+dtmdragon Posted January 10, 2023 Posted January 10, 2023 WIP Bay of Pigs (small) campaign addon for Operation Tainted Cigar for SF2.... 17 1 Quote
jeanba Posted January 10, 2023 Posted January 10, 2023 (edited) A4 vs F80 ? yessss Edited January 10, 2023 by jeanba 2 Quote
+Menrva Posted January 10, 2023 Posted January 10, 2023 Oh man, great stuff! I had started a remake of the Cuba terrain last year with hi-res heightmap. I should get back to it someday. 5 Quote
+Stratos Posted January 10, 2023 Posted January 10, 2023 Very interesting! Will you add the Sea Fury? 3 Quote
+dtmdragon Posted January 10, 2023 Author Posted January 10, 2023 2 hours ago, Stratos said: Very interesting! Will you add the Sea Fury? Yes its in the campaign, its already there as apart of OTS mod 1 Quote
+dtmdragon Posted January 10, 2023 Author Posted January 10, 2023 8 hours ago, jeanba said: A4 vs F80 ? yessss During Bay of Pigs VA-34 A-4B Skyhaks from the USS Essex flew a CAP/ escort mission with the intention of protecting the Rebal A-26 Invaders but due to a timing cock up were an hour late and missed engaging the Cuban T-33A fighters. They also flew multiple reconnaissance flights over the invasion beach throughout the incident. Due to President Kennedy insisting that there be no proof of US involvement the Skyhawks had their USN markings painted over. This was one of the first VSF Skyhawk detachments and the A-4B could not carry the AIM-9 at this point so Skyhawks operating over Cuba just had two wing drop tanks plus thier 20mm cannons. 7 Quote
+EricJ Posted January 10, 2023 Posted January 10, 2023 5 minutes ago, dtmdragon said: During Bay of Pigs VA-34 A-4B Skyhaks from the USS Essex flew a CAP/ escort mission with the intention of protecting the Rebal A-26 Invaders but due to a timing cock up were an hour late and missed engaging the Cuban T-33A fighters. They also flew multiple reconnaissance flights over the invasion beach throughout the incident. Due to President Kennedy insisting that there be no proof of US involvement the Skyhawks had their USN markings painted over. This was one of the first VSF Skyhawk detachments and the A-4B could not carry the AIM-9 at this point so Skyhawks operating over Cuba just had two wing drop tanks plus thier 20mm cannons. Thanks for the explanation for this, was going to ask anyway but cool 3 Quote
bazillius Posted January 11, 2023 Posted January 11, 2023 I