+Bongodriver Posted February 20, 2008 Posted February 20, 2008 Thanks Fastcargo, the shadow thing worked a treat Quote
GASCAN39 Posted February 21, 2008 Posted February 21, 2008 This game rocks, this whole series is outstanding work, thanks TK and team. I love the aircraft and the pits, no problems runnig it as of yet. Quote
SayethWhaaaa Posted February 21, 2008 Posted February 21, 2008 Damn you all! I'm stuck at work for the next 7 hours, I don't wanna hear how good it is until then!! You buggers did the same thing when COD4 was released!!! :threaten: ps. I'm guessing the shadow problems won't be an issue on a dual core, 2 gig RAM machine... Quote
HrntFixr Posted February 21, 2008 Posted February 21, 2008 Damn you all! I'm stuck at work for the next 7 hours, I don't wanna hear how good it is until then!! You buggers did the same thing when COD4 was released!!! :threaten: ps. I'm guessing the shadow problems won't be an issue on a dual core, 2 gig RAM machine... PSSSSSSTTTTT hey dude..... IT ROCKS!!!!!!! Quote
+Bongodriver Posted February 21, 2008 Posted February 21, 2008 Well my machine is a 2Mb ram and a P4 3.5 ghz (not sure if its dual core but it shows up as 2 processors in device manager) I have had a FPS issue, but the shadows don't seem to cause the problem, in fact I'm not sure what is, the FPS is worse when I have my wingmen in sight Quote
column5 Posted February 21, 2008 Author Posted February 21, 2008 Well my machine is a 2Mb ram and a P4 3.5 ghz (not sure if its dual core but it shows up as 2 processors in device manager) I have had a FPS issue, but the shadows don't seem to cause the problem, in fact I'm not sure what is, the FPS is worse when I have my wingmen in sight P4 3.5 should have hyperthreading, so its not true dual-core but may give a little performance bump under some circumstances. What are your other graphics settings, besides shadows? What level of anitaliasing, if any, are you running? Quote
+Bongodriver Posted February 21, 2008 Posted February 21, 2008 Textures are on unlimited and all else on high, so far I havent pinned down any single setting to affect it, anti aliasing has gone through the full range and no effect. Quote
column5 Posted February 21, 2008 Author Posted February 21, 2008 Textures are on unlimited and all else on high, so far I havent pinned down any single setting to affect it, anti aliasing has gone through the full range and no effect. Try setting textures to high, and dropping AA to 2x or so. Try it with shadows on and off. Use Alt-D to bring up the frame rate and see what kind of change it makes. Quote
+SidDogg Posted February 21, 2008 Posted February 21, 2008 (edited) yo...... this **** iz ***** CRAZY Edited February 21, 2008 by HrntFixr AT3, that type of language is not wanted nor tolerated here. AE1(AW) Quote
+Dave Posted February 21, 2008 Posted February 21, 2008 yo...... this **** iz ***** CRAZY I can tolerate "ass" but the F word in big letters is a little extreme don't you think Petty Officer? :warning2: Quote
SkyStrike Posted February 21, 2008 Posted February 21, 2008 (edited) Track Listing: MainScreen.wav - 'The Road to Jerusalem' from 'Cast A Giant Shadow' SingleMissionScreen.wav - 'Israeli Air Force 50th Anniversary Theme' HangarRadio1.wav- 'The Raid' from 'Raid On Entebbe' DebriefSuccess.wav - 'Yerushalayim Shel Zahav - Jerusalem of Gold' by Naomi Shemer. This version is from 'Schindler's List' and performed by The Ramat Gan Chamber Choir, Tel Aviv, Israel DebriefFail.wav - 'Im In Alu - If The Doors Are Locked' by Ofra Haza DebriefKilled.wav - 'Chom Yuli-Ogust - July August Heat' by Shlomo Artzi OptionsScreen.wav - 'Janes IAF Theme' I've included a document with translations of the songs in the debrief screens, as well as some biographical details of the artists/composers which can serve as a starting point if you want to get into this in more detail. As a resource for the campaign gurus I've also included .wavs of the national anthems for Israel, Egypt, Jordan, Syria and Lebanon. Maybe someone can use these and release some Arab/Israeli campaigns? Finally, I've included two bonus tracks that you can rename to use as music for any of the screens: 1) Shir Hapalmach is an instrumental of the song of the Palmach - the forerunner of the IDF 2) Another version of 'Yerushalayim Shel Zahav - Jerusalem of Gold,' performed this time by the Dor L?Dor Singers and it is probably a bit closer to Naomi Shemer's vision of how the song should be performed. All of the above music tracks are free downloads from various record company websites in various formats and have been converted to the correct format for use in game by me. There are therefore no file sharing issues in respect of this music pack. Enjoy. Allen All this is fine but.... WHAT??? no 'Hava Nageela' ??!!! Edited February 21, 2008 by Tomcat_ace Quote
