warthog64 Posted July 27, 2024 Posted July 27, 2024 17 hours ago, Menrva said: You can't, it's not a naval campaign like SF2 North Atlantic. By turning it into a naval campaign, night missions are always disabled (blame TK for this design decision). The only reasonable workaround would be to add static ships to the terrain around the area of the carriers. It's something I might do one day. Thank You Quote
JumperKamper Posted August 9, 2024 Posted August 9, 2024 Question: Sometimes i can't use Paveway bombs on F-16C. This bug or what? Quote
+daddyairplanes Posted August 10, 2024 Posted August 10, 2024 48 minutes ago, JumperKamper said: Question: Sometimes i can't use Paveway bombs on F-16C. This bug or what? can you be a little more specific? are you having trouble using them against any but the main target? or the AI isnt using them well. there are some game generic problems with LGBs, but it would help if you were a little more specific on your problem also, the Vipers didnt do any LGB work during ODS. there were barely enough AAQ-14 targeting pods for the Strike Eagles at the time, let alone the Block 40s. (that said, an interview with crews reveals that the Weasel Vipers were about to be fragged to carry LGBs when the Clark AB F-4Es showed up with their Pave Tacks, buddy lasing for other aircraft. the war ended before this came to pass). they could carry them from the get go (provided another aircraft or someone on the ground lased the target), they just werent used in Desert Storm Quote
JumperKamper Posted August 10, 2024 Posted August 10, 2024 10 hours ago, daddyairplanes said: can you be a little more specific? are you having trouble using them against any but the main target? or the AI isnt using them well. there are some game generic problems with LGBs, but it would help if you were a little more specific on your problem also, the Vipers didnt do any LGB work during ODS. there were barely enough AAQ-14 targeting pods for the Strike Eagles at the time, let alone the Block 40s. (that said, an interview with crews reveals that the Weasel Vipers were about to be fragged to carry LGBs when the Clark AB F-4Es showed up with their Pave Tacks, buddy lasing for other aircraft. the war ended before this came to pass). they could carry them from the get go (provided another aircraft or someone on the ground lased the target), they just werent used in Desert Storm Sorry i will explain more (I have not tested all the possibilities) If i remember correctly LGBs works on static Primary targets like bunkers, oil tankers, etc. but yesterday were i had mission to destroy primary targets like anti-air vehicles (some SAM launchers, AAA like ZSU) none of LGBs (Paveway II and III) doesn't work. I had installed Navigation pod aswell. But, if i remember correctly in some mission Paveway III works but Paveway II doesn't. i so strange Quote
+Menrva Posted August 10, 2024 Author Posted August 10, 2024 11 minutes ago, JumperKamper said: If i remember correctly LGBs works on static Primary targets like bunkers, oil tankers, etc. but yesterday were i had mission to destroy primary targets like anti-air vehicles (some SAM launchers, AAA like ZSU) none of LGBs (Paveway II and III) doesn't work. I had installed Navigation pod aswell. But, if i remember correctly in some mission Paveway III works but Paveway II doesn't. i so strange It's not strange, that's a bug/limitation of stock Strike Fighters 2. LGBs only work in Strike missions against terrain objects, they do not work against mission generated ground objects such as AA vehicles. There's a reason the default loadouts use CBUs and other unguided bombs for SEAD missions. Also, as explained before, the F-16s did not use any LGBs during Desert Storm. Moreover, pods in Strike Fighters 2 have no functionality other than eye-candy. Quote
JumperKamper Posted August 10, 2024 Posted August 10, 2024 58 minutes ago, Menrva said: It's not strange, that's a bug/limitation of stock Strike Fighters 2. LGBs only work in Strike missions against terrain objects, they do not work against mission generated ground objects such as AA vehicles. There's a reason the default loadouts use CBUs and other unguided bombs for SEAD missions. Also, as explained before, the F-16s did not use any LGBs during Desert Storm. Moreover, pods in Strike Fighters 2 have no functionality other than eye-candy. Oh, ok that's explain everything, thanks. 1 Quote
