Jump to content
Sign in to follow this  
Viper63a

ODS Warbirds: F-15C\D\E Eagle ODS30 Squadrons

Recommended Posts

ODS Warbirds: F-15C\D\E Eagle ODS30 Squadrons


SF2 F-15C\D\E Eagle ODS30 Squadrons

-------------------------------------------------------------

This pack contains the stand-alone version of the F-15C\D\E Eagle aircrafts from "Operation Desert Storm: 30th Anniversary". This mod contains accurate ODS livery, nose art and serial numbers from ODS. This is just a sample of what you will find in the expansive "Operation Desert Storm: 30th Anniversary" pack. If you like this mod and want (much much) more! Please check out the "Operation Desert Storm: 30th Anniversary" mod here...

https://combatace.com/files/file/17521-operation-desert-storm-30th-anniversary-edition/

!! DO NOT INSTALL THIS MOD into the "Operation Desert Storm: 30th Anniversary" pack. That pack already has these aircrafts, customized for the ODS30 theater!

* Source: 
https://dstorm.eu/pages/en/usa/f-15.html

* Included Jets: 
F-15C Eagle
F-15D Eagle
F-15E Strike Eagle

---------------------
Installation...
---------------------

1) Copy the contents of the "To_Mod_Folder" folder into your mod folder and over-write if required.

2) Update your "...\Flight\SOUNDLIST.INI" with the contents of the "Add F15 SoundList.txt". Please don't forget to maintain the number sequence in the sound list.

3) Check, ensure (or update) all the squadrons in this pack is in your "SQUADRONLIST.INI" file. Once you look at that file, you will know what to do. 

* Please note that some squadrons may have multiple CO planes, this is not a mistake. Rather than just picking one CO, I am representing all the COs for that squardon during the period. So both COs could pop up in given scenario. I rather have them than cut them so...it's only a game...

* Tweaked and Tested by the ODS30 team!
* Mod Direction and Optimization - Menrva
* Additional Data and Weapons improvements - Yakarov79.
* Additional Sound tweaks and updates - Guuruu.
* Accurate Skins and Decals - Viper63a

Thanks and Enjoy!

=Viper63a=

-------------------------------------------------------------
-------------------------------------------------------------

Previous versions....This mod is a ODS specific subset of these other mods...

Updated Mod Pack: SF2 F-15 Eagle Super Pack Redux 2020 & F-15 Strike Eagle Super Pack Redux 2018 - The Mudhen Team (Viper63a, Spudknocker, Fanatic Modder, RavenClaw_007, JAT81500, Hi Ho Silvers)

Original Mod Packs: FastCargo's Eagle Pack...
Thanks to the following folks:

TK - For the ThirdWire series of sims.
The Mirage Factory - For the nice F-15D MSIP aircraft...in particular Flying Toaster, wpnssgt, and Dave for making the F-15 MAX files available for me to play with.
Kei Nagase - For the awesome skins for the F-15 ACTIVE.
AleDucat - For the nice ACES II ejection seat models.
Deuces - For the F-15 Afterburner and weapon effects.
Diego - For the Modern USAF Pilot skins.
Fubar512 - For the FM work.
JimmyBib - For the F-15C cockpit flight control textures.
MoonJumper - Avionics work.
Sundowner - Textures.
USAFMTL/Dave - Decals.
Wpnssgt - Models, Textures.
Kesselburt - Original F-15C cockpit.
Kout - Loading and Hanger Screens.
Kct - Textures and decals for the F-15SG.
Brain32 - Improved/new textures for F-15C cockpit.
Mago - F-15E Cockpit.
331KillerBee - SF2 Weapons Pack (basis for some of the weapons included).
Lexx Luthor - Siberian Sky Experimental 3-D Rocket Exhaust
JAT81500 - F-15E Cockpit avionics and HUD work and new Sniper Pod skin.
To my fellows at Combatace for helping me beta test and work out bugs.

Any errors or mistakes are entirely mine.

