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Dave

F-35A/B/C Lightning II V 2.3

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F-35A/B/C Lightning II V 2.3


F-35 Lightning II Joint Strike Fighter Version 2.2 BETA Release

A USAF Version

B USMC Version

C USN Version

 

for the SFP1/WOx series beta Version 2.0

 

With thanks to Dave, JSF Aggie, JAT81500, Amokfloo, and especially FastCargo

 

This is a Beta Release, I have to appologize that I simply don't have the time at present to finish up the cockpit, but I hope to have it finished someday! Meantime, I'm happy with the flight model, radar and weapon delivery, I'm afraid the AI is somewhat lacking when it comes to engaging with AA missiles from the weapons bays.

 

Templates are included.

 

A few notes about flying the F-35:

 

This model has only been confirmed to work in 1st Generation TW Sims (SFP1/WOx). It has not been fully tested in 2nd generation sims (SF2,SFV).

 

The AI still has problems in hard mode doing an approach to landing in the A and B models. We are still working on that.

 

The B model VTOL mode has been made to be very similiar to the real thing in terms of performance. What that means is don't try VTOL mode fully loaded out...you won't get anywhere...literally. Plan to be publically ridiculed if you post a question on the forum asking how to do to a vertical takeoff fully loaded.

 

Also, the real thing will not allow you to engage afterburner in VTOL...this limitation was not possible to implement in the TW sims. What that means is if you go to afterburner while in VTOL mode...bad things will happen VERY quickly.

 

Speaking of the B model, for some reason, the nozzle will not animate open or closed. Several things have been tried to get it to work with no success...we are not sure why this is broken, especially since it works in the other models.

 

To install:

 

Effects in the Effects folder

Objects in the Objects folder

Sounds in the Sounds folder

 

Please do not release modified files for this aircraft without my written consent, you are welcome to release any skins you like using the included templates. As always, any use of this mod for commercial ventures is strictly prohibited unless included in a future official Thirdwire Release.

 

The creators of this mod are not responsible to any damage to hardware or software as a result of installation. As always: BACK UP YOUR FILES!!!!!!!!!!!!

 

Constructive criticism is always appreciated, but please be nice; I'm emotionally delicate, like a flower. :lol:

 

Clear Skies and Check Six!

 

-Adam Burch 22 May 2009

 

The USN and USMC skins are basically up to the end user to make what they like. I will more than likely sponser another contest at CA for the best skins for the F-35B/C versions.

 

Dave (USAFMTL) 22 May 2009

 

Version 2.1

 

Several bugs fixes by FastCargo, added Klavs81 new cockpit.bmp and new hangar and loading screens.

 

Dave (USAFMTL) 24 May 2009

 

Version 2.2

 

F-35C sound fixed.

 

Various ini fixes by Crusader

 

Dave (USAFMTL) 29 May 2009

 

Version 2.3

 

Fixed gun naming issue.

 

Dave (USAFMTL) 3 Jun 2009


 

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Just keep in mind its a late BETA.....it pretty complete now but always room for improvement. It worked fine in all aspects the last few days I was flying the hell out of it. I think I got like 20 hours in it in the last 4 days.

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Just keep in mind its a late BETA.....it pretty complete now but always room for improvement. It worked fine in all aspects the last few days I was flying the hell out of it. I think I got like 20 hours in it in the last 4 days.

 

Man, you beat me to it, just as I was uploading!

 

Thanks everybody, for your hard work. ESPECIALLY Fastcargo and Dave. You guys make our little world go around!

 

Cheers,

 

-A

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Man, you beat me to it, just as I was uploading!

 

Thanks everybody, for your hard work. ESPECIALLY Fastcargo and Dave. You guys make our little world go around!

 

Cheers,

 

-A

 

If you are having problems with the way the AI flies in SF2, I would recommend deleting the AI strings in F-35Data, and let the sim AI take over, it seems to like to do things it's own way.

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I spent a good part of 2 days just taking off and landing in it. Its difficult but doable and fun as hell.

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I spent a good part of 2 days just taking off and landing in it. Its difficult but doable and fun as hell.

 

FC's 4 poster RCS structure is pretty awesome, you've just got to stay alive on the rudder pedals, it helps!

 

Too bad the "hover" button doesn't work!

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:good:

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:good::good::good::good::good:

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Just a quick start using the Hornet scheme.

post-5735-1243051864_thumb.jpg

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Thank you all, and congratulations!

 

Just flew the -35C...friggin' awesome!

Edited by Caesar

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Just out of curiosity, did my first trap earlier, and as this screenshot shows, I hit the deck sorta right (okay not the three wire) but the hook didn't grab the wire. Not sure if it's just the carrier (CVN71 static) or wrong carrier? Definitely not going to delete it Dave so don't worry :good:

 

The only reason being is that the hook isn't long enough. And it's nice to have a gun now :smile:

post-5735-1243057926_thumb.jpg

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Job well done!

 

 

Lovely..was a nice surprise on a grim weekend.

thank you

A question. Is the f-35A compatible with previously released skins?

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I really want to fly this bird, but it seems that whenever i go to try to fly it or extract it using WinRAR it comes up with a huge list of corrupt files. Any hints?

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I really want to fly this bird, but it seems that whenever i go to try to fly it or extract it using WinRAR it comes up with a huge list of corrupt files. Any hints?

 

You'll probably need to redownload it I guess.

 

I've got one issue here, I can't open the bomb bay doors by pressing Ctrl+O, do they automatically open when firing missiles ? ( I'm not 08 patched )

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Guest a10boar
Lovely..was a nice surprise on a grim weekend.

thank you

A question. Is the f-35A compatible with previously released skins?

 

I agree.Need to put mind in a better place and this released sure helps.Not a bad beta at all.As a matter of fact,it is pretty darn sweet!The hard work is noticed.

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is anyone esle using them in SF2???? the HUD is offset to the right of the cockpit on mine :lol:

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I love the B canopy, nice effect, it raises the visual quality, will you add this effect to the A and C canopy to? Looks damn hot!!!!!!

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