+VonS Posted February 22, 2019 Posted February 22, 2019 Hello gents,' See pics below for oddities on the early Flogger-A (MiG 23 type S)....occasionally the plane drifts sideways at a 90 degree angle, throwing the cockpit view off...this also happens sometimes in spins/stalls...the only mods I've made to the data inis that come with the early Floggers is copying/pasting of stock CD0 values from SF2 (from the MiG 23 MS export variant)...otherwise it was impossible to push past about Mach 1.2 at alt. I haven't noticed this oddity on later Floggers, only the early ones with the narrower wing (have tried limiting yaw values but doesn't seem to make a difference). The Floggers I'm using are from the big 2-pack MiG install available on CombatAce, by the way, with Stary's enhanced cockpits installed. Comments/suggestions appreciated. Von S Quote
+Wrench Posted February 22, 2019 Posted February 22, 2019 did you try renaming the data ini, so it reverts to stock, and see if the issue disappears? An error might have occured during the copy/paste operation. Those images look like you've hit "The Wall" at the map's edge. have you tested on ALL terrains? That visual shift has been known to happen like that. Please post the url to the download link. There are/have been more than one Flogger available (other than TKs) and knowing what the read me says might be of assistance 1 Quote
+VonS Posted February 22, 2019 Author Posted February 22, 2019 Thanks for the reply Wrench...the MiG-23 S is from the following pack: https://combatace.com/files/file/12151-sf2-mig-23-mig-27-floggers-part-1/ I'll also test the 23 S with a different data ini (maybe one of the stock ones such as from the 23 MS that comes with SF2 and will post results in a day or two). Probably it's just a data ini problem. Only tested this out with the Himalayas terrain...will test the Alaska terrain too and compare. Von S Quote
+Menrva Posted February 22, 2019 Posted February 22, 2019 @VonS Judging by the screenshots, you definitely hit the terrain's borders, aka The Wall. This has nothing to do with the FM. Such "issue" happens when you hit the terrain's border, with whichever plane you use. The Himalaya terrain is very small. With bigger terrains, you rarely get to fly near the borders. 1 1 Quote
tiopilotos Posted February 22, 2019 Posted February 22, 2019 That happens with every single aircraft when flying in the map border (the wall as Menrva said). It has to do with the game engine not the Flogger-A. 1 Quote
+VonS Posted February 22, 2019 Author Posted February 22, 2019 Thanks gents' for the quick replies...have now double-checked everything and it is definitely the "wall" in the Himalayas map, good to know that it's not a data ini problem. Map pic. below of where the wall emerges in the Himalayas map...somewhere approaching 70 longitude. Von S Quote
+baffmeister Posted February 22, 2019 Posted February 22, 2019 In SF-2, the wall is hard coded to 80km from the map edge. 1 Quote
+Wrench Posted February 22, 2019 Posted February 22, 2019 most assuredly, test on another terrain. the Himialya's is exceedingly small, and has many issues with The Wall (tm) 1 Quote
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