added the LOD files to the aircraft's folder, you may install the aircraft and accompanying decals from the \3_OptionalAircraft directory to your "48-56" Mod Folder.
     
    The table below is designed to point you to the correct package to download for each aircraft at the A-Team's site. Note that in some cases the A-Team's site may include multiple versions of the same aicraft -- usually an older version and an updated version. In most cases you want the older version, as that's the version supported (and the version tested with). Again, see the "Section" and "Notes" columns for guidance. When in doubt, check the LOD file names in the aircraft's main .INI file to ensure that you have obtained the right version with the correct LOD files.
     
    --------------- ------------- ------- -----
    A-Team Optional AlternateType Section Notes
    --------------- ------------- ------- -----
    B-17G_IDF SStirling_IDF WWII section
    BeauTFX_IDF Mosquito_FBVI WWII section
    Lancaster Halifax WWII section
    Macchi205_EAF HurricaneIIb WWII section
    Meteor_F4 Meteor4_Arab Beta section
    Meteor_NF14 Meteor8 Beta section - original version (not Veltro2K's in 3rd Party)
    Meteor_NF14_Arab Meteor8_Arab Beta section - original version (not Veltro2K's in 3rd Party)
    SeaVenom SeaVixen or SeaHawkFGA_6 Beta section - older LOD (updated LOD should work)
    Spitfire5B_EAF Spitfire9c WWII section - older original release (not updated Release 2)
    Spitfire22_EAF Spitfire9c WWII section
    TBM-3E F6F-5_FN & SeaFury WWII section - older TBF/TBM release (not updated versions/models)
    ValiantB1 CanberraB6 Modern section - older LOD (not newer LOD)
    Wessex n/a Helicopters - also available in Falklands '82 mod at CombatAce
     
    We recognize that not everyone has access to A-Team downloads, so the campaigns have been configured to use alternate, substitute aircraft if the A-Team "optional" aircraft are not present in your Mod folder. Those alternate/substitute aircraft, which are installed by default, are listed in the AlternateType column above.
     
    A few notes about some of these optional aircraft and their alternates/substitutes:
     
    - The MeteorNF14 and the MeteorNF14_Arab use the same LODs. Thus, you need only download ONE package from the A-Team's site for those aircraft.
     
    - The Spitfire5B_EAF uses the LODs for the Spitfire Mk VB Trop, not the standard VB (also available in the same section).
     
    - The SeaVenom files included in this package were tested with the original LOD released for that aircraft. There is an updated LOD currently on the A-Team's site that should work, but I can't absolutely guarantee that it will work. If you use the updated LOD, youmay need to edit the SeaVenom.INI file to point to the correct LOD file.
     
    - The Sea Vixen used as an alternate/substitute for the Sea Venom is a semi-fictional, guns-only version of that aircraft -- a "what-if" Sea Vixen that might have gone into production several years earlier than the gunless version that eventually made it to the fleet.
     
    - If you dont have access to the Sea Venom and would prefer not to use the Sea Vixen, you can edit the campaign to use the SeaHawk FGA.6. All the necessary lines are included, so the switch merely involves changing these two lines...
     
    AlternateType=SeaVixen
    //AlternateType=SeaHawkFGA_6
     
    ...to the following:
     
    //AlternateType=SeaVixen
    AlternateType=SeaHawkFGA_6
     
    There are three squadrons affected: 809Sq, 892Sq, and 893Sq. You should make these changes in both campaign .INI files.
     
    - If you have the newer LOD for Valiant B.1, you can swap decal files in the RAFSilver1 folder so that the decals show up properly on the aircraft. If you use the updated LOD, youmay need to edit the ValiantB1.INI file to point to the correct LOD file.
     
    - The LODs for the Wessex are available in the Falklands '82 mod package at CombatAce.com:
     
    http://combatace.com/files/file/13296-sf2-falklands-mod-redux/
     
    ~~~~~~~~~~~~~~~~~~~~~
    Optional DLC Installs
    ~~~~~~~~~~~~~~~~~~~~~
     
    The "48-56" mod includes support for two ThirdWire aircraft that were released in DLCs:
     
    - S-199_IDF (DLC 28)
    - Spitfire22_EAF (DLC 29)
     
    If these DLC aircraft are part of your base install, you may add these aircraft to your "48-56" install by copying the aircraft folders from \4_DLC Aircraft to the \Objects\Aircraft folder of your "48-56" mod folder. The campaigns will automatically use these aircraft, if present.
     
    If you elect to install the DLC S-199_IDF you should remove the S-199_IDF that is installed by default. The DLC version replaces the version from the default install.
     
    Please note that you cannot install both the DLC-based Spitfire22_EAF and the optional A-Team Spitfire22_EAF discussed in the previous section. Only one version can be installed at a time.
     
    ~~~~~~~~~~~~~
    Terrain Notes
    ~~~~~~~~~~~~~
     
    The IsraelME and IsraelMED terrains included in this mod package use a number of new airbases, which are summarized below. These new airbases fall into two groups:
     
    1. New airbases on Cyprus & Malta for the 1956 campaigns
     
    2. New airbases for the 1948 campaigns
     
    The new 1948 airbases replace a handful of default airbases in Israel, which are now configured to start at a later date (usually 1952). The table below summarizes ALL of the friendly airbases now present at one time or another in the IsraelME(D) terrain:
     
    ------------------------ ------------------------
    1948 Airfield Default Airfield
    ------------------------ ------------------------
    --- Etzion AB (Runway6, 10/1/1973 - 10/31/1974)
    --- Hatzerim AB (Runway4, from 10/3/1966)
    Shmuel AF (Runway3) Hatzor AB (Runway4)
    Lydda AB (Runway6) Lod AB (Runway4)
    Shachar AAF (Runway3) Meggido AB (Runway6)
    --- Ovda AB (Runway1, from 1/1/1981)
    Ramat David AF (Runway6) Ramat David AB (Runway4)
    --- Ramon AB (Runway6, from 1/1/1981)
    Sde Tov AF (Runway3) Sde Dov AB (Runway6)
    Ekron AB (Runway6) Tel Nof AB (Runway4)
    Beersheba AF (Runway3) Teyman AB (Runway6)
    --- Akrotiri AB (Runway4, Cyprus)
    --- Paphos AB (Runway6, Cyprus)
    --- Luqa AB (off map, Malta)
     
    Unless otherwise noted, default airbases have ActiveDate=6/1/1952; 1948 airbases have ActiveDate=6/1/1940 & InactiveDate=5/31/1952.
     
