Jump to content

User Made Campaigns

217 files

  1. NATO Fighters 4+ Part 5

    NATO Fighters Update #5 by eburger
     
    This version is for the latest patch versions and lots of "goodies".
     
    You will need NF4+ Parts 1-4 of course to have a complete mod.
     

    -----------------------------------------------
    NATO Fighters IV+: Post-Dec2009 Update Pack # 5
    -----------------------------------------------
     
    This package contains a fifth update pack for the NATO Fighters IV+ (NF4+) add-on designed for "Strike Fighters 2: Europe" (SF2E) from ThirdWire. It does several things:
     
    1) Adds new aircraft and ground objects
     
    2) Adds new textures to existing aircraft
     
    3) Adds large number of new ground objects
     
    4) Updates or adds over 200 weapons and guns
     
    5) Fixes or updates numerous other files in the
    original NF4+ mod
     
    6) Updates items for May2011 & Exp. Pack 2 compatibility
     
    This update pack should be applied to SF2E/NF4+ installations that are patched to the Dec2009 or later patch level and that already have the first four NF4+ update packs applied.
     
    IMPORTANT: If your NF4 installation includes Exp. Pack 2, you must be running at the May2011 patch level or later.
     
    Please note the those running at the May2011 patch level or later will have an additional installation step to add update files for that patch level to their installations. Those running SF2E Expansion Pack 2 will have still another installation step (after installing the May2011 updates).
     
    ~~~~~~~~~~~~
    Installation
    ~~~~~~~~~~~~
     
    BEFORE YOU INSTALL
     
    Before installing this update pack, please ensure that:
     
    - your SF2E installation is patched to at least the Dec2009 patch level;
    - the original NF4+ add-on is installed;
    - the first four update packs (or patches) are applied to your NF4+ installation.
     
    The four original NF4+ installation packages can be obtained from CombatAce:
     
    http://combatace.com...-1-main-folder/
    http://combatace.com...objects-folder/
    http://combatace.com...craft-folder-1/
    http://combatace.com...craft-folder-2/
     
    The first four update packs can also be had at CombatAce:
     
    http://combatace.com...09-patch-level/
    http://combatace.com...-update-pack-2/
    http://combatace.com...-update-pack-3/
    http://combatace.com...-update-pack-4/
     
    The latest patches for Strike Fighters 2 can be downloaded from ThirdWire:
     
    http://thirdwire.com/downloads.htm
     
    INSTALLING THE UPDATE
     
    Installation of this update is simple.
     
    1. Copy the contents of the \1_All_Patch_Levels directory to your SF2E Mod Folder,
    overwriting as prompted.
     
    If you are NOT running at the May2011 patch level or later (incl. exp. Pack 2),
    then you're finished. If you are running at the May2011 patch level or later,
    then proceed to the next step.
     
    2. May2011 Patch Level: if you are running at the May2011 patch level or later, then
    copy the contents of the \2_May2011 directory to your SF2E Mod Folder, overwriting
    as prompted.
     
    If your NF4+ install does NOT include Exp. Pack 2, then you're finished. If your
    NF4+ includes Exp. Pack 2, then you have one more step.
     
    3. Exp. Pack 2 Only: copy the contents of the \3_ExpPack2 directory to your SF2E Mod
    Folder, overwriting as prompted.
     
    That's it. You're finished.
     
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Changes, Fixes, & Additions
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~
     
    New Aircraft
    - AV-8A Harrier
    - Su-17
    - Su-17M2
    - Su-17M4
    - Su-20A
    - Su-22
    - Su-22M
    - Su-22M3
    - Su-22M4
    - Su-24M
    - Tu-22M3
     
    Other New Items
    - added 26 new ground objects, including APCs, tanks, trucks,
    as well as misc. other items
    - added large number of new weapons & tanks, many to support
    new aircraft
    - added 8 new guns
    - added 11 new pilots/seats (most for new aircraft)
    - added 28 new sounds (most for new aircraft)
     
    Aircraft Updates (All Patch Levels)
    - adjusted shadow data for a number of aircraft
    - performed minor tweaks/corrections to F-86K, F-102A, F-104A, F-106A,
    MiG-15bis, MiG-29As, Mirage 5BA, Mirage IIIC (TMF), Mirage IIIE (TMF),
    Su-27, & Tornado F.3
    - tweaked flight models for all F-16As
    - overhauled rocket stations/loadouts for F-84F (TMF)
    - added new camo texture to F-86K
    - updated Javelin w/ Wrench's mods
    - added six new textures to Javelin
    - overhauled MiG-31 w/ updated avionics & loadouts
    - overhauled flight models for Mirage 2000C & Mirage 2000D/N
    - added new drop tanks for Mirage 2000C
    - overhauled avionics & loadouts for Su-9B, Su-11, Su-15A, Su-15TM
    - completely overhauled Su-17M & Su-17M3
    - overhauled Su-24
    - overhauled Yak-25M & Yak-28B w/ latest updates from Lindr2
    - added several new skins to Yak-25M
     
    Misc. Updates (All Patch Levels)
    - updated campaigns, incorporating latest updates from ThirdWire
    - performed large number of weapons updates/tweaks
    - updated a number of Soviet AAA guns, SAMs, and radars
    - removed ability to target aircraft from several Soviet tanks
    - updated SquadronList.INI to incorporate Aug2011 additions
    - updated SoundList.ini to incorporate May2011 changes
     
    May2011 Updates
    - updated WP effects w/ Stary's changes
    - updated EnvironmentSystem.INI for May2011 using tweaks/changes
    from Stary & PanamaRed
    - updated B-57B, Hunter 4, Hunter 5, Hunter 6, Hunter 51, Hunter 9,
    & MiG-15bis to incorporate May2011 changes (already done for Exp.
    Pack 2)
    - updated CF-104s, F-104G, & F-104G_82 to incorporate May2011 changes
    - incorporated new May2011 skins into CF-104_72, F-4M, F-4M_75, F-84F,
    Hunter 4, Hunter 5, Hunter 51, Hunter 6, Hunter 9, & Mystere IVA
     
    Exp. Pack 2 Updates
    - updated campaigns, incorporating latest updates from ThirdWire
    - incorporated new May2011 skins for Canberra 2, Canberra 6, Canberra 20,
    Hunter 1, & Hunter 2
     
    ~~~~~~~
    Credits
    ~~~~~~~
     
    As noted above, this update pack adds a number of new items to the NF4+ add-on. These new items are from the following modders, who generously allowed their use:
     
    Wrench ........................................... AV-8A Harrier for SF2
    Stary & PanamaRed ................................ updated EnvironmentSystem.INI
    Paulopanz ........................................ F-86K updates
    Wrench ........................................... Javelin updates & new skins
    The Mirage Factory ............................... updated flight models for Mirage 2000C/D/N
    Lindr2 ........................................... Su-17, Su-17M2, Su-17M4, Su-20A, Su-22
    Su-22M, Su-22M3, Su-22M4
    Lindr2 ........................................... updates for Su-17M & Su-17M3
    Lindr2 ........................................... Su-24M
    Lindr2 ........................................... updates for Su-24
    Paulpanz ......................................... Yak-25M updates
    Lindr2 ........................................... Yak-28B updates
    Pasko ............................................ Euro & Desert SAMS/Vehicles Packs
    Abhi ............................................. AN-TQ1 Avenger
    Wrench ........................................... M-51 Skysweeper, SA-8/B Mobile SAMs,
    US 90mm AA
    Ojcar & Kesselbrut ............................... Bofors L70 AA Gun
    Kesselbrut/Gerald14 .............................. M3A1
    Kesselbrut ....................................... ZiL Family Transport Pack
    Crusader ......................................... BM-14-16 Katyuscha Mod
    RebelRyder ....................................... BMP-1, BMP-1_AT-3, BRDM-2, BRDM-2_AT,
    BRDM-3, ZiS Canvas
    Suicidal ......................................... BTR-60, Humvees
    Razvan Stanciu & EricJ ........................... BTR-80A
    grumpapotamus .................................... Lynx APC
    bigal1 ........................................... SCUD Launcher
     
    Credit for the original NF4+ add-on goes to Column 5, Dave (USAFTML) and the rest of the NF4+ team. For a list of all the modders whose work is used in the complete NF4+ add-on, see the original ReadMes included in \OriginalReadmes.
     
    If we have neglected to credit anyone here, please let us know. We will get it fixed ASAP.
     

    --------------------------
    eburger68 & Dave (USAFMTL)
    22 Aug. 2011

    1,936 downloads

       (4 reviews)

    3 comments

    Updated

  2. Wings over Korea (2 of 3)

    Wings over Korea Part 2 of 3.
     
    Part 1:
    http://combatace.com/files/file/15221-wings-over-korea-1-of-3/
    Part 3:
    http://combatace.com/files/file/15587-wings-over-korea-3-of-3/

    3,176 downloads

       (5 reviews)

    1 comment

    Updated

  3. StrikeFighters2 "Operation Hydra"

    29 Jun 2011
     
    StrikeFighters2 Cuba "Operation Hydra" V1.0 for post May 2011 Update.
     
    Campaign For SF2:Europe, SF2:Vietnam and SF2:Israel Merged Install.
     
     
    This is a Campaign that takes place in the Bahamas and Caribbean with Cuba
    being central to the order of battle. Soviet and Chinese Forces are
    gathering in the North and West and are first trying for a foothold through
    Cuba into the United States. Guantanamo Bay has been taken by Soviet and
    Chinese Forces. Some are aware of certain individuals in control and are
    pushing for One World Control through International Organizations such as
    the U.N., CFR, IMF, International Banks and the Top 2 percent whom Own half
    of the entire planet trying for One World Control, Along with One World
    Religion by 2015.
     
    I've Melded some of Stary's Taiwan and Israel Tiles with my Korean Tiles
    for some variation.
     
    The Campaign includes USAF, USMC, and USN with Carrier support. Australia,
    Mexico, Honduras, Cuba, Soviet, China, Royal Air Force and 3 Mercenary
    Aircraft for Campaign play.
     
    Installing the Campaign:
     
    Campaign files with menu pics and Music files, Rain, Ejection Seat and
    Parachute Effects are included. Also Included 1 Icon File for the Main Dir
    to use with the Desktop Shortcut.
     
    A few extra Files are needed: The E-3A.LOD's for the E-3 "Sentry" can be
    found in Operation Desert Storm in the "ODS_part1.exe" file or at Skunkworks.
    The A-37B-R5.LOD for Aircraft Folder and A37B_PIT-R1.LOD for the Cockpit for
    the A-37B Dragonfly and the MQ1-R0B.LOD for the MQ-1 Predator at Skunkworks.
    Just drop these into the corresponding Aircraft Folders.
     
    Make a copy of your "StrikeFighters2 Israel.exe" or
    "StrikeFighters2 Europe.exe" in the program folder and rename it to
    "StrikeFighters2 Cuba.exe". Also make a copy of the INI and rename it
    "StrikeFighters2 Cuba.ini" in the main dir.
     
    Now Run the New "StrikeFighters2 Cuba.exe" and go the the
    "Saved Game folder" "StrikeFighters2 Cuba" and delete the "Aircraft"
    and "GroundObject" folders. New ones will be created. I've included all the
    Aircraft and Ground Objects including the Default SF2 files you need,
    You do not have to sift through them. You can add Aircraft later if you
    want. Also open the Options.ini file and change:
     
    [singleMission]
    AircraftType=A-10C_10
    Service=USAF
    ........
    MissionDate=2010
    StartYear=0
    EndYear=2050 <------------to this
    EditMission=FALSE
     
    Now Run the Mod Installer and point it to the New User Directory
    "StrikeFighters2 Cuba Folder. Overwrite if it asks.
     
    You should be ready to go.
     
    I want to thank the Community for all their effort.
    and and especially:
     
    _Thomas_
    101tfs
    331KillerBee
    Actarus
    AGOSTINO
    AleDucat
    aleks
    AmokFloo
    ArturR
    Badger
    BANIDOS TEAM
    bib
    bigal1
    bobrock
    Boopidoo
    BPAo
    Camouflage
    Capun
    Cocas
    Column 5
    comrad
    Crab_02
    Craig
    Crusader
    DamWaar
    Dante-JT
    Dave USAFMTL
    Dels
    Deuces
    Diego
    Digital Overlord
    dmtdradon
    Dr.Welsh
    Epizikl
    EricJ
    Erikgen
    Erwin_Hans
    FastCargo
    Flying Toaster
    Fubar512
    Gabilon
    Gaston
    gerwin
    Ghostrider883
    Hawker
    Hinchinbrooke
    HoneyFox
    Howling1
    HrntFixr
    Insky group
    J.M Langeron
    JA 37 Viggen
    Jat81500
    Jeanba
    JimBeamer5
    Jimbib
    Joe Baugher
    JSF Aggie
    Julheim
    Jv44kt
    Kesselbrut
    Kout
    Kreelin
    lindr2
    LloydNB
    Mago
    Manetsim
    Marcfighter
    Matthew Ouellette
    Mauricepiesligeros
    Max Rudakov
    Mig Master
    Mike1
    Miracleman
    Mirage Factory
    MJ
    MK2
    Moonjumper
    NazGhul
    NeverEnough
    Olivier ANGUILLE
    olo007
    pablitoVPT
    Paladrian
    Pappy
    Pappychksix
    Pasko
    pcpilot
    petr005
    Phamtuan
    Private
    Rafael
    Rampage
    Raptore One
    ravenclaw_007
    raynor
    rscsjsuso5
    Scrapper
    Sidewinder86
    Signum
    Sony Tuckson
    spillone
    ST0RM
    Starfighter2
    Stary
    SUICIDAL
    Sundowner
    Swede
    SWS
    Syrinx
    Talos
    Team Viper
    TFlash
    The Trooper
    Thunder-Works
    Tiwaz
    tomcat
    Tonix
    TORNO
    Tunderchief
    Typhoid
    UF Josse
    Veltro2K
    vrkuboy
    WhiteBoySamurai
    Wilco
    WingWiner
    Wpnssgt
    Wrench
    X Ray
    YEYEYE
    Third Wire
    and TK
     
    Thanks to all, let me know if i missed anyone.
     
    Spectre[8750]

    1,836 downloads

       (2 reviews)

    11 comments

    Updated

  4. 1948 War for Independence/1956 Suez Crisis

    This mod encompasses a 1948 war for independence campaign and an add to the default campaign by adding most of the missing units and countries involved. It’s as close as I could get it but I am sure someone will say it’s lacking something.
     
    READ THE README!!!!!!!!!!!!!!
     

    -------------------------------------------------------
    48-56 Mod Update: Change Log
    -------------------------------------------------------
     
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    SEP. 2011
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
     
    Fixes & Updates
    ---------------
    - updated key INIs to support the May2011 & later patch levels
    - added some default objects so that the mod install can function
    as a complete, self-contained Mod (i.e., you can generate a new,
    separate Mods folder, delete the \Aircraft and \GroundObject
    folders, and install only what's included in this mod package)
     
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    APR. 2011
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
     
    Fixes/Corrections
    -----------------
    - minor fixes to Independence War campaign
    - minor fixes to La Fayette
    - minor corrections to Canberra tip tanks
    - minor corrections/tweaks to all three Seahawks
     
    Updates/Additions
    -----------------
    - overhauled Suez & Kadesh campaigns to incoprorate
    new units, skins & use more realistic unit strengths
    - updated SquadronList.INI
    - added several new weapons
    - added new EAF, IDF, & French skins to C-47A
    - C-47A now flyable with custom cockpit
    - added new EAF & SyAAF skins to Il-28
    - added new numbering & kill-mark decals to Meteor 8
    - added kill-mark decals to MiG-15bis
    - added MiG-15UTI w/ four Arab skins
    - minor corrections to Mystere IVA decals
    - added six new skins for the Ouragan
    - all new skins/decals for all three Seahawks
    - added new skins & decals to Vampire 52
    - added new custom cockpit (based on Meteor 8) to
    Vampire 52
    - added RAF pilots for Canberra
    - added F-84F tank textures
    - added MF F-84F for Alternate Hunters Campaign
    - added Arab Medals Pack
     
    * Note: all new skins, decals, cockpits, & medals in this
    update were kindly supplied by Paulopanz
     
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    JAN. 2011
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
     
    Fixes/Corrections
    -----------------
    - supplied missing muzzleflash.tga
    - fixed landing deck on HMS Albion
    - tweaked deck data on other carriers
    - fixed carrier landings for SeaHawks
    - fixed carrier landings for Corsairs
    - fixed carrier landings for Wyvern
    - fixed bomb sight on Canberra B.2
    - corrected errors in SeaHawk drop tanks
    - added RadarFamilyName data to several ground objects
     
    Updates/Additions
    -----------------
    - updated F-84F to incorporate new fuel tank nodes
    - updated Hunter 5 for Exp. Pack 2 to incorporates model changes
    - updated MiG-15bis for Exp. Pack 2 to incorporate new fuel tank nodes
    - swapped out old Canberra fm for 3rdWire SF2 fm
    - tweaked flight model for SeaHawks
    - overhauled SeaHawk FB.3 loadouts
    - made minor updates to Spitfires & P-51D
    - added Tank_Venom for Venom FB.4
    - added two skins to Canberra B.2
    - updated Suez & Kadesh campaigns to include new Venom drop tank
    - updated FlightEngine.INI for Exp. Pack 2 & later
    - updated SquadronList.INI to incorporate Exp. Pack 2 additions
    - updated IsraelMe.INI to include Water & Location .BMP pointers
    - added Su-85 & Su-100 for Arab forces
    - added IDF Super Sherman for Israeli forces
    - added 15 new weapons
    - updated several guns; added 85MM_D-8TG
    - added new campaign/base screen for naval units in Suez campaign
    - tweaked CampaignStart/End texts for Suez & Kadesh campaigns
     

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    JULY 2010
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
     
    Fixes/Corrections
    -----------------
    - corrected available weapons for player flyable aircraft in campaigns
    - tweaked mission chance schedule for Canberra, Wyvern, & Sea Hawk FGA.6
    in Suez campaign
    - tweaked flight models for Mosquito FB.6, Sea Hawks, & Venom
    - fixed Canberra tanks to make them loadable
    - fixed Spitfire loadouts to carry drop tanks
    - re-worked loadouts for Canberra B.2, F-84F, Mosquito FB.6, Sea Fury,
    Sea Hawk, & Wyvern
    - corrected loadouts & node names for Hunter 5/F5
    - tweaked several menu screens
    - corrected Suez campaign front line
    - created British Cyprus Location in Nations.ini & assigned Cyprus air
    bases to British Cyprus
    - added list of Neutral Locations to Nations.ini
     
    Updates/Additions
    -----------------
    - added triple-rocket pack & STRIM-400 to F-84F
    - added DH100 tanks to Mosquito FB.6
    - tweaked textures for Tank200_F84F & Tank450_MD450
    - added 300 gal slipper tanks to MiG-15bis
    - made MiG-17 & MiG-17F flyable
    - added one Israeli & two French skins to Ouragan
    - converted remaining hangar, loading, & loadout .BMPs to .JPG or .TGA
    - removed extraneous Hangar, Loadout, & Loading .BMPs
    - overhauled Kadesh campaign to make it equivalent to custom Suez camapaign
    - added MiG-17 to Kadesh campaign as player-flyable aircraft
    - added custom environment system based on WideSky/Better WideSky
    - added custom SpeechSystem.ini to suppress annoying wingman calls
    - added two pilots
    - added updated AAA package, including ground objects, guns, sounds, & effects
    - added updated IsraelME planning map .BMPs from ???
     

