Jump to content

Recommended Posts

Flakpanzer Gepard Anti-aircraft gun tanks


Hello and thank you for downloading my work.
https://gkabs.net

What's included:
Flakpanzer-Gepard AAA model

Flakpanzer Gepard
The Flugabwehrkanonenpanzer Gepard is an all-weather-capable German self-propelled anti-aircraft gun. It was developed in the 1960s and fielded in the 1970s, and has been upgraded several times with the latest electronics.

Type    Self-propelled anti-aircraft gun
Place of origin    West Germany
Specifications
Mass    47.5 t (46.7 long tons; 52.4 short tons)
Length    Overall: 7.68 m (25 ft 2 in)
Width    3.71 m (12 ft 2 in)
Height    Radar retracted: 3.29 m (10 ft 10 in)
Crew    3 (driver, gunner, commander)
Armor    conventional steel
Main
armament
2 × 35 mm Oerlikon GDF autocannon, each with 320 rounds of anti-air ammunition and 20 rounds of anti-tank
Secondary
armament
2 × quad 76mm smoke grenade dischargers
Engine    10-cylinder, 37,400 cc (2,280 cu in) MTU multi-fuel engine
830 PS (819 hp, 610 kW)
Power/weight    17.5 PS/t
Suspension    Torsion bar suspension
Operational
range
550 km (340 mi)
Maximum speed    65 km/h (40 mph)

https://en.wikipedia.org/wiki/Flakpanzer_Gepard

All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2)

Installation:

Copy the folder to Objects/GroundObject and the following to _TYPES.ini file in the terrain folder.

[TargetTypeXXX] <-------- Change to the next number at the bottom of you types list
Name=GK-Flakpanzer-Gepard
FullName=GK-Flakpanzer-Gepard
TargetType=AAA
;TargetType=MISC
UseGroundObject=TRUE
GroundObjectType=ZSU-23
ActiveYear=1960
TargetValue=25
RepairRate=3.22
StartDetectChance=0
StartIdentifiedChance=0
IncreaseDetectChanceKey=0
MaxVisibleDist=8000.0
DestroyedEffect=SmallRocketGroundExplosion
DestroyedModel=Truck_DESTROYED.LOD
SecondaryEffect=VehicleFireEffect
SecondaryChance=100


If you need any further help please read the Knowledge Base at:
 
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

1.0.0

LICENSE:

You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net

Credit goes to the following:

Third Wire for making this outstanding game.

Coupi for making all the data files and testing the model.

compufat for making the Brazilian skin.

Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.

Google for some photos and information.

And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.

Software used:

3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop


If you need any assistance please contact me at 
gkabs@gkabs.net

Vidoe by Coupi


 

  • Like 3
  • Thanks 1

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Similar Content

    • By GKABS
      Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      Flakpanzer-Gepard AAA model
      Flakpanzer Gepard
      The Flugabwehrkanonenpanzer Gepard is an all-weather-capable German self-propelled anti-aircraft gun. It was developed in the 1960s and fielded in the 1970s, and has been upgraded several times with the latest electronics.
      Type    Self-propelled anti-aircraft gun
      Place of origin    West Germany
      Specifications
      Mass    47.5 t (46.7 long tons; 52.4 short tons)
      Length    Overall: 7.68 m (25 ft 2 in)
      Width    3.71 m (12 ft 2 in)
      Height    Radar retracted: 3.29 m (10 ft 10 in)
      Crew    3 (driver, gunner, commander)
      Armor    conventional steel
      Main
      armament
      2 × 35 mm Oerlikon GDF autocannon, each with 320 rounds of anti-air ammunition and 20 rounds of anti-tank
      Secondary
      armament
      2 × quad 76mm smoke grenade dischargers
      Engine    10-cylinder, 37,400 cc (2,280 cu in) MTU multi-fuel engine
      830 PS (819 hp, 610 kW)
      Power/weight    17.5 PS/t
      Suspension    Torsion bar suspension
      Operational
      range
      550 km (340 mi)
      Maximum speed    65 km/h (40 mph)
      https://en.wikipedia.org/wiki/Flakpanzer_Gepard
      All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2)
      Installation:
      Copy the folder to Objects/GroundObject and the following to _TYPES.ini file in the terrain folder.
      [TargetTypeXXX] <-------- Change to the next number at the bottom of you types list
      Name=GK-Flakpanzer-Gepard
      FullName=GK-Flakpanzer-Gepard
      TargetType=AAA
      ;TargetType=MISC
      UseGroundObject=TRUE
      GroundObjectType=ZSU-23
      ActiveYear=1960
      TargetValue=25
      RepairRate=3.22
      StartDetectChance=0
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=8000.0
      DestroyedEffect=SmallRocketGroundExplosion
      DestroyedModel=Truck_DESTROYED.LOD
      SecondaryEffect=VehicleFireEffect
      SecondaryChance=100

      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      1.0.0
      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      Third Wire for making this outstanding game.
      Coupi for making all the data files and testing the model.
      compufat for making the Brazilian skin.
      Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
      Google for some photos and information.
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop

      If you need any assistance please contact me at 
      gkabs@gkabs.net
      Vidoe by Coupi
×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..