    ~~~~~~~~~~~~~~~~~~~
    Recommended Reading
    ~~~~~~~~~~~~~~~~~~~
     
    The 1948 War for Independence and the 1956 Suez Crisis are two conflicts that are not as well known or understood as the 1967 and 1973 wars that followed between Israel and its Arab neighbors. The Suez Crisis in particular seems to have almost completely disappeared from popular memory -- even more so than the Korean War. Historically obscure, largely forgotten (at least in the West), but still hugely important in shaping the history the modern Middle East and the relations between the world's major powers (Great Britain, France, the United States, Soviet Union/Russia).
     
    Those interested in these conflicts could do worse than track down and read the following:
     
    - Efraim Karsh. The Arab-Israeli Conflict: The Palestine War 1948. Oxford: Osprey, 2002.
     
    - Benny Morris. 1948: The First Arab-Israeli War. New Haven: Yale UP, 2008.
     
    - Derek Varble. The Suez Crisis 1956. Oxford: Osprey, 2002.
     
    - Brian Cull, et al. Wings Over Suez. London: Grub Street, 1996.
     
    - Steven Z. Freiburger. Dawn Over Suez: The Rise of American Power in the Middle East 1953-1957. Chicago: Ivan R. Dee, 1992.
     
    - Barry Turner. Suez 1956: The Inside Story of the First Oil War. London: Hodder & Stoughton, 2006.
     
    - Keith Kyle. Suez: Britain's End of Empire in the Middle East. London: I.B. Tauris, 2003.
     
    These web sites will also be of interest:
     
    Britain's Small Wars: The Suez Index
    http://www.britains-smallwars.com/suez/suez-index.html
     
    Suez Crisis, 1956
    http://www.acig.org/artman/publish/article_256.shtml
     
    Suez Crisis, 1956: The War of Stripes
    http://www.acig.org/artman/publish/article_257.shtml
     
    The Wikipedia articles on both conflicts are quite good:
     
    1948 Arab-Israeli War
    http://en.wikipedia.org/wiki/1948_Arab%E2%80%93Israeli_War
     
    Suez Crisis
    http://en.wikipedia.org/wiki/Suez_Crisis
     
    My favorite comment from a British reservist who, in an article on the "Britain's Small Wars" web site, recounts being called up for duty during the Suez crisis:
     
    "The entire Suez incident was a complete fiasco as far as we could tell. At the time one fell into the trap of thinking 'those in charge must know what they are doing', but hindsight and history tells that the powers that be really were utterly, completely incompetent, and that our private impressions on the ground of utter chaos and incompetence on a huge scale, were absolutely justified ... I have had no faith in the public image of leadership, or in the mostly ludicrous coverage of anything by the media, ever since."
     
    ~~~~~~~
    Credits
    ~~~~~~~
     
    This mod package draws on the work on dozens of modders who have uploaded the fruits of their labor to CombatAce.com and elsewhere over the years.
     
    Aircraft
    ----------------------------------------------------------------------------
    Starfighter,Diego,& Pasko .................. An-2
    The Mirage Factory ......................... Au-1 & F4u-7
    Column5, Crusader, & Wrench ................ Au-1 & F4u-7 fixes/upgrades
    Wrench ..................................... Beaufighter tweaks & updates
    Paulopanz .................................. C-47A skins
    Ahmed Junaid Raza .......................... Canberras
    Kessselbrut ................................ Canberra bombadier's cockpit
    Geo & Razor ................................ F6F-5
    Wrench ..................................... F6F-5 upgrades
    The Mirage Factory ......................... F-84F_MF
    Veltro2K ................................... Halifax & Short Stirling
    Bunyap,Ravenclaw, & Soulfreak .............. Harvard/T-6/SNJ-6
    LloydNB & Wrench ........................... Harvard/T-6/SNJ-6 skins
    Paulopanz & Syrinx ......................... Halifax & Short Stirling skins
    Raven ...................................... HurricaneIIb
    Paulopanz .................................. Il-28 skins
    LloydNB .................................... B-17 & Lancaster skins
    Paulopanz .................................. Li-2 Cab
    Wrench ..................................... Macchi205_EAF upgrades
    Paulopanz .................................. MiG-15bis & MiG-15UTI skins
    Stary ...................................... MiG-15/17 cockpit
    Pasko ...................................... MiG-15bis_EAF & MiG-15UTI
    Paulopanz .................................. MiG-17 & MiG-17F skins
    Pasko ...................................... Mosquito FB.VI
    LloydNB & Wrench ........................... Mosquito skins/upgrades
    Ahmed Junaid Raza .......................... MystereIVA_AdA
    MontyCZ .................................... NordAtlas (C-119)
    Pasko ...................................... Ouragan
    Paulopanz .................................. Ouragan skins
    Ordway ..................................... Ouragan/MD-450 cockpit
    Baffmeister ................................ new Ouragan flight model
    Wolf257 .................................... P-40B
    Wrench ..................................... P-40B skins/upgrades
    Wilco ...................................... custom P-51B & Spitfire9 skins
    Florian .................................... RF-84F
    Gunrunner .................................. RF-84F skins
    MontyCZ .................................... S-199
    Wrench ..................................... S-199_IDF (DLC) tweaks & updates
    Simon Porter ............................... Sea Fury
    Paulopanz .................................. Sea Fury skins
    Bunyap ..................................... Sea Hawks
    Paulopanz .................................. Sea Hawk skins
    Tomb ....................................... Sea Hawk fixes/upgrades
    Skippybing ................................. Sea Vixen
    Sundowner & Wrench ......................... Sea Vixen skins/upgrades
    MontzCZ .................................... Skyraider1
    Wrench ..................................... Skyraider skins/upgrades
    MontyCZ, 76IAPBlackbird, & Wrench .......... Skyraider AEW
    Paulopanz .................................. Spitfire22_EAF (DLC) skins
    Kulbit80 ................................... TBM Avenger skins
    Paulopanz .................................. Valiant B.1 skins
    Paulopanz .................................. Vampire skins
    Paulopanz .................................. Vampire cockpit
    Pasko ...................................... Venom
    Paulopanz .................................. Venom skins
    Skippybing ................................. Wyvern
    Zurawski ................................... F-86F cockpit (used on several aircraft)
    Stary ...................................... Late Spitfire cockpit
    A-Team ..................................... several optional aircraft (models
    not included) -- see above for
    more information
    Jimbeamer5 & Kulbit80 ...................... various skins
     