    --------------
    Eric Howes
    (eburger68)
    26 July 2010
    28 Jan. 2011
    19 Feb. 2011
     

    Thank you to these contributors:
     
    Monty CZ for the S-199. What a masterpiece.
    Florian for the updated RF-84F. She is uber good now.
    Gunrunner for the RF-84F skins. Perfect is not the word for it.
    Paul for the extensive work ON many many skins for the mod.
    guyran for the Arab version of the campaign.
    Wrench for the many add ons via Geo also the terrain work.
    Jimbeamer5 for his skin work.
    C5 for the FM work on the F4U-7
    Crusader for fixing the AU-1 and the F4U-7 and all the little tweaks.
    The Mirage factory for the Corsairs and other models.
    Bunyap for the Seahawks and Harvard
    Wilco my savior on the P-51 and Sptit skins
    Pasko for the Mossie and the MD-450
    Veltro for the Stirling and Halifax mods. Thanks Ed.
    kulbit80 for some skins a planning maps.
    eburger for tons of fixes and the MK1 eye ball.
    Lloyd for the skins on the Mossie and the Iraqi Sea Fury
    Skippybing for the Wyvern.
    Kess for the pits.
    Hinch for the great carriers.
     
    If I forgot anyone, let me know. I will correct it.
    My apologies ahead of time.
     
    Enjoy
     
    Dave USAFMTL
     
    10 Jun 10
     
    Missing cockpit pictures for the Wyvren added.
     
    16 Jun 10
     
    Various fixes by eburger68
     
    26 Jul 2010
     

    ---------------------------------
     
    8-56 Mod Update: Change Log
    -------------------------------------------------------
     
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    JAN. 2011
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
     
    Fixes/Corrections
    -----------------
    - supplied missing muzzleflash.tga
    - fixed landing deck on HMS Albion
    - tweaked deck data on other carriers
    - fixed carrier landings for SeaHawks
    - fixed carrier landings for Corsairs
    - fixed carrier landings for Wyvern
    - fixed bomb sight on Canberra B.2
    - corrected errors in SeaHawk drop tanks
    - added RadarFamilyName data to several ground objects
     
    Updates/Additions
    -----------------
    - updated F-84F to incorporate new fuel tank nodes
    - updated Hunter 5 for Exp. Pack 2 to incorporates model changes
    - updated MiG-15bis for Exp. Pack 2 to incorporate new fuel tank nodes
    - swapped out old Canberra fm for 3rdWire SF2 fm
    - tweaked flight model for SeaHawks
    - overhauled SeaHawk FB.3 loadouts
    - made minor updates to Spitfires & P-51D
    - added Tank_Venom for Venom FB.4
    - added two skins to Canberra B.2
    - updated Suez & Kadesh campaigns to include new Venom drop tank
    - updated FlightEngine.INI for Exp. Pack 2 & later
    - updated SquadronList.INI to incorporate Exp. Pack 2 additions
    - updated IsraelMe.INI to include Water & Location .BMP pointers
    - added Su-85 & Su-100 for Arab forces
    - added IDF Super Sherman for Israeli forces
    - added 15 new weapons
    - updated several guns; added 85MM_D-8TG
    - added new campaign/base screen for naval units in Suez campaign
    - tweaked CampaignStart/End texts for Suez & Kadesh campaigns
     

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    JULY 2010
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
     
    Fixes/Corrections
    -----------------
    - corrected available weapons for player flyable aircraft in campaigns
    - tweaked mission chance schedule for Canberra, Wyvern, & Sea Hawk FGA.6
    in Suez campaign
    - tweaked flight models for Mosquito FB.6, Sea Hawks, & Venom
    - fixed Canberra tanks to make them loadable
    - fixed Spitfire loadouts to carry drop tanks
    - re-worked loadouts for Canberra B.2, F-84F, Mosquito FB.6, Sea Fury,
    Sea Hawk, & Wyvern
    - corrected loadouts & node names for Hunter 5/F5
    - tweaked several menu screens
    - corrected Suez campaign front line
    - created British Cyprus Location in Nations.ini & assigned Cyprus air
    bases to British Cyprus
    - added list of Neutral Locations to Nations.ini
     
    Updates/Additions
    -----------------
    - added triple-rocket pack & STRIM-400 to F-84F
    - added DH100 tanks to Mosquito FB.6
    - tweaked textures for Tank200_F84F & Tank450_MD450
    - added 300 gal slipper tanks to MiG-15bis
    - made MiG-17 & MiG-17F flyable
    - added one Israeli & two French skins to Ouragan
    - converted remaining hangar, loading, & loadout .BMPs to .JPG or .TGA
    - removed extraneous Hangar, Loadout, & Loading .BMPs
    - overhauled Kadesh campaign to make it equivalent to custom Suez camapaign
    - added MiG-17 to Kadesh campaign as player-flyable aircraft
    - added custom environment system based on WideSky/Better WideSky
    - added custom SpeechSystem.ini to suppress annoying wingman calls
    - added two pilots
    - added updated AAA package, including ground objects, guns, sounds, & effects
    - added updated IsraelME planning map .BMPs from ???
    48-56 Mod Update: Change Log
    ---------------------------------
     
    Fixes/Corrections
    -----------------
    - corrected available weapons for player flyable aircraft in campaigns
    - tweaked mission chance schedule for Canberra, Wyvern, & Sea Hawk FGA.6
    in Suez campaign
    - tweaked flight models for Mosquito FB.6, Sea Hawks, & Venom
    - fixed Canberra tanks to make them loadable
    - fixed Spitfire loadouts to carry drop tanks
    - re-worked loadouts for Canberra B.2, F-84F, Mosquito FB.6, Sea Fury,
    Sea Hawk, & Wyvern
    - corrected loadouts & node names for Hunter 5/F5
    - tweaked several menu screens
    - corrected Suez campaign front line
    - created British Cyprus Location in Nations.ini & assigned Cyprus air
    bases to British Cyprus
    - added list of Neutral Locations to Nations.ini
     
    Updates/Additions
    -----------------
    - added triple-rocket pack & STRIM-400 to F-84F
    - added DH100 tanks to Mosquito FB.6
    - tweaked textures for Tank200_F84F & Tank450_MD450
    - added 300 gal slipper tanks to MiG-15bis
    - made MiG-17 & MiG-17F flyable
    - added one Israeli & two French skins to Ouragan
    - converted remaining hangar, loading, & loadout .BMPs to .JPG or .TGA
    - removed extraneous Hangar, Loadout, & Loading .BMPs
    - overhauled Kadesh campaign to make it equivalent to custom Suez camapaign
    - added MiG-17 to Kadesh campaign as player-flyable aircraft
    - added custom environment system based on WideSky/Better WideSky
    - added custom SpeechSystem.ini to suppress annoying wingman calls
    - added two pilots
    - added updated AAA package, including ground objects, guns, sounds, & effects
    - added updated IsraelME planning map .BMPs from Kulbit80
    --------------
    Eric Howes
    (eburger68)

    2,156 downloads

       (5 reviews)

    4 comments

    Updated

  5. NATO Fighters 4+ for SF2 Part 4 (Aircraft Folder 2)

    NATO Fighters 4 Plus for SF2:E Jun 2009 patch only.
     
    Read the readme or suffer the consequences of infinite clowning.
     
    This mod is dedicated to bpao, whose contributions to this mod are far and wide and would of been sorely lacking without his support.
     
    We miss you my friend.
     
    Also if you try to download just the planes only, you will be missing a lot of files. Enjoy the WHOLE mod, not just the planes.

    4,614 downloads

       (5 reviews)

    0 comments

    Submitted

  6. SF2NA: The RSR Edition

    Strike Fighters 2: North Atlantic
    - The RSR Edition
     
    This is an add-on package for the "Strike Fighters 2: North Atlantic" (SF2NA) Expansion Pack available at CombatAce. The "SF2NA: RSR Edition" (SF2NA-RSR) add-on offers a new campaign that is markedly different from the default "Northern Sabre" campaign that ships with SF2NA as well as fourteen stand-alone missions that can be flown independently of the campaign. Also included are eleven new aircraft and a four new ground objects to fill out the campaign and missions. Please note that while the campaign and missions are inspired by a certain popular novel from the 1980's, they are not designed to faithfully re-create down to the last detail episodes from that book.
     
    This add-on package is designed to be applied over the top of an existing installation of the SF2NA Expansion Pack. You can download the three main Expansion Pack files here:
     
    Part 1:
    http://combatace.com/files/file/13980-sf2na-expansion-pack-part-1-of-3/
     
    Part 2:
    http://combatace.com/files/file/13979-sf2na-expansion-pack-part-2-of-3/
     
    Part 3:
    http://combatace.com/files/file/13978-sf2na-expansion-pack-part-3-of-3/
     
    Please take a look over the remainder of this ReadMe before installing this add-on.
     
    ~~~~~~~~~~~~
    Requirements
    ~~~~~~~~~~~~
     
    The minimum requirements for this add-on package are the same as for the SF2NA Expansion Pack.
     
    REQUIRED: Strike Fighters 2 North Atlantic (SFNA), plus
    Strike Fighters 2 (SF2), plus
    Strike Fighters 2 Europe (SF2E), plus
    Strike Fighters 2 Vietnam (SF2V)
     
    PATCH LEVEL: Mar2012 or higher
     
    As this mod is an add-on to the SF2NA Expansion Pack, you must have that earlier mod already installed and working.
     
    ~~~~~~~~~~~~
    Installation
    ~~~~~~~~~~~~
     
    Here's how to install this add-on package:
     
    1. Ensure that SF2NA, SF2V, SF2, and SF2E are all properly installed & updated as part of a
    merged install.
     
    2. Ensure that the SF2NA Expansion Pack is properly installed and working. (See above for
    links to all the download components.)
     
    3. Unpack SF2NA_RSR.7z to a safe place on your drive.
     
    4. Open the \To_Mod_Folder directory. Drag and drop all the files and folders from within
    the \To_Mod_Folder sub-folder to your SF2NA Expansion Pack Mod Folder, overwriting as
    prompted.
     
    At this point the SF2NA-RSR add-on is installed and you're ready to play the new campaign.
     
    For information on the individual missions that are also included as well as some optional items that you can install, please see the following two sections.
     
    ~~~~~~~~~~~~~~
    Optional Items
    ~~~~~~~~~~~~~~
     
    This add-on package includes files to support the use of Gerwin's alternate IcelandNA terrain as well as Baltika's Iceland02 terrain. These optional files are contained in the \_Optional directory.
     
    \_Optional\Baltika:
     
    This directory contains files to update the version of Baltika's Iceland02 terrain that is included in the SF2NA Expansion Pack (also as an Optional install). It also contains a custom version of the new campaign for use with Baltika's terrain.
     
    To use these updated optional files you must install Baltika's Iceland02 as directed in the SF2NA Expansion Pack documentation for that terrain as well as the updates for it included in the SF2NA Expansion Pack.
     
    Once the terrain and original updates are installed, you can install the additional updates for the terrain included in this directory. You can also install the alternate version of the new campaign (which will overwrite the standard version of the new campaign that works on the IcelandNA terrain).
     
    \_Optional\Gerwin:
     
    This directory contains files to update Gerwin's alternate IcelandNA terrain, which is included in the SF2NA Expansion Pack. To use these updated files you must have Gerwin's terrain installed as instructed in the documentation for the SF2NA Expansion Pack.
     
    To use Gerwin's alternate terrain with the new campaign, you will need to edit the new campaign's main .INI in the same way you did the campaigns included in the SF2NA Expansion Pack. See Step 7 of the installation instructions for Gerwin's alternate terrain in the SF2NA Expansion Pack.
     
    ~~~~~~~~~~~~~~~~~~~~~~~
    Summary of New Campaign
    ~~~~~~~~~~~~~~~~~~~~~~~
     
    This add-on supplies a new campaign set in June 1986 for the SF2NA Expansion Pack. This campaign is markedly different from the stock "Northern Sabre" campaign in that the Soviets control all of Iceland at the start of the campaign.
     
    A large USN/USMC naval convoy approaches from the southwest to re-take the island from the Soviet forces entrenched on the island. That convoy consists of two carrier groups (led the Independence & the America), two amphibious groups (led by the Tarawa & Peleliu), and a naval gunfire support group (anchored by the USS Iowa & USS New Jersey). USAF, USN, and RAF aircraft based in Scotland fly from off-map air bases in support of the convoy.
     
    The first few days of the campaign are spent striking Soviet targets on the island, fending off Soviet long range recon aircraft searching for the naval convoy, and searching for Soviet naval units thought to be moving towards Iceland. The Marines land at two points near Mt. Snaefllsjokull on the western side of the island north of Reykjavik.
     
    The new campaign appears in the campaign list as: 1986-0618 Northern Sabre (RSR).
     
    ~~~~~~~~~~~~~~~~~~~
    Individual Missions
    ~~~~~~~~~~~~~~~~~~~
     
    As noted earlier, this add-on includes fourteen missions that can be flown independently of the campaign. These missions are located in the \_Missions directory. For instructions on how to install and play the individual missions, please see the ReadMe for the missions included there.
     
    ~~~~~~~~~~~~~~~
    What's Included
    ~~~~~~~~~~~~~~~
     
    This add-on includes the following updates for the SF2NA Expansion Pack:
     
    NEW AIRCRAFT
    - AH-1J_80
    - FB-111A
    - Mi-24P
    - NimrodMR1
    - P-3C
    - RF-4C
    - S-3B
    - Tu-16KSR2
     
    NEW GROUND OBJECTS
    - BMP-2
    - BMP-2_AT-5
    - CommTrailer
    - HQTrailer
     
    OTHER ADDITIONS
    - one new campaign
    - fourteen new missions
    - misc. new skins
    - misc. new weapons
     
    ~~~~~~~
    Credits
    ~~~~~~~
     
    This update contains a number of new items from the following modders who generously allowed their use:
     
    yakarov79 ............................ AH-1J_80
    EricJ ................................. AH-1J camo skin
    Dave (USAFMTL) ........................ B-52G 2nd BW skin
    FastCargo ............................. FB-111A
    slick_cowboy .......................... FB-111A skins
    Julhelm ............................... F-19
    Veltro2K .............................. Il-76 & A-50
    Dave (USAFMTL) ........................ F-4D 136th FIS skin, F-15C skins, RF-4C Euro skin
    YEYEYE ................................ Mi-24P
    Veltro2K & Wrench ..................... Nimrod MR.1
    Florian ............................... P-3C beta
    FoxMonter ............................. S-3B
    Wrench ................................ S-3B updates
    slick cowboy .......................... S-3B skins
    Paulopanz & Spillone104 ............... Tu-16KSR2
    rebel ryder ........................... BMP-2, BMP-2_AT-5
    Kesselbrut ............................ CommTrailer, HQTrailer
    ID(io)T Team, Torno, YeYeYe, .......... Iowa '80s battleship
    & Spitwulf
    Fubar512 .............................. Iowa '80s configuration
    Caesar & eburger68 .................... RSR missions
    Dave (USAFMTL) ........................ Frisbee missions
     
    If we have neglected to credit anyone here, please let us know. We will get it fixed ASAP.
     
     
    ----------------------
    Eric Howes (eburger68)
    USAFMTL (Dave)
    14 March 2015

    901 downloads

       (5 reviews)

    7 comments

    Submitted

  7. NATO Fighters 4+ Patch Post Dec 2009 Patch Level

    Thanks to eburger68 for the incredible work he did on getting this updated. Thank you sir.
     
    Dave (USAFMTL)
    -------------------------------------------
    NATO Fighters IV+: Post-Dec2009 Update Pack
    -------------------------------------------
     
    This package contains an update pack for the NATO Fighters IV+ (NF4+) add-on designed for "Strike Fighters 2: Europe" (SF2E) from ThirdWire. It does several things:
     
    1) Updates the NF4+ add-on for use with the SF2E
    Dec2009 & later patch levels.
     
    2) Adds several new aircraft and AAA objects.
     
    3) Adds a number of new textures to existing aircraft.
     
    4) Fixes or updates numerous other files in the
    original NF4+ mod.
     
    This update pack should be applied to SF2E/NF4+ installations that are patched to the Dec2009 or later patch level, including Feb2010, Mar2010, or May2010. If you are running SF2E at the Jun2009b patch level and do NOT intend to update to one of the later patch levels mentioned above, you should NOT apply this update pack.
     
