jeanba 1,920 Posted July 6, 2015 (edited) Actually, I'd like to refly the Verdun Battle and teh Somme Battle (year 1916) Edit : but this may be slightly offtopic, I think that with Ojcar's amrchair aces and the various recent afddons, we can have a nice results Edited July 9, 2015 by jeanba Share this post Link to post Share on other sites
Capitaine Vengeur 263 Posted July 9, 2015 (edited) It may have stayed unnoticed to me, but do the two-seaters SPAD 11 and SPAD 16 exist somewhere? In FE stock campaigns, several squadrons should fly such machines, but they are replaced with the Salmson. If not available, it could be a fine addition. Edited July 9, 2015 by Capitaine Vengeur 1 Share this post Link to post Share on other sites
Heck 496 Posted July 9, 2015 It may have stayed unnoticed to me, but do the two-seaters SPAD 11 and SPAD 16 exist somewhere? In FE stock campaigns, several squadrons should fly such machines, but they are replaced with the Salmson. If not available, it could be a fine addition. Yes, these would be fine additions, which would bring the stock campaigns closer to the varieties of aircraft they should have, according to the data.inis. It's one of the reasons I've always wished for a Halberstadt CL2. Good catch, Capitaine Vengeur. I had forgotten about those. I may be mistaken, but the addition of the Spad 2 seaters would make FE2 one of the only sims to ever have them. Share this post Link to post Share on other sites
+Geezer 3,569 Posted July 9, 2015 I'm way too busy to make the SPAD 2-seaters, but I have excellent drawings for the SPAD16 if someone else wants to make the model. Lemme know and I'll send you the stuff. 1 Share this post Link to post Share on other sites
+Stephen1918 1,474 Posted August 7, 2015 (edited) Today I uploaded a couple of smoking craters (large and small) for terrain builders to use on their battlefields. I ended up making my own smoke effect. I added about a dozen craters to each of the ground attack routes in the Galicia2 terrain and they don't seem to affect frame rate at all. Combined with the effects you normally see on an Army Cooperation mission, it makes a pretty lively battlefield. Since they made an Early and Late category for First Eagles downloads, I'm providing a link: http://combatace.com/files/file/15766-smoking-craters-for-battlefields/ Edited August 7, 2015 by Stephen1918 2 Share this post Link to post Share on other sites
+Geezer 3,569 Posted August 8, 2015 Stephen1918: your samples above look really promising. You're going in a good direction! I was wondering how many different kinds of smoke columns there are. Most photos generally show smoke going up much higher before dissipating. Are there some already existing smoke effects that rise up much higher, or are new smoke effects needed? Share this post Link to post Share on other sites
+Stephen1918 1,474 Posted August 8, 2015 I was trying to bring some action to the battlefields, trying to make it look like the battle started before you got there. I was looking for something like smouldering debris rather than a raging fire. I kept it kind of low to the ground to reduce the impact on frame rate. It's enough to obscure the battlefield and make targeting a little more challenging. There will be other kinds of effects as the ground units shoot each other up, so you'll get some variety, as you can see in my screen shots. I experimented with a lot of the existing effects (and Wrench did too) but I ended up making some new ones. I made two - a large one and a smaller one. You of course can use different effects or modify them if you want bigger or higher smoke effects. 1 Share this post Link to post Share on other sites
Crawford 570 Posted November 10, 2015 (edited) I will try to complement the wish list. A two-seaters - that's fine! But most players prefer to fly on the single-seat fighters, considering a two-seaters only as a targets. IMHO, the game also needs the Halberstadt D.II fighter. Because that D.II, which we have now - it looks horrible. Especially in comparison to the Halberstadt D.V model by Geezer, which leaves a very good impression, despite the shortcomings. Hereinafter. Thanks to Stephen1918, we already have a very good model of the Roland D.II. Now, it would be logical to make the Roland D.I model. This aircraft had a different cooling scheme than the Roland D.II. This means, there will be no misunderstandings about the drainage tube of expansion tank! :) Of course, it was made a small number of these fighters, but they are really involved in the fighting. In FE there are even more exotic airplanes. Edited November 10, 2015 by Crowford Share this post Link to post Share on other sites
+ojcar 157 Posted November 11, 2015 Well, The Roland DI had even less front visibility than DII. If you want not seeing anything in front of you while in combat... Share this post Link to post Share on other sites
Crawford 570 Posted November 11, 2015 If you want not seeing anything in front of you while in combat... I'm not happy about this, but realism is realism - there's nothing we can do... :) A really good front visibility was only one with the Airco DH.2. All other fighter-biplanes the survey was worse. Anyway, the front visibility of the Roland D.II was not worse than many other fighters of that time. Hansa-Brandenburg D.I, Aviatic Berg D.I, Phönix D.I - their pilots just had to be put out to at least see something ahead. In our game it is difficult, but - 1. The talent of a fighter pilot is the ability to predict where enemy aircraft will be in the next moment. 2. I use the realistic head movements, so when maneuvering front visibility sometimes appears. :) 3. There is such a thing as a wiew from outside the cockpit. 4. The Halberstadt D.II has exellent front visibility, isn't it? I love this airplane no less than the Rolands. However, the Halb.D.II that is in the game, made at the level of 1995 and does not correspond to the level of FE! Share this post Link to post Share on other sites
