+guuruu Posted September 11, 2018 Author Posted September 11, 2018 One question. Recon Pod in cockpit is function of RADAR_MODE_SELECTOR or WEAPON_TYPE_SELECTOR ? And which number is it ??? Quote
+guuruu Posted September 11, 2018 Author Posted September 11, 2018 Hi-alt, retarded nuke. Drop at 33k feet. 5 Quote
+guuruu Posted September 14, 2018 Author Posted September 14, 2018 Good job!! Mission success ;-))) Well .. 9 Quote
kblomkvist Posted September 14, 2018 Posted September 14, 2018 I don't understand one thing. Would it be possible to switch between the front and back seat? If yes, then how would it be possible? I can see that you are posting screens from both pilot's and WSO's point of view. Quote
yakarov79 Posted September 14, 2018 Posted September 14, 2018 Yes, it is possible and it is working. So no worries. You can switch front - aft seat. The cockpit is built this way...known feature of few aircrafts. Perfectly would be - if you switch to backseat ...then you can not go to front seat while in the air... ... - at least that is how it works in my beta TAV-8. 1 Quote
+guuruu Posted September 15, 2018 Author Posted September 15, 2018 On decals now. I used old DS set, but adding new planes, correcting sizes and positions, checking photos. So: ZA 447 Mig Eater ZD717 Hello Kuwait ZA465 Foxy Killer 5 1 1 Quote
hassan67 Posted September 15, 2018 Posted September 15, 2018 very beautiful jet thanks for pictures Quote
CowboyTodd41 Posted September 15, 2018 Posted September 15, 2018 So wait... did you find a way to actually include radar bombing? Quote
+guuruu Posted September 16, 2018 Author Posted September 16, 2018 8 hours ago, CowboyTodd41 said: So wait... did you find a way to actually include radar bombing? Yup, however it has some limitation. Main is radar screen resolution. So radar is enought for nuke or cluster bomb. It's also more usefull for single big target as factory than group of smaller ones. And finally, calibration is done for the most popular weapon. Quote
+guuruu Posted September 16, 2018 Author Posted September 16, 2018 And full DS camo. Any volunteer to help with decals ? I can send templates for left/ride side and teeth (GIMP format). To do are nose arts, serial numbers and tail letters. Quote
+guuruu Posted September 16, 2018 Author Posted September 16, 2018 New decals: ZD854, Amanda-Jane ZA452, Gulf Killer and done from zero ZD850, Cherry Lips 3 1 Quote
CowboyTodd41 Posted September 16, 2018 Posted September 16, 2018 14 hours ago, guuruu said: Yup, however it has some limitation. Main is radar screen resolution. So radar is enought for nuke or cluster bomb. It's also more usefull for single big target as factory than group of smaller ones. And finally, calibration is done for the most popular weapon. Holy crap. Total game changer! Way to go! 1 Quote
+guuruu Posted September 18, 2018 Author Posted September 18, 2018 Zeppelins ... at least ;-) 8 1 Quote
+guuruu Posted September 21, 2018 Author Posted September 21, 2018 On 14.09.2018 at 4:47 PM, yakarov79 said: Perfectly would be - if you switch to backseat ...then you can not go to front seat while in the air... ... - at least that is how it works in my beta TAV-8. How you have locked it ? Quote
Svetlin Posted September 21, 2018 Posted September 21, 2018 I believe adding DeployWhenOnGears=TRUE in the data.ini, in the section with the animation, that makes the change between cockpits should do the job. 1 Quote
yakarov79 Posted September 21, 2018 Posted September 21, 2018 7 hours ago, guuruu said: How you have locked it ? Martial arts, and data. ini entry in the hook section - Retractable=FALSE. But in your case, you are using a different type of animation. 4 hours ago, Svetlin said: I believe adding DeployWhenOnGears=TRUE in the data.ini, in the section with the animation, that makes the change between cockpits should do the job. I think this way is not working. If I remember well...but I might be wrong... 1 Quote
+guuruu Posted September 21, 2018 Author Posted September 21, 2018 ZD892,Helen ZD739,Arm. Charmer ZD844,Donna Ewin ZA374,Angel Face ZD747,Anna Louise 6 1 Quote
Svetlin Posted September 21, 2018 Posted September 21, 2018 6 hours ago, yakarov79 said: Martial arts, and data. ini entry in the hook section - Retractable=FALSE. But in your case, you are using a different type of animation. I think this way is not working. If I remember well...but I might be wrong... You are correct, unfortunately DeployWhenOnGears=TRUE does not work. Quote
+guuruu Posted September 24, 2018 Author Posted September 24, 2018 16 hours ago, jack33 said: What is the pilot model? please Not sure now. It´s modified by me, but can't remember original model. I'm on vacations now and haven't my files here. I'll send you this pilot when back. Quote
jack33 Posted September 24, 2018 Posted September 24, 2018 6 hours ago, guuruu said: Not sure now. It´s modified by me, but can't remember original model. I'm on vacations now and haven't my files here. I'll send you this pilot when back. Thank´s and have fun Quote
+guuruu Posted September 25, 2018 Author Posted September 25, 2018 Coupi's 'Mig Eater' walkaround. 3d model isn't finished. 6 Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.