+331Killerbee 840 Posted March 21, 2009 That is REAL NICE! Share this post Link to post Share on other sites
+EricJ 4,261 Posted March 21, 2009 Beautiful is what I said. Share this post Link to post Share on other sites
+NeverEnough 78 Posted March 21, 2009 Klavs81, this looks amazing! Be still my heart...... Share this post Link to post Share on other sites
Atreides 144 Posted March 21, 2009 K;avs, just got to say...Zoinks yo ! Share this post Link to post Share on other sites
+starfighter2 117 Posted March 21, 2009 Klavs... I'm amazed Share this post Link to post Share on other sites
charlielima 328 Posted March 21, 2009 Bitchin' How about a cavalier for our selfish WOV needs. :ph34r: CL Share this post Link to post Share on other sites
Rambler 1-1 9 Posted March 21, 2009 Klavs, do you ever sleep? what about eat? Actually, do you DO ANYTHING EXCEPT CREATE AWESOME AIRPLANES? Share this post Link to post Share on other sites
+Julhelm 266 Posted March 21, 2009 Nice cockpit but it isn't anywhere near as accurate as Stiglr's Peashooter pit, which is the benchmark by which all others be judged. Share this post Link to post Share on other sites
+Klavs81 4 Posted March 22, 2009 Nice cockpit but it isn't anywhere near as accurate as Stiglr's Peashooter pit, which is the benchmark by which all others be judged. I don't think I'm on the forum enough to appreciate the irony there, explanation please? Rambler, I slept on Thursday, but not much since then. Share this post Link to post Share on other sites
Silverbolt 104 Posted March 22, 2009 (edited) I don't think I'm on the forum enough to appreciate the irony there, explanation please? i was in vacation during the fact but i grab what i could in the aftermatch... here is my obsever abstract of what happened here: Stiglr was the master of rivets, so he decided to hate everythin that came/was made for TW,he got banned because he don't feel technical critics enought so he gone to personal strikes.... in a beautyful sunny day he decided to make some (over)critics over SF2 thread at frugal's forums and he mentioned that he was the "official" rivetcounter of targetware stuff and he improved the peashooter cockpit with his critiques (not a big deal ,IMO ). He usually says that the cockpits for TW games Aren't accurate and it's his main basic argue to throw stones in TW stuff i hope you understand, my english is a shame and i fear i can't make me understand... Edited March 22, 2009 by Silverbolt Share this post Link to post Share on other sites
+GrinchWSLG 24 Posted March 22, 2009 To illustrate, here is Stigler's "perfect" cockpit, from his "perfect" Targetwhatever game. (teehee, I called it a game) http://www.targetcorregidor.com/P-35_front_pit.jpg Outstanding work Klavs. I've had the honor of riding in a Mustang, absolutely beautiful bird. Share this post Link to post Share on other sites
MKSheppard 4 Posted March 22, 2009 which version? P-51D or P-51H? Share this post Link to post Share on other sites
+331Killerbee 840 Posted March 22, 2009 Damn, Are We talkin' about Piehole Stiglr's Peashooter again.......... Share this post Link to post Share on other sites
+whiteknight06604 935 Posted March 22, 2009 Damn, Are We talkin' about Piehole Stiglr's Peashooter again.......... He's like herpes, he may disapear for a while but his shame and embarament always comes back Share this post Link to post Share on other sites
+Julhelm 266 Posted March 22, 2009 I don't think I'm on the forum enough to appreciate the irony there, explanation please? Just messing with your head, that's all. Did you bake the occlusion to your diffuse this time like we were talking about earlier? Share this post Link to post Share on other sites
+Klavs81 4 Posted March 22, 2009 Just messing with your head, that's all. Did you bake the occlusion to your diffuse this time like we were talking about earlier? The render you see is just a test render with a dome light, but I'll probably bake it when I'm done. It's an interesting technique, my main concern is that my high resolution texture and painstaking UV unwrap is going to loose detail in the process. Or, is there a way to get it to bake using the existing UV unwrap? Share this post Link to post Share on other sites
+Klavs81 4 Posted March 22, 2009 To illustrate, here is Stigler's "perfect" cockpit, from his "perfect" Targetwhatever game. (teehee, I called it a game) http://www.targetcorregidor.com/P-35_front_pit.jpg I have no particular beef with Targetware stuff, I will NEVER have a problem with a flight sim that's available for free and shares a love of flying. There's not enough sims out there, I'd rather have choices. But that cockpit does need a little cleanup. Share this post Link to post Share on other sites
+Julhelm 266 Posted March 22, 2009 You should be able to assign the bake to your current uv channel. Be aware though that as with normalmapping the bake won't like overlapping UV's so if you do have overlaps, move the excess shells outside 0-1 space and you should be fine. Share this post Link to post Share on other sites