+Veltro2k Posted April 14, 2009 Posted April 14, 2009 File Name: F-102 Delta Dagger File Submitter: Veltro2k File Submitted: 13 Apr 2009 File Updated: 15 Apr 2009 File Category: US Air Force Aircraft The Convair F-102 Delta Dagger was a US interceptor aircraft built as part of the backbone of the United States Air Force's air defenses in the late 1950s. Entering service in 1956, its main purpose was to intercept invading Soviet bomber fleets. Releasing as Beta..Temp Skin and FM still needs some work Special thanks to Wrench for the screens and Column5 for his help on FM THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT Click here to download this file Quote
zmatt Posted April 14, 2009 Posted April 14, 2009 Great mod! I've been waiting on this one for a long time. There are a few issues. The AB emitter is off center a bit, the mighty mouse rockets fire about 30 seconds after pulling the trigger, and the tail hook doesn't work. They are all pretty minor and I think they are all .ini edits. Otherwise it tons of fun to fly. Quote
+Veltro2k Posted April 14, 2009 Author Posted April 14, 2009 Great mod! I've been waiting on this one for a long time. There are a few issues. The AB emitter is off center a bit, the mighty mouse rockets fire about 30 seconds after pulling the trigger, and the tail hook doesn't work. They are all pretty minor and I think they are all .ini edits. Otherwise it tons of fun to fly. rgr that...this is just a Beta..and i have not yet animated the tailhook Quote
Guest a10boar Posted April 14, 2009 Posted April 14, 2009 Thank you Mr.Veltrok2.I understand it's a beta and very happy still to give it a try. Quote
Derk Posted April 14, 2009 Posted April 14, 2009 Will you ever stop ??? The world is running out of planes......... :warning2: Sat in the cockpit and had a litlle briefing of an 32TFS Dagger back in the sixties, just before the planes were moved to SE Asia and replaced by F4E's, Thx, Derk Quote
Jug Posted April 14, 2009 Posted April 14, 2009 rgr that...this is just a Beta..and i have not yet animated the tailhook Veltro, you have done it again. Beautiful!! Bye the way, which Data.INI file should I use, the one that came unwrapped or the one that came zipped within the pack? What's the difference? Quote
+76.IAP-Blackbird Posted April 14, 2009 Posted April 14, 2009 Will give it a try, the pic looks good, thank you man! Quote
+Veltro2k Posted April 14, 2009 Author Posted April 14, 2009 Veltro, you have done it again. Beautiful!! Bye the way, which Data.INI file should I use, the one that came unwrapped or the one that came zipped within the pack? What's the difference? use this one its the last updated by Column5 F_102A_DATA.rar Quote
+ST0RM Posted April 14, 2009 Posted April 14, 2009 Thanks for the nice gift Ed. I'll have some fun with it over the next few months. -Jeff Quote
colmack Posted April 14, 2009 Posted April 14, 2009 ED! thanks so much she is so sweet!!! I can't waite for the nice skin guys to start bangin out units. Quote
+Veltro2k Posted April 14, 2009 Author Posted April 14, 2009 ED! thanks so much she is so sweet!!! I can't waite for the nice skin guys to start bangin out units. Template available to all who ask Quote
Guest a10boar Posted April 14, 2009 Posted April 14, 2009 Template available to all who ask I would love to "try" to skin this! Quote
+76.IAP-Blackbird Posted April 14, 2009 Posted April 14, 2009 I tried it and it`s one of oyur best planes! Quote
Faust_ Posted April 14, 2009 Posted April 14, 2009 at last.... my "century series" completed!!! thanks thanks a lot for the works of the people like veltro!!! Quote
tora^2 Posted April 17, 2009 Posted April 17, 2009 This was actually the type flown by Former Pres George W Bush when he was with the Texas ANG. ============================================================== Just tried it out and it seems the Mighty Mouse Rockets don't seem to fire Quote
Guest a10boar Posted April 17, 2009 Posted April 17, 2009 This was actually the type flown by Former Pres George W Bush when he was with the Texas ANG. ============================================================== Just tried it out and it seems the Mighty Mouse Rockets don't seem to fire Still working out the details because it is a beta version.Same happens here also.Sometimes they will fire even with doors closed and on a 2 to 3 sec delay.Mainly use it as interceptor for now until non-beta is released. Quote