-------------------------------------------------------------
* Please see the "~Original Readme" folder for original credits and previous contributors. All credit goes to those who came before me. Without them, this pack would not be possible. 

-------------------------------------------------------------
-------------------------------------------------------------
 


 

  • Like 1

Share this post


Link to post
Share on other sites

The very 1st line of the announcement say so ...

read:

Quote

This pack contains the stand-alone version of the F-15C\D\E Eagle aircrafts from "Operation Desert Storm: 30th Anniversary".

 

  • Like 1

Share this post


Link to post
Share on other sites
3 hours ago, Wrench said:

The very 1st line of the announcement say so ...

Yes, but that announcement applied to 2021. These standalone aircraft are much outdated now. ODS 30AE received many updated since the first release in 2021, with aircraft getting much reworked data over time. Moreover, the F-15C and F-15D now got proper Compass Grey Ghost skins by @daddyairplanes instead of using the Mod Eagle scheme colors of this package which are anachronistic for the Gulf War. The F-15E also got reworked skins by daddyairplanes.

7 hours ago, AcariaPlainum said:

Maybe the updated F15s from recent ODS?

The new skins are by daddyairplanes, so I guess this standalone package will be updated if Viper63a asks daddyairplanes permission to include his work in place of the old skins of the package.

Given that ODS 30AE is still updated to this day, these standalone packages by Viper63a are currently two (almost three) years of updates behind.

Edited by Menrva

Share this post


Link to post
Share on other sites
5 hours ago, Menrva said:

The new skins are by daddyairplanes, so I guess this standalone package will be updated if Viper63a asks daddyairplanes permission to include his work in place of the old skins of the package.

those skins were made with viper63s templates, i would give him credit for 50% of how mine are. there were some corrections, and some improvements over the original

but the permission's out there if he wants to touch his up. as a modder i will understand perfectly if he choses to maintain what he did (i often do the same with my own mods vs somebody else's of the same thing)

  • Like 2

Share this post


Link to post
Share on other sites
1 hour ago, daddyairplanes said:

those skins were made with viper63s templates, i would give him credit for 50% of how mine are. there were some corrections, and some improvements over the original

but the permission's out there if he wants to touch his up. as a modder i will understand perfectly if he choses to maintain what he did (i often do the same with my own mods vs somebody else's of the same thing)

Which were made from my originals.......lol, it's amazing just how much of this old stuff is being reused over and over.

I dont have a problem with it, but it's about time some-one did a "complete" redraw of of all these old birds.

  • Like 4

Share this post


Link to post
Share on other sites
16 hours ago, Sundowner said:

Which were made from my originals.......lol, it's amazing just how much of this old stuff is being reused over and over.

I it's about time some-one did a "complete" redraw of of all these old birds.

exactly what I think too. 

Not only the F-15s, also the (original TMF) F-16s.

  • Like 3

Share this post


Link to post
Share on other sites
21 hours ago, Sundowner said:

I dont have a problem with it, but it's about time some-one did a "complete" redraw of of all these old birds.

the original work is quite good as the basis. i did the improvements i could. i very much think my bare metal areas are better esp on that wierdly mapped piece on the right side, and ive got the feeling (sure i'll be corrected if wrong) that color picker feature off a photo was used years ago rather than hunting down the hex or RGB values for the listed Federal Standard paint numbers. 

and "3 rivets and a serial " feels kind of personal. i do 4 rivets and historically accurate serials :lol:  in all seriousness, my main thing bringing to the table is the research. all the really good modders here spend dozens if not hundreds of hours on their projects. i just spend alot of my time hunting down the serials that were assigned or the proper unit markings rather than a "such and such Fighter Squadron" back in the Tactical Fighter Squadron era.  theres a chunk of it in the old ODS and its been a big part of why i do my mods the way i do

do i use the same templates as before? yes. why not if its out there. do i copy and paste from joe baughers site? no, because often its not the right info. thats just my little quirk (for the most part)