    To get to the original NF4+ files you need to go here:
    http://combatace.com/files/category/407-sf2-series-add-on-missions-and-campaigns/
     
    Changes, Fixes, & Additions
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~
     
    New Aircraft
    ------------
    - Canberra B(1)8: added
    - F-4M_80_TMF: added
    - F-4M_85_TMF: added
    - F-4JUK: added
    - Su-24: added
     
    Upgraded Aircraft
    -----------------
    - B-57B : made flyable
    - EF-111A: updated LODs
    - F-111D: updated LODs
    - F-111F: updated LODs; added missing SLIMER.TGA to skins
    - F-4D: added USAFGrey1 skin
    - F-4D_67: added USAFGrey1 skin
    - F-4D_75: subbed Sundowner's USAFCamo1 textures
    - F-4D_78: subbed Sundowner's USAFCamo1 textures
    - F-4D_78: added USAFGreen1 skin
    - F-4E_75: subbed Sundowner's USAFCamo1/2 textures
    - F-4E_78: subbed Sundowner's USAFCamo1/2 textures
    - F-4E_78: added USAFGreen1 & USAFGrey1 skins
    - F-4G_85: added 81st TFS skin
    - F-4M: added custom sounds
    - F-4M_75: added custom sounds; adjusted USERLIST.INI
    - F-16A Block 1: added Kreelin's Sep. 2008 fm
    - F-84F_MF: added ThirdWire SF2 flight model
    - Jaguar GR.1: added 2 RAF skin; tweaked names of others
    - Mirage 5BA/IIIC/IIIE: added ThirdWire SF2 flight models
    - Mirage IIIC: added BleuDA skin
    - RF-84F: added French skin (sans Suez stripes)
    - RF-84F: added 52c skin (per Campaign 1)
    - Tornado GR.1A: added 14 sqn skin
    - Other: added new hangar/loading screens, loadout images,
    UserLists, destroyed models, & damage holes to aircraft
    as appropriate/needed
     
    Other Updates
    -------------
    - Campaigns 1-4: updated & corrected
    - Flight: added sight textures for F-117A, AV-8B, & Su-25
    for adjusted years
    - AAA: updated ground units & guns; added tracers
    - AAA: added Gepard, M-167 VADS, & M-42 Duster
    - AAA: added ZPU-4 & ZiL-157 ZPU-1
    - EnvironmentSystem: re-configured cloud layers to eliminate
    unsightly clipping
    - Terrain: added LimitedNations statement to main .INI; added
    Spain & USMC to Nations.INI
    - Other: added a number of weapons, pilots, guns, & sounds
    either to support new aircraft or to fill in previously
    missing items
     
    General SF2 post-Dec2009 Updates
    --------------------------------
    - Hangar/Loading Screens: converted to .JPG format
    - Loadout Images: coverted to .TGA format
    - Damage Holes: changed to .DDS on default aircraft
    - F-4 DATA.INIs: updated to use new node names
    - Cockpit Positions: checked & updated as needed
    - HUD/DTVFilter Materials: added & updated as needed
    - Effects: added proper shaders to all effects
    - EnvironmentSystem: added proper Dec2009 shaders & new
    environment parameters
    - Menu Screens: coverted to .JPG format
    - Non-decal TGAs: copied to aircraft texture folders
     
    ** Please note that this update package includes all the fixes and updates from the "NF4+ Fixpack & AAA Add-on" released in Oct. 2009.
     
    ~~~~~~~
    Credits
    ~~~~~~~
     
    As noted above, this update pack adds a number of new items to the NF4+ add-on. These new items are from the following modders, who generously allowed their use:
     
    The Mirage Factory & Sundowner ...... F-4M_80, F-4M_85, F-4JUK
    Sundowner ........................... new USAF F-4 skins
    Ahmed Junaid Raza ................... Canberra B(1)8
    Veltro2K, Lindr2, & Tunderchief ..... Su-24 Fencer
    FastCargo ........................... updated E/F-111 lods
    Suicidal/Banidos Team ............... M-167 VADS
    Gabilon & MiGMaster ................. Gepard
    Kesselbrut .......................... ZiL-157 ZPU-1
    Kreelin ............................. F-16A Block 1 flight model
     
    Credit for the original NF4+ add-on goes to Column 5, Dave (USAFMTL), hgbn and the rest of the NF4+ team. For a list of all the modders whose work is used in the complete NF4+ add-on, see the original ReadMes included in \OriginalReadmes.
     
    Thanks to Crusader and Brain32 for assistance putting this update pack together.
     
    If we have neglected to credit anyone here, please let us know. We will get it fixed ASAP.

    2,904 downloads

       (2 reviews)

    2 comments

    Updated

  8. The Scandinavian Front 2

    This is an all-inclusive package. It already contains everything you need to play.
    (Please read the included Credits file. I could not do what I do without the lovely people who helped me by allowing me to use their work!)
     
    The official soundtrack of the mod is
    with Sabaton. 
    Before downloading the main files again if you seek to patch the game, check the support topic. Patches are posted there too.
     
    Main Features:
    New 512x512 Terrain Tiles by Stary; resident master of Terrains who have made sure that the Baltic region looks the part and steadily pushes the limits of the SF2 Engine.
     
    New Campaign: That is right. We did not settle with just upgrading the ones we already had, you will get a remake of the classic Operation Mannerheims Shield set in the year 2014.
     
    New Flyable Aircraft: F 16AM Falcon, F 18 Hornet, J 32E Lansen , The J 35J Draken, Danish & Finnish Drakens, SK-16 & Helikopter 15B amongst others, the Helicopter with its own Visby Operations Mission! While most of these have been available by talented modders for some time; we have now a proper playground for them. Others, such as Ravenclaws J 32E and the Helicopter 15B has never been released.
     
    New AI Aircraft: S 100C Argus, MiG 31BM, SU-25TM, Tu 16T Badger, Tu 22M3 Backfire, IL-10 Beast as well as compatibility with the AI Planes Pack Su-9.
     
    New Ground Objects: Swedish Anti-Aircraft Units, Russian Amphibious Landing ship, Soveremmeny Class Destroyer, Kresta Class Cruiser and more.
     
    All new effects.
     
    A number of corrections, smoother code, changes and small additions to existing campaigns as well as numerous bug fixes.
     
    Included Campaigns:
    Campaign Name: The Catalina Affair
    Year: 1952
    Flyable Services: Swedish Air Force
    Naval Combat: Yes
    Ground War Scale: Small
    What to expect: A quick campaign with props and early jets over the Baltic. Made to resemble a larger battle that does not go deeper into a full blown war.
     
    Campaign Name: Operation Isbjörn
    Year: 1956
    Flyable Services: Swedish Air Force, Finnish Air Force, Norwegian Air Force
    Naval Combat: Yes
    Ground War Scale: Medium
    What to expect: A longer campaign with jets and props. More focus on the ground war.
     
    Campaign Name: Operation Mannerheims Sköld
    Year: 1966
    Flyable Services: Swedish Air Force, Finnish Air Force, Norwegian Air Force, Danish Air Force
    Naval Combat: Yes
    Ground War Scale: Large
    What to expect: The Total War in Scandinavia. A long campaign, where no stops will be pulled in order to succeed in the battle. Large air battles, air assaults and intense dogfights are on the schedule.
     
    Campaign Name: Midvintermörker
    Year: 2012
    Flyable Services: Swedish Air Force
    Naval Combat: In a manner of speaking
    Ground War Scale: Small
    What to expect: Based on a novel by Lars Wilderäng. The ultimate pilots challenge as you fight to retake Gotland from a Russian Invasion Force. Survival is your goal.
     
    Campaign Name: Operation Mannerheims Sköld 2014
    Year: 2014
    Flyable Services: Swedish Air Force, Finnish Air Force, Norwegian Air Force
    Naval Combat: Yes
    Ground War Scale: Large
    What to expect: The Total War in Scandinavia. A long campaign, where no stops will be pulled in order to succeed in the battle. Large air battles, air assaults and intense dogfights are on the schedule.
    Just with modern aircraft and adjusted accordingly. Gets very interesting as both sides start to run low on supply and have to risk losing missions to preserve their aircraft.
     
     
    Installation:
    This mod requires SF2: Europe. SF2 North Atlantic, Expansion Pack 1 and DLC 008 J 34 Hawker Hunter is highly recommended.
     
    First of all, make sure you are using SF2: Europe and that it is patched to the latest version. This is _vital_.
    Check http://www.thirdwire.com if you are unsure what the latest patch is, but the game should notify you if there is new patches out.
     
    Delete ANY PRIOR TSF MOD INSTALLATION! This is vital as items has been renamed, moved or otherwise changed.
    If you are using a mod, or plan to use one, TSF will mess around with settings other mods may be using. As such, creating a seperate mod folder for TSF is
    a good idea. If you only plan to use TSF, then this step can be bypassed.
     
    Go to your installation folder (Usually C:\Program Files\Thirdwire\Strike Fighters 2). Make a copy of Strike Fighters 2.exe / Strike Fighters 2 Europe.exe
    depending on what you prefer and got installed. Name the Copy Strike Fighters 2 TSF.exe . Start your new .exe once, then close the game.
     
    Now go to your Mod Folders. For Windows 7/Vista, this is located in C:\Users\Name\Saved Games\Thirdwire. For Windows XP Users, it is usually in My Documents.
    Unzip the contents of the 7zip files "TSF2" into the mod folder of your choice. Allow any overwrites.
     
    If you do not own Strike Fighters 2: North Atlantic, then unzip "Unzip if you do not have SF2: NA.7z". Read the Readme included and follow it to the letter.
    If you own Strike Figthers 2 Expansion Pack 1, unzip Install if you have SF2 Israel Expansion Pack 1.7z". Allow any overwrites.
    If you own DLC 008 J 34 Hawker Hunter, unzip "Install if you have DLC 008 J 34 Hawker Hunter.7z". Allow any overwrites.
     
    (Please read the included Credits file. I could not do what I do without the lovely people who helped me by allowing me to use their work!)

    2,342 downloads

       (14 reviews)

    5 comments

    Updated

  9. The Scandinavian Front Mega Package Part 1

    Overview:
     
    The Scandinavian Front (TSF) is a expansion pack type mod for Strike Fighters 2: Europe. It focuses on the efforts of the Scandinavian Air Forces to repel Soviet aggression in the Baltic area. Each part of the mod is self-sustaining and covers a different era, but they can also be merged
    Packages released:
     
    The Catalina Affair (1952)
    Operation Isbjörn (1956)
    The Gulf of Finland Skirmishes (1964)
    Operation Mannerheims Sköld (1966)
    Midvintermörker (2012)
     
    This package contains all released packages updated and ready to play.
    You also need to download Part 2:
    http://combatace.com...package-part-2/
     
    Installation:
     
    First of all, make sure you are using SF2: Europe and that it is patched to the latest version. This is _vital_. Check http://www.thirdwire.com if you are unsure what the latest patch is, but the game should notify you if there is new patches out.
     
    If you are using a mod, or plan to use one, TSF will mess around with settings other mods may be using. As such, creating a seperate mod folder for TSF is a good idea. If you only plan to use TSF, then this step can be bypassed.
     
    Go to your installation folder (Usually C:\Program Files\Thirdwire\Strike Fighters 2). Make a copy of Strike Fighters 2.exe / Strike Fighters 2 Europe.exe depending on what you prefer and got installed. Name the Copy Strike Fighters 2 TSF.exe . Start your new .exe once, then close the game.
     
    Now go to your Mod Folders. For Windows 7/Vista, this is located in C:\Users\Name\Saved Games\Thirdwire. For Windows XP Users, it is usually in My Documents.
    Unzip the contents of the 7zip files into the mod folder of your choice. Allow any overwrites.
     
     
     
    Flyable Aircraft
     
    Flygvapnet (Sweden)
    A 29B Tunnan
    A 32A Lansen
    J 26 Mustang
    J 28 Vampire
    J 29 A/E/F Tunnan
    J 30 Mosquito
    J 32B Lansen
    J 34 Hawker Hunter
    J 35 B/D/E/F Draken
    S 29 Tunnan
    S 31 Spitfire
    S 32 Lansen
    JAS 39 Gripen
     
    Luftforsvaret (Norway)
    F 86K Sabre
    F-104G Starfighter
    F-5A Freedom Fighter
     
    Ilmavoimat (Finland)
    BF-109G
    Vampire FB5
    Folland Gnat
    MiG 21F
     
    Flyvevåbnet (Denmark)
    F-100D
    Hawker Hunter F50
     
    All hail Team TSF.
     
     
    Credits:
    Riga Class Frigate by WhiteBoySamurai
    ARA Intrepida (Redesigned as Soviet Patrol Boat) by terceraescuadrilla
    F-86K By Bunyap, Skins by Paulopanz
    Cavalier by Hinchinbrooke, updated by Wrench
    Foch by Hinchinbrooke
    MiG-29 Fulcrum-C by The Mirage Factory
    SU-27 by Marcfighters
    JAS 39C/D Gripen by Gux, Update by CadeteBra
    SU-25 Frogfoot by Nato Fighters Team
    E-3A by The Mirage Factory
    C-130E By Dels, Skins by Paulopanz
    SAMs by EricJ
    Russian APC by EricJ
    Russian Frigate by WhiteBoySamurai
    Visby Class Corvette by WhiteBoySamurai
    Carguero Cargo ship by BANIDOS Team, 3D Model:SUICIDAL, Skins: TORNO
    Campaign by JonathanRL
    SweStart.jpg ; Foto: Sergeant Johan Lundahl/Combat Camera/Försvarsmakten.
    SweVictory.jpg; Foto: Sergeant Nicklas Gustafsson/Combat Camera/Försvarsmakten.
    Försvarsmakten intro music by Sabaton
    Gnat by Markfighters (Updated by Paulopanz)
    Mi-8 by Markfighters (Updated by Paulopanz)
    MiG 21F Finnish Skin by Paulopanz
    Vampire 52 by Pasko
    IL-28R by Paulopanz
    J 35 Draken FM Mods and Skins by Paulopanz
    A/J/S 32 Lansen FM Mods and Skins by Paulopanz
    Jaktraketkapsel M/57 by Cocas
    Danish F-100D by Paulopanz
    Norwegian F-104 by hgbn
    Norwegian F-5A by Column5/The Mirage Factory
    Su-9A by Pasko, updated by Wrench
    Swedish Weapons by Ravenclaw007
    Unified Effects Pack 1.1 by Stary
    Ground Effects Collection by SF
    Better Widesky for SF2 by Cellisky and Insky_orsin
    Alternative Cloud layer 1.0 by SF
    P 51B/D by WOLF257
    J 26 Skins and decals by Knug & Paulopanz
    Vampire by Pasko
    J 28B Paint by Knug
    J 28B Decals by Paulopanz
    Mosquito NF by Wrench
    J 30 Skin and decals by Paulopanz
    Il-28R/T by Paulopanz
    Soviet Torpedos by Lindr2
    MiG-15BIS by Pasko & suhsjake
    J-29F Tunnan by Wrench
    A32A 3D model by Timmy.
    Martin Baker Mk GW5 Ejection Seat by Ravenclaw_007.
    Swedish RB Missile Set by Ravenclaw_007.
    SF2 updates by NeverEnough.
    M123 Photoflash Bomb from Bunyaps Weapons package - thanks to whoever made it.
    Swedish Weapons by Ravenclaw 007 & Timmy
    Cavalier Class Destroyer by Wrench
    F-86K (Early Model) by Bunyap, Fubar512
    F-86K RNAF skins by Paulopanz
    Finnish Air Force Decals by Spinner
    Avia S-99 by Monty CZ
    Komar Missile boat by Pasko
    Yak-25 by Pasko, SF2 and historical corrections adoptation by Paulopanz
    SF2 Adoptation of Komar by WhiteBoySamurai.
    Sweden terrain by gillg
    J-28B Vampire by Paulopanz
    J-28B Vampire sounds by Spillone104
    J-33 Venom Skin and cockpit by Paulopanz
    Tu-4 by Monty CZ, Wrench & LindR
    Il-28R by Paulopanz
    A-29B, J-29A, J-29E by Paulopanz.
    J-28B Vampire (Standalone) by Knug
    IL-A50 Mainstay by Veltro2k
    PBY-5 / TP 47 Catalina by Veltro2k
    Robot 15 Crusie Missile Edit by WhiteBoySamurai

    1,939 downloads

       (7 reviews)

    5 comments

    Updated

  10. SF2NA Expansion Pack - Part 2 of 3

    Part two of the Strike Fighters 2: North Atlantic Expansion Pack.
     
    Eric Howes

    3,182 downloads

       (9 reviews)

    2 comments

    Updated

  11. Wings over Korea (3 of 3)

    Wings over Korea Part 3 of 3.
     
    Part 1:
    http://combatace.com/files/file/15221-wings-over-korea-1-of-3/
    Part 2:
    http://combatace.com/files/file/15220-wings-over-korea-2-of-3/

    2,091 downloads

       (4 reviews)

    0 comments

    Updated

  12. SF2: Modern Warfare Korea V1.03 Part1

    12 January 2011
     
    -------------------------------------------------------------------------------
     
    Strike Fighters 2: Modern Warfare Korea V1.03 by Spectre8750.
     
    -------------------------------------------------------------------------------
     
    Campaign For SF2, SF2:E, SF2:V, SF2:I or
    SF2,SF2:E,SF2:V and/or SF2:I Merged Install.
    -------------------------------------------------------------------------------
     
    Included:
     
    V1.01 update:
    Updated Ground Objects.
    Updated weapons.
    Fixed the SAM Radars and Batteries not showing up proper.
     
    V1.02 Update
    Minor Patching
     
    V1.03 Update
    Modified Terrain.
    Modified Camapign Dates.
    Added a few older Aicraft for 80's Single Missions that were added.
    Added New Planning Map.
    Added new Water Map to allow Single Mission editor Support.
    Updated F/A-18C,E,F, A-10C, F-14A+ and F-16(40) Cockpits.
    Other minor refinements.
     
    -------------------------------------------------------------------------------
     
    This is a Campaign i created to hit on the possability of the situation
    in the Far East coming to a head and represent the possible Air Battle.
     
    The Campaign includes South Korea, Australia, Singapore, Japan and USAF,
    USMC, USN with Carrier support. And China, North Korea and Soviet Union.
    Plus Mercenary.
     
    Extra Files are required: The E-2C-R3.LOD for the E-2C "HawkEye" from
    Skunkworks, all other files for that Aircraft are included and modded. Do
    not overwrite the other Files. The E-3A.LOD's for the E-3 "Sentry" can be
    found in Operation Desert Storm in the "ODS_part1.exe" file. You only need
    the LOD's all others are already included. Also the F-16A(10) uses the
    F-16A_Netz.LOD's not included but will work if You have SF2:Isreal loaded.
    If not it is not crucial as it is for the Mercenary Player only and won't
    affect the Game if not present. All other files are included and modified
    and needed as is. If you modify included files, I can't guarantee results.
     
    Also you will need to have the A-6A and A-7E Stock LOD's for both
    '88 OLYMPIC CAP Single Missions .
     
