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Posted

India-Pakistan Terrain (v.2)


ndia-Pakistan Terrain (ver. 2.0)                            4/15/2026

-For SF2, Full-4 Merged -Recommended (plus ExpPak1)

This is, as stated above, Version 2.0 of the India-Pakistan terrain from 2011 (ish). There have been some major changes in targets, movements, and the tile TODs. All the changes are documented in the "Notes" section below. 
For those that have the original terrain, you can just drop THIS whole terrain folder directly over it. For those that don't, makes no difference!! 🙂

This is the first part of the India-Pakistan mod. This package contains the Terrain itself, with some of the Ground Objects & Guns you'll need to get started.  Weapons, Menu Screens, aircraft are NOT included. (Expansion Pack 1 will be needed for the Vampires, and possibly some others).
**As of 4/28/2026, all objects are available in the Combat Ace downloads.**

This terrain is designed with a stand-alone Indo-Pak Mods Folder. Instructions for creating a separate install are in a separate Word Doc within this archive, and is also covered in the Combat Ace SF2 Series Knowledge Base. 
Usage in a 'all is everything' install is NOT recommended. Doable, yes. Advisable, no.

As is always recommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE read them, before installing!!! 
Please read the Notes section for any other useless bits of information, and full credits. 
Please also take note of changes in the Standard Disclaimer in the "Legal BS" section at the bottom.

Good Hunting & Happy Landings!

Wrench
Kevin Stein


 

Posted (edited)

Thanks Kevin and all that was involved in this India-Pak Mod clapping.gifgood.gifdrinks.gif

 

I mean Terrain grin.gif

Edited by ace888
Posted

lolz though still looks nice from a quick fly through.... though I went more westish hoping to get in the Asadabad area but nope the wall covers that but I'm thinking of altering it slighlty (even though it looks like Kandahar was my only option) but I'm sure I can have some fun with it, guess I'm bombing the Khyber pass though...

Posted

Only bug is just renaming the planning maps from "India1" etc. to "PLANNINGMAP1" makes it viewable in KMD. Yeah I got Exp2 and patched up but KMD in some cases is still more reliable than the inbuilt mission editor.

Posted

i didn't even know the Faun's HAD a liscence plate! Never looked at them that closly!

 

The CASign is in EVERY terrain mod I do ... just my little way of saying "Thanks" (it even shows up on the FirstEagles WW1 Palestine terrain - I love anachronisms!)

 

wrench

kevin stein

  • 3 weeks later...
Posted

In the india-pakistan_terrain_readme file, there is written:

 

 

"........However, it can be placed into any /Terrains folder. Just be advised you'll be missing a LOT of things!!!" :this:

 

 

 

Which of these things I'm missing?? :dntknw:

 

 

 

Posted

EricJ::

KMD in some cases is still more reliable than the inbuilt mission editor.

 

Interesting. I should hang out in the mission forum more. Could it be simply lack of familiarity with TKMD ... idiosyncraties (lol sp?). I use KMD like breathing air but its so natural now, and I don't even think about using it. But it took time to get there.

Posted

EricJ::

 

Interesting. I should hang out in the mission forum more. Could it be simply lack of familiarity with TKMD ... idiosyncraties (lol sp?). I use KMD like breathing air but its so natural now, and I don't even think about using it. But it took time to get there.

 

It's not like the inbuilt mission editor is totally screwed... it's just that when I setup DACT sessions that sometimes my opponent would spawn, and sometimes not. KMD setup missions things for the most part work as they should. For "pass the time" missions I use the inbuilt mission editor and that works fine.

Posted

It's not like the inbuilt mission editor is totally screwed... it's just that when I setup DACT sessions that sometimes my opponent would spawn, and sometimes not. KMD setup missions things for the most part work as they should. For "pass the time" missions I use the inbuilt mission editor and that works fine.

 

 

the integrated misson editor is good to setup the general layout of the mission, but due to some limitations (mainly lack of high zoom)i think the mission edited with it must be refined with kreelin mission editor for object placement for exemple.

 

so they complete each other.

  • 9 months later...
Posted

No India/Pakistan terrain will be complete without this:

 

 

tejas.jpg

 

 

Soon, for SF1/SF2.. good.gif

 

Alejandro, the Tejas in its current status is a bit different than the one you have modeled. You probably modeled the initial model. The Tejas that has received Initial Operational Clearance hand the one that will go into IAF service soon has an intake duct near the spot where the tail fin meets the spine:

 

DSC_1058-lca-ramp.jpg

KH2011-1.jpg

  • 2 weeks later...
Posted (edited)

But you probably hasn't noticed that the screenshot that I've posted is from.. almost 2 years ago! It doesn't have any antenna, pitot tubes, even the control surfaces are still uncutted.. And that is because I didn't take any new pic of Tejas. So let me show you wink.gif

 

tejas01.jpg

 

 

tejas02.jpg

 

 

BTW, it took me this long because of the lack of pics of it's main landing gear.. Luckyly I found this..

 

vrimg87dn.jpg

 

 

 

.. and was able to do this..

 

gearwu.jpg

 

 

gear1k.jpg

 

 

gear2z.jpg

Edited by AleDucat
  • Like 1
Posted

But you probably hasn't noticed that the screenshot that I've posted is from.. almost 2 years ago! It doesn't have any antenna, pitot tubes, even the control surfaces are still uncutted.. And that is because I didn't take any new pic of Tejas. So let me show you wink.gif

 

Alejandro,

That is just :yikes::cool::good::cool:

  • 14 years later...
Posted

Version 2.0 of the terrain uploaded!! Lots of changes!! 

Please Read the enclosed readme file

  • Thanks 1

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