krfrge Posted September 16, 2018 Posted September 16, 2018 View File SF2 Harbor Crane HarborCrane ----------------------------------------------------------------------------------------------------- This is freeware from "www.Archive3D.net" Category: "Port handling cranes" - Collection Size: 1.82MB Downloads: 2202 Added by: Filip Resource: Free 3d models Additional Info: Crane 3 - 3D model (*.gsm+*.3ds) for exterior 3d visualization. Tags: Crane, harbor crane, lifting crane, port crane . This 3D model is provided "as is", entirely at your own risk. 2. Archive3D.net doesn't accept any claims regarding quality of 3D model or any standards conformity. 3. Archive3D.net is not responsible for the further use of this 3D model and does not consider the usage claims due to lack of tools and authority to control, confirm or guarantee the accuracy of personal data and law information. 4. This model may be freely modificated or elaborated. ----------------------------------------------------------------------------------------------------- This is a modification (painting) of this harbor crane. I wish I were this capable at modeling but sadly I am not there yet. Good eye-candy for the targeted port of your choice. To add to your terrain of choice simply add the following entry into your terrain_TYPES.INI [TargetTypexxx] <------- make sure to add your sequence number Name=HarborCrane FullName=Crane ModelName=HarborCrane.LOD TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=10.0 ArmorValue=0.0 ArmorType=0 RepairRate=0.150 StartDetectChance=100 StartIdentifiedChance=20 IncreaseDetectChanceKey=0 MaxVisibleDist=4000.0 CollisionMesh= DamagedModel= DestroyedEffect=LargeTallStructureCollapseEmitter DestroyedModel= SecondaryChance=100 SecondaryEffect=MediumExplosionEffect Kindest regards - Krfrge September 2018. Submitter krfrge Submitted 09/16/2018 Category Ground Object Mods 1 1 Quote
+Piecemeal Posted October 30, 2020 Posted October 30, 2020 Hi Krfge. I can't understand why this crane and all the other cranes you uploaded won't appear on the terrain when I'm flying a mission. They appear no problem on the Terrain editor, I've double checked and triple checked the _Types.ini file to make sure everything's correct - I just CAN'T for the life of me understand why they don't appear in the game. I'm at my wits end here at this stage from trying!! Quote
+baffmeister Posted November 17, 2020 Posted November 17, 2020 (edited) I have the same issue with those cranes as well. They appear in the "TARGET" editor but not in game and I don't have a clue why. Edited November 19, 2020 by baffmeister clarification Quote
+Wrench Posted November 17, 2020 Posted November 17, 2020 yeah, i tested this for piecemeal a week or two ago, and they're not complete... below is what all 4 of them look like in-game. off the top of my head, i'd say incorrectly exported lods, or possible wrong format (?) Quote
+swambast Posted November 18, 2020 Posted November 18, 2020 I think I already offered to him to send me source file and I can take a look and either fix or make new ones. Quote
+torno Posted November 18, 2020 Posted November 18, 2020 that normally happens when the number of polygons of the same object is exceeded, they would have to separate the pieces from the 3dmax and rank them to the main one (I hope my English translation is understood) 1 Quote
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