    Installing the Campaign:
     
    Install as per the Knowledge base for Standalone Mods.
    And Delete The Aircraft and Ground Objects before you dump these files in.
    Also Included are Icons for the Main Dir to use with the Desktop Shortcut.
     
    Make a copy of one of your SF2's EXE in the "Strike Fighters 2" Dir and
    rename it to "StrikeFighters2 Modern Warfare Korea.exe". Also make a copy
    of the INI and rename it "StrikeFighters2 Modern Warfare Korea.ini" in the
    "Strike Fighters 2" root dir. Make sure they are placed in the "Strike
    Fighters 2" Dir. Open "StrikeFighters2 Modern Warfare Korea.ini" file and
    Change it to the following at the bottom:
     
    [Module]
    ModuleDataFile=ModuleMWKorea.cat
    DefaultTerrainData=Korea
    DefaultAircraft=F-15C <----can be any aircraft in the mod.
     
    This will allow the use of the "Menu" file ModuleWFI.cat that goes in your
    "Strike Fighters 2" "Menu" dir. It adds Screens and Music.
     
    Then run the new exe once and go to the new "Mod" Dir it created and
    delete all the planes in the "Aircraft" Dir. You can leave any or all that
    you like. Do delete the Ground Objects in the
    "StrikeFighters2 Modern Warfare Korea\Objects\GroundObject" Dir before
    adding New Ground Object Files.
     
    Also you need to edit the Options.INI in the "Mod"
    Main Folder to reflect the Mod or You Will have problems with the Game
    hanging or not closing properly. Example:
     
    [instantAction]
    AircraftType=F-15E <---needs to be an Aircraft in the Mod
    MissionMap=Korea <---needs to be Korea
    StartTime=16:30:00
    StartDate=09/18/2015 <---should be a Date within the Campaigns Time Frame
    StartTimeDeviation=120
    TextureSet=0
    NationalMarking=0
    SquadronMarking=0
    AircraftNumber=0
    KillMarking=0
     
    [singleMission]
    AircraftType=F-16C(40) <---
    Service=USAF
    MissionMap=KOREA <---
    MissionType=CAP
    MissionTime=NOON
    MissionWeather=CLEAR
    AirActivity=NORMAL
    AirDefenseActivity=NORMAL
    FlyAll=FALSE
    LoadMission=FALSE
    LoadMissionFilename=????
    MissionDate=2012 <---
    StartYear=0
    EndYear=2050 <---
    EditMission=FALSE
     
    Do this for all related Sections in the Options.INI.
    I included an Options.INI if you want to use it.
     
    Then Drop contents of the 7Z files into the new "MOD" Dir,
    overwrite when it asks.
     
    Now go to the new "Mod" "\StrikeFighters2 Modern Warfare Korea\Terrains\Korea"
    Folder and open the KOREA.INI file and remove the semicolon in front of the
    game you have loaded as follows. Example if you have SF2 Israel.
     
    ;CatFile=..\GermanyCE\GermanyCE.cat
    ;CatFile=..\Desert\Desert.cat
    CatFile=..\IsraelME\IsraelME.cat
    ;CatFile=..\VietnamSEA\VietnamSEA.cat
     
    Leave all others with a semicolon.
     
    You should be ready to go.
     
    I want to thank the Following for making
    This Mod possible:
     
    _Thomas_
    101tfs
    331KillerBee
    Actarus
    AGOSTINO
    AleDucat
    aleks
    AmokFloo
    ArturR
    Badger
    BANIDOS TEAM
    bib
    bigal1
    bobrock
    Boopidoo
    BPAo
    Camouflage
    *****
    Column5
    Crab_02
    Craig
    Crusader
    DamWaar
    Dante-JT
    Dave USAFMTL
    Dels
    Deuces
    Diego
    Digital Overlord
    Dr.Welsh
    Epizikl
    EricJ
    Erikgen
    Erwin_Hans
    FastCargo
    Flying Toaster
    Fubar512
    Gaston
    gerwin
    Ghostrider883
    Gabilon
    Hawker
    Howling1
    HrntFixr
    Insky group
    J.M Langeron
    JA 37 Viggen
    Jat81500
    Jeanba
    Joe Baugher
    Jimbib
    JSF Aggie
    Julheim
    Jv44kt
    Kesselbrut
    Kout
    Kreelin
    lindr2
    LloydNB
    Mago
    Manetsim
    Marcfighter
    Matthew Ouellette
    Max Rudakov
    Mike1
    Miracleman
    Mirage Factory
    MK2
    Moonjumper
    Mig Master
    MJ
    NeverEnough
    Olivier ANGUILLE
    olo007
    pablitoVPT
    Paladrian
    Pappy
    Pappychksix
    Pasko
    pcpilot
    petr005
    Phamtuan
    Private
    Rafael
    Rampage
    ravenclaw_007
    Raptore One
    raynor
    rscsjsuso5
    Scrapper
    Sidewinder86
    Signum
    Sony Tuckson
    spillone
    Starfighter2
    Stary
    ST0RM
    SUICIDAL
    Sundowner
    Swede
    SWS
    Syrinx
    Talos
    The Trooper
    Thunder-Works
    Team Viper
    TFlash
    Tiwaz
    tomcat
    TORNO
    Tunderchief
    Typhoid
    UF Josse
    Veltro2K
    vrkuboy
    Wilco
    WingWiner
    Wpnssgt
    Wrench
    X Ray
    YEYEYE
    Third Wire
    and TK
     
    Thanks all, let me know if i missed anyone.
    Email Me.
     
    Have Fun
     
    Spectre8750
    spectre8750@gmail.com

    2,243 downloads

       (4 reviews)

    7 comments

    Updated

  13. Operation Tainted Cigar for SF2 - Part 1 of 2

    Operation Tainted Cigar
    for Strike Fighters 2
     
    This package contains an updated version of the Operation Tainted Cigar (OTC) mod package for "Strike Fighters 2" (SF2). In addition to making the original mod compatible with SF2, this updated version also adds a number of items that were released in the years subsequent to original two versions of OTC for SFP1, including:
     
    - a completely revamped/overhauled Cuba terrain
    - a number of new aircraft
    - other aircraft updated to SF2 standards
    - plenty of new aircraft skins
    - a bevy of new ground objects, incl. new ships
    - a handful of new effects, weapons, and guns
    - a more historically plausible campaign
    - SF2NA-compatible campaign w/ carrier battle groups
     
    To use this mod, you must have "Strike Fighters 2" (SF2) in a merged install that also includes "Strike Fighters 2: Vietnam" (SF2V). It is recommended that your target install also include "Strike Fighters 2 Europe" (SF2E) and "Strike Fighters 2 North Atlantic" (SFNA), but neither is required.
     
    Note that this is a COMPLETE mod package. There is no need to install either of the original OTC mod versions for SFP1.
     
    ~~~~~~~~~~~~~~~~~~~~
    Minimum Requirements
    ~~~~~~~~~~~~~~~~~~~~
     
    To install and play this mod, you must have the following installed as part of your target installation base:
     
    REQUIRED: Strike Fighters 2 (SF2), plus
    Strike Fighters 2 Vietnam (SF2V)
     
    PATCH LEVEL: Mar2012 or higher
     
    This mod does support installations that include "Strike Fighters 2 Europe" (SF2E) and "Strike Fighters 2 North Atlantic" (SF2NA), but they are not required.
     
    ~~~~~~~~~~~~
    Installation
    ~~~~~~~~~~~~
     
    Before installing, please ensure that your target SF2 install meets the minimum requirements laid out above.
     
    The main installation process consists of three main steps. Those without SF2NA in their base SF2 install will have an additional installation step at the end.
     
    Please read the following instructions carefully and follow them religiously. If you wind up with a non-working mod install, then you likely failed to follow the instructions properly. If you post to the CombatAce.com forums and report that the mod isn't working or that you can't see any new aircraft or campaigns, I'm simply going to tell you to review this ReadMe and try installing again.
     
    -----------------------------------
    * STEP 1: PREPARE THE MOD FOLDER *
    -----------------------------------
     
    This mod requires a separate Mod Folder. Please do not attempt to install this mod over or combine it with other mods such as NATO Fighter 5 or the SF2V Expansion Pack.
     
    - Open your SF2 Installation directory and make a copy of StrikeFighters2.exe. If SF2NA is part of your target install, then make a copy of "StrikeFighters2 NorthAtlantic.exe" instead. Rename the copied file to StrikeFighters2_OTC.exe (or whatever unique name you prefer).
     
    - Run the newly copied and renamed .EXE file, then exit back out to the Windows desktop after navigating through a few menus. A custom Mod Folder for your OTC mod install will have been created in one of these locations:
     
    Windows XP: \Documents and Settings\[username]\My Documents\ThirdWire\[YourModFolder]
    Windows Vista: \Users\[username]\Saved Games\ThirdWire\[YourModFolder]
    Windows 7: \Users\[username]\Saved Games\ThirdWire\[YourModFolder]
     
    ...where [YourModFolder] matches the name of the copied .EXE file that you created.
     
    - Open your Mod Folder and delete the \Objects sub-directory (including everything in it).
     
    Now you're ready to install the OTC mod proper.
     
    -------------------------------------------------
    * STEP 2: INSTALL MAIN COMPONENTS TO MOD FOLDER *
    -------------------------------------------------
     
    This is the easiest step.
     
    - Unpack the two OTC archive packages that you downloaded to a location on your hard drive.
     
    - Move the *contents* of the \To_Mod_Folder directory from each package to your Mod Folder (created in Step 1 above). (Note: do not simply drag and drop the folder named "To_Mod_Folder" or you will end up with a non-working install.)
     
    If you've moved everything correctly, you should have a new \Objects sub-directory in your Mod Folder, along with a few new other sub-directories.
     
    ----------------------------
    * STEP 3: EDIT OPTIONS.INI *
    ----------------------------
     
    This step involves a bit of text editing, so please pay attention.
     
    Open the Options.INI file in your Mod Folder. Locate the "Single Mission" section. I recommend setting the StartYear= and EndYear= as follows:
     
    StartYear=1948
    EndYear=1990
     
    Now, locate the "Instant Action" section and replace it with the following:
     
    [instantAction]
    AircraftType=F-8C_MF
    MissionMap=CUBA
    StartTime=16:37
    StartDate=10/28/1962
    StartTimeDeviation=120
    TextureSet=0
    NationalMarking=0
    SquadronMarking=0
    AircraftNumber=0
    KillMarking=0
     
    Finally, a little further down you should find the "Campaign" section. Replace it with the following:
     
    [Campaign]
    CampaignName=19621028 Op Tainted Cigar
    PlayerService=USAF
    PlayerUnit=481st TFS, 27th TFW
    AircraftType=F-100D
    Difficulty=HARD
    Length=NORMAL
    AircraftSupply=NORMAL
    WeaponSupply=LIMITED
    LoadCampaign=TRUE
    CampaignSavename=DefaultCampaignSave
     
    Save your changes and close the Options.INI file.
     
    -------------------------------------------------
    * STEP 4: Extra Step for Installs without SF2NA *
    -------------------------------------------------
     
    If your target SF2 installation does NOT include SF2NA, then you have a few more files to copy over to your Mod Folder (and a few things to remove as well).
     
    - Open the \SF2_Only folder in the directory to which you unpacked the two OTC archive packages.
     
    - Copy everything from the \SF2_Only folder to your Mod Folder, allowing it to overwrite as prompted. (Again, do NOT simply grab the \SF2_Only folder itself and drag it over to your Mod Folder; rather, copy the CONTENTS of the \SF2_Only folder to your Mod Folder.)
     
    Now for the removals:
     
    - remove the following items from \Objects\Aircraft in your Mod Folder: E-2A, E-2C (these aircraft require SF2NA).
     
    - remove the following items from \Objects\GroundObject in your Mod Folder: Adams, Farragut, GearingFRAM1B, Kashin, Kynda, LPH-2, & USNFrigate (these ships require SF2NA).
     
    * * * * *
     
    THAT'S IT. Your "Operation Tainted Cigar for SF2" mod should now be ready to use. You may consider installing some of the "optional" items as described in the next section.
     
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Installation of Optional Items
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
     
    This mod package includes a number of "optional" items. Some of these optional items require you to have "Strike Fighters 2: Europe" (SF2E) in your base SF2 install. Others require you to copy over LODs from third-party mods available from the A-Team (DAT) or Yankee Air Pirate. You can find these optional items in the \Optional folder (itself located in the directory where you unpacked the two OTC archive packages).
     
    The optional items, which are found in the \Optional directory of the OTC archive packages you downloaded, can be grouped into three different buckets:
     
    1. Optional Aircraft from SF2E
     
    If SF2E is part of your base SF2 install, then you can copy over the F-84F and MiG-15bis from \Optional\Aircraft to \Objects\Aircraft in your Mod Folder. The campaigns will automatically use these ThirdWire aircraft in lieu of the substitute versions (F-84F_MF & MiG-15bis_FAR).
     
    2. Optional DLC Aircraft from ThirdWire
     
    If you have DLC 28 (AI Only Aircraft, Part 1), then you can install and use the F-104A and F-104C from that DLC offering in lieu of the third party models. Simply copy over F-104A_58 & F-104C_61 from \Optional\Aircraft to \Objects\Aircraft in your Mod Folder. The campaigns will automatically use these ThirdWire aircraft in lieu of the third-party versions installed by default.
     
    3. Optional Aircraft from the A-Team
     
    This version of OTC also supports the use of several aircraft available only from the A-Team's web site:
     
    http://cplengineeringllc.com/SFP1/Skunworks.html
     
    These aircraft require the LOD files from the original aircraft. To use these aircraft you will need to:
     
    1) download the original versions from the web site above and unpack them;
     
    2) copy the LOD files (models) from the original versions to the corresponding
    aircraft in \Optional\Aircraft,
     
    3) copy the aircraft folders themselves from \Optional\Aircraft to \Objects\Aircraft
    in your OTC Mod Folder.
     
    Again, the campaigns will automatically use these aircraft in lieu of substitutes once they are installed to your Mod Folder.
     
    Below is a table that summarizes the optional A-Team aircraft, the LOD files needed for each, the substitute aircraft that will be used if the A-Team aircraft are not installed, and the section where the original can be found on the A-Team's web site:
     
    -------- --------- ----------- -----
    Aircraft LOD Files Substitutes Notes
    -------- --------- ----------- -----
     
    C-2A C-2A-R3.LOD C-130A/KC-130F Modern Planes section
    E-1B E-1B-R0e.LOD E-2A Beta Models section
    P-3A P-3A-R0b.LOD P-2H Modern Planes section
    S-2A S-2A-R2.LOD A-1H Modern Planes section
     
    4. Optional Destroyers
     
    Also included are two USN destroyers (the Charles F. Adams class and Farragut or Coontz class) based on the DLG-10 included in the "Yankee Air Pirate 2" and "Yankee Air Pirate 3" commercial mods. To use these optional destroyers you must have the necessary LOD files from "Yankee Air Pirate".
     
    Installation of these destroyers is simple:
     
    1) Remove the substitute destroyers (named Adams and Farragut) that are
    installed by default from \Objects\GroundObject in your Mod folder.
    (These substitute versions are based on the ThirdWire CGN-36.)
     
    2) Copy the Coontz2.LOD from "Yankee Air Pirate" to the Adams and Farragut
    folders in \Optional\GroundObject (in the OTC packages you downloaded).
     
    3) Create collision LODs for both destroyers by making a copy of Coontz2.LOD
    and renaming it Coontz2_COL.LOD.
     
    4) Move the Adams and Farragut destroyers from \Optional\GroundObject to
    \Objects\GroundObject in your MOD folder.
     
    Again, the campaigns will automatically use the new versions of these ships.
     
    ~~~~~~~~~~~~~~
    Campaign Notes
    ~~~~~~~~~~~~~~
     
    There are two main campaigns supplied with this version of OTC:
     
    - Cuba: the standard campaign, allowing you to fly a variety of USAF,
    USN, or USMC aircraft in support of the U.S. invasion of Cuba.
     
    - Red Cuba: new "red-side" version of the main campaign, allowing you
    to fly various Cuban or Soviet aircraft (mostly MiGs) in defense of
    the island of Cuba.
     
    By default an SF2NA-compatible version of the main Cuba campaign is installed. This version uses SF2NA-style carrier battle groups. It also uses a number of aircraft that exploit new mission types available only in SF2NA.
     
    If SF2NA is not part of your install, then you installed a version of the Cuba campaign that uses the older SF2V-style carrier stations. You will see escort ships, but they are static. Moreover, the FRAM2_DG escorts used for the two big carrier stations south of Cuba (which are behind the front line) are gun-less, as they must be in that location (otherwise they would shoot at you). Finally, the non-SF2NA version of the campaign lacks many of the supporting AI-only aircraft, which exploit SF2NA-only mission types.
     
    The "Red Cuba" campaign comes only in one version that uses the older SF2V-style carrier stations. If you are using the SF2NA version of the Cuba terrain, those carriers will appear without escorts (not that you'd have much chance of seeing them any way).
     
    The ground war starts about two weeks into the campaign. This follows CINCLANT OPLAN 316-62, which provided for several weeks of bombing before the ground invasion proper.
     
    Whatever campaign version you play, be aware that you will occasionally see the front line take on an odd appearance -- tangled, doubling back on itself, etc. Rest assured it will sort itself out after a mission or two, though it may inexplicably cause a ground unit to disappear from the map (usually a Cuban unit). This all is happening despite months and months of testing with dozens of different versions of the front line and the campaign strategic nodes.
     
    So far as I can tell, the campaign engine simply has problems dealing with a ground offensive that must spread itself in multiple directions across a long narrow island congested with densely packed (often overlapping) terrain areas.
     