+ojcar 157 Posted November 12, 2015 (edited) Hello! After seeing again some Roland DI draws and pictures, I think Crowford is right. The pilot complaints were about the landing visibility. In fact the front visibility is more or less the same than the Roland CII. Edited November 12, 2015 by ojcar Share this post Link to post Share on other sites
+ojcar 157 Posted November 12, 2015 I'd like a new medals pack covering all "new" countries in game: Ottoman, Austro-Hungarian, Russian, Italian (and even Romanian and Bulgarian if someone makes a Romania map...) And, of course, some more two seaters: A couple late 1917-18 german ones (Rumpler CIV, LVG CV/VI, Halberstadt CVI, Albatros CXII....choose a couple). Halberstatd CLII: very needed if you want to fly a Schusta/Schlasta career in Armchair Aces. Flying escort missions in Western Front in a Roland CII or AEG CIV is hard... A couple of late Italian two seaters (SAML S2, Pomilio PE, SIA 7) But I think I can use nearly any plane (We have a lot of maps for them now) 1 Share this post Link to post Share on other sites
Crawford 570 Posted November 12, 2015 A really good front visibility was only one with the Airco DH.2. Sorry, I forgot about RAF F.E.8 Share this post Link to post Share on other sites
dsawan 624 Posted November 14, 2015 Not sure if they were released for FE 2 but maybe cannon-armed Spad's, the s12 and etc. also a Euler D.I(german copy of Nieuport 17.) https://en.wikipedia.org/wiki/Euler_D.I https://en.wikipedia.org/wiki/SPAD_S.XII Share this post Link to post Share on other sites
Crawford 570 Posted November 15, 2015 Not sure if they were released for FE 2 but maybe cannon-armed Spad's, the s12 and etc. also a Euler D.I(german copy of Nieuport 17.) It is absolutely easy. In Download section there is a model of the SPAD-XII. You can download it at any convenient time. As to the Euler, it is quite enough to create a German skin for existing models of the Nieuport-17 (and, probably, to change instruments in a cockpit). Share this post Link to post Share on other sites
+quack74 329 Posted November 16, 2015 Italian and Austrian two-seaters. Pomilio and SIA7 for Italians. Aviatik C.I and Phonix C.I or UFAG C.I for Austro-Hungarians. The beautiful Italian Map needs more planes. Even sea planes like Lohner types and Macchi types. Share this post Link to post Share on other sites
+VonS 1,424 Posted November 17, 2015 (edited) Hello gents, While I think the selection of planes for FE2 is already great, a few of my favorites that are missing: 1. The triplane variant of the Caproni bomber 2. The Fokker D.I (with the inline engine) 3. The Ago/Otto C.I German "twin-tail" pusher reconnaissance aircraft (some were produced as triple bay) 4. The P variant of the Morane Parasol (with the spinner), used well into 1916 Happy flying, Von S Edited November 17, 2015 by tzhitor 1 Share this post Link to post Share on other sites
Wilches 1,172 Posted November 17, 2015 A new Breguet 14 please!! 2 Share this post Link to post Share on other sites
Heck 496 Posted November 18, 2015 Second that new Breguet 14. 1 Share this post Link to post Share on other sites
+quack74 329 Posted November 18, 2015 (edited) Breguet 14 would be nice. I've been working on the one that's available now. Its' mapping is all over the place. Very hard to paint and add decals. Edited November 18, 2015 by quack74 1 Share this post Link to post Share on other sites
+VonS 1,424 Posted December 13, 2015 (edited) Any German (or Austrian) airplane seen in frontline service at august 1914.No one now included in FE (yes Fok. M7/BI,Lloyd CII-but it is early 1915 planes...) A great idea, but even if I set the date earlier than Jan. 1st of 1915 in the data ini files, for service start dates - the game itself (FE2) shows nothing earlier than Jan. 1915 in its menu - so this might be something to keep in mind in terms of historical realism (then again, most of the planes flying in August of '14 were still around for the first half of '15 too, at least). There may be a hack to let the game menu itself show dates earlier than Jan. of '15 - but I'm not aware of one. I noticed the problem (a small one really) while tweaking the data ini for the Morane Saulnier H (and what a fun little plane that is, will post soon). Even though I set its start date as August of 1914, it shows up as Jan. of '15 in the in-game menu. Happy flying, Von S Edited December 13, 2015 by tzhitor Share this post Link to post Share on other sites
+ojcar 157 Posted December 13, 2015 (edited) It's strange, because I just had a mission in a Sopwith Tabloid in August 1914... Have you moved the slide control for dates when select the mission? Edited December 13, 2015 by ojcar Share this post Link to post Share on other sites
+Stephen1918 1,474 Posted December 13, 2015 In the Options.ini for each install, you can set start and end dates under the Single Mission heading. Share this post Link to post Share on other sites
Wilches 1,172 Posted December 13, 2015 A new Breguet 14 please!! I need it badly!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Share this post Link to post Share on other sites
+VonS 1,424 Posted December 13, 2015 In the Options.ini for each install, you can set start and end dates under the Single Mission heading. Thank you Ojcar and Stephen for the feedback. Yes, I toggled the date slide/choices in the game, and also the dates in the Options.ini file, as well as the start date in the data ini file for the Morane Saulnier H. Still doesn't show anything earlier than January 1915 in the in-game "create mission" panel. I'm thinking that it's probably a limitation in FE2? Perhaps FE1 and FEgold don't have that minor problem. Happy flying, Von S Share this post Link to post Share on other sites