scary_pigeon 0 Posted December 29, 2003 this is not on the mainsite. It is a favourate screenshot. Share this post Link to post Share on other sites
+Spectre_USA 7 Posted December 29, 2003 All this, and you folks don't foresee Beta `til the end of 2004? Impressive start... Share this post Link to post Share on other sites
+Dante-JT 6 Posted December 29, 2003 All this, and you folks don't foresee Beta `til the end of 2004? Yep, mainly because of some structural issues - campaign, a major and important part of the sim, is still in early planning stages, with zero coding working right now. The same for the avionics and fire control suits such as the Blue Fox and Cyrano, we're still in the proccess of (slowing) gathering the needed technical references - although on Cyrano we have practically everything in hands (as opposite to Blue Fox...) Also, Network coding will be started today, this Monday, hopefully ;) (scary_pigeon ;) ) Share this post Link to post Share on other sites
Nesher 628 Posted December 29, 2003 nice screenshot ;) Share this post Link to post Share on other sites
AceMan 0 Posted December 29, 2003 nice screenshot ;) I am second to that B) Share this post Link to post Share on other sites
secks 0 Posted December 30, 2003 scary_pigeon: If I may, I'd like to make a few suggestions: 1) Implement some sort of autogen for the ground scenery. Pepper the terrain with forests, vehicles, buildings, etc., based on tile type. 2) Consider designing a campaign engine similar to that of EECH (Enemy Engaged: Commanche vs. Hokum). The ability to fire up a campaign and choose random assignments in the midst of a real-time, large-scale war was extremely enjoyable. JT is looking great, keep up the good work! Share this post Link to post Share on other sites
Falcon Six Two 0 Posted December 30, 2003 Tell me............sorry if this has ben said before but is this sim going to be a commercial sim or a free flight sim????? Share this post Link to post Share on other sites
Nesher 628 Posted December 30, 2003 commercial sim ;) Share this post Link to post Share on other sites
Tucano 0 Posted January 1, 2004 MORE PHOTO ! MORE PHOTO ! MORE PHOTO !! Greate Photo ! Share this post Link to post Share on other sites
Gator 0 Posted January 5, 2004 Gents, I work on harriers in the military. If you need a avionics consultant please contact me jon.whetstone@navy.mil Share this post Link to post Share on other sites
Berkut RnR 0 Posted January 15, 2004 Hey! where are the anothers pics? I wanna more!!! Share this post Link to post Share on other sites
+Dante-JT 6 Posted January 16, 2004 Some new here! :) Well people requested by email some high res close-up shots of the Sea Harrier and Super Etendard, so here they are (notice the windshield wiper in the Sea Harrier, I hope to make it work for those VTOL carrier landings at stormy weather): Share this post Link to post Share on other sites
PG_Raptor 0 Posted January 16, 2004 Do you guys have any water textures in yet? if you do, could we see some screens of those? Share this post Link to post Share on other sites
+Dante-JT 6 Posted January 16, 2004 Do you guys have any water textures in yet? if you do, could we see some screens of those? Yes we have water textures, although I am not happy with them yet, sea is very important and we're aiming for a ondulating sea mesh so ships will pitch up and down the waves - and indeed shaders / bump-surface effects. What we have now is this (think of it as an option, like the water in Lomac at Low Settings or the water in IL-2 FB without the Perfect Settings enabled): Of course it will all improve a lot over the coming months - notice that we don't have coastlines yet - that's why we avoid flying over these locations for screenshots. :) Share this post Link to post Share on other sites
PG_Raptor 0 Posted January 16, 2004 Hey, those still look rather good. Better than what my computer can produce in FS2004... Share this post Link to post Share on other sites
andersblume 0 Posted February 4, 2004 Hey, those still look rather good. Better than what my computer can produce in FS2004... But if u have a powerful computer, the water fx in fs2004 will be smooth ;) Share this post Link to post Share on other sites
Bard 0 Posted February 22, 2004 eye candy may be dandy but functionality for me ;) in other words - so long as the graphics provide the functionality of the stuff they represent (ie clouds break LOS, missile trails let you know a missile has been fired and it's initial trajectory) the "prettyness" is of secondary concern to me - especially if they really bog your system down. Share this post Link to post Share on other sites