     
    Ground Objects
    ----------------------------------------------------------------------------
    Hinchinbrooke .............................. all carriers, except La Fayette
    YEYEYE ..................................... La Fayette
    Wrench & Paulopanz ......................... previous mods to carriers
    Hinchinbrooke .............................. all ships, except as noted below
    Adrian Benetti ............................. Flower class
    GrinchWSLG ................................. Weapon & Z-Class (Fletcher)
    Julhelm .................................... Tide class
    ThirdWire .................................. RN Supply Ship
    Kesselbrut ................................. NavyTug, TroopShip, & Mark8_LCT
    Pasko ...................................... "SAMs and Vehicles Pack: Euro & Desert"
    Nicholas Bell .............................. "WOE 1950's AAA Mod"
    Gerald14 ................................... "Russian Defence/ZSU-23-4 Pack"
    Monty CZ ................................... "SF2 WWII Flak Pack"
    Geo......................................... "WWII Ground Object Pack"
    Kesselbrut .................................."US Armor Pack"
    SFP1Ace ....................................."Alternative ArmorPack"
    Gepard ......................................"Tiran Pack"
    Gepard ......................................"WOI Panzer Pack"
    Geo.........................................."WWII Ground Object Pack"
    Kesselbrut ................................. "Zil Transport Pack"
    Pasko & Nicholas Bell ...................... S-60, KS-30, KS-19P, ZPU-4, M-42
    Nicholas Bell .............................. Bofors L60/L70
    rebel ryder & Nicholas Bell................. M1939 flak guns
    Kesselbrut ................................. ZPU-1, IDF_Cal50
    Geo ........................................ 20mmAAA & M16_Quad
    Monty CZ ................................... HS-820 & HS-831
    ODS Team ................................... Firecan radar
    EricJ ...................................... Arab_DShK
    Unknown author ............................. 37InchAA, 37InchEmplaced, TommyFlak37, TommyFlak37Emplaced
    Fubar512 ................................... ZSU-23 AAA tweaks
    ThirdWire .................................. BTR-ZPU, BTR-ZU-23, KS-12, KS-19, M113-ZPU, M113-ZU-23,
    ZPU-2, ZSU-23, ZSU-57, ZU-23, M35_Quad, M55_Quad, M-163
    Geo ........................................ Sherman_E8, M3, M3GMC
    rebel ryder ................................ Sherman-M4A2_76mm, T-34-85, IDF Super Shermans
    rebel ryder ................................ ZIS Canvas, ZIS_Quad, Bedford Canvas, BedfordOpen, Squads
    Pasko ...................................... AMX-13, Su-85, Su-100, T-34
    Gabilon .................................... Merkava
    Pasko & Kesselbrut ......................... M60A3, M60A1AOS
    SFP1Ace .................................... Chieftains (based on TW Centurions)
    russouk2004 ................................ CrusaderII
    Unknown Author ............................. Daimler, Humber, PZKW_IVA
    ThirdWire .................................. Centurions, Leopards, M48A2/3, M60A1, M113, BRDM,
    BTR-50PK, BTR-152, PT-76, T-54/55, T-62A, T-72A,
    T-34-85, M50_Sherman, M51_Sherman
    SUICIDAL ................................... New Destroyed Tank LODs
    Pasko ...................................... Hawk launcher & radars, Spoonrest radars
    Fubar512 & Wrench .......................... Hawk INI tweaks
     
     
    Other Mods
    ----------------------------------------------------------------------------
    Paulopanz .................................. custom ranks/medals pack
    Paulopanz .................................. custom kill marks
    OldDiego, Pappy, Wrench, Pasko, ............ Pilots
    Florian/AmokFloo, & PureBlue
    Wrench ..................................... IsraelME terrain upgrades
     
    Credit for the original "48-56" add-on released in June 2010 at CombatAce.com goes to Dave (USAFMTL) and the rest of the "48-56" mod team.
     
    If we have neglected to credit anyone here, please let us know. We will get it fixed ASAP.
     
    --------------------------
    eburger68 & USAFMTL (Dave)
    14 December 2014

    1,469 downloads

       (4 reviews)

    1 comment

    Updated

  6. 48-56: Exp. 1 Add-on (Redux) - Part 2 of 2

    Second part of the 48-56 Add-on for SF2I Expansion Pack 1.
     
    Eric Howes
    eburger68

    1,281 downloads

       (3 reviews)

    4 comments

    Updated

  7. All Spectre8750 Modern Warfare Campaigns Weapons Patch.

    27 Mar 2011
     
    All Modern Warfare Campaigns Weapons Update
    Strike Fighters 2: Modern Warfare Campaigns
     
    To Install:
    Just Run the Installer and point it to the Saved Game folder
    of any Spectre8750 Modern Warfare Campaign Mod Directory.
     
