Jump to content

Recommended Posts

Well, after spent the whole day in Photoshop, i´ve finished my first skin, far from prefect, i still need to ask to the master skinners:

 

  • What do i need to make the metal parts to shine?
  • If you see, the radome, has a different color, is there a reason for that?
  • what is the best way to get stenciling and to make decals or even better, where i can get markings for planes, most interested in Soviet Floggers, since i plan to make several skins more.

TIA and i leave you the pics, all comments are welcome:)

 

Hey for some reason a 119Kb pic is taken as 15Mb and can´t upload it, any issue right now?

Edited by FLOGGER23

Share this post


Link to post
Share on other sites

You have to look back throught your account and choose Manage Attachments.

 

...it seems it's time to delete some of your posted pics from the past... :ok:

 

I've run into that, myself.

 

 

 

 

 

SidDogg

Share this post


Link to post
Share on other sites

Better color tones...

 

http://www.jpsmodell.de/dc/schemes/rusaf_mig23ub_e.htm

 

It's a lot better to find something like the Don Color site because using the eyedropper tool to get the colors off photos gives you sometimes bad results. Buuut don't get discouraged as your skin is pretty nice :smile::good:

 

Doing a proper skin takes a lot of research and sometimes Google Fu and work...

 

And this may help too:

 

http://562.50megs.com/LOMAC/Tutorials/LST.zip (Adobe PDF)

Edited by EricJ

Share this post


Link to post
Share on other sites

[*]If you see, the radome, has a different color, is there a reason for that?

 

I think it is because different settings were used for making the base MF MiG-23M/MF model and for making the parts to turn the base model into a MiG-23UB.

Share this post


Link to post
Share on other sites

 

What do i need to make the metal parts to shine?

 

That's either done directly, through the LOD, or indirectly, through a specular map. In both cases, it is the developer who needs to set that in the model. I do not belive that the Thirdwire Floggers have spec maps associated to them, at this point.

 

The radome, has a different color, is there a reason for that?

 

More than likely, special paint that won't effect (or reduce) the radar's operation and range.

Share this post


Link to post
Share on other sites

'More than likely, special paint that won't effect (or reduce) the radar's operation and range.'

:grin:BWAHAAAHHAAAA!<br>Sobers up, concedes, but in real life.<br>

Edited by Stick

Share this post


Link to post
Share on other sites

heres the problem

 

18 Materials:

( 1) Fuselage:

Mig-23_01.bmp

( 2) LeftWing:

Mig-23_04.bmp

( 3) Feux_nav:

Transparency enabled

Self-illumination enabled

Specular=0.76, Glossiness=0.15, Color:<229,229,229>

Reflection=1.00

Mig-23_Light.tga

( 4) LeftWing-noshine:

Specular=0.00, Glossiness=0.00, Color:<0,0,0>

Reflection=0.00

Mig-23_04.bmp

( 5) RightWing:

Mig-23_06.bmp

( 6) RightWing-noshine:

Specular=0.00, Glossiness=0.00, Color:<0,0,0>

Reflection=0.00

Mig-23_06.bmp

( 7) FuselageNose-noshine:

Specular=0.00, Glossiness=0.00, Color:<0,0,0>

Reflection=0.00

Mig-23_02.bmp

( 8) Mig-23_05-noshine:

Specular=0.00, Glossiness=0.00, Color:<0,0,0>

Reflection=0.00

Mig-23_05.bmp

( 9) Fuselage-noshine:

Specular=0.00, Glossiness=0.00, Color:<0,0,0>

Reflection=0.00

Mig-23_01.bmp

( 10) RearFuselage:

Mig-23_03.bmp

( 11) FuselageNose:

Mig-23_02.bmp

( 12) RearFuselage-noshine:

Specular=0.00, Glossiness=0.00, Color:<0,0,0>

Reflection=0.00

Mig-23_03.bmp

( 13) RearFuselage-baremetal:

Specular=0.92, Glossiness=0.10, Color:<229,229,229>

Reflection=1.00

Mig-23_03.bmp

( 14) Mig-23_05-baremetal:

Specular=0.92, Glossiness=0.10, Color:<229,229,229>

Reflection=1.00

Mig-23_05.bmp

( 15) Chute:

Specular=0.00, Glossiness=0.00, Color:<0,0,0>

Reflection=0.20

CHUTE.bmp

( 16) Vitre:

Transparency enabled

CANOPYGLASS.TGA

( 17) Mig-23_05:

Mig-23_05.bmp

( 18) FuselageNose-baremetal:

Specular=0.92, Glossiness=0.15, Color:<229,229,229>

Reflection=1.00

Mig-23_02.bmp

part of aircraft were given diferent specular values in max

btw flogger23 his using ebuger 23/27 pack

Share this post


Link to post
Share on other sites

That's either done directly, through the LOD, or indirectly, through a specular map. In both cases, it is the developer who needs to set that in the model. I do not belive that the Thirdwire Floggers have spec maps associated to them, at this point.

 

 

 

More than likely, special paint that won't effect (or reduce) the radar's operation and range.

also i think some radomes or at least parts of them are molded in the needed color, tho this can lead to hiccups in the supply system. i remember reading that the early F-15s had black tips on the radome when they were initially painted AS blue. but later when only the Luke based Eagles were in AS, the supply system still had many black tips and so those tips could be seen on Eagles throughout the 80's.

Share this post


Link to post
Share on other sites

 

 

Russian UB....

 

This should fit better Flogger!

http://img.wp.scn.ru/camms/ar/37/pics/5_16.jpg

 

LSK Numbers:

101 MiG-23UB A1037825 absturz 17.07.87

102 MiG-23UB A1037826 > 20+61, ausgestellt Bensheim

103 MiG-23UB A1038506 > 20+57, ausgestellt Finow Museum

104 MiG-23UB A1037901 > 20+62, ausgestellt Cottbus Museum

105 MiG-23UB A1037902 > 20+63, ausgestellt Berlin-Gatow Museum

106 MiG-23UB A1038034 > 20+58, ausgestellt Bad Oeynhausen Museum

107 MiG-23UB A1038221 > 20+59, ausgestellt Lanaken, Belgien

108 MiG-23UB A1038222 absturz 03.10.83

109 MiG-23UB A1038280 > 20+60, ausgestellt Fichtelberg

110 MiG-23UB A1038285 absturz 21.05.86

Edited by Soulfreak

Share this post


Link to post
Share on other sites

I think that profile is wrong.

saw a lot of Pictures of German MiG-23UBs and they

look all very different.

check out airfighters.com.

There are a lot of pictures taken around the time

of the German reunion. There are also some pics of German 23UBs....

But i will contact some people who may know more about the 23UB camo schemes.

Edited by Soulfreak

Share this post


Link to post
Share on other sites

btw, i think i did all LSK numbers for my grey UB skin, released a long time ago...

Share this post


Link to post
Share on other sites

BTW. i have the MiG-27 templates almost finished, just need to add the riveting, if you are interested for your BN's, i had them in the agenda too, but i think you can make them better.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..