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Changes, Fixes, & Additions
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~
     
    General SF2 post-Dec2009 Updates/Conversions
    --------------------------------------------
    - Hangar/Loading Screens: converted to .JPG format
    - Loadout Images: coverted to .TGA format
    - Cockpit Positions: checked & updated as needed
    - HUD/DTVFilter Materials: added & updated as needed
    - Effects: added proper shaders to all effects
    - EnvironmentSystem: added proper Dec2009 shaders & new
    environment parameters
    - Menu Screens: coverted to .JPG format
    - Non-decal TGAs: moved to aircraft texture folders
    - UserLists: added UserList.INIs to all aircraft
    - AircraftShortNames: added AircraftShortName statements
    to all aircraft
    - Damage models: added aircraft damage models to most air-
    craft DATA.INIs
    - Decals: moved all aircraft decals to \Decals folder
    - Pilots & Seats: moved all pilots & seats to \Pilots folder
    - Radar frequencies: added radar frequency data to aircraft
    radars, RWR statements, anti-radiation missiles, & ground
    radars (not ships)
    - Weapons & Guns: converted weapons & guns to SF2 standards
    - Exp. Pack 2: incorporated Exp. Pack 2 changes & additions
    into several .INIs
    - Ships: added collision LODs where necessary
    - Carriers: added SF2NA data to carriers as needed
     
    Other Updates & Fixes
    ---------------------
    - added damage .TGAs to several aircraft
    - tweaked weapons loadouts/stations on several aircraft
    - updated flight models on a number of aircraft to use SF2
    or SF2-friendly flight models
    - tweaked flight models on most remaining aircraft to make
    them SF2-friendly
    - added cockpits to all MiGs and made them flyable
    - replaced the older F-8s with The Mirage Factory F-8C & F-8E
    - added additional units/skins to F-8C & F-8E
    - added 3rdWire cockpits for F-8C & F-8E
    - added additional units/skins to A-4B/C
    - added additional units/skins to F-100D
    - adapted custom F-4B skins to SF2 equivalents
    - applied SF2 updates to F11F-1 & F3H-2M
    - updated naval aircraft for SF2NA carrier use/parking
    - added new Hangar & Loading screens for all aircraft
    - made minor correction/fixes to most aircraft
    - added 3rdWire versions of A-1H, B-57B, F-84F, & MiG-15bis
    - added 3rdWire cockpit for F-105D-25
    - replaced original cloud mod with Cellinsky's WideSky cloud mod
    - updated original Menu screens and added a few new ones to round
    out the set
    - created new InstantAction.INI
    - added custom SpeechSystem.INI to suppress some gun-firing radio
    calls ("He's firing his guns!")
    - updated SpeechSystem.INI for SF2NA compatibility
    - carried over original Nations.INI tweaks to SF2 Nations.INI
    - updated Nations.INI for SF2NA compatibility
    - added several new sounds & updated SoundList.INI
    - added handful of new guns
    - tweaked flak guns to improve effectiveness & use new effects
    - added a handful of weapons & tanks (mainly for new aircraft)
    - converted main terrain .INIs to SF2 standards
    - replaced original terrain w/ Wrench's updated Cuba terrain for SF2
    - re-arranged positions of a few carrier stations
    - re-named a few target areas (all at sea)
    - created SF2NA compatible water map for carrier/ship use
    - added new terrain items (static models, etc) to TYPES.INI
    - updated stock Cuba campaign for SF2-compatibility, added new
    aircraft to campaign, & re-ordered deployments for some units
    - created SF2NA-compatible version of stock Cuba campaign w/
    SF2NA-style carrier battle groups & aircraft mission types
    - added "Red Cuba" campaign for Soviet/Cuba side
     
    New Air & Ground Items
    ----------------------
     
    USN/USMC:
    - A-1H (VA-176, VA-95, VA-65, VA-75)
    - A-3B (VAH-4)
    - A-5A (VAH-1, VAH-7)
    - E-2A (various VAW units)
    - F4D-1 (VF-13)
    - KC-130F (VMGR-352)
    - P-2H (VP-18, VP-56)
    - RF-8A (VFP-62, VMCJ-2)
    - SH-3D (HS-7)
     
    USAF:
    - B-47E (380 BW)
    - B-58A (63 BS)
    - F-102A (159 FIS - FL ANG)
    - F-104A_58 (157 FIS, 319 FIS, 331 FIS)
    - F-104C_61 (436 TFS, 476 TFS)
    - F-84F (12 TFW, 15 TFW)
    - RF-101C (363 TRW)
    - U-2A (USAF,CIA)
     
    Soviet/Cuba:
    - MiG-15UTI (Esquadron de Caza)
    - MiG-17 (Esquadron de Caza)
    - MiG-17AS (Esquadron de Caza)
    - MiG-19P (Esquadron de Caza)
    - MiG-21PF (Esquadron de Caza)
    - SeaFury50 (Esquadron de Caza)
     
    Ground Items:
    - CIM-10 Launcher
    - Cuban Squad
    - SON-9A Firecan radar
    - Flatface radar
    - Freya radar
    - M-43 Ambulance
    - M-51 Skysweeper
    - M-59 155 Long Tom
    - NIKE/Hercules site
    - SA-3 Goa launcher
    - Search Radar Tower (SRT)
    - Sidenet radar
    - Spoonrest radar
    - US Squad
    - several Soviet AAA/flak guns
    - US 90mm AAA
    - Kesselbrut's new ZiL truck types
     
    Ships:
    - Adams class
    - Batimore class
    - CG-16 Leahy class
    - CGN-25 Bainbridge
    - Cleveland class
    - Container Ship
    - CVA-41 Midway class
    - CVA-59 Forrestal class
    - CVAN-65 Enterprise
    - Farragut (Coontz) class
    - Gearing FRAM Ib class
    - USCG HEC
    - Foxtrot Submarine
    - FRAM II S2S
    - FRAM II ASW
    - FRAM II DG
    - Hospital Ship
    - Kanin class
    - Kashin class
    - Kynda class
    - Landing Craft (LCM)
    - Liberty Class Ship
    - Liner
    - Motor Torpedo Boat (MTB)
    - MV Atlantic Causeway
    - MV Atlantic Conveyor
    - MV Baltic Ferry
    - MV Nordic Ferry
    - MV Tor Caledonia
    - Navy Tug
    - Oiler
    - Oil Tanker (Tanker2)
    - Petrolero
    - Petya class
    - Riga class
    - Small Cargo Ship
    - Soviet Cargo Ship
    - Soviet Cruiser
    - Soviet Freighter
    - Soviet Tanker
    - Soviet Trawler
    - Sumner class
    - Sverdlov class
    - Trawler
    - Trawler1
    - Trawler2
    - USN Cruiser
    - USN Destroyer
    - USN Escort
    - USN Frigate
    - USN Tanker
    - USN Transport
     
    ~~~~~~~
    Credits
    ~~~~~~~
     
    This update pack adds a number of new items to the OTC mod package. These new items are from the following modders, who generously allowed their use:
     
    Aircraft
    -----------------------------------------------------------------------
    JSF_Aggie ........................ A-4B & A-4C skins
    Bunyap & pappychksix ............. A-3B Skywarrior
    MontyCZ .......................... A-1H Skyraider
    Volksjager & HrntFixr ............ A-1H skins (MontyCZ)
    Wrench ........................... A-1H skins (3rdWire)
    Julhelm .......................... A-5A Vigilante
    russouk2004 & Capun .............. B-47E Stratojet
    Sundowner & USAFMTL (Dave) ....... B-47E skins & decals
    Ahmed Junaid Raza ................ B-57B Canberra
    Zurawski ......................... B-57B Cockpit
    Pasko & Column5 .................. B-58A Hustler
    Wrench ........................... B-58A Hustler SF2 updates
    Foxmonter ........................ F3H-2M Demon
    NeverEnough ...................... F3H-2M SF2 updates
    ChampionsVA56 .................... F3H-2M Ultimate Pack
    Julhelm .......................... F4D-1 Skyray
    ChampionsVA56 .................... F4D-1 Ultimate Pack customizations
    MyTai01 .......................... F-4B skins
    The Mirage Factory ............... F-8C, F-8E, & RF-8A Crusader
    Gocad, Corktip_14, WildCat, ...... F-8/RF-8 skins
    salvatorestupido, & JSF_Aggie
    JSF_Aggie ........................ F-100D skins
    Veltro2K ......................... F-102A Delta Dagger
    Ordway ........................... F-102A Cockpit
    Ahmed Junaid Raza ................ F-104A/C Starfighter
    Spillone104 & Paulopanz .......... F-104A/C updates/upgrades
    Frank Rosato ..................... F-104A/C Pack for SF2
    ArmourDave ....................... F-105D-25 Thunderchief
    Pasko, Column5, & Kesselbrut ..... F-106A Delta Dart
    DaniloE31 ........................ F-106 Update Pack for SF2
    Fleet-Defender & Team ............ F11F-1 Tiger
    Wrench & Spectre8750 ............. F11F-1 SF2 updates/customizations
    The Mirage Factory ............... F-84F Thunderstreak
    pappychksix ...................... F-84F skin
    Zurawski ......................... F-84F cockpit
    Wrench ........................... F-84F (3rdWire) customizations
    pappychksix & 331KillerBee ....... KC-130F tanker
    Tracker & ChampionsVA56 .......... P-2H Neptune
    Wrench ........................... P-2H updates
    Erikgen .......................... RF-101C
    Florian .......................... SH-3D Sea King
    Pasko & Column5 .................. U-2A Dragon Lady
    A-Team ........................... several optional aircraft (models not
    included) -- see above for more info
    Pasko ............................ MiG-15bis_FAR & MiG-15UTI
    Paulopanz ........................ MiG-15bis & MiG-15UTI skins
    Stary ............................ MiG-15/17 cockpit
    Spillone104 & Paulopanz .......... MiG-19P Farmer
    Stary ............................ MiG-19P cockpit (from Boopidoo's Su-15 cockpit)
    The Mirage Factory ............... MiG-21F-13 Fishbed
    Paladrian ........................ MiG-21 cockpits
    Wrench ........................... Cuban/FAR skins for MiG-15bis, MiG-17AS,
    MiG-21PF, & Il-28
    Simon Porter ..................... Sea Fury
    Paulopanz ........................ Sea Fury skins
     
    Ground Objects
    -----------------------------------------------------------------------
    Nicholas Bell .................... WOE 1950's AA Mod
    Canadair ......................... Powerful Flak
    Gerald14 ......................... Russian Defence/ZSU-23-4 Pack
    Fubar512 ......................... ZSU-23 AAA tweaks
    Pasko ............................ SAMs and Vehicles Pack: Euro/Desert
    Pasko & Nicholas Bell ............ S-60, KS-30, KS-19P, ZPU-4, M-42
    rebel ryder & Nicholas Bell....... M1939 flak guns
    Julhelm .......................... Firecan radar
    Kesselbrut ....................... ZPU-1, US/UK_Cal50
    rebel ryder ...................... ZIS Canvas, ZIS_Quad, Squads
    Wrench ........................... M-59 (based on M-113)
    Pasko ............................ SS-4 vehicles & items, Su-100
    Kesselbrut ....................... ZiL Transport Pack
    SUICIDAL ......................... New Destroyed Tank LODs
    Pasko ............................ Hawk launcher & radars
    Fubar512 & Wrench ................ Hawk INI tweaks
    Unknown author ................... CIM-10A Bomarc
    Pasko ............................ SA-3 launchers, Flatface radar, Sidenet radar, Spoonrest radar
    Erikgen .......................... NIKE 4xMIM-14, HIPAR, LoPAR, & TTR
    Fubar512 ......................... NIKE-Hercules sites layout/placement
    Spillone104 ...................... SA-2 Guideline Pack
    WhiteBoySamurai .................. Leahy & Bainbridge class
    YEYEYE ........................... Baltimore class, Cleveland class, & USN Cruiser
    Hinchinbrooke .................... HEC, Soviet Cruiser, Sverdlov class, USN Escort, Foxtrot,
    Adams class, & Farragut class
    GrinchWSLG ....................... Fletcher class
    JSF_Aggie ........................ ThirdWire LHA upgrade
    Florian .......................... USN AOE Transport
    WhiteBoySamurai ...................Riga & Petya class ships
    Orsin ............................ Kanin (Udaloy) class
    Julhelm .......................... Soviet Tanker, USN Tanker, & Tanker2 (ND Tanker)
    Suicidal & Torno ................. Container Ship
    Loborojo & Suicidal .............. Petrolero
    Fubar512 ......................... Fleet Oiler
    Kesselbrut ....................... Navy Tug, MV Baltic Ferry, MV Nordic Ferry, MV Tor
    Caledonia, HospitalShip, Small Cargo Ship, Trawlers,
    Hotel, November, LCM
    Polak ............................ MVAtlantic_Causeway, MVAtlantic_Conveyor
    Cocas ............................ Trawler & Soviet Trawler
    Raven ............................ Trawler skins
    Marcfighters ..................... Zulu (USS Trutta)
    Fubar512 & MiGBuster ............. Carrier Deck Illumination package
     
    Other
    -----------------------------------------------------------------------
    Deuces ........................... Cuba terrain for OTC
    Wrench ........................... updated Cuba terrain for SF2
    Stary & PanamaRed ................ EnvironmentSystem.INI for Exp. Pack 2
    Stary ............................ new gun tracers, new Napalm effect,& fixed WP effects
    Spectre8750 ...................... Fake Afterburner Node
     
    Credit for the original OTC mod package goes to USAFMTL and the team of modders that contributed to the original releases for SFP1. For a list of all the modders whose work is used in the complete OTC mod, see the original ReadMes included in \OriginalReadmes.
     
    If we have neglected to credit anyone here, please let us know. We will get it fixed ASAP.
     
     
    --------------------------
    eburger68 & Dave (USAFMTL)
    1 May 2014
    12 July 2013
    28 April 2013
    25 June 2011
    8 December 2010

    1,347 downloads

       (8 reviews)

    6 comments

    Updated

  14. SF2NA Expansion Pack - Part 3 of 3

    Part three of the Strike Fighters 2: North Atlantic Expansion Pack.
     
    Eric Howes

    3,060 downloads

       (9 reviews)

    6 comments

    Updated

  15. The Scandinavian Front 2: Final Release

    PLEASE BE AWARE; This release of TSF 2 is unpolished and is to be considered a Beta version. In short, there will be bugs and not all of them have been found. Unless things change significantly, there will not be more releases.
    Please read the letter below to understand why.

    If you just want the SK 60 or the Saab 37 Viggen - look in the Aircraft section. If not posted there, they will be posted there shortly.

    A letter from the Project Leader:
    My name is Jonathan and I am the project leader of The Scandinavian Front. I want to apologize that I will not be living up to the vision I had for The Scandinavian Front. The reason for this is because between my new full time job and all my other projects, TSF 2 fell by the wayside. This is not fair to TSF nor is it fair to you.

    This is to be considered a Beta release. It has bugs. The Campaigns have not been fully balanced. But it is a playground that you can play around with - just like always. But this will be the Final Release of TSF 2. I sat down one too many times trying to make it perfect and I will have to accept that TSF 2 may never be. Maybe some day I will sit down and release a patch to bring it up to speed. But today is not that day.

    I want to thank all the fans of TSF 2 for their support during this time. It has been invaluble. I also want to thank AngelP, Stary, Ravenclaw and my mate Paulopanz who have been there for me to make this mod what it is today. Without them, I could never have made this dream. Do not blame them for the unpolished state of this release, they gave me their all and I am very grateful.

    FEATURES

    Fly and fight with Aircraft from the Scandinavian Air Forces, including the legendary Saab lineup of aircraft in combat against the Soviet Union in multiple scenarios from 1950 to 2014.

    Campaigns include several intensive conflicts, training missions and a virtual museum allowing you to follow a Swedish Flottilj for most of its history!

    Now at last - Saab SK60 and Saab 37 Viggen are avalible to fly in TSF 2 alongside - for the first time - Soviet Aircraft in service of the fictionalFinno-Soviet Republic!

    More AI Aircraft to fly with or against!

    Updated Terrain Tiles, Weapons and Menu Screens.

    Optimized code; unused and outdated assets removed.

    Installation:
    This mod requires SF2: Europe.
    SF2 North Atlantic, Expansion Pack 1 and DLC 008 J 34 Hawker Hunter is highly recommended.
    Please be aware that without SF2 North Atlantic, at least two Campaigns will be unavalible.
    First of all, make sure you are using SF2: Europe and that it is patched to the latest version. This is _vital_.
    Check Thirdwire.com if you are unsure what the latest patch is, but the game should notify you if there is new patches out.
    Delete ANY PRIOR TSF MOD INSTALLATION! This is vital as items has been renamed, moved or otherwise changed.
    If you are using a mod, or plan to use one, TSF will mess around with settings other mods may be using. As such, creating a seperate mod folder for TSF is a good idea. If you only plan to use TSF, then this step can be bypassed.
    Go to your installation folder (Usually C:\Program Files\Thirdwire\Strike Fighters 2). Make a copy of Strike Fighters 2.exe / Strike Fighters 2 Europe.exe depending on what you prefer and got installed. Name the Copy Strike Fighters 2 TSF.exe . Start your new .exe once, then close the game.
    Now go to your Mod Folders. For Windows 7/Vista, this is located in C:\Users\Name\Saved Games\Thirdwire. For Windows XP Users, it is usually in My Documents.

    Download ALL THE FILES into THE SAME FOLDER and Unzip TSF2_Final from TSF2_FinalPack.7z.001. You need 7z or Winrar to do this.

    Unzip the contents of the 7zip files "TSF2_Final" into the mod folder of your choice.
    If you do not own Strike Fighters 2: North Atlantic, then unzip "Unzip if you do not have SF NA.7z". Read the Readme included and follow it to the letter.
    If you own Strike Figthers 2 Expansion Pack 1, unzip "Install if you do not have SF NA.7z". Allow any overwrites.
    If you own DLC 008 J 34 Hawker Hunter, unzip "Install if you have DLC 008 J 34 Hawker Hunter.7z". Allow any overwrites.
    If you own DLC 028, unzip "Install_if_you_have_DLC28.7z". Allow any overwrites.
    (Please read the included Credits file. I could not do what I do without the lovely people who helped me by allowing me to use their work!)

    3,520 downloads

       (6 reviews)

    14 comments

    Updated

  16. Operation Odyssey Dawn Update

    Opération Harmattan---------Operation Ellamy---------Operation Odyssey Dawn--------Operation Freedom Falcon----------Operación Amanecer de la Odisea---------Operation Mobile
     
     
    UPDATE
     
     
    This Update is mandatory to be applied over the orignal installation you can get here:
     
    http://combatace.com/files/file/14901-operation-odyssey-dawn-20-hd-part-1/
    http://combatace.com/files/file/14902-operation-odyssey-dawn-20-hd-part-2/
    http://combatace.com/files/file/14903-operation-odyssey-dawn-20-hd-part-3/
     
     
    Requirements:
     
    Just any standalone SF2 installion under July 2013 Patch level. That's it.
     