5 hours ago, Soulfreak said:

exactly what I think too. Not only the F-15s, also the (original TMF) F-16s.

problem there is that the old stuff is still quite good.

there are  few current modelers on BPAOs level or skinners on ravenclaw007s level. the ones that are active dont feel the need to reinvent that wheel at this time, they have their own wheels they're inventing.

 my biggest pet peeve is all the stuff that was done in 2006-2009, is in the markings of either that time or the 1970s, and with a grab bag of 100 serials for a unit of 24.

maybe the reference materials are better in the last decade than when these were all made. maybe i have more time on my hands than they did. but theres alot of good work out there with minor flaws that scream to those that do pay attention to those details. call it number counting rather than rivet counting.

 

  • Like 1

Share this post


Link to post
Share on other sites

Pretty awesome process... :) :drinks:

Edited by Viper63a

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Similar Content

    • By Viper63a
      SF2 F-111A Jets for Vietnam: The 428th, 429th and 430th TFS from Tahkli RTAFB!
      v2.0 20241207
      -------------------------------------------------------------
      This mod includes upgraded version of...
      * F-111A Combat Lancer jets for Vietnam 1968: The 428th, 429th and 430th TFS from Tahkli RTAFB!
       
      -------------------------------------------------------------
      Installation: Important!
      -------------------------------------------------------------
      * Backup\Delete\Move the "F-111A" folder out of your installation "\Aircraft\" & "\Decals\" folders...
       
      * Unzip and copy the contents of the the uncompressed "To_Mod_Folder" folder to your StrikeFighter2 mod folder and overwrite if required. 
       
      -------------------------------------------------------------
      Add F111 SoundList
      -------------------------------------------------------------
      Lastly, Read the "Add F111 SoundList.txt" readme file on updating your your "Flight\SoundList.ini" file with the custiom F-111 sound files included in this pack. 
      -------------------------------------------------------------
      Enjoy!
      =Viper=
       
      -------------------------------------------------------------
      -------------------------------------------------------------
      Credits: Updated by Viper63a, dtmdragon, Lel and Fanatic Modder!
      -------------------------------------------------------------
      -------------------------------------------------------------
       
      * FastCargo's Super Vark package 2.4 (SF2)
      http://combatace.com/files/file/10425-f-111-super-vark-pack-version-24/
      * Slick Cowboy's F-111_improvedskinpack 2.0 (SF2) 
      http://combatace.com/files/file/14798-f-111-improvedskinpack/
       
      * Dave's EF-111A Version 2.0 (SF1)
      http://combatace.com/topic/36438-ef-111a-version-20/
       
      * LeL's F-111 TAC Pack (SF1)
      http://combatace.com/topic/80711-f-111-tac-pack/
       
      * Spinners [Fictional] General Dynamics F-111A 'Early TAC' Version 1
      http://combatace.com/files/file/14574-fictional-general-dynamics-f-111a-early-tac/
       
      * Hi Ho Silver - The Afterburner Mod v.1 (SF1/SF2) 
      http://combatace.com/files/file/15143-the-afterburner-mod/
       
      * Florian - "AmokFloo" - Western Style Pilot Models (SF1/SF2)
      http://combatace.com/files/file/6693-western-style-pilot-models/
       
       
    • By Viper63a


      View File SF2 F-111A Jets for Vietnam: The 428th, 429th and 430th TFS from Tahkli RTAFB
      SF2 F-111A Jets for Vietnam: The 428th, 429th and 430th TFS from Tahkli RTAFB!
      v2.0 20241207
      -------------------------------------------------------------
      This mod includes upgraded version of...
      * F-111A Combat Lancer jets for Vietnam 1968: The 428th, 429th and 430th TFS from Tahkli RTAFB!
       
      -------------------------------------------------------------
      Installation: Important!
      -------------------------------------------------------------
      * Backup\Delete\Move the "F-111A" folder out of your installation "\Aircraft\" & "\Decals\" folders...
       
