+FastCargo Posted April 4, 2010 Author Posted April 4, 2010 Did you install ALL of the mod...including the FakePilot located in the Objects/Pilots folder? FC
+starfighter2 Posted July 6, 2010 Posted July 6, 2010 How to fix this after last patch? -> It seams that > [AircraftData] ...................... CockpitCGOffset=TRUE Want do a trick...please help
+Dave Posted July 7, 2010 Posted July 7, 2010 FC is going to fix it. Its the moved the CG back, its the TK patch it and now have to fix it again.......
+FastCargo Posted July 7, 2010 Author Posted July 7, 2010 Actually, it's more than that. It seems that TK has decreased the NearClip distance in the stock install, so now outside aircraft parts will show much closer than before. However, I have a solution coming for individual aircraft. FC PS Hmmm...I'm finding more subtle changes in the data.ini...it's going to take a little longer to sort than I thought.
MoonGoose Posted July 7, 2010 Posted July 7, 2010 im going to try it! thanks for the meticolous work!!!
+FastCargo Posted July 7, 2010 Author Posted July 7, 2010 Version 2.2 released. Updated to June 2010 Patch standards. Cockpit view issues fixed. FC
MoonGoose Posted July 8, 2010 Posted July 8, 2010 those eagles are awesome! but especially the aircraft_data... the feel with the stick is amazing! and the cockpit are really impressive without framerate drops! thanks a lot!
+FastCargo Posted October 12, 2010 Author Posted October 12, 2010 Updated to Version 2.3. F-15E_04, F-15SE, F-15SG updated with new Sniper Pod model. Textures by JAT81500. FC
gyperman Posted October 30, 2010 Posted October 30, 2010 This pack is great. Has anyone noticed that the canopy of the single cockpit F-15 stays on the hit jet?
+FastCargo Posted November 8, 2010 Author Posted November 8, 2010 Updated to Version 2.31. Minor issues fixed. FC
+Dave Posted September 2, 2011 Posted September 2, 2011 Updated to Version 2.4 with many skins by JAT for the F-15C_85 and the F-15E_04
Bulldog525 Posted September 14, 2011 Posted September 14, 2011 I am new to the forum here and was wondering if anyone has attempted a scratch scenery of Bitburg AB? I think that would be a fantastic addition to the game. Complete with a Zulu alert mission. Thoughts?
comrad Posted January 13, 2012 Posted January 13, 2012 (edited) Found a secret weapon...) (f-15c)v.2.4) Edited January 13, 2012 by comrad
+Wrench Posted January 13, 2012 Posted January 13, 2012 somebody's missing whatever the lod is that the 'fake pilot' using ... better recheck your download! (or didn't install it properly)
IamFritz Posted August 20, 2013 Posted August 20, 2013 I've found this pack awesome. The F-15A/C seem right spot on. The Silent Eagle seems to lag a little in the turn, tho. Does your model account for the higher powered engines, and the additional lift from the canted tails? The only big gripe I have about the Silent Eagle model is that the weapon bays actually hold 2xmissiles each for a standard Eagle total of 8 A-A missiles, not only one (four total) as all the videos show. I've seen 3 articles (two from Combat Aircraft Monthly) where they quote Boeing techs as stating so. Beef that baby up right!
IamFritz Posted September 17, 2013 Posted September 17, 2013 Hey FastCargo- I thought you might get a kick out of this... http://boeingspotter.tumblr.com/ Your -SE model was used to demo the F-15SE on a web site.
Erlangga Posted March 24, 2015 Posted March 24, 2015 Hi, greetings I found that gun trace not following the gunsight, rather it below the gun's pipper (AA/AG mode). Any clue how to fix these?
+Viper63a Posted March 11, 2016 Posted March 11, 2016 Hey FC, Just uploaded a higher rez repaint here for SF2,,, http://combatace.com/files/file/16095-f-15e-strike-eagle-hi-rez-cockpit-repaint/ let me know what you think. Would love for it to part of your pack... =V=
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