    How to install it?
     
    1) Download the original MOD
     
     
    http://combatace.com/files/file/14901-operation-odyssey-dawn-20-hd-part-1/
    http://combatace.com/files/file/14902-operation-odyssey-dawn-20-hd-part-2/
    http://combatace.com/files/file/14903-operation-odyssey-dawn-20-hd-part-3/
     
    2) Unzip it. If you have issues try this program:
     
    http://www.bandisoft.com/bandizip/
     
    3) Drag it into a CLEAN Mod folder
     
    4) Unzip this new file
     
    5) Drag to the MOD folder all the contents you'll find in the file called "COMMON FILES"
     
    Then do the following:
     
    * If you have SF2NA , just drag all the contents of the file called "SF2NA" and overwrite everything when it is asked.
     
    * If you don't have SF2NA , just drag all the contents of the file called " NO SF2NA" and overwrite everything when it is asked.
     
    6) Enjoy
     
     
    CREDITS:
     
    "I approve of the mod"
     
    dmtdragon
    The Mirage Factory
    Cocas
    Dels
    eburger68
    ianh755
    Dave
    Sundowner
    JSF_Anggie
    Aleks1
    JAT81500
    Feedee
    Bobrock
    JeanBa
    Stratos
    Ice Man
    Logan4
    Wrench
    Bongodriver
    Foxmonter
    DenissOliveira
    Ludo.m54
    Centurion-1
    Coupi
    Paulopanz
    Marcelo
    ace888
    Brain32
    wpnssgt
    Veltro2k
    Blackfish
    Sordo
    EricJ
    Eole2
    RavenClaw_007
    FastCargo
    Baddmeister
    YEYEYE
    Crusader
    Sillone104
    WhiteBoySamurai
    frnt
    Kesselbrut

    816 downloads

       (1 review)

    4 comments

    Updated

  17. Desert Storm Part 3 For SF2

    The popular DS mod updated to SF2 standards.
     
    See readme for details and instructions.
     
    Make sure you thank eburger because he did all of the conversion work.

    3,121 downloads

       (6 reviews)

    7 comments

    Updated

  18. NATO Fighters 5 - Part 8 of 8

    This is the last of eight parts.
     
    Eric Howes

    3,000 downloads

       (9 reviews)

    0 comments

    Updated

  19. SF2: Modern Warfare Taiwan V1.01 Part 1

    25 Dec 2010 : Merry Christmas.
     
    Strike Fighters 2: Modern Warfare Taiwan V1.01 by Spectre8750
     
    Campaign For SF2, SF2:E, SF2:V, SF2:I or
    SF2,SF2:E,SF2:V and/or SF2:I Merged Install.
     
     
    This Campaign is a culmination of many to hit on the possability of the
    situation in the Far East coming to a head and represent the possible Air
    Battle.
     
    The Campaign includes Taiwan, Australia, RAF, Japan, Hungary, USAF, USMC,
    USN with Carrier support, and China and the Soviet Union.
     
    Extra Files are required: The E-2C-R3.LOD for the E-2C "HawkEye" from
    Skunkworks, all other files for that Aircraft are included and modded. Do
    not overwrite the other Files. The E-3A.LOD's for the E-3 "Sentry" can be
    found in Operation Desert Storm in the "ODS_part1.exe" file. You only need
    the LOD's all others are already included. This Aircraft is not crucial
    but fun to Include. Also the F-16A(10) uses the F-16A_Netz.LOD's not
    included but will work if You have SF2:Isreal loaded. If not it is not
    crucial as it is for the Mercenary Player only and won't affect the Game if
    not present. All other files are included and modified and needed as is.
    If you modify included files, I can't guarantee results.
     
    Installing the Campaign:
     
    Install as per the Knowledge base for Standalone Mods.
    And Delete The Aircraft and Ground Objects before you dump these files in.
     
    Also Included an Icon for the Main Dir to use with the Desktop Shortcut.
     
    A Menu ModuleMWT.cat file is included for Menu Screens and Music.
     
    Open the "StrikeFighters2 War for Taiwan.INI" file you created and make sure
    it has the fallowing at the bottom:
     
    [Module]
    ModuleDataFile=ModuleMWT.cat
    DefaultTerrainData=Taiwan
    DefaultAircraft=F-16A(20)
     
    Now go to the new "Mod" "\StrikeFighters2 Modern Warfare Taiwan\Terrains\Taiwan"
    Folder and open the TAIWAN.INI file and remove the semicolon in front of the
    game you have loaded as follows. Example if you have SF2 Israel.
     
    ;CatFile=..\GermanyCE\GermanyCE.cat
    ;CatFile=..\Desert\Desert.cat
    CatFile=..\IsraelME\IsraelME.cat
    ;CatFile=..\VietnamSEA\VietnamSEA.cat
     
    Leave all others with a semicolon.
     
    You should be ready to go.
     
    I want to thank the Following for making
    This Mod possible with a special thanks to
    Gepard for the original Formosa Strait Terrain
    and Stary for the Tile and objects Update:
     
    _Thomas_
    101tfs
    331KillerBee
    Actarus
    AGOSTINO
    AleDucat
    aleks
    AmokFloo
    ArturR
    Badger
    BANIDOS TEAM
    bib
    bigal1
    bobrock
    Boopidoo
    BPAo
    Camouflage
    *****
    Column5
    Crab_02
    Craig
    Crusader
    DamWaar
    Dante-JT
    Dave USAFMTL
    Dels
    Deuces
    Diego
    Digital Overlord
    Dr.Welsh
    Epizikl
    EricJ
    Erikgen
    Erwin_Hans
    FastCargo
    Flying Toaster
    Fubar512
    Gaston
    gerwin
    Ghostrider883
    Gabilon
    Hawker
    Howling1
    HrntFixr
    Insky group
    J.M Langeron
    JA 37 Viggen
    Jat81500
    Jeanba
    Joe Baugher
    Jimbib
    JSF Aggie
    Julheim
    Jv44kt
    Kesselbrut
    Kout
    Kreelin
    lindr2
    LloydNB
    Mago
    Manetsim
    Marcfighter
    Matthew Ouellette
    Max Rudakov
    Mike1
    Miracleman
    Mirage Factory
    MK2
    Moonjumper
    Mig Master
    MJ
    NeverEnough
    Olivier ANGUILLE
    olo007
    pablitoVPT
    Paladrian
    Pappy
    Pappychksix
    Pasko
    pcpilot
    petr005
    Phamtuan
    Private
    Rafael
    Rampage
    ravenclaw_007
    Raptore One
    raynor
    rscsjsuso5
    Scrapper
    Sidewinder86
    Signum
    Sony Tuckson
    spillone
    Starfighter2
    Stary
    ST0RM
    SUICIDAL
    Sundowner
    Swede
    SWS
    Syrinx
    Talos
    The Trooper
    Thunder-Works
    Team Viper
    TFlash
    Tiwaz
    tomcat
    TORNO
    Tunderchief
    Typhoid
    UF Josse
    Veltro2K
    vrkuboy
    Wilco
    WingWiner
    Wpnssgt
    Wrench
    X Ray
    YEYEYE
    Third Wire
    and TK
     
    Thanks all, let me know if i missed anyone.
    Email Me.
     
    Have Fun
     
    Spectre8750@Gmail.com

    1,607 downloads

       (2 reviews)

    8 comments

    Updated

  20. Carriers in Stock SF2 Campaigns

    SF2 Carrier and Campaign Mod Readme
     
    This mod adds a carrier to the stock SF2 campaigns, as well as places USN and some of the USMC squadrons in those campaigns on the carrier. Additionally, if you have a merged install with SF2V, SF2E, and SF2NA, you can add F-8's and A-7's to the stock campaigns and a new 1978 campaign with A-7's, F-15's, HarrierGR3's, F-14's, and A-10's as well.
     
    Requirements:
    SF2 and SF2V (for the carriers) are required. SF2E and SF2NA are optional but recommended.
     
     
    To install:
     
    1. Drag the "campaigns" folder into your mod folder.
     
    2. If you already have modified desert_targets.ini in your SF2/Terrains/Desert folder, skip to the next step. If you do not already have modified desert_targets.ini, extract Desert.ini and Desert_targets.ini from Desert.CAT (in the main game folder) using the SF2 .cat extractor. Create a 'Terrains' folder in your SF2 mod foler and create a 'Desert' folder inside that one. Place the extracted Desert.ini and Desert_targets.ini in that folder.
     
    3. Add the following to the bottom of desert_targets.ini:
     
    [TargetAreaXXX]
    Name=Whiskey Station
    Position=550000,600000
    Radius=5657
    ActiveYear=0
    Location=3
    Alignment=FRIENDLY
    CarrierStation=TRUE
     
    Make sure 'XXX' in the [TargetAreaXXX] is the next number following the target area above where you pasted the entry.
     
     
    4. That's it!
     
     
     
     
    Credits:
    - Additional campaign tweaks by Homefries
     
    I am a member of the free-ware mods group at Combatace. This may be used in any free-ware mods as long as appropriate credit is given. It may not be used in payware.PM me with any issues.
     
    Thanks.
     
    malibu43
     
    Changes 05/2014
    - Corrected typo in campaign.ini files that prevented correct base screen from showing for USN units
     
    Changes 11/2013
    - Removed options for SF2 only install (who owns only SF2!?!?)
    - CV61 removed and replaced with stock SCB-125
     
    Changes 6/2012
    - Carrier Battle Groups Tweaked
    - A-6 units tweaked
    - Other typo corrections and tweaks.
     
    Changes 5/2012
    - Updated the "merged" install option to utilize carrier battle groups from SF2NA.
     
    Changes 10/2011
    1. Corrected campaign description entries in campaign files
    2. Removed optional F-4 loadouts. They are now their own separate download
     
    located here: http://combatace.com/files/file/12380-sf2-f-4-loadouts/
     
     
    Changes 3/2011
     
    1. Added optional F-4 loadouts
    2. Added campaigns for merged install

    1,359 downloads

       (0 reviews)

    4 comments

    Updated

  21. Desert Storm Part 2 For SF2

    The popular DS mod updated to SF2 standards.
     
    See readme for details and instructions.
     
    Make sure you thank eburger because he did all of the conversion work.

    3,117 downloads

       (8 reviews)

    1 comment

    Updated

  22. NATO Fighters IV+: Post-Dec2009 Update Pack # 4

    -----------------------------------------------
    NATO Fighters IV+: Post-Dec2009 Update Pack # 4
    -----------------------------------------------
     
    This package contains a fourth update pack for the NATO Fighters IV+ (NF4+) add-on designed for "Strike Fighters 2: Europe" (SF2E) from ThirdWire. It does several things:
     
    1) Adds new aircraft and ground objects
     
    2) Makes several aircraft flyable
     
    3) Adds new textures to existing aircraft
     
    4) Updates over 100 weapons and guns
     
    5) Fixes or updates numerous other files in the
    original NF4+ mod
     
    6) Updates items for Exp. Pack 2 compatibility
     
    This update pack should be applied to SF2E/NF4+ installations that are patched to the Dec2009 or later patch level -- including Feb2010, Mar2010, May2010, Jun2010, or Dec2010 -- and that already have the first, second, and third NF4+ update packs applied.
     
    Please note the those running SF2E Expansion Pack 2 (Dec2010) will have an additional installation step to add Exp. Pack 2 update files to their installations. There are also several "optional" items included in this package -- see below for more information on what they are and how to use them.
     
    If you are running SF2E at the Jun2009b patch level and do NOT intend to update to one of the later patch levels mentioned above, you should NOT apply this update pack.
     
    ~~~~~~~~~~~~
    Installation
    ~~~~~~~~~~~~
     
    BEFORE YOU INSTALL
     
    Before installing this update pack, please ensure that:
     
    - your SF2E installation is patched to at least the Dec2009 patch level;
    - the original NF4+ add-on is installed;
    - the first, second, & third update packs (or patches) are applied to
    your NF4+ installation.
     
    The four original NF4+ installation packages can be obtained from CombatAce:
     
    http://combatace.com...-1-main-folder/
    http://combatace.com...objects-folder/
    http://combatace.com...craft-folder-1/
    http://combatace.com...craft-folder-2/
     
    The first three update packs can also be had at CombatAce:
     
    http://combatace.com...09-patch-level/
    http://combatace.com...-update-pack-2/
    http://combatace.com...-update-pack-3/
     
    The latest patches for Strike Fighters 2 can be downloaded from ThirdWire:
     
    http://thirdwire.com/downloads.htm
     
    INSTALLING THE UPDATE
     
    Installation of this update is simple.
     
    1. Copy the contents of the \All_Patch_Levels directory to your SF2E Mod Folder,
    overwriting as prompted.
     
    If you are NOT running Exp. Pack 2, then you're finished. If you are running
    Exp. Pack 2, then you have one more step.
     
    2. Exp. Pack 2 Only: copy the contents of the \Dec_2010_Patch directory to your
    SF2E Mod Folder, overwriting as prompted.
     
    That's it. You're finished. Please look over the next section on "optional" items included here that you may want to install.
     
    ~~~~~~~~~~~~~~
    Optional Items
    ~~~~~~~~~~~~~~
     
    The \_Optional directory included in this package contains files to make three aircraft flyable (one available only in Exp. Pack 2). If you have SF2I you might have already made the other two flyable, in which case you you do not need these files.
     
    Here's what's available (by directory).
     
    Canberra20: Contains files to make the Exp. Pack 2 Canberra B.20 flyable. If you
    installed Exp. Pack to an install merged with the original SF2 (w/ the
    mercenary canmpaign and Desert terrain) then the Exp. Pack 2 installer
    should have dropped the Canberra20 in your \Aircraft folder. Simply
    copy these files to your \Objects\Aircraft\Canberra20 folder to make
    the aircraft flyable.
     
    Mirage5F: Update 3 included files to make the Mirage 5F flyable, but additional files
    from SF2I were required. If you do not have SF2I, you can use the alternate
    files in this folder to make the Mirage 5F flyable. Simply copy these files
    to your \Objects\Aircraft\Mirage5F folder to make the aircraft flyable.
     
    MystereIVA: Update 3 included files to make the Mystere IVA flyable, but additional files
    from SF2I were required. If you do not have SF2I, you can use the alternate
    files in this folder to make the Mystere IVA flyable. Simply copy these files
    to your \Objects\Aircraft\MystereIVA folder to make the aircraft flyable.
     
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Changes, Fixes, & Additions
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~
     
    Fixes
    -----
    - large number of weapons updates/tweaks
    - added internal gun ammo wt data for several aircraft
    - minor corrections to FlapLid radar unit
    - added missing cockpit files to several aircraft
     
    Updates (All Patch Levels)
    --------------------------
    - updated & revised campaigns
    - revised USAF F-4 loadouts
    - misc. aircraft fixes, incl. re-naming the old
    Lightning F.6 to avoid conflicts with new one
    - overhauled Lightning F6 flight model to match 3rdWire fm
    - tweaks to AlphaObject settings in the terrain DATA.INI
    - AMD_SM_B2: new Super Mystere cockpit
    - F-100D_59_RDAF: tweaked skins for SF2 mapping
    - F-100D_64_RDAF: tweaked skins for SF2 mapping
    - F-84F: made flyable; added refueling probe & Wrench' custom USAF decals
    - F-84F (MF): replaced several skins with better versions
    - Hunter 4 & 5: made flyable & added serials
    - Hunter 51: tweaked skin for SF2 mapping
    - Hunters (4-9): Exp. 2 fixes/updates
    - Super Mystere B.2: made flyable w/ 4 skins (silver & camo)
    - number of other minor fixes/updates to existing aircraft
    - several new weapons & drop tanks
    - several new new pilots/seats
    - two new sounds
    - added French carrier station (disabled) to terrain TARGETS.INI
    - added several new tank/APC models
    - added new destroyed models for tanks
    - updated SquadronList.INI to incorporate Exp. Pack 2 additions
     
    Updates (Exp. Pack 2)
    ---------------------
    - updated campaigns
    - added '56 campaign
    - small INI tweaks to incorporate Exp. 2 changes
    - updated B-57B to reflect new model changes
    - updated Hunter 4,5,51,6,9 to reflect new model changes
    - Canberra B.2: made flyable
    - Canberra B.6: made flyable
    - Hunter 1 & 2: added serials
     
    New Aircraft
    ------------
    - Canberra B2 (3rd-party model)
    - Canberra B6 (3rd-party model)
    - F-104C Starfighter
     
    New Skins
    ---------
    - AMD SM B2: additional French Silver skins for units
    - Canadair: two new GAF skins
    - F-104G_63: RDAF Grey & Camo skins
    - F-4D_78: USAF Grey skin
    - F-84F (MF): KLU Camo, Jabo33, USAF Silver/Grey
    - F-86K: French Silver, KLU Silver
    - Hunter 4: KLU Camo skins
    - Hunter 6: KLU Camo skin
    - JaguarGR: added several new RAF Camo skins
    - Lightning F6: new silver & camo skins for units
    - Mirage IIIC: silver Alsace & Cigognes skins
    - Mystere IVA: four unit-specific silver skins
    - Super Mystere B2: four new skins (silver & camo)
    - Yak-28B: new camo skin
     
    Optional Items
    --------------
    - Mirage 5F: alternate cockpit for those without SF2I
    - Mystere IVA: alternate cockpit for those without SF2I
    - Canberra B.20: files to make flyable (Exp. Pack 2 only)
     
    ~~~~~~~
    Credits
    ~~~~~~~
     
    As noted above, this update pack adds a number of new items to the NF4+ add-on. These new items are from the following modders, who generously allowed their use:
     
    Ajunaidr ............................... F-104C
    Ajunaidr ............................... Canberra B2/B6
    USAFMTL/Dave ........................... F-104C skins
    Kulbit(80) ............................. Super Mystere B.2 camo skin
    Eole ................................... AMD_SM_B2 skins
    PGC .................................... Mirage IIIC skins
    Paulopanz .............................. Mystere IVA skins, Hunter KLU skins
    Sundowner .............................. Lightning F6 skins, F-4D_78 grey skin
    ravenclaw_007 .......................... CL-13B GAF camo skins
    Greg Thomas ............................ F-104G green RDAF skin
    Muesli, Soulfreak ...................... F-84F (MF) skins
    Matthew Ouellette ...................... Yak-28 camo skin, F-86K French skin
    Bobrock ................................ F-86K KLU skin
    Wrench ................................. F-84F USAF decals & mods
    Spinners ............................... items from RAF Decals Pack
    Ordway & CA_Stary ...................... Super Mystere cockpit
    Ordway ................................. Mystere IVA cockpit
    rebel ryder ............................ BMP-1
    Gepard ................................. T-64
    BPAo, Fubar512, & 331Killerbee ......... T-80
    SUICIDAL ............................... New Destroyed Tank LODs
    Pasko, Patak, & Kesselbrut ............. M60A3
     
    Credit for the original NF4+ add-on goes to Column 5, Dave (USAFMTL) and the rest of the NF4+ team. For a list of all the modders whose work is used in the complete NF4+ add-on, see the original ReadMes included in \OriginalReadmes.
     