    Thanks

    Spectre8750

    531 downloads

       (0 reviews)

    0 comments

    Updated

  8. Alternate 1986 Red Storm campaign for NATO Fighters 4+ Dec 2009 Patch and Beyond

    This will add DO's carrier to use with TMF new F-14 Tomcat mod. Also uses Kess's USS Tarawa LHA-1. For that it uses AV-8B DA. I made a Det of VMFA-542 of 4 AV-8B's to be launched from the USS Tarawa.
     
    You can get the Tomcat here.
     
    http://combatace.com/files/file/11076-mirage-factory-f-14a-and-f-14b-tomcat/
     
    The LHA and carrier are already in the mod for you. The campaign files have been modified. Just install the F-14 yourself.
     
    To install:
     
    Extract to an empty folder on your desktop. Then drag and drop the files into your SF2:Europe NF4+ install and let it overwrite any and all files. *Caution* if you have a modded squadronlist.lst, back that up as it will overwrite yours.
     
    Only install this if you want carriers ops.
     
    Idea based on Kulbit80's mod in which I used his carrier coordinates.
     
    Enjoy.

    880 downloads

       (3 reviews)

    6 comments

    Submitted

  9. Arab Six Days war - ver. 2

    Arab Six Days war Ver. 2
     
    This is an expanded Six Days war campaign for Strike Fighters 2 Israel.
    In the original Thirdwire's campaign, one can only fly the Israeli side. This campaign allows you to fly for the Egyptian Syrian and Jordanian Air Forces during the 1967 Six Days war.
     
    Flyable aircraft are:
    Mig- 17, Mig- 17F
    Mig- 19S
    Mig- 21F, Mig- 21PFM
    Su- 7BMK
    Hunter 6, Hunter 73
     
    Before installing the campaign, the Arab aircraft or cockpits must be downloaded from combatace site and installed in SF2 Israel.
     
    Eearly Mig cockpits can be downloaded here:
    http://forum.combatace.com/files/file/9178-ordways-early-mig-pits-upgraderepair-package/
    Mig- 21 variants can be downloaded here:
    http://forum.combatace.com/files/file/9488-mig-21-complete-pack-sf2-europe-12/
     
    Su-7BMK here:
    http://forum.combatace.com/files/file/10131-su-7bmk-fitter-a-ver-12-for-sf2-israel/
     
    Jordanian Hunters here:
    http://forum.combatace.com/files/file/10796-rjaf-hunter-f6-f73-collection/
     
     
    Credits:
    Special thanks to Paulopanz for RJAF HUNTER F.6 / F.73 collection
     
    Installation:
    1. Install the required Arab aircraft as indicated above. The RJAF hunters by paolopanz includes cockpit and skins.
    2. Unrar
    3. Copy and paste the campaign into your SF2I mod folder.
     
    Enjoy
    Guyran

    524 downloads

       (1 review)

    3 comments

    Submitted

  10. Arab Six days war campaign - for SF2 Israel

    Arab air forces campaign in the 1967 six days war.
    For SF2 Israel
     
    This is an expanded 6 days war campaign for SF2 Israel to include the Arab air forces.
    This campaign allows you to fly for the Egyptian and Syrian Air Forces during the 1967 Six days War.
     
    Flyable Arab airplanes:
     
    Mig-17
    Mig-17F
    Mig-19S
    Mig-21F
    Mig-21PFM
    Su-7BMK
     
    This is an incomplete campaign, because the flyable Migs are not included. In order to play this campaign you must download them from combatace site.
     
    To install:
     
    1. Install the early Migs cockpits from:
    Ordway's Early MiG Pits -Upgrade/Repair Package
    http://forum.combatace.com/index.php?autocom=downloads&showfile=9178
     
    2. Install the Migs-21 from:
    Mig-21 Complete Pack SF2 Europe 1.2
    http://forum.combatace.com/index.php?app=downloads&showfile=9488
     
    3. Install the Su-7BMK from:
    Su-7BMK Fitter-A ver. 1.2 for SF2 Israel
    http://forum.combatace.com/index.php?app=downloads&showfile=10131
     
    4. Unrar Arab6days
     
    5. Copy/paste the campaign files into the mod SF2I directory.
     
    That’s all
     
    For suggestions or comments just send me a massage.
     
    Enjoy
     
    Guyran

    416 downloads

       (2 reviews)

    3 comments

    Submitted

  11. Arab Yom Kippur war campaign for SF2 Israel

    Arab Yom Kippur war.
     
    This is an expanded Yom Kippur war campaign for Strike Fighters 2 Israel. In the original Thirdwire campaign, one can only fly the Israeli side. This campaign allows you to fly for the Egyptian and Syrian Air Forces during the 1973 Yom Kippur war.
     
    Flyable aircraft are:
     
    Mig- 17
    Mig- 17F
    Mig- 19S
    Mig- 21F
    Mig- 21PFM
    Mig- 21MF
    Su- 7BMK
     
    Before installing the campaign, the Arab aircraft or cockpits must be downloaded from combatace site and installed in SF2 Israel.
     
    The early Mig cockpits can be downloaded here:
    http://forum.combata...repair-package/
     
    The Mig- 21 variants can be downloaded here:
    http://forum.combata...-sf2-europe-12/
     
    The Su-7BMK here:
    http://forum.combata...for-sf2-israel/
     
    Installation:
    1. Install the required Aram aircraft as indicated above.
    2. Unrar
    3. Copy and paste the campaign into your SF2I mod folder.
     
    Enjoy
    Guyran

    550 downloads

       (1 review)

    2 comments

    Updated

  12. Attila 1979

    Operation Attila 1979: 

    After the skirmish for Cyprus the tension never really cools down.  
    In September 1979 the full war broke out and every side fight for the strategic aims. 
     
