Muesli Posted October 4, 2008 Posted October 4, 2008 I think bells are a ringing in Wrench's ears. VA-72 Med. Tour 1956 PS Might be a good time to ask your permission to include the skin the mod, so can I?. I wanna! Quote
Wrench Posted October 4, 2008 Posted October 4, 2008 I like it!!! Go for it dude!! That's how that Scooter was supposed to look!!! Remember, too, I'm a FAT member (both in the Freeware Accords Treaty, and physical size!! ) No permission is needed, just don't spell my name wrong!! Wrench kevin stein Quote
mppd Posted October 4, 2008 Author Posted October 4, 2008 O.K., so thinking out of the box here, how would an F-100C go over? Only issue would be the rudder, which, since it is different in shape, would be new and would not visibly move. Would not be able to decal it either for different squadrons/serial numbers though... I'm no expert on this model - isn't the wing different also? Any ideas here? Mike Druz. Quote
kct Posted October 9, 2008 Posted October 9, 2008 (edited) Wrench, (Note, still a WIP of sorts...and I can't use your aircraft_data.ini because the Kurnass sunk itself into the ground. And only part of the refueling probe was removed, some still remained.) Edited October 9, 2008 by kct Quote
+ST0RM Posted October 10, 2008 Posted October 10, 2008 O.K., so thinking out of the box here, how would an F-100C go over? Only issue would be the rudder, which, since it is different in shape, would be new and would not visibly move. Would not be able to decal it either for different squadrons/serial numbers though... I'm no expert on this model - isn't the wing different also? Any ideas here? Mike Druz. Along with the tail/rudder as Mike mentioned, the F-100C did not have flaps. They were introduced on the F-100D. F-100C Another major thing is the speedbrake shape. The D had a special notch cut out for the centerline nuc pylon. Jeff Quote
mppd Posted October 11, 2008 Author Posted October 11, 2008 Well, here are some new USAF F-4 intermediate pylons - correct camo colors now. The pylons and rails do not automatically appear now with this method of deleting parts - I'll make separate airplanes for strictly A/G and A/A. Will add better Sidewinder rails and AIM-4D rails now. Quote
+ST0RM Posted October 11, 2008 Posted October 11, 2008 Well, here are some new USAF F-4 intermediate pylons - correct camo colors now. The pylons and rails do not automatically appear now with this method of deleting parts - I'll make separate airplanes for strictly A/G and A/A. Will add better Sidewinder rails and AIM-4D rails now. WOW! Quote
+starfighter2 Posted October 11, 2008 Posted October 11, 2008 WOW INDEED - Looking forward to add AIM-7 instead AIM-9's underwing on F-4B :yes: - just like this Spectre here > Quote
mppd Posted October 11, 2008 Author Posted October 11, 2008 Sure, I can use the base art for the 3D USAF pylons to make the Navy style ones. As I mentioned before though, the models will be weapon specific - If AIM-4 rails are mounted - no Sidewinders. If AIM-9 rails - no Falcons. If no IRM rails, no IRMs (which is what 90% of photos will show from Southeast Asia - no rails...). The winder rails are two types - early were mounted close to the pylon - later mounted further away with daylight showing (from 1971 or so). Price for slightly more realistic pylons/rails. Mike Quote
FastCargo Posted October 12, 2008 Posted October 12, 2008 Mike, Methinks you're going to have to release a comprehensive 'F-4 addons/mods' download...I can't keep track of all the stuff you're doing! FastCargo Quote
Syrinx Posted October 12, 2008 Posted October 12, 2008 You know, I never cease to be amazed at the quality of work you modders are putting out. If I had a hat I'd take it off to each and every one of you. Thanks again. Quote
mppd Posted October 12, 2008 Author Posted October 12, 2008 Aw shucks Nick...It weren't nuthin.... Got to make up some drop tanks for the Razbam Skyraiders : 300 gal CL tank with blunt rear end, 150 gal finned and a round 150 gal tank I think with a rib around it (stolen from USN stocks). Mike Quote
Spinners Posted February 8, 2009 Posted February 8, 2009 Holy thread resurrection Batman! The new 'The Mirage Factory' A-7D would make an ideal Hunter replacement for the hard-pressed RAF Middle East Command detached to plucky Paran but the inflight-refuelling bulge is not needed so to remove it I've followed the advice given here and added the following; Component[013]=Bulge [bulge] ParentComponentName=RightWing ModelNodeName=Refuel_Bugle DestroyedNodeName=Refuel_Bugle DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE Quote
Viggen Posted February 8, 2009 Posted February 8, 2009 Is it possible to remove the outer wing pylons from the F-4s? Quote
+russouk2004 Posted February 8, 2009 Posted February 8, 2009 Not sure if u edit lod...and remove the pylons there?...or you can delete it in data.ini..? or just dont load weapons on it... Quote
Viggen Posted February 8, 2009 Posted February 8, 2009 I'm making a QF-4 series so I was curious. Quote
kct Posted February 9, 2009 Posted February 9, 2009 (edited) Don't think they need any special edits. Just remove the weapon callouts for the outer wing stations in the data.ini, and they would not load on the said stations (which meant that the outer wing pylons won't show either). Edited February 9, 2009 by kct Quote
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