    If we have neglected to credit anyone here, please let us know. We will get it fixed ASAP.
     

    --------------------------
    eburger68 & Dave (USAFMTL)
    14 Feb. 2011

    1,960 downloads

       (3 reviews)

    3 comments

    Updated

  23. SF2V Air & Ground War Expansion Pack v2.0 - Terrain Update

    ------------------------------------------
    SF2V A&G Expansion Pack: New Terrain Items
    for Older Expansion Pack Installations
    ------------------------------------------
     
    This package contains an updated set of terrain files for users of the SF2V Expansion Pack who installed the original Expansion Pack distribution from November 2009 and all the subsequent updates through the "Feb. 2010 Refresh." It was created to bring older Expansion Pack installations current with the "updated" Expansion Pack files that were released early March 2010 without forcing users to download the complete set of "updated" installation files.
     
    - If you downloaded and installed the Nov. 2009 version of the Expansion Pack and installed the "Terrain Tiles Update" as well as the "Feb. 2010 Refresh," then this update package is for you.
     
    - If you downloaded and installed the Nov. 2009 version of the Expansion Pack but did NOT install both the "Terrain Tiles Update" and "Feb. 2010 Refresh," then you can upgrade to the most current version of the Expansion Pack *only* by downloading the complete, updated set of installation files. You can find the four part set of updated Expansion Pack installation files here:
     
    Part 1:
    http://forum.combatace.com/index.php?app=downloads&showfile=10189
     
    Part 2:
    http://forum.combatace.com/index.php?app=downloads&showfile=10190
     
    Part 3:
    http://forum.combatace.com/index.php?app=downloads&showfile=10192
     
    Part 4:
    http://forum.combatace.com/index.php?app=downloads&showfile=10193
     
    - If you downloaded and installed the SF2V Expansion Pack on or after 3 March 2010, then this update package is NOT for you -- the "updated" Expansion Pack files from March 2010 already contain all the files from this update.
     
    ~~~~~~~~~~~~
    Installation
    ~~~~~~~~~~~~
     
    To install this update, simply copy the contents of the \To_Mod_Folder directory to your SF2V Mod Folder. In other words, drag and drop the \Terrains folder to your SF2V Mod Folder, overwriting as prompted.
     
    That's it. You should be good to go.
     
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Target Areas Added & Updated
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
     
    Added
    -----
    An Bo POL Storage Depot *
    Xuan Bo Supply Depot *
    Mu Gia Transshipment Point *
    Ban Karai Transshipment Point *
    Ban Raving Transshipment Point *
    Lang Mo Transshipment Point *
    Haiphong Rail Yard
    Hanoi Rail Yard
    Thai Nguyen Rail Yard
    Yen Bai Rail Yard
    Thach Son Xa *
     
    Updated
    -------
    Bai Thuong
    Cat Bi
    Dong Hoi *
    Hai Duong
    Haiphong
    Hong Gai
    Nam Dinh
    Nam Phong RTAFB *
    Ninh Binh
    Phu Tho
    Quon Lang *
    Son Tay
    Thai Nguyen
    Thai Nguyen Steel & Iron Works
    Uong Bi
    Vinh Son *
     
    * = both North & South Vietnam terrains
     
    -------------
    Eric Howes
    4 March 2010

    1,864 downloads

       (3 reviews)

    0 comments

    Updated

  24. 48-56: Exp. 1 Add-on (Redux) - Part 1 of 2

    48-56: Add-on to SF2I Expansion Pack 1
    with 1948 War for Independence & 1956 Suez Crisis
     
    This package contains an overhauled version of the "48-56" mod for "Strike Fighters 2: Israel" (SF2I) with "Expansion Pack 1" (Exp1) that was originally released in June 2010. This overhauled version includes completely revamped versions of the three original campaigns, a new "navalized" version of the Suez campaign for those with "Strike Fighters 2: North Atlantic" (SF2NA), a good number of new aircraft and ground objects, as well as plenty of bug fixes and updates.
     
    To use this mod, you must have SF2I Expansion Pack 1 installed, ideally with a merged install of "Strike Fighters 2: Europe" (SF2E) and "Strike Fighters 2: Vietnam" (SF2V). Your install should be at the Mar2012 or later patch level. "Strike Fighters 2: North Atlantic" (SF2NA) is supported, but not required. If your target installation does not include SF2E and SF2V, your campaigns will use alternate versions of some aircraft (see below for more information).
     
    Note that this is a COMPLETE mod package. There is no need to install any previous version of "48-56." Nor should you attempt to install it over the top of any previous version, as you could end up with a non-working install.
     
    ~~~~~~~~~~~~~~~~~~~~
    Minimum Requirements
    ~~~~~~~~~~~~~~~~~~~~
     
    To install and play this mod, you must have the following installed as part of your target installation base:
     
    REQUIRED: Strike Fighters 2 Israel (SF2I), plus
    Expansion Pack 1 (SF2I Exp1)
     
    RECOMMENDED: Strike Fighters 2 Europe (SF2E), plus
    Strike Fighters 2 Vietnam (SF2V)
     
    PATCH LEVEL: Mar2012 or higher
     
    This mod does support installations that include "Strike Fighters 2: North Atlantic" (SF2NA), however, SF2NA is not required.
     
    ~~~~~~~~~~~~
    Installation
    ~~~~~~~~~~~~
     
    Before installing, please ensure that Expansion Pack 1 is applied to your SF2I installation along with the latest patches from 3rdWire.
     
    -----------------------------------
    * STEP 1: PREPARE THE MOD FOLDER *
    -----------------------------------
     
    This mod requires a separate Mod Folder. Please do not attempt to install this mod over or combine it with any other mods package such as "NATO Fighters," "Operation Desert Storm," or the SF2V Expansion Pack.
     
    - Open your SF2 Installation directory and make a copy of StrikeFighters2 Israel.exe or StrikeFighters2 NorthAtlantic.exe (if your target install base includes SF2NA). Rename the copied .EXE file to StrikeFighters2_48-56.exe (or whatever unique name you prefer).
     
    - Run the newly copied and renamed .EXE file, then exit back out to the Windows desktop after navigating through a few menus. A custom Mod Folder for your "48-56" install will have been created in one of these locations:
     
    Windows XP: \Documents and Settings\[username]\My Documents\ThirdWire\[YourModFolder]
    Windows Vista: \Users\[username]\Saved Games\ThirdWire\[YourModFolder]
    Windows 7: \Users\[username]\Saved Games\ThirdWire\[YourModFolder]
     
    ...where [YourModFolder] matches the name of the copied .EXE file that you created. You will install the "48-56" mod files to your Mod Folder.
     
    - Open your Mod Folder and delete the \Objects sub-directory (including everything in it).
     
    Now you're ready to install the "48-56" mod proper.
     
    -------------------------------------------------
    * STEP 2: INSTALL MAIN COMPONENTS TO MOD FOLDER *
    -------------------------------------------------
     
    This is the easiest step.
     
    - Unpack the two "48-56" archive packages that you downloaded to a temporary location on your hard drive.
     
    - Move the contents of the \1_To_Mod_Folder directory to your Mod Folder (created in Step 1 above). (Note: do not simply drag and drop the folder named "To_Mod_Folder" or you will end up with a non-working install.)
     
    If you've moved everything correctly, you should have a new \Objects sub-directory in your Mod Folder, along with a few new other sub-directories.
     
    ----------------------------
    * STEP 3: EDIT OPTIONS.INI *
    ----------------------------
     
    This last step involves a bit of text editing, so please pay attention.
     
    Open the Options.INI file in your Mod Folder. Locate the "Single Mission" section. I recommend setting the StartYear= and EndYear= as follows:
     
    StartYear=1945
    EndYear=2020
     
    Finally, a little further down you should find the "Campaign" section. Replace it with the following:
     
    [Campaign]
    CampaignName=Suez Crisis - 1956
    PlayerService=Israel
    PlayerUnit=No. 101 First Fighter Squadron
    AircraftType=MystereIVA
    Difficulty=HARD
    Length=NORMAL
    AircraftSupply=NORMAL
    WeaponSupply=LIMITED
    LoadCampaign=TRUE
    CampaignSavename=DefaultCampaignSave
     
    Save your changes and close the Options.INI file.
     
    * * * * *
     
    If your installation abse does not include SF2NA, then your install of "48-56" for SF2I should now be ready to use. Please read the section below on "Optional Installs" for more information on how to install the optional aircraft included with this mod.
     
    If your installation base does include SF2NA, then please proceed to the next step.
     
    --------------------------------------
    * STEP 4: Extra Step for SF2NA Users *
    --------------------------------------
     
    This last step is for those whose install base include "Strike Fighters 2: North Atlantic" (SF2NA). Included with this mod are a number of custom files that allow SF2NA users to enjoy some of the new functionality included with SF2NA, including:
     
    - Carrier battle groups in campaigns
     
    - Carrier take-off for naval aircraft in Single Missions
     
    - New mission types in campaigns
     
    TO INSTALL: drag and drop the contents of the \2_For_SF2NA folder into your Mod Folder, allowing Windows to merge and overwrite any folders and files it prompts to.
     
    * * * * *
     
    THAT'S IT. Your "48-56" mod for SF2I mod should now be ready to use. You may consider installing some of the "optional" items as described in the next section.
     
    ~~~~~~~~~~~~~~~
    What's Included
    ~~~~~~~~~~~~~~~
     
    This mod will add the following to your SF2I w/ Exp. Pack 1 installation:
     
    - An additional campaign called "Suez Crisis" that is an expanded version
    of the default Suez campaign included in the Expansion Pack.
     
    If you wish to fly for the Arab side during the '56 conflict, another
    alternate version, named "Tripartite Aggression - 1956," is included.
     
    - A new "War For Independence 1948" campaign. This campaign represents the
    2nd to 3rd phase of the Israel's War for Independence.
     
    If you wish to fly for the Arab side during the '48 conflict, another
    alternate version, named "War For Palestine - 1948," is included.
     
    - Real life pilots, included in the 1948 campaign for you to use as your
    wingmen.
     
    - New aircraft, ground objects, and weapons to fill out the countries and
    units missing from Exp. Pack 1. Air bases on Cyprus have also been added
    for use during the '56 conflict.
     
    This mod has been updated several times since it's original release in June 2010. See the accompanying change log for details on what's been fixed, updated, and added.
     
    ~~~~~~~~~~~~
    Known Issues
    ~~~~~~~~~~~~
     
    If you are not flying as a carrier-based unit in the standard "non-navalized" version of '56 Suez campaign, the carriers themselves will fail to show for AI aircraft, and they will flounder in the water. To fix this, use the dreaded Alt_N once you are airborne, and the units on the carriers magically seem to be fine.
     
    The campaigns are not 100% historically accurate. The '56 Suez campaign does not attempt to cover the ground campaign launched by the British and French on 5 November, 1956 with paratroop insertions and amphibious landings. The front line for the campaign would have become too complex and problematic for the game engine to handle. Also, the Egyptian air force in the 1956 campaigns puts up much more of a fight than it did historically (Nasser was more concerned with preserving his air force rather than expending it in a fight with two declining colonial powers).
     
    By turns the 1948 campaigns inflate the sizes of the air forces involved for the sake of game play. In reality both the Israeli and Egyptian air forces were quite small and utterly dependent on unreliable second (and even third) hand equipment serviced with scavenged pare parts and inexperienced ground crews. The clashes between the two air forces were comparatively minor and insignificant, with the ground war playing the overwhelming role in determining the outcome of the conflict. (Of note: many discussions of the early days of the Israeli Air Force devote more space to discussing the several clashes between the IAF and British RAF units still in Palestine, Egypt, and Jordan.)
     
    Moreover, the ground forces themselves were primarily comprised of infanty units, many of which were arguably of "irregular" or "reserve" status, and the battles waged between the various factions involved rendered the front line(s) rather fluid. By contrast, the '48 campaigns in this mod are centered around set piece desert battles between tanks and APCs. Although the Israeli and Arab armies did have some tanks and APCs, they were quite scarce -- nothing like the well-equipped units you see in these campaigns.
     
    ~~~~~~~~~~~~~
    SF2NA Support
    ~~~~~~~~~~~~~
     
    If your install base includes SF2NA, you should have performed the fourth installation step, as detailed above. SF2NA features are supported in "48-56" primarily through a "navalized" version of the standard IsraelME terrain named "Israel, Mediterranean" (IsraelMED).
     
    - If you wish to fly Single Missions in carrier-based aircraft off aircraft carriers (British or French), be sure to select the "Israel, Mediterranean" terrain in the Single Missions screen.
     
    - The navalized version of the '56 Suez campaign is named "Suez Crisis - 1956 (N)." This campaign allows you to fly Fleet Air Arm or Aeronavale aircraft off one of five different aircraft aircraft carriers, each with an accompanying group of escorts and support ships. (RAF and AdA aircraft still fly from Cyprus or Israel, depending on the unit.)
     
    There are no "navalized" versions of the other campaigns included in this mod.
     
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Substitute SF2E/SF2V Aircraft
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
     
    This mod uses three ThirdWire aircraft that are not included in SF2I or Expansion Pack 1. As we recognize that not all users will have SF2E and SF2V (which contain the models for these other aircraft), we have set up the campaigns to use equivalent substitutes, which are installed by default, if the "standard" ThirdWire aircraft are not present. The following table summarizes these aircraft.
     
    ----------- ------------- -------- -----
    Standard AC AlternateType Requires Notes
    ----------- ------------- -------- -----
    Hunter5 HunterF5 SF2E Hunter9 converted to Hunter5
    F-84F F-84F_MF SF2E Mirage Factory F-84F
    SkyraiderMk1 Skyraider1 SF2V MontyCZ's A-1 Skyraider
     
    If SF2E or SF2V are not part of your base SF2 installation, you should remove the associated "standard aircraft" listed above from your "46-56" install so that the game does not attempt to use them. Thus, if SF2E is not part of your base install, remove the Hunter5 and F-84F. If Sf2V is not part of your base install, remove the Skyraider Mk1. As noted, the "alternate" substitutes will be automatically used.
     
    ~~~~~~~~~~~~~~~~~
    Optional Installs
    ~~~~~~~~~~~~~~~~~
     
    The "48-56" mod includes support for a number of aircraft that are available only from the A-Team's web site at:
     
    http://cplengineeringllc.com/SFP1/Skunworks.html
     
    These aircraft can be found in the \3_OptionalAircraft folder. Unfortunately, we are not allowed to include the models (LOD files) for these aircraft in this mod package. That means you MUST download the original aircraft from the above site (which requires you to apply for access) and install the LODs separately in order to use these aircraft.
     
    To add any one of the optional aircraft to your "48-56" mod, you will need to do the following:
     
    1. Download the appropriate package (see table below) containing the necessary LODs from the A-Team's site (link included above).
     
    2. Unzip the package to a temporary directory.
     
    3. Copy the .LOD files from the package you downloaded to the appropriate aircraft folder in the \3_OptionalAircraft directory.
     
    4. Once you've added the LOD files to the aircraft's folder, you may install the aircraft and accompanying decals from the \3_OptionalAircraft directory to your "48-56" Mod Folder.
     
    The table below is designed to point you to the correct package to download for each aircraft at the A-Team's site. Note that in some cases the A-Team's site may include multiple versions of the same aicraft -- usually an older version and an updated version. In most cases you want the older version, as that's the version supported (and the version tested with). Again, see the "Section" and "Notes" columns for guidance. When in doubt, check the LOD file names in the aircraft's main .INI file to ensure that you have obtained the right version with the correct LOD files.
     
    --------------- ------------- ------- -----
    A-Team Optional AlternateType Section Notes
    --------------- ------------- ------- -----
    B-17G_IDF SStirling_IDF WWII section
    BeauTFX_IDF Mosquito_FBVI WWII section
    Lancaster Halifax WWII section
    Macchi205_EAF HurricaneIIb WWII section
    Meteor_F4 Meteor4_Arab Beta section
    Meteor_NF14 Meteor8 Beta section - original version (not Veltro2K's in 3rd Party)
    Meteor_NF14_Arab Meteor8_Arab Beta section - original version (not Veltro2K's in 3rd Party)
    SeaVenom SeaVixen or SeaHawkFGA_6 Beta section - older LOD (updated LOD should work)
    Spitfire5B_EAF Spitfire9c WWII section - older original release (not updated Release 2)
    Spitfire22_EAF Spitfire9c WWII section
    TBM-3E F6F-5_FN & SeaFury WWII section - older TBF/TBM release (not updated versions/models)
    ValiantB1 CanberraB6 Modern section - older LOD (not newer LOD)
    Wessex n/a Helicopters - also available in Falklands '82 mod at CombatAce
     
    We recognize that not everyone has access to A-Team downloads, so the campaigns have been configured to use alternate, substitute aircraft if the A-Team "optional" aircraft are not present in your Mod folder. Those alternate/substitute aircraft, which are installed by default, are listed in the AlternateType column above.
     
    A few notes about some of these optional aircraft and their alternates/substitutes:
     
    - The MeteorNF14 and the MeteorNF14_Arab use the same LODs. Thus, you need only download ONE package from the A-Team's site for those aircraft.
     
    - The Spitfire5B_EAF uses the LODs for the Spitfire Mk VB Trop, not the standard VB (also available in the same section).
     
    - The SeaVenom files included in this package were tested with the original LOD released for that aircraft. There is an updated LOD currently on the A-Team's site that should work, but I can't absolutely guarantee that it will work. If you use the updated LOD, youmay need to edit the SeaVenom.INI file to point to the correct LOD file.
     