      * Unzip and copy the contents of the the uncompressed "To_Mod_Folder" folder to your StrikeFighter2 mod folder and overwrite if required. 
       
      -------------------------------------------------------------
      Add F111 SoundList
      -------------------------------------------------------------
      Lastly, Read the "Add F111 SoundList.txt" readme file on updating your your "Flight\SoundList.ini" file with the custiom F-111 sound files included in this pack. 
      -------------------------------------------------------------
      Enjoy!
      =Viper=
       
      -------------------------------------------------------------
      -------------------------------------------------------------
      Credits: Updated by Viper63a, dtmdragon, Lel and Fanatic Modder!
      -------------------------------------------------------------
      -------------------------------------------------------------
       
      * FastCargo's Super Vark package 2.4 (SF2)
      http://combatace.com/files/file/10425-f-111-super-vark-pack-version-24/
      * Slick Cowboy's F-111_improvedskinpack 2.0 (SF2) 
      http://combatace.com/files/file/14798-f-111-improvedskinpack/
       
      * Dave's EF-111A Version 2.0 (SF1)
      http://combatace.com/topic/36438-ef-111a-version-20/
       
      * LeL's F-111 TAC Pack (SF1)
      http://combatace.com/topic/80711-f-111-tac-pack/
       
      * Spinners [Fictional] General Dynamics F-111A 'Early TAC' Version 1
      http://combatace.com/files/file/14574-fictional-general-dynamics-f-111a-early-tac/
       
      * Hi Ho Silver - The Afterburner Mod v.1 (SF1/SF2) 
      http://combatace.com/files/file/15143-the-afterburner-mod/
       
      * Florian - "AmokFloo" - Western Style Pilot Models (SF1/SF2)
      http://combatace.com/files/file/6693-western-style-pilot-models/
       
       
      Submitter Viper63a Submitted 06/17/2015 Category F-111  
    • By Spinoee


      View File F-15EX Eagle II Mod for DCS World (Updated)
      The F-15EX is the latest development of the F-15E Strike Eagle.  It features modernized avionics, radar, weapons systems, and new engines packed inside a 20,000 flight hour airframe.  Fly-by-wire flight controls enable payloads on stations 1 and 9 (previously unused), allowing the F-15EX to carry up to 12 air to air missiles, though AMBER racks could theoretically increase this to 20.
      Unfortunately I can only include one livery with this mod due to file size limitations.  The others are available on the User Files as well as in a separate livery pack here:
      https://www.dropbox.com/scl/fi/n5qtz5axtph4xo5yautzo/F-15EX-Fictional-ANG-Liveries_123_194.7z?rlkey=fruyzwjm9580b9e1tffcog5z8&dl=0
      Version 2.0 comes with the custom cockpit from @musolo, as well as the AIM-260A JATM and support for currenthill's AIM-174B missile mod.  It is otherwise very similar to the previous release Version 1.8.7.
      Installation: Just extract the .7z file and drop it into Saved Games/DCS/mods/aircraft (or Saved Games/DCS.openbeta/mods/aircraft depending on which version you have).   This mod has been tested with DCS 2.9 as of 11/10/22.
       
      Submitter Spinoee Submitted 02/09/2022 Category DCS Aircraft Mods  
    • By Spinoee
      The F-15EX is the latest development of the F-15E Strike Eagle.  It features modernized avionics, radar, weapons systems, and new engines packed inside a 20,000 flight hour airframe.  Fly-by-wire flight controls enable payloads on stations 1 and 9 (previously unused), allowing the F-15EX to carry up to 12 air to air missiles, though AMBER racks could theoretically increase this to 20.
      Unfortunately I can only include one livery with this mod due to file size limitations.  The others are available on the User Files as well as in a separate livery pack here:
      https://www.dropbox.com/scl/fi/n5qtz5axtph4xo5yautzo/F-15EX-Fictional-ANG-Liveries_123_194.7z?rlkey=fruyzwjm9580b9e1tffcog5z8&dl=0
      Version 2.0 comes with the custom cockpit from @musolo, as well as the AIM-260A JATM and support for currenthill's AIM-174B missile mod.  It is otherwise very similar to the previous release Version 1.8.7.
      Installation: Just extract the .7z file and drop it into Saved Games/DCS/mods/aircraft (or Saved Games/DCS.openbeta/mods/aircraft depending on which version you have).   This mod has been tested with DCS 2.9 as of 11/10/22.
       