    PLEASE BE AWARE: This release of Attila 1979 is unpolished and is to be considered a Beta version. In short, there will be bugs and not all of them have been found.  
     
     Thanks to: 
    Anatolia v2 Terrain.............. Anatolia v2 (09/25/2011) for SF2 Series by PureBlue  
    LTV A-H/E & TA-7H/C Corsair II Polemikì Aeroporìa (HAF) pack................. by paulopanz 
    F-4E TuAF pack...................... By ravenclaw_007 
    SF2 HAF F-4E_SRA..............by ace888 
      F-100D TuAF........ by paulopanz 
    F-102A Delta Dagger(*)................. by paulopanz 
    SF2 F-104 Starfighter Super Mega Pack 2016................ by viper63a  
    Turkish Air Force F-104S CB for SF2.................... By PureBlue 
    and some more … THANKS 

    245 downloads

       (2 reviews)

    3 comments

    Submitted

  13. Carrier Duel: ARA 25 de Mayo vs HMS Invincible

    As per popular demand:
     
    This Campaign shows the classic "What-If" Falklands Faceoff! The A-4Q vs Sea Harrier; ARA Veinticinco de Mayo vs HMS Invincible. Both sides are flyable;
    and it is you who shall help your carrier to win this friendly competition. With Missiles. And bombs!
     
    Good luck and may the best Air Crew win.
     
    Requirements:
    You are required to own Strike Fighters 2: North Atlantic for this mod to work properly. Everything else is included.
    Beware: This mod contains a seperate Nations.ini. Make sure you do not accidently overwrite your own modded one.
     
    Installation:
    Unzip into the Saved Games/Thirdwire/Strike Figthers 2 North Atlantic (or any mod folder of your choice, connected to SF2: NA).

    397 downloads

       (1 review)

    0 comments

    Submitted

  14. Carrier Duel: KNM Norskehavet vs the Kiev

    CARRIER DUEL
    This is a modification pitting the fictional Norwegian Carrier KNM Norskehavet vs Soviet Aviation Crusier Kiev on a sea battlefield.
     
    Each Carrier carries their compliment; Kiev a flight of helicopters and Yak-38s; Norskehavet F-11s & S-3As. This is a less intense
    engagement since neither side really has the firepower to finish the other off and the pace is slower. It makes for a refreshing change of
    pace from three tons of Crusie Missiles. Due to issues; Only the Norskehavet Force is playable.
     
    Good luck and may the best Air Crew win.
     
    Requirements:
    You are required to own Strike Fighters 2: North Atlantic for this mod to work properly. Everything else is included.
    Beware: The mod has its own alterations of the Kiev. If you have a modded Kiev, simply change
    CarrierNumSquadrons=1 to CarrierNumSquadrons=4 and continue normal use.
     
    Installation:
    Unzip into the Saved Games/Thirdwire/Strike Figthers 2 North Atlantic (or any mod folder of your choice, connected to SF2: NA).
     
    Please do read the enclosed credits, as without the work of those mentioned, this modification could not be made.

    211 downloads

       (1 review)

    9 comments

    Submitted

  15. Carrier Duel: Nimitz vs Kitty Hawk

    This is a modification pitting the USS Nimitz vs the USS Kitty Hawk on a sea battlefield. Escorts are included,
    but merely to provide balance to the surface defence capacities of the ships. This package contains two campaigns,
    one for each carrier. None of the Carriers aircraft compliments are correct but are to be shown as representative
    of respective eras.
     
    Each Carrier carries a Fighter Squadron (F-14A/F-4N), a medium strike squadron (A-4E/A-7E) and a heavy attack squadron (A-6 Intruders). They also carry
    two E-2 Hawkeye Squadrons each, to provide naval recon and early warning.
     
    Good luck and may the best Air Crew win.
     
    Requirements:
    You are required to own Strike Fighters 2: Vietnam & Strike Fighters 2: North Atlantic for this
    mod to work properly. The mod only use stock items.
     
    Recommended:
    A Cockpit for A-6A / A-6E_79 is recommended. The F-4N DLC is also recommended.
     
    Installation:
    Unzip into the Saved Games/Thirdwire/Strike Figthers 2 North Atlantic (or any mod folder of your choice, connected to SF2: NA & SF2: Vietnam).

    192 downloads

       (1 review)

    2 comments

    Submitted

  16. Carriers in Stock SF2 Campaigns

    SF2 Carrier and Campaign Mod Readme
     
    This mod adds a carrier to the stock SF2 campaigns, as well as places USN and some of the USMC squadrons in those campaigns on the carrier. Additionally, if you have a merged install with SF2V, SF2E, and SF2NA, you can add F-8's and A-7's to the stock campaigns and a new 1978 campaign with A-7's, F-15's, HarrierGR3's, F-14's, and A-10's as well.
     
    Requirements:
    SF2 and SF2V (for the carriers) are required. SF2E and SF2NA are optional but recommended.
     
     
    To install:
     
    1. Drag the "campaigns" folder into your mod folder.
     
    2. If you already have modified desert_targets.ini in your SF2/Terrains/Desert folder, skip to the next step. If you do not already have modified desert_targets.ini, extract Desert.ini and Desert_targets.ini from Desert.CAT (in the main game folder) using the SF2 .cat extractor. Create a 'Terrains' folder in your SF2 mod foler and create a 'Desert' folder inside that one. Place the extracted Desert.ini and Desert_targets.ini in that folder.
     
    3. Add the following to the bottom of desert_targets.ini:
     
    [TargetAreaXXX]
    Name=Whiskey Station
    Position=550000,600000
    Radius=5657
    ActiveYear=0
    Location=3
    Alignment=FRIENDLY
    CarrierStation=TRUE
     
    Make sure 'XXX' in the [TargetAreaXXX] is the next number following the target area above where you pasted the entry.
     