    - The Sea Vixen used as an alternate/substitute for the Sea Venom is a semi-fictional, guns-only version of that aircraft -- a "what-if" Sea Vixen that might have gone into production several years earlier than the gunless version that eventually made it to the fleet.
     
    - If you dont have access to the Sea Venom and would prefer not to use the Sea Vixen, you can edit the campaign to use the SeaHawk FGA.6. All the necessary lines are included, so the switch merely involves changing these two lines...
     
    AlternateType=SeaVixen
    //AlternateType=SeaHawkFGA_6
     
    ...to the following:
     
    //AlternateType=SeaVixen
    AlternateType=SeaHawkFGA_6
     
    There are three squadrons affected: 809Sq, 892Sq, and 893Sq. You should make these changes in both campaign .INI files.
     
    - If you have the newer LOD for Valiant B.1, you can swap decal files in the RAFSilver1 folder so that the decals show up properly on the aircraft. If you use the updated LOD, youmay need to edit the ValiantB1.INI file to point to the correct LOD file.
     
    - The LODs for the Wessex are available in the Falklands '82 mod package at CombatAce.com:
     
    http://combatace.com/files/file/13296-sf2-falklands-mod-redux/
     
    ~~~~~~~~~~~~~~~~~~~~~
    Optional DLC Installs
    ~~~~~~~~~~~~~~~~~~~~~
     
    The "48-56" mod includes support for two ThirdWire aircraft that were released in DLCs:
     
    - S-199_IDF (DLC 28)
    - Spitfire22_EAF (DLC 29)
     
    If these DLC aircraft are part of your base install, you may add these aircraft to your "48-56" install by copying the aircraft folders from \4_DLC Aircraft to the \Objects\Aircraft folder of your "48-56" mod folder. The campaigns will automatically use these aircraft, if present.
     
    If you elect to install the DLC S-199_IDF you should remove the S-199_IDF that is installed by default. The DLC version replaces the version from the default install.
     
    Please note that you cannot install both the DLC-based Spitfire22_EAF and the optional A-Team Spitfire22_EAF discussed in the previous section. Only one version can be installed at a time.
     
    ~~~~~~~~~~~~~
    Terrain Notes
    ~~~~~~~~~~~~~
     
    The IsraelME and IsraelMED terrains included in this mod package use a number of new airbases, which are summarized below. These new airbases fall into two groups:
     
    1. New airbases on Cyprus & Malta for the 1956 campaigns
     
    2. New airbases for the 1948 campaigns
     
    The new 1948 airbases replace a handful of default airbases in Israel, which are now configured to start at a later date (usually 1952). The table below summarizes ALL of the friendly airbases now present at one time or another in the IsraelME(D) terrain:
     
    ------------------------ ------------------------
    1948 Airfield Default Airfield
    ------------------------ ------------------------
    --- Etzion AB (Runway6, 10/1/1973 - 10/31/1974)
    --- Hatzerim AB (Runway4, from 10/3/1966)
    Shmuel AF (Runway3) Hatzor AB (Runway4)
    Lydda AB (Runway6) Lod AB (Runway4)
    Shachar AAF (Runway3) Meggido AB (Runway6)
    --- Ovda AB (Runway1, from 1/1/1981)
    Ramat David AF (Runway6) Ramat David AB (Runway4)
    --- Ramon AB (Runway6, from 1/1/1981)
    Sde Tov AF (Runway3) Sde Dov AB (Runway6)
    Ekron AB (Runway6) Tel Nof AB (Runway4)
    Beersheba AF (Runway3) Teyman AB (Runway6)
    --- Akrotiri AB (Runway4, Cyprus)
    --- Paphos AB (Runway6, Cyprus)
    --- Luqa AB (off map, Malta)
     
    Unless otherwise noted, default airbases have ActiveDate=6/1/1952; 1948 airbases have ActiveDate=6/1/1940 & InactiveDate=5/31/1952.
     
    ~~~~~~~~~~~~~~~~~~~
    Recommended Reading
    ~~~~~~~~~~~~~~~~~~~
     
    The 1948 War for Independence and the 1956 Suez Crisis are two conflicts that are not as well known or understood as the 1967 and 1973 wars that followed between Israel and its Arab neighbors. The Suez Crisis in particular seems to have almost completely disappeared from popular memory -- even more so than the Korean War. Historically obscure, largely forgotten (at least in the West), but still hugely important in shaping the history the modern Middle East and the relations between the world's major powers (Great Britain, France, the United States, Soviet Union/Russia).
     
    Those interested in these conflicts could do worse than track down and read the following:
     
    - Efraim Karsh. The Arab-Israeli Conflict: The Palestine War 1948. Oxford: Osprey, 2002.
     
    - Benny Morris. 1948: The First Arab-Israeli War. New Haven: Yale UP, 2008.
     
    - Derek Varble. The Suez Crisis 1956. Oxford: Osprey, 2002.
     
    - Brian Cull, et al. Wings Over Suez. London: Grub Street, 1996.
     
    - Steven Z. Freiburger. Dawn Over Suez: The Rise of American Power in the Middle East 1953-1957. Chicago: Ivan R. Dee, 1992.
     
    - Barry Turner. Suez 1956: The Inside Story of the First Oil War. London: Hodder & Stoughton, 2006.
     
    - Keith Kyle. Suez: Britain's End of Empire in the Middle East. London: I.B. Tauris, 2003.
     
    These web sites will also be of interest:
     
    Britain's Small Wars: The Suez Index
    http://www.britains-smallwars.com/suez/suez-index.html
     
    Suez Crisis, 1956
    http://www.acig.org/artman/publish/article_256.shtml
     
    Suez Crisis, 1956: The War of Stripes
    http://www.acig.org/artman/publish/article_257.shtml
     
    The Wikipedia articles on both conflicts are quite good:
     
    1948 Arab-Israeli War
    http://en.wikipedia.org/wiki/1948_Arab%E2%80%93Israeli_War
     
    Suez Crisis
    http://en.wikipedia.org/wiki/Suez_Crisis
     
    My favorite comment from a British reservist who, in an article on the "Britain's Small Wars" web site, recounts being called up for duty during the Suez crisis:
     
    "The entire Suez incident was a complete fiasco as far as we could tell. At the time one fell into the trap of thinking 'those in charge must know what they are doing', but hindsight and history tells that the powers that be really were utterly, completely incompetent, and that our private impressions on the ground of utter chaos and incompetence on a huge scale, were absolutely justified ... I have had no faith in the public image of leadership, or in the mostly ludicrous coverage of anything by the media, ever since."
     
    ~~~~~~~
    Credits
    ~~~~~~~
     
    This mod package draws on the work on dozens of modders who have uploaded the fruits of their labor to CombatAce.com and elsewhere over the years.
     
    Aircraft
    ----------------------------------------------------------------------------
    Starfighter,Diego,& Pasko .................. An-2
    The Mirage Factory ......................... Au-1 & F4u-7
    Column5, Crusader, & Wrench ................ Au-1 & F4u-7 fixes/upgrades
    Wrench ..................................... Beaufighter tweaks & updates
    Paulopanz .................................. C-47A skins
    Ahmed Junaid Raza .......................... Canberras
    Kessselbrut ................................ Canberra bombadier's cockpit
    Geo & Razor ................................ F6F-5
    Wrench ..................................... F6F-5 upgrades
    The Mirage Factory ......................... F-84F_MF
    Veltro2K ................................... Halifax & Short Stirling
    Bunyap,Ravenclaw, & Soulfreak .............. Harvard/T-6/SNJ-6
    LloydNB & Wrench ........................... Harvard/T-6/SNJ-6 skins
    Paulopanz & Syrinx ......................... Halifax & Short Stirling skins
    Raven ...................................... HurricaneIIb
    Paulopanz .................................. Il-28 skins
    LloydNB .................................... B-17 & Lancaster skins
    Paulopanz .................................. Li-2 Cab
    Wrench ..................................... Macchi205_EAF upgrades
    Paulopanz .................................. MiG-15bis & MiG-15UTI skins
    Stary ...................................... MiG-15/17 cockpit
    Pasko ...................................... MiG-15bis_EAF & MiG-15UTI
    Paulopanz .................................. MiG-17 & MiG-17F skins
    Pasko ...................................... Mosquito FB.VI
    LloydNB & Wrench ........................... Mosquito skins/upgrades
    Ahmed Junaid Raza .......................... MystereIVA_AdA
    MontyCZ .................................... NordAtlas (C-119)
    Pasko ...................................... Ouragan
    Paulopanz .................................. Ouragan skins
    Ordway ..................................... Ouragan/MD-450 cockpit
    Baffmeister ................................ new Ouragan flight model
    Wolf257 .................................... P-40B
    Wrench ..................................... P-40B skins/upgrades
    Wilco ...................................... custom P-51B & Spitfire9 skins
    Florian .................................... RF-84F
    Gunrunner .................................. RF-84F skins
    MontyCZ .................................... S-199
    Wrench ..................................... S-199_IDF (DLC) tweaks & updates
    Simon Porter ............................... Sea Fury
    Paulopanz .................................. Sea Fury skins
    Bunyap ..................................... Sea Hawks
    Paulopanz .................................. Sea Hawk skins
    Tomb ....................................... Sea Hawk fixes/upgrades
    Skippybing ................................. Sea Vixen
    Sundowner & Wrench ......................... Sea Vixen skins/upgrades
    MontzCZ .................................... Skyraider1
    Wrench ..................................... Skyraider skins/upgrades
    MontyCZ, 76IAPBlackbird, & Wrench .......... Skyraider AEW
    Paulopanz .................................. Spitfire22_EAF (DLC) skins
    Kulbit80 ................................... TBM Avenger skins
    Paulopanz .................................. Valiant B.1 skins
    Paulopanz .................................. Vampire skins
    Paulopanz .................................. Vampire cockpit
    Pasko ...................................... Venom
    Paulopanz .................................. Venom skins
    Skippybing ................................. Wyvern
    Zurawski ................................... F-86F cockpit (used on several aircraft)
    Stary ...................................... Late Spitfire cockpit
    A-Team ..................................... several optional aircraft (models
    not included) -- see above for
    more information
    Jimbeamer5 & Kulbit80 ...................... various skins
     
     
    Ground Objects
    ----------------------------------------------------------------------------
    Hinchinbrooke .............................. all carriers, except La Fayette
    YEYEYE ..................................... La Fayette
    Wrench & Paulopanz ......................... previous mods to carriers
    Hinchinbrooke .............................. all ships, except as noted below
    Adrian Benetti ............................. Flower class
    GrinchWSLG ................................. Weapon & Z-Class (Fletcher)
    Julhelm .................................... Tide class
    ThirdWire .................................. RN Supply Ship
    Kesselbrut ................................. NavyTug, TroopShip, & Mark8_LCT
    Pasko ...................................... "SAMs and Vehicles Pack: Euro & Desert"
    Nicholas Bell .............................. "WOE 1950's AAA Mod"
    Gerald14 ................................... "Russian Defence/ZSU-23-4 Pack"
    Monty CZ ................................... "SF2 WWII Flak Pack"
    Geo......................................... "WWII Ground Object Pack"
    Kesselbrut .................................."US Armor Pack"
    SFP1Ace ....................................."Alternative ArmorPack"
    Gepard ......................................"Tiran Pack"
    Gepard ......................................"WOI Panzer Pack"
    Geo.........................................."WWII Ground Object Pack"
    Kesselbrut ................................. "Zil Transport Pack"
    Pasko & Nicholas Bell ...................... S-60, KS-30, KS-19P, ZPU-4, M-42
    Nicholas Bell .............................. Bofors L60/L70
    rebel ryder & Nicholas Bell................. M1939 flak guns
    Kesselbrut ................................. ZPU-1, IDF_Cal50
    Geo ........................................ 20mmAAA & M16_Quad
    Monty CZ ................................... HS-820 & HS-831
    ODS Team ................................... Firecan radar
    EricJ ...................................... Arab_DShK
    Unknown author ............................. 37InchAA, 37InchEmplaced, TommyFlak37, TommyFlak37Emplaced
    Fubar512 ................................... ZSU-23 AAA tweaks
    ThirdWire .................................. BTR-ZPU, BTR-ZU-23, KS-12, KS-19, M113-ZPU, M113-ZU-23,
    ZPU-2, ZSU-23, ZSU-57, ZU-23, M35_Quad, M55_Quad, M-163
    Geo ........................................ Sherman_E8, M3, M3GMC
    rebel ryder ................................ Sherman-M4A2_76mm, T-34-85, IDF Super Shermans
    rebel ryder ................................ ZIS Canvas, ZIS_Quad, Bedford Canvas, BedfordOpen, Squads
    Pasko ...................................... AMX-13, Su-85, Su-100, T-34
    Gabilon .................................... Merkava
    Pasko & Kesselbrut ......................... M60A3, M60A1AOS
    SFP1Ace .................................... Chieftains (based on TW Centurions)
    russouk2004 ................................ CrusaderII
    Unknown Author ............................. Daimler, Humber, PZKW_IVA
    ThirdWire .................................. Centurions, Leopards, M48A2/3, M60A1, M113, BRDM,
    BTR-50PK, BTR-152, PT-76, T-54/55, T-62A, T-72A,
    T-34-85, M50_Sherman, M51_Sherman
    SUICIDAL ................................... New Destroyed Tank LODs
    Pasko ...................................... Hawk launcher & radars, Spoonrest radars
    Fubar512 & Wrench .......................... Hawk INI tweaks
     
     
    Other Mods
    ----------------------------------------------------------------------------
    Paulopanz .................................. custom ranks/medals pack
    Paulopanz .................................. custom kill marks
    OldDiego, Pappy, Wrench, Pasko, ............ Pilots
    Florian/AmokFloo, & PureBlue
    Wrench ..................................... IsraelME terrain upgrades
     
    Credit for the original "48-56" add-on released in June 2010 at CombatAce.com goes to Dave (USAFMTL) and the rest of the "48-56" mod team.
     
    If we have neglected to credit anyone here, please let us know. We will get it fixed ASAP.
     
    --------------------------
    eburger68 & USAFMTL (Dave)
    14 December 2014

    1,472 downloads

       (4 reviews)

    1 comment

    Updated

  25. Strike Fighters 2: War For Israel V2.1 Part 1

    19 Jan 2011
     
    Strike Fighters 2: War For Israel V2.1 Part 1 of 2
     
    Campaign For SF2:Israel. or
    SF2,SF2:E,SF2:V with SF2:Israel Merged Install.
     
     
    This is a Campaign i created to hit on the Possibility of the situation
    in the Middle East coming to a head and represent the possible Air Battle.
     
    The Campaign includes IDF, USAF, USMC, USN with Carrier support.
    Also Egypt, Libya, Syria and 2 Mercenary Aircraft for Campaign play.
     
    Installing the Campaign:
     
    Campaign files with menu pics and Music files are included.
    Also Included 3 Icon Files for the Main Dir to use with the Desktop Shortcut.
     
    Extra Files are required: The E-3A.LOD's for the E-3 "Sentry" can be
    found in Operation Desert Storm in the "ODS_part1.exe" file. You only need
    the LOD's all others are already included. This Aircraft is not crucial but
    fun to Include.
     
    Make a copy of your "StrikeFighters2 Israel.exe" in the program folder
    and rename it to "StrikeFighters2 WarForIsrael.exe". Also make a copy of the
    INI and rename it "StrikeFighters2 WarForIsrael.ini" in the main dir.
    Open the "StrikeFighters2 WarForIsrael.ini" file and change it to read at
    the bottom:
     
    [Module]
    ModuleDataFile=ModuleWFI.cat
    DefaultTerrainData=IsraelME
    DefaultAircraft=F-15A_Baz
     
    This will allow the use of the Menu file ModuleWFI.cat that goes in your
    program folder "Menu" dir.
     
    Now Run the New "StrikeFighters2 WarForIsrael.exe" and go the the
    "Saved Game folder" "StrikeFighters2 WarForIsrael" and delete the "Aircraft"
    and "GroundObject" folders. New ones will be created. I've included all the
    Aircraft and Ground Objects including the Default SF2 Israel files so you
    do not have to sift through them. You can add Aircraft later if you want.
     
    Now Run the Menu Installer and point it to the program folders root
    "Strike Fighters 2" Folder. Then Run the Mod Installer and point it to the
    Saved Game folder root "StrikeFighters2 WarForIsrael".
    Overwrite if it asks.
     
    You should be ready to go.
     
    Before anyone complains about stock planes in this mod the A-4N is From
    the A-4AR Fightinghawk by RavenXXXX. And the Mig-27 is a modded version
    using the stock usable Mig-27 skins, and is by lindr2.
     
    Both can be downloaded at CombatAce.
     
     
    I want to thank the Community for all their effort.
    and:
     
    BPAo
    EricJ
    Dave USAFMTL
    WingWiner
    Olivier ANGUILLE
    MJ
    Digital Overlord
    Max Rudakov
    Marcfighter
    Sidewinder86
    bib
    SWS
    Phamtuan
    Matthew Ouellette
    Wrench
    Julheim
    Wilco
    Rafael
    Swede
    Column 5
    Mirage Factory
    Miracleman
    pcpilot
    Wpnssgt
    Crusader
    Private
    Pappy
    X Ray
    JSF Aggie
    Moonjumper
    spillone
    lindr2
    FastCargo
    Erikgen
    Pappychksix
    Epizikl
    Joe Baugher
    Flying Toaster
    Fubar512
    Sundowner
    Kout
    Kesselbrut
    Dr.Welsh
    Deuces
    Scrapper
    Rampage
    AGOSTINO
    Veltro2K
    Tunderchief
    Mago
    Badger
    Starfighter2
    Talos
    Jv44kt
    Erwin_Hans
    331KillerBee
    HrntFixr
    Camouflage
    Sony Tuckson
    Swede
    Kreelin
    Gaston
    Actarus
    Camouflage
    TFlash
    DamWaar
    _Thomas_
    Manetsim
    Team Viper
    Tiwaz
    JA 37 Viggen
    Raptore One
    J.M Langeron
    Jeanba
    AmokFloo
    pablitoVPT
    Craig
    aleks
    LloydNB
    Stary
    gerwin
    ArturR
    bobrock
    HoneyFox
    Third Wire
    and TK
     
    Thanks to all, let me know if i missed anyone.
     
    Spectre[8750]
     
     

    1,651 downloads

       (3 reviews)

    12 comments

    Updated



×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..