    • By Menrva


      View File Operation Desert Storm: 30th Anniversary Edition
      Welcome To Duty
      Built with the extraordinary expertise and dedication of modders from CombatACE.com, Operation Desert Storm – 30th Anniversary Edition promises to be the most complete total conversion ever made for Strike Fighters 2 by ThirdWire.
      Fly with more than 50 aircraft ranging from Cold War relics to the most advanced platforms. Gain air superiority in the mighty F-15C Eagle or challenge the Coalition with the agile Fulcrum. Support troops with the A-10A Thunderbolt II, bomb strategic targets with the stealthy F-117A Nighthawk, lead airfield denial operations in the iconic Tornado.
      Enjoy a beautifully rendered scenario on a scaled and accurate terrain. Fly over the lakes and rivers of Mesopotamia, the oil-rich fields of Kuwait, the mountains of Iran and Turkey. Take-off from aircraft carriers stationed in the Persian Gulf to watch over Kuwaiti oil rigs. Perform landings and patrols in more than 90 airports and air bases in the Middle East.
      Take part in different campaigns including the Iraqi blitzkrieg on Kuwait and the US-led liberation of the Kuwaiti Emirate. Discover how the Iraqi Army was one of the biggest in the world, through the eyes of American, British, Canadian, French, Italian and Arab pilots. Test your skills and abilities flying for the Iraqi Air Force during all stages of the conflict.
      Thirty years after, Operation Desert Storm still remains the largest air operation of modern warfare to date. Modders and flight sim enthusiasts at CombatACE teamed up to bring you a unique product in the lite flight sim world. Exquisitely detailed aircraft and paint schemes are delivered in a well-researched and thorough order of battle.
      The ODS 30th AE Development team would like to thank CombatACE.com, its admins, moderators and contributors.
      We are sure you will enjoy and appreciate this high-quality freeware product. From the aviation enthusiasts, to the aviation enthusiasts... and for the pilots of tomorrow.
       
      Minimum Requirements
      Required products from ThirdWire:
      Strike Fighters 2, July 2013 patch Strike Fighters 2: Israel, July 2013 patch Strike Fighters 2: North Atlantic, July 2013 patch Full support for:
      Mission Editor DLC Campaign Customizer DLC System specs:
      OS: Windows 7 x86 Processor: Dual Core 2.7 GHz Memory: 4.0 GB RAM Hard Drive: 17.0 GB Free Space Video Card: 1024 MB DirectX 10  
      Sneak Peek
       
      Disclaimer
      CombatACE.com shall at all times retain ownership of the Software as originally downloaded by you and all subsequent downloads of the Software by you. The Software (and the copyright, and other intellectual property rights of whatever nature in the Software, including any modifications made thereto) are and shall remain the property of CombatACE.com and of the respective developers/modders.
      In no event, unless required by applicable law or agreed to in writing, shall CombatACE.com, or any person be liable for any loss, expense or damage, of any type or nature arising out of the use of, or inability to use this installer or program, including, but not limited to, claims, suits or causes of action involving alleged infringement of copyrights, patents, trademarks, trade secrets, or unfair competition.
      The Operation Desert Storm: 30th Anniversary Edition modification does NOT comply with CombatACE's Freeware Licensing. Various contents of this modification are exclusive, as such you are NOT allowed to share, redistribute and/or make use of the mod and/or its contents for other purposes, without the consent of the mod's developers. Contents of the modification are the copyright of their respective authors.
       