     
    4. That's it!
     
     
     
     
    Credits:
    - Additional campaign tweaks by Homefries
     
    I am a member of the free-ware mods group at Combatace. This may be used in any free-ware mods as long as appropriate credit is given. It may not be used in payware.PM me with any issues.
     
    Thanks.
     
    malibu43
     
    Changes 05/2014
    - Corrected typo in campaign.ini files that prevented correct base screen from showing for USN units
     
    Changes 11/2013
    - Removed options for SF2 only install (who owns only SF2!?!?)
    - CV61 removed and replaced with stock SCB-125
     
    Changes 6/2012
    - Carrier Battle Groups Tweaked
    - A-6 units tweaked
    - Other typo corrections and tweaks.
     
    Changes 5/2012
    - Updated the "merged" install option to utilize carrier battle groups from SF2NA.
     
    Changes 10/2011
    1. Corrected campaign description entries in campaign files
    2. Removed optional F-4 loadouts. They are now their own separate download
     
    located here: http://combatace.com/files/file/12380-sf2-f-4-loadouts/
     
     
    Changes 3/2011
     
    1. Added optional F-4 loadouts
    2. Added campaigns for merged install

    1,359 downloads

       (0 reviews)

    4 comments

    Updated

  17. DAAFAR MiG-15bis Cuba crisis 1964

    DAAFAR(Defensa Anti-Aérea y Fuerza Aérea Revolucionaria)MiG-15bis Cuba crisis 1964
     
    For Strike Fighters 2.
    Recomended instalation on merged game(need F-8D/E Crusaders of Wings of Vietnam)
     
    This campaign with 14 missions cover the periode Sep 7, 1964 to Sep 13, 1964.
    Fictional, based in a hipotetic situation of rise of tensions by the Guantanamo border.
     
    DAAFAR units accurate, based in the 1990 Squadrons numeration and his deployment in the three defenses zones:
     
    Zona Aérea Occidental. 2° Brigada de la Guardia "Playa Girón" (3 Squadrons with MiG-21F-13 and 1 with MiG-19P)
    Zona Aérea Central. 1° Brigada de la Guardia "Batalla de Santa Clara"(4 Squadrons with MiG-17F)
    Zona Aérea Oriental. 3° Brigada de la Guardia "Cuartel Moncada"(2 Squadrons with MiG-15bis and detachments at Camagüey AB)
    MiG-15UTIs in Holguín AB, Santa Clara AB, Cienfuegos AB and Ciudad Libertad AB.
    Cuban Armour based in real-accurate unit names/numbers and models of tanks and his city or area of deployment.
     
    Campaign need Cuba (OTC Plus) Terrain(by Wrench)
    Also, campaign was tested with original textures(not aditional or modified textures addons)
     
    You need the following DAAFAR aircrafts(or repaints):
     
    MiG-15bis(Flyable)MiG-15bis Fagot-B, Fuerza Aérea Revolucionara (Cuba)(aircraft skin by Wrench) Stary cockpit recomended
    MiG-15UTI(MiG-15UTI Midget Collection)(By Paulopanz)
    MiG-17F(textures included with this pack)
    MiG-19P(MiG-19P FARMER-B)(By Paulopanz)
    MiG-21F-13(MiG-21F Fishbed-C, Fuerza Aérea Revolucionara (Cuba)(aircraft skin By Wrench)
    F-104A Starfighter(DLC028_AI_Plane_Pack1)

    152 downloads

       (3 reviews)

    1 comment

    Updated

  18. Desert Duel 1981: Paran vs Dhimar, no foreign forces

    Desert Duel:
     
    June 1, 1981. After the war in 1975, Dhimar has become the undisputed greater economic power in the region. With their increased wealth due to rising oil prices the Dhimari decide to invest in a stronger millitary to counter the ever-looming threat of their southern neighbors.
     
    Seeing that Dhimar is purchasing new advanced weaponry such as F-16 fighters and new Sidewinder "L" missiles, Paran launches a full scale attack on the Kingdom of Dhimar before they can continue the military buildup with stronger ground forces.
     
    Divisions of Parani troops and heavy armor are rolling north under a cloud of MiGs. The Dhimari military is scrambling to repel the onslaught. Their new hardware is about to be put to the ultimate test.
     
     
    Nothing groundbreaking or terribly creative here. This is a simple campaign, based on the stock Desert Fury campaign with mostly stock aircraft. I wanted a Paran vs Dhimar campaign with no foreign forces. Fly Dhimari aircraft including the MirageIII & 5, F-4E, A-4, F-16A, Kfir, Lightning and F-104. I've enjoyed playing this campaign, and maybe someone else will too.
     
    Requirements :
    StrikeFighters 2
    Strikefighters 2 Israel
    Strikefighters 2 Europe
     
    Optional: (included)
    Flyable F-104G, files by Thirdwire for SF1, thanks to Wrench for "how to" in Combatace.com forum.
     
    ...also, in my personal install I opened the .ini files for each Israeli aircraft and changed the names from the Hebrew to the American (ex. Netz to Falcon, Kurnass to Phantom, Nesher to Mirage5). It's really personal preference and just a suggestion.

    747 downloads

       (3 reviews)

    6 comments

    Updated

  19. Desert Fury 1981

    Desert Fury 2:
     
    June 1, 1981. After the war in 1975, Dhimar has become the undisputed greater economic power in the region. With their increased wealth due to rising oil prices the Dhimari decide to invest in a stronger millitary to counter the ever-looming threat of their southern neighbors.
    Seeing that Dhimar is purchasing new advanced weaponry such as F-16 fighters and new Sidewinder "L" missiles, Paran launches a full scale attack on the Kingdom of Dhimar before they can continue the military buildup with stronger ground forces. Iranian forces on a training excersise in Paran join in the attack, and Libya and Syria have vowed support as well.
    Divisions of Parani troops and heavy armor are rolling north under a cloud of MiGs. The Dhimari military is scrambling to repel the onslaught. The United States sends the 5th Fleet Carrier Battle Group to the Straits of Dhimar. USAF fighters are flown in to assist in the defense as well. A USMC Expeditionary force is standing by.
     