dsawan Posted February 21, 2008 Posted February 21, 2008 Will there be a retail version or boxed version of the game at some pt.? Quote
+SidDogg Posted February 21, 2008 Posted February 21, 2008 I can tolerate "ass" but the F word in big letters is a little extreme don't you think Petty Officer? :warning2: .....understand, i do. :yes: to the Great Moderator, I apologize. However Comma-----remain, the sentiment does. Quote
+Dave Posted February 21, 2008 Posted February 21, 2008 Will there be a retail version or boxed version of the game at some pt.? I am thinking TK isn't going to. Easier to make a download than spend the money on boxed versions. Quote
Bravo2009 Posted February 21, 2008 Posted February 21, 2008 Well my machine is a 2Mb ram and a P4 3.5 ghz (not sure if its dual core but it shows up as 2 processors in device manager Dang dude, my old 486 Packard Hell box (Anyone remember them?) had more ram then that I get paid in a few minutes so I shall order my WOI then :) Quote
+Spectre_USA Posted February 21, 2008 Posted February 21, 2008 Dang dude, my old 486 Packard Hell box (Anyone remember them?) Yup. I was a Manager of their Tech Support after I got out of the USAF. Took a powder just before the CEO, Beny Alagem, bailed. [Control083]Name=ENGINE_TOGGLE Type=SINGLE_EVENT [Control084] Name=REARM_WEAPONS Type=SINGLE_EVENT Man, maybe people will stop bitching about turning off the engines now... Not I! At least until I can figure out how to utilize this information. If it is just entrails from FE, I will be upset. Quote
FastCargo Posted February 21, 2008 Posted February 21, 2008 BTDT. Add the entry: ENGINE_TOGGLE=(Whatever key you want to shut off the engines) to your .ini file in the Controls directory. Save and you're done. And yes, it works. FastCargo Quote
column5 Posted February 21, 2008 Author Posted February 21, 2008 Performance note...for nVidia users. I played with some different profile settings tonight, and found one that stood out as an easy performance tweak. If you happen to have "Threaded Optimization" set to ON by default, or turned ON in a custom WOI profile, you will probably see a nice FPS improvement if you set it to AUTO. This goes for the other games in the series as well, since none of them are multithreaded anyway. Quote
Wrench Posted February 21, 2008 Posted February 21, 2008 Don, where would a dumba$$ like me find that switch? In the nVidia control panel? I think I've been in there once.... Wrench kevin stein Quote
+Spectre_USA Posted February 21, 2008 Posted February 21, 2008 Don, where would a dumba$$ like me find that switch? In the nVidia control panel? I think I've been in there once.... Wrench kevin stein Quote
+Bongodriver Posted February 21, 2008 Posted February 21, 2008 I'm using a 3rd party tweaker called Nhancer, it gives the option for multithreading and it does improve things. Quote
+Bongodriver Posted February 21, 2008 Posted February 21, 2008 Is the TW series an Opengl or d3d? Quote
+Spectre_USA Posted February 21, 2008 Posted February 21, 2008 A few things; 1> Either or, depending on personal preference, CB. 2> I looked for Mutlithreaded Optimization in my 169.12 drivers CP, but only found Threaded Optimization, which I switched to Auto. 3> Oh, my, flippin' heck! The engine doo-dad works!!! I'm going to try the weapons tomorrow, and have the vaunted ICT I have dreamed about for years! That, for the non-TAC initiated, is an Integrated Combat Turn. Wartime generation? Land, taxi into the ICT area, get fuel, weapons, and even a pilot, if required. Fire it up, and get in the air again inside XX minutes. Very cool stuff! Did you see a refuel= in there anywhere? Quote
+Bongodriver Posted February 21, 2008 Posted February 21, 2008 1> Either or, depending on personal preference, CB. So you are saying you can choose either, but there is no function in the setup to do so, do I need to choose the function in an ini somwhere? Quote
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