Wilches Posted May 12, 2020 Posted May 12, 2020 1 hour ago, Menrva said: The only solution is to make a separate folder for it. We (KJakker and me) had same issues for the Brazilian São Paulo, which is an exported Clemenceau-class carrier. By making it stand-alone, problem solved. Me too. Could you be more specific? The Sao Paulo and Minas Gerais issue.
Menrva Posted May 12, 2020 Posted May 12, 2020 (edited) 10 hours ago, Wilches said: Me too. Could you be more specific? The Sao Paulo and Minas Gerais issue. Gepard understood what I was saying. Aircraft carriers which have been exported IRL require their own folder, instead of making use of userlist.ini and Exported=TRUE statements. If you use the userlist.ini, the secondary nation's carrier is never used by the game in automaticallly generated fleets, and thus no AI flights from them as well. I made it so that the Clemenceau had a Brazilian skin for the Sao Paulo, and with Brazil added to the userlist.ini. The game disregards it completely. KJakker made a copy of the folder and created a Brazil-only Clemenceau with the Sao Paulo skin. Now the game uses it with Brazilian Navy aircraft. Edited May 13, 2020 by Menrva 3
Gepard Posted May 14, 2020 Author Posted May 14, 2020 (edited) Kuz is fighting off a missile attack. Lets say, release date less than one week. Edited May 14, 2020 by Gepard 5
Gepard Posted May 14, 2020 Author Posted May 14, 2020 I needed 14 hits with Harpoon to sink the Kuz. Was hard work. 4
JosefK Posted May 14, 2020 Posted May 14, 2020 1 hour ago, Gepard said: I needed 14 hits with Harpoon to sink the Kuz. Was hard work. 14 hits sounds about right.... That reminds me, I need to code this guy to pack LRASMs.... and it won't take 14 of those to sink a carrier. 2
daddyairplanes Posted May 14, 2020 Posted May 14, 2020 dont underestimate. big ship, lots of watertight compartments = damn hard to sink thinking American CVA but i thought 14 was a bit few to sink a carrier. besides, could you pick out USS Chicago in those pics? 1 1
Sheriff001 Posted January 12, 2021 Posted January 12, 2021 Needs more smoke (but seriously, awesome) 1
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