    This is another simple campaign, based on the stock TW Desert Fury 1975. Fly the F-4, F-14, F-15, F-16, A-10 and more from carriers and land bases.
    It will work with TMF Tomcats or the stock TW versions(using DLC skinpack).
    Have fun!
     
    You will need:
    SF2, SF2:E, SF2:I, SF2:NA
    You will want:
    AV-8A http://combatace.com/files/file/11938-av-8a-harrier-for-sf2/
    LHA-1 upgrade http://combatace.com/files/file/12751-lha-mod-for-stock-sf2na-version/
    TMF F-14 Pack (at least the IrAF F-14) http://combatace.com/files/file/12600-f-14-tomcat-super-pack-update/
    F-16ABlk10 http://combatace.com/files/file/12743-updated-f-16a-block-10/
    F-4G http://combatace.com/files/file/9274-mirage-factory-f-4g-phantom-for-sf2-series/
    F-4S http://combatace.com/files/file/11617-mirage-factory-f-4s-phantom-ii/
     
    Thanks to TK, the creators of these great addons, and to Combatace.com for hosting so many great files!

    518 downloads

       (1 review)

    1 comment

    Updated

  20. Desert Storm Part 1 For SF2

    The popular DS mod updated to SF2 standards.
     
    See readme for details and instructions.
     
    Make sure you thank eburger because he did all of the conversion work.

    3,790 downloads

       (15 reviews)

    15 comments

    Updated

  21. Desert Storm Part 2 For SF2

    The popular DS mod updated to SF2 standards.
     
    See readme for details and instructions.
     
    Make sure you thank eburger because he did all of the conversion work.

    3,117 downloads

       (8 reviews)

    1 comment

    Updated

  22. Desert Storm Part 3 For SF2

    The popular DS mod updated to SF2 standards.
     
    See readme for details and instructions.
     
    Make sure you thank eburger because he did all of the conversion work.

    3,121 downloads

       (6 reviews)

    7 comments

    Updated

  23. EAF 2th Sqn Vampire FB.52 Suez Crisis 1956

    Campaign for the Egyptian Air Force(EAF)2th Sqn with DH Vampire FB.52, Suez Crisis 1956.
     
    For Wings over Israel
    Need Expansion Pack 1 for Strike Fighters 2 Israel
     
    This campaign with 30 missions for the EAF 2th Sqn with DH Vampire FB.52 cover the periode Oct 30 to Nov 6, 1956.
    Historical accurate with the main units, number of aircrafts and bases deployment by the Suez Crisis.
    Added also to the campaing and included(as AI)DH Mosquito, Harvard and MiG-15UTI.
     
    Sounds by Spillone104
    Mosquito and Harvard by LloydNB
    MiG-15UTI by Pasko
    Piloter, I dont know the author, but thanks.

    219 downloads

       (1 review)

    0 comments

    Updated

  24. EAF No.26 Sqn MiG-21F-13 Ramadan War

    Campaign EAF No.26 Sqn Ramadan War(MiG-21F-13)
    For Wings over Israel.
    This campaign with 34 missions for the EAF No.26 Sqn cover the periode from Oct 7, 1973 to Oct 24, 1973.
    Historical accurate with the main units and bases deployment by and after October 7, 1973. Revised ground forces and add tank Su-100, BTR-50PK infantry transport, FROG-7, Scud-B(three launched on Oct 22, 1973)and three type of Bofors AAA.
    EAF No.26 "Black Ravens" Squadron

    No.26 Squadron was established in the autumn 1967.
    The Squadron was the first, following the Israelian example, to set aerial ambushes with two MiGs acting as baith and two or four others as shooters.
    First sucess coming in Oct 23, 1968 in the area Ismailiya-Suez Canal with two Mirages downed, one finded in May 1975 by the Egyptian Navy with the death pilot still in the cockpit.
    As usual, IDF/AF denied this losses.
    Based at Inchas AB during the War of Attrition, No.26 Squadron was the unit with the highest number of combat engagements in 1969-1970 and earned the reputation as the "best dogfighters" in the entire air arm.
    Pilots of the squadron introduce the practice of applying kill markings on their MiGs, and by 1973, at least two of the MiGs carried the unit insignia, a black raven with a white "26".      
    The "Top Gun" of the unit was Reda el-Iraqi with three kills in the War of Attrition(all Mirages). The No.26 Squadron downed also IDF/AF ace Capt Giora Romm(5 victories)and became POW.
    By the Ramadan War, despite the availability of new variants like MiG-21MF or MiG-1PFM, the No.26 Squadron remained with the old MiG-21F-13. The aircraft was lighter and thus more manoeuvrable in comparison with recent variants. The single 30mm cannon with 60 rounds packed a more powerful punch than the 23mm GSh-23 installed in the MiG-21MF. Also, the F-13 was a dedicated interceptor and not a dual role like the MiG-21MF.
    No.25 Squadron follow the example of No.26 Squadron and give his MiG-21PFS to come back with the MiG-21F-13. Both Squadrons, forming the Air Brigade 102, had 30 MiG-21F-13 by the Ramadan War.      
    The UARAF/EAF had taked in charge 90 MiG-21F-13(48 of the first batch delivered from Nov 1961 to 1963, 12 ex QJJ in Jun 1967 and 30 purchased with Aero-Vodochody in Czechoslovakia delivered in 1969). Last F-13s arriving by Dec 4, 1969. All this 30 jets were assigned to the Air Brigade 102.
    The SyAAF received during the Ramadan War, 11 MiG-21F-13 from Czechoslovaquia and 12 from Poland. The DDR deliver in the same periode 12 MiG-21M.   
    Campaign need the following extra aircrafts:
    MiG-17F "Fresco-C EAF mod(by Paulopanz)
    Aero L-29 Delfin "Maya(by Paulopanz)
    Supplied a MiG-21F-13 ready to use with cockpit and sound. Camo2 Tiger Stripe. Very few F-13s carried Camo Nile Valley.
    Install
    Follow readme instructions and aditional informations 
    Credits:
    MiG-17F "Fresco-C EAF mod(by Paulopanz)
    Aero L-29 Delfin "Maya(by Paulopanz)
    Spillone104 for the GP-9 Gunpod. 
    Team of the SF2 tank pack.
    Authors of MiG-21F-13 cockpit and sound.
    Sources: Several but mainly, "Arab MiGs" October 1973 War Vol 5 and 6 by Tom Cooper and David Nicolle.
     