+NeverEnough Posted April 17, 2009 Posted April 17, 2009 "Just tried it out and it seems the Mighty Mouse Rockets don't seem to fire." Copy and paste this info into your current F-102A_Data.ini, and delete the original Weapons Station section. Be sure to open the Weapons Bay Doors before firing. // Weapon Stations -------------------------------------------------------- [GenieStation] SystemType=WEAPON_STATION StationID=1 StationGroupID=1 StationType=INTERNAL AttachmentPosition=-0.067,0.641,-0.224 AttachmentAngles=0.0,-1.4,0.0 LoadLimit=1500 AllowedWeaponClass=AHM AttachmentType=USAF ModelNodeName=gstat MovingPylon=TRUE DiameterLimit=1.15 LengthLimit=5.1 BombBayAnimationID=8 BombBayOpenTime=0.50 BombBayCloseTime=1.00 MinExtentPosition=-0.65, 4.95,-0.75 MaxExtentPosition= 0.65, 2.40, 0.00 [LeftFrontMissileStation] SystemType=WEAPON_STATION StationID=2 StationGroupID=2 StationType=INTERNAL AttachmentPosition=-0.419,1.473,-0.244 AttachmentAngles=0.0,-1.15,0.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=650 AllowedWeaponClass=IRM AttachmentType=USAF ModelNodeName=Pylon1 MovingPylon=TRUE BombBayAnimationID=7 BombBayOpenTime=0.50 BombBayCloseTime=1.00 PylonMass=55 PylonDragArea=0.02 [RightFrontMissileStation] SystemType=WEAPON_STATION StationID=3 StationGroupID=2 StationType=INTERNAL AttachmentPosition=-0.419,-0.604,-0.244 AttachmentAngles=0.0,-1.15,0.0 LoadLimit=650 AllowedWeaponClass=IRM AttachmentType=USAF ModelNodeName=Pylon2 MovingPylon=TRUE BombBayAnimationID=7 BombBayOpenTime=0.50 BombBayCloseTime=1.00 PylonMass=55 PylonDragArea=0.02 [LeftRearMissileStation] SystemType=WEAPON_STATION StationID=4 StationGroupID=3 StationType=INTERNAL AttachmentPosition=0.254,1.473,-0.308 AttachmentAngles=0.0,-1.15,0.0 LoadLimit=650 AllowedWeaponClass=SAHM AttachmentType=USAF ModelNodeName=Pylon3 MovingPylon=TRUE BombBayAnimationID=7 BombBayOpenTime=0.50 BombBayCloseTime=1.00 PylonMass=55 PylonDragArea=0.02 [RightRearMissileStation] SystemType=WEAPON_STATION StationID=5 StationGroupID=3 StationType=INTERNAL AttachmentPosition=0.254,-0.604,-0.308 AttachmentAngles=0.0,-1.15,0.0 LoadLimit=650 AllowedWeaponClass=SAHM AttachmentType=USAF ModelNodeName=Pylon4 MovingPylon=TRUE BombBayAnimationID=7 BombBayOpenTime=0.50 BombBayCloseTime=1.00 PylonMass=55 PylonDragArea=0.02 [LeftWingStation] SystemType=WEAPON_STATION StationID=6 StationGroupID=4 StationType=EXTERNAL AttachmentPosition=-3.611,-3.661,-0.913 AttachmentAngles= LoadLimit=650 AllowedWeaponClass=FT AttachmentType=USAF ModelNodeName=Pylon_L PylonMass=55 PylonDragArea=0.02 FuelTankName=Tank360_F102 NoJettisionTank=TRUE [RightWingStation] SystemType=WEAPON_STATION StationID=7 StationGroupID=4 StationType=EXTERNAL AttachmentPosition=3.611,-3.661,-0.913 AttachmentAngles= LoadLimit=650 AllowedWeaponClass=FT AttachmentType=USAF ModelNodeName=Pylon_R PylonMass=55 PylonDragArea=0.02 FuelTankName=Tank360_F102 NoJettisionTank=TRUE [RocketTray] SystemType=WEAPON_STATION StationID=8 StationGroupID=5 StationType=INTERNAL NumWeapons=12 AttachmentPosition012=-0.549,1.802,-0.343 AttachmentPosition011=-0.473,1.802,-0.371 AttachmentPosition010=-0.394,1.802,-0.384 AttachmentPosition009=-0.279,1.802,-0.41 AttachmentPosition008=-0.21,1.802,-0.439 AttachmentPosition007=-0.125,1.802,-0.443 AttachmentPosition006=0.105,1.763,-0.454 AttachmentPosition005=0.185,1.763,-0.434 AttachmentPosition004=0.258,1.763,-0.416 AttachmentPosition003=0.381,1.802,-0.378 AttachmentPosition002=0.46,1.802,-0.361 AttachmentPosition001=0.533,1.802,-0.329 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1700.0 AllowedWeaponClass=RCKT AttachmentType=NATO,USAF DiameterLimit=0.5 LengthLimit=3.2 //BombBayAnimationID=7 //BombBayOpenTime=0.50 //BombBayCloseTime=1.00 MovingPylon=TRUE AutomaticDoors=TRUE ModelNodeName= Quote
Spinners Posted April 17, 2009 Posted April 17, 2009 Well done Veltro2K for bringing this important aircraft type to the community. It's the first mod I've tried in my new SF2V and I've had a blast with it. Quote
+Julhelm Posted April 17, 2009 Posted April 17, 2009 You could just use the mighty mouse gun for the rocket tray, set it up as an internal gun. Quote
mono27 Posted April 21, 2009 Posted April 21, 2009 Nice model!! Now we have the complete Century Series jets: F-100, F101, F-102, F-104, F-105, F-107 and F-107. Cool! I have a question, I flew this F-102 but the ailerons seems to be reversed. Please, is it a way to solve this? I think that something with the DATA file. Thank you! Good plane! Quote
mikeymead Posted April 21, 2009 Posted April 21, 2009 Hi Veltro2K, Nice to have the F102, Thanks for all the hard work that you do. One thing I noticed on the control surface side of things is that on my installation the rudder animation seems back to front, I see that no one else mentioned this so it might just be me. Once again thanks for all your efforts. Cheers. Quote
zmatt Posted April 21, 2009 Posted April 21, 2009 I noticed that with the default FM it has a tendancy to nose up and climb on its own. Is there a way to fix this, or is it supposed to be that way? I don't know much about the deuce. Quote
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