About This File
Hello and thank you for downloading my work.
https://gkabs.net
What's included:
Flakpanzer-Gepard AAA model
Flakpanzer Gepard
The Flugabwehrkanonenpanzer Gepard is an all-weather-capable German self-propelled anti-aircraft gun. It was developed in the 1960s and fielded in the 1970s, and has been upgraded several times with the latest electronics.
Type Self-propelled anti-aircraft gun
Place of origin West Germany
Specifications
Mass 47.5 t (46.7 long tons; 52.4 short tons)
Length Overall: 7.68 m (25 ft 2 in)
Width 3.71 m (12 ft 2 in)
Height Radar retracted: 3.29 m (10 ft 10 in)
Crew 3 (driver, gunner, commander)
Armor conventional steel
Main
armament
2 × 35 mm Oerlikon GDF autocannon, each with 320 rounds of anti-air ammunition and 20 rounds of anti-tank
Secondary
armament
2 × quad 76mm smoke grenade dischargers
Engine 10-cylinder, 37,400 cc (2,280 cu in) MTU multi-fuel engine
830 PS (819 hp, 610 kW)
Power/weight 17.5 PS/t
Suspension Torsion bar suspension
Operational
range
550 km (340 mi)
Maximum speed 65 km/h (40 mph)
https://en.wikipedia.org/wiki/Flakpanzer_Gepard
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy the folder to Objects/GroundObject and the following to _TYPES.ini file in the terrain folder.
[TargetTypeXXX] <-------- Change to the next number at the bottom of you types list
Name=GK-Flakpanzer-Gepard
FullName=GK-Flakpanzer-Gepard
TargetType=AAA
;TargetType=MISC
UseGroundObject=TRUE
GroundObjectType=ZSU-23
ActiveYear=1960
TargetValue=25
RepairRate=3.22
StartDetectChance=0
StartIdentifiedChance=0
IncreaseDetectChanceKey=0
MaxVisibleDist=8000.0
DestroyedEffect=SmallRocketGroundExplosion
DestroyedModel=Truck_DESTROYED.LOD
SecondaryEffect=VehicleFireEffect
SecondaryChance=100
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.0.0
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
Coupi for making all the data files and testing the model.
compufat for making the Brazilian skin.
Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
Google for some photos and information.
And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
Vidoe by Coupi
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