    Happy flights

    176 downloads

       (0 reviews)

    2 comments

    Updated

  25. EAF No.51 Sqn Sukhoi Su-7BMK Ramadan War

    Campaign EAF No.51 Sqn Ramadan War(Sukhoi Su-7BMK)
    For Wings over Israel.
    This campaign with 36 missions for the EAF No.51 Sqn(205th Fighter-Bomber Brigade)cover the periode from Oct 6, 1973 to Oct 24, 1973.
    Historical accurate with the main units and bases deployment by and after October 6, 1973. Revised ground forces and add tank Su-100, BTR-50PK infantry transport, FROG-7, Scud-B(three launched on Oct 22, 1973)and three type of Bofors AAA.
    EAF No.51 Squadron and Sukhoi Su-7BMK

    By the Ramadan War, No.51 Squadron was one of three units of the EAF equipped with Su-7BMK. The more experienced No.55 Squadron was equipped with the new and vastly improved Su-20.
    The Su-7BMK was a simplified export version of Su-7BM, manufactured 1967-1971 with 441 built.
    The three Su-7BMK squadrons(No.51, No.52 and No.53)formed the 205th Fighter-Bomber Brigade with bases at Bilbeis, Bilbeis Qutamiyah and el-Mansourah. Full complement of the Brigade was 48 Su-7BMK.
    From the first days of the entry in service of the Su-7BMK, the EAF was dissapointed with the type.        
    The powerful Lyuka Al-7F1 turbojet, was a thirsty engine and occuped almost two thirds of the fuselage increasing vulnerability. Range was limited and drop tanks were mandatory. Despite Sukhoi brochures "as capable of self protection from enemy interceptors", combat operations over the Sinai proved the contrary. However, with a skilled pilot this two 30mm with 70 rounds each can give devastador results.   
    Other problems were the weapons and the limited number of tyres and drop tanks(six for each aircraft)supplied by the Soviets. Rockets S-3K proved incapable of penetrating even the relatively thin top-side armour of the Israeli tanks.
    Despite a good number of the requests of the EAF for improvements, Sukhoi only acceded in instaling the requested mirrors.
    The EAF was in his own and with the colaboration of Helwan factory, the type was continued improved from 1967.      
    To increase the range, Helwan took the 500 liters drop tanks, cut him, inserted a strech section between and increase the capacity to 1050 liters. 
    Because the Soviets refused to deliver enough replacement weapons, Helwan produced the bomb Kaakaa-100-105(based on the Soviet FAB-100-105), the Kaakaa-250(FAB-250M-54)and later the Nasr-250(FAB-250M-62). 
    With Six Days War recovered and no exploded French bombs, Helwan developed one anti-rwy penetration bomb of 250 kg. The factory produced also the fuel-air explosive(FAE)of 200 kg, as well retarding fins for other GP weapons. 
    By 1973, the Su-7BMK was vastly improved but pilots were only full satisfied with the arrivals of the Su-20s in the same year.  
    EAF No.51 Squadron began operations in the Ramadan War by 13.48 hours on Oct 6, 1973. CO LtCol Hazem al-Gharby led 12 Su-7BMK and attacked Refidim AB and surrounding installations. 
    Approaching at a very high speed and minimal altitude, the attack took the Israelis by surprise and the Su-7BMK holed the rwy in 10 places and destroyed the control tower. 
    The third flight failed to find the HAWK site a Refidim and attacked as alternative the CP at Umm Qashiba. 
    No.51 Sqn suffered no losses in his first mission of the war and Refidim, repaired was back in operations two days later.     
    On Oct 11, 1973 four Su-7BMK of the No.51 Sqn destroyed the Israeli HAWK site near Baluza, opening the way for 12 MiG-17s in strike against tanks and vehicles, forward Israeli HQ and observation post at Um Hashiba.   
    EAF´s Su-7BMK were used intensively by the Ramadan War suffering heavy losses with 20 jets downed(17 by IDF/AF interceptors, 2 by AAA and one by accident).
    In comparation SyAAF loss 14, the IrAF 15 and the QJJ one.
    Despite this limitation, some 50 Su-7BMK were still in service at the end of 1986.
     
    Campaign need the following extra aircrafts:
    MiG-17F "Fresco-C EAF mod(by Paulopanz)
    Aero L-29 Delfin "Maya(by Paulopanz)
    Campaign included a Su-7BMK ready to use.(Cockpit MiG-17. Sound default).
    Install
    Follow readme instructions and aditional informations 
    Credits:
    MiG-17F "Fresco-C EAF mod(by Paulopanz)
    Aero L-29 Delfin "Maya(by Paulopanz)
    Spillone104 for the GP-9 Gunpod.
    Team of the SF2 tank pack.
    Sources: Several but mainly, "Arab MiGs" October 1973 War Vol 5 and 6 by Tom Cooper and David Nicolle.
     
    Happy flights

    151 downloads

       (0 reviews)

    1 comment

    Updated



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