Wrench Posted February 27, 2011 Posted February 27, 2011 View File India-Pakistan Terrain (v.2) ndia-Pakistan Terrain (ver. 2.0) 4/15/2026 -For SF2, Full-4 Merged -Recommended (plus ExpPak1) This is, as stated above, Version 2.0 of the India-Pakistan terrain from 2011 (ish). There have been some major changes in targets, movements, and the tile TODs. All the changes are documented in the "Notes" section below. For those that have the original terrain, you can just drop THIS whole terrain folder directly over it. For those that don't, makes no difference!! This is the first part of the India-Pakistan mod. This package contains the Terrain itself, with some of the Ground Objects & Guns you'll need to get started. Weapons, Menu Screens, aircraft are NOT included. (Expansion Pack 1 will be needed for the Vampires, and possibly some others). **As of 4/28/2026, all objects are available in the Combat Ace downloads.** This terrain is designed with a stand-alone Indo-Pak Mods Folder. Instructions for creating a separate install are in a separate Word Doc within this archive, and is also covered in the Combat Ace SF2 Series Knowledge Base. Usage in a 'all is everything' install is NOT recommended. Doable, yes. Advisable, no. As is always recommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE read them, before installing!!! Please read the Notes section for any other useless bits of information, and full credits. Please also take note of changes in the Standard Disclaimer in the "Legal BS" section at the bottom. Good Hunting & Happy Landings! Wrench Kevin Stein Submitter Wrench Submitted 02/26/2011 Category Full Terrains
Flanker562 Posted February 27, 2011 Posted February 27, 2011 Hey so this is just the terrain itself right? 1
ace888 Posted February 27, 2011 Posted February 27, 2011 (edited) Thanks Kevin and all that was involved in this India-Pak Mod I mean Terrain Edited February 27, 2011 by ace888
Wrench Posted February 27, 2011 Author Posted February 27, 2011 dude,you quak me up!! wrench kevin stein
Flanker562 Posted February 27, 2011 Posted February 27, 2011 lolz though still looks nice from a quick fly through.... though I went more westish hoping to get in the Asadabad area but nope the wall covers that but I'm thinking of altering it slighlty (even though it looks like Kandahar was my only option) but I'm sure I can have some fun with it, guess I'm bombing the Khyber pass though...
Flanker562 Posted February 27, 2011 Posted February 27, 2011 Only bug is just renaming the planning maps from "India1" etc. to "PLANNINGMAP1" makes it viewable in KMD. Yeah I got Exp2 and patched up but KMD in some cases is still more reliable than the inbuilt mission editor.
ravenclaw_007 Posted February 27, 2011 Posted February 27, 2011 german firefighters in india/pakistan ??? i dont think so you should have changed the plate number :acute: excellent idea with the reminder
Wrench Posted February 27, 2011 Author Posted February 27, 2011 i didn't even know the Faun's HAD a liscence plate! Never looked at them that closly! The CASign is in EVERY terrain mod I do ... just my little way of saying "Thanks" (it even shows up on the FirstEagles WW1 Palestine terrain - I love anachronisms!) wrench kevin stein
PureBlue Posted February 28, 2011 Posted February 28, 2011 Wrench, did you get my PM about the river tiles?
AGOSTINO Posted March 21, 2011 Posted March 21, 2011 In the india-pakistan_terrain_readme file, there is written: "........However, it can be placed into any /Terrains folder. Just be advised you'll be missing a LOT of things!!!" Which of these things I'm missing??
Lexx_Luthor Posted March 22, 2011 Posted March 22, 2011 EricJ:: KMD in some cases is still more reliable than the inbuilt mission editor. Interesting. I should hang out in the mission forum more. Could it be simply lack of familiarity with TKMD ... idiosyncraties (lol sp?). I use KMD like breathing air but its so natural now, and I don't even think about using it. But it took time to get there.
Flanker562 Posted March 22, 2011 Posted March 22, 2011 EricJ:: Interesting. I should hang out in the mission forum more. Could it be simply lack of familiarity with TKMD ... idiosyncraties (lol sp?). I use KMD like breathing air but its so natural now, and I don't even think about using it. But it took time to get there. It's not like the inbuilt mission editor is totally screwed... it's just that when I setup DACT sessions that sometimes my opponent would spawn, and sometimes not. KMD setup missions things for the most part work as they should. For "pass the time" missions I use the inbuilt mission editor and that works fine.
Murphy'S Posted March 22, 2011 Posted March 22, 2011 It's not like the inbuilt mission editor is totally screwed... it's just that when I setup DACT sessions that sometimes my opponent would spawn, and sometimes not. KMD setup missions things for the most part work as they should. For "pass the time" missions I use the inbuilt mission editor and that works fine. the integrated misson editor is good to setup the general layout of the mission, but due to some limitations (mainly lack of high zoom)i think the mission edited with it must be refined with kreelin mission editor for object placement for exemple. so they complete each other.
AleDucat Posted January 11, 2012 Posted January 11, 2012 No India/Pakistan terrain will be complete without this: Soon, for SF1/SF2.. 2
ghostrider883 Posted January 14, 2012 Posted January 14, 2012 No India/Pakistan terrain will be complete without this: Soon, for SF1/SF2.. Alejandro, the Tejas in its current status is a bit different than the one you have modeled. You probably modeled the initial model. The Tejas that has received Initial Operational Clearance hand the one that will go into IAF service soon has an intake duct near the spot where the tail fin meets the spine:
AleDucat Posted January 27, 2012 Posted January 27, 2012 (edited) But you probably hasn't noticed that the screenshot that I've posted is from.. almost 2 years ago! It doesn't have any antenna, pitot tubes, even the control surfaces are still uncutted.. And that is because I didn't take any new pic of Tejas. So let me show you BTW, it took me this long because of the lack of pics of it's main landing gear.. Luckyly I found this.. .. and was able to do this.. Edited January 29, 2012 by AleDucat 1
ghostrider883 Posted January 29, 2012 Posted January 29, 2012 But you probably hasn't noticed that the screenshot that I've posted is from.. almost 2 years ago! It doesn't have any antenna, pitot tubes, even the control surfaces are still uncutted.. And that is because I didn't take any new pic of Tejas. So let me show you Alejandro, That is just
Wrench Posted Friday at 11:00 PM Author Posted Friday at 11:00 PM Version 2.0 of the terrain uploaded!! Lots of changes!! Please Read the enclosed readme file 1
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