+Menrva Posted September 5, 2024 Author Posted September 5, 2024 Due to tweaks I've done, and because of typos, I broke how the VDI works in TMF's F-14 cockpit that is used in the ODS 30AE mod. This is a hot-fix for anyone flying with the F-14 in the ODS 30AE mod: Tomcat_Cockpit_HotFix.zip 2 3 Quote
warthog64 Posted December 19, 2024 Posted December 19, 2024 Is anyone else not getting the SA-6 to show up in the game? SA-2s and SA-3s are in abundance, just no SA-6s on my end. Quote
madvad Posted December 20, 2024 Posted December 20, 2024 (edited) On 10/08/2024 at 9:04 AM, Menrva said: It's not strange, that's a bug/limitation of stock Strike Fighters 2. LGBs only work in Strike missions against terrain objects, they do not work against mission generated ground objects such as AA vehicles. What do you mean? I've always used LGBs to attack any ground target, be it tanks, AAA, etc. and "hard" targets like hangars, buildings, etc. But it is only possible to aim at these targets if you have the designator pod. Without the pod, the bombs will only hit the primary target, because as the game manual says, it is as if "some FAC or soldier on the ground was illuminating the target with a laser". Therefore, the pods are not just "eye-candy"...without them the bombs do not really "lock" on the targets, with the main exception for the reasons stated above. Edited December 20, 2024 by madvad Quote
MachByron Posted March 15 Posted March 15 Having an issue when I try to download it, The archives read as corrupt and I cannot extract the ISO from file one and cannot even open the others in 7zip or winrar. Quote
+Menrva Posted March 15 Author Posted March 15 5 hours ago, MachByron said: Having an issue when I try to download it, The archives read as corrupt and I cannot extract the ISO from file one and cannot even open the others in 7zip or winrar. Make sure to have downloaded all parts fully, and update 7-Zip and WinRAR since old versions fail to unpack what was packed with newer versions. You must unpack it from the first file, the others are required parts that must be in the same folder. Quote
jjcuff1 Posted April 30 Posted April 30 The download is 4 files with the extension ***.zip.001-004. I renamed them to just *.zip and just *.iso but they wont unzip or work as an iso file. What am I doing wrong. Quote
Jimbib Posted May 1 Posted May 1 6 hours ago, jjcuff1 said: The download is 4 files with the extension ***.zip.001-004. I renamed them to just *.zip and just *.iso but they wont unzip or work as an iso file. What am I doing wrong. You will need to revert those file names back to their original extensions of zip.001-004, and then click on the "Extract here" or "Extract to folder" option in the pop-up menu. Quote
jjcuff1 Posted May 1 Posted May 1 ODS_30AE.zip.001 is not recognized as anything? what application do I use? Quote
+Menrva Posted May 2 Author Posted May 2 7-Zip or WinRAR, both can unpack multi-part zipped archives. Quote
Malloy Posted June 2 Posted June 2 Getting a bad crc on these files after multiple downloads and using 7-zip and Zipware. Quote
+Menrva Posted June 2 Author Posted June 2 4 hours ago, Malloy said: Getting a bad crc on these files after multiple downloads and using 7-zip and Zipware. Make sure you have downloaded all parts fully (first three parts are 999MB, last part is 685MB) and that 7-Zip or WinRAR are updated to the latest version. Usually older versions of those software cannot unpack something that was packed with newer versions. EDIT: I downloaded all parts on my end and unpacked them with 7-Zip v24.09 with no issues. The problem is on your end: Quote
Malloy Posted June 3 Posted June 3 17 hours ago, Menrva said: Make sure you have downloaded all parts fully (first three parts are 999MB, last part is 685MB) and that 7-Zip or WinRAR are updated to the latest version. Usually older versions of those software cannot unpack something that was packed with newer versions. EDIT: I downloaded all parts on my end and unpacked them with 7-Zip v24.09 with no issues. The problem is on your end: Thank you so much. I did not understand the multi-zip file operation. Once I had the 4 zip files in the same folder and unzipped the 1st files ISO, mounted the ISO and began the install all went well. Thanks for the screen shot, I saw exactly where I was going wrong. I was attempting to unzip all files to mount each ISO, which is not necessary. Again, a big THANKS! 1 Quote
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