      Notes about the installer
      Beware, the mod is available only in the ISO format. You can either mount it on a virtual drive, burn it on a DVD like in the good old days, or unzip it with 7-Zip or equivalent software.
      The installer will automatically detect your installation of the required Strike Fighters 2 games by reading through the registry keys. Game folders that are copied from or manually moved from where they were originally installed are not supported. You need all three aforementioned Strike Fighters 2 games and they must be installed with ThirdWire's original installers, not manually copied from other sources nor moved elsewhere after installation to other folders or drives. If you do not meet any of these requirements, installation cannot proceed and you are on your own. If you install all required games properly, the installation of the mod will proceed correctly as intended. The installer then lets you choose where to install the mod folder; you can even install the mod on a different drive or partition than the one where Strike Fighters 2 is installed. No further user input nor manual edits after installation are ever required; the installer takes care of creating all proper links to your desired path for the mod folder. After installation is over, simply run the mod by using the created Desktop and/or Start Menu links.
      If you have a previous version of the mod installed, please use the uninstaller to remove it completely. Clean installation is mandatory. You might want to make a backup of the Controls folder, so that you can easily restore your controller settings afterwards.
       
      Suggestions on common issues
      Make sure that you are using your dedicated GPU. By default, Strike Fighters 2 usually selects the integrated GPU you may have on your CPU, which is much weaker in terms of VRAM. In case you have frequent crashes or black/missing textures, I highly suggest you download and install the DXVK graphics wrapper (x86 DLLs) into your Strike Fighters 2 game folder: https://github.com/doitsujin/dxvk. You need a Vulkan-compatible GPU. The wrapper can greatly improve the experience with the mod. With DXVK I can play the mod on a mere Intel UHD 710, whereas without it the mod would always crash to desktop. Go to Sound and set Sound Channels to 32. We got reports that 16 is not enough and will cause crashes on some systems, due to the higher quality sounds included within the mod. The mod is pretty heavy for the game engine despite huge optimizations. Strike Fighters 2's engine is 32bit only and apparently does not manage VRAM properly; consecutive campaign missions might show black/missing textures on objects or cause crashes to desktop because the game does not release the occupied VRAM from the previous mission you played, thus the more missions are loaded consecutively, the more easily you may run out of memory. Set Ground Objects to Medium or Low, Horizon Distance to Near, and Shadows to Medium or Low. These are the most troubling settings. Avoid Unlimited settings as much as possible. If the mod used to work and suddenly crashes to desktop, updating or reinstalling video drivers should help. Make sure that DirectX June 2010 Redistributables are also installed, they are included inside the ISO disk image of the mod. Inside the mod folder, you'll find some extra text files. "(Coalition Order of Battle)" should be of your interest; the mod's terrain covers the entirety of Iraq, at the cost of not having all of Saudi Arabia; this means that a number of important units are based on airbases that are beyond the in-game playable area. With those units you always spawn near the target area, you'll never get to start from a runway nor to land on the assigned runway beyond the invisible wall. You have an entire list of the affected units in the aforementioned text file. By pressing ALT+N, the plane returns to base automatically. The mod is fully compatible with the Campaign Customizer and Mission Editor DLCs by ThirdWire. The Campaign Customizer might be an alternative way to experience those off map units I mentioned previously, since it assigns you to a random airbase of the in-game flyable area. Escort missions are often broken, this is not an issue of the mod, but a bug of the stock game; sometimes the AI flight you escort does not engage its target and keeps flying in a straight line instead of following waypoints, thus the trigger for mission success will never happen. Abandon the mission or retry it if the issue happens, sometimes it works. Pray for ThirdWire AKA Tsuyoshi Kawahito to work on a 64bit version of Strike Fighters 2, maybe even with support for DirectX 12. With that done, any out of memory issues should become an old memory. Submitter Menrva Submitted 01/16/2021 Category User Made Campaigns  
×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..