About This File
F-16C Blk25/30 By the Viper Team.
Pit by ravenclaw. (A master piece and you haven't seen nuttin' yet.)
Models by bpao, modified highly by Jat and ravenclaw. (You guys are one hell of a team)
Skins templates by Migbuster (Went back and made even higher res skins...because he could)
MFD panel glass by Stary (Did you know he does terrains and clouds too?)
Units skins by Dave and Jat (I think Jat did like 4 and I did the other 70 or so) lol
Weapons by ravenclaw and GrinchWSLG (Masters of disaster)
Technical adviser, Sony Tuckson (If we got it wrong he cracked the whip!)
Avionics by Jat and Crusader (You cant get anything past Crusader, the best MK1 eyeball in SF)
Brain32, avionics and ini work.
CrazyhorseB34, ini work and testing
To install:
Drop into your C:\Users\xxxxxx\Saved Games\ThirdWire\StrikeFighters XXXXX
This project started with a little mod here and there to make the Vipers more modern. FastCargo started the PM thread on 28 Jul 2011 and here we are 10 months later we have this.
This mod is dedicated to Oli (bpao) he started us on this journey and I hope, I really hope, we lived up to his expectations.
What's New in Version 1.5 See changelog
Released
- Version 1.1 Update
- 1. On the MISC panel on all single seaters the "ALT REL" was missing.
- Version 1.2 Update
- 1. Mapping error for the "ENGINE" warning light fixed
- 2. Tail drag on take off fixed.
- 3. Missing Viper effects added to Blk 25
- Version 1.3 Update
- 1. All cockpits are now with EEGS , and optional avionics_ini and cockpit_ini files if someone likes to go back to the old gunsight (except for the MLU they are EEGS only)
- 2. Added the A-16C Block 25.
- Version 1.4
- 1. Added A-16C Decal folder.
- 2. Fixed the laser pods FLIR image from using two textures.
- 3. Fixed loadout typo for 2008.
- Version 1.5
- 1. Added the Missing F-16C_B25.lod
- 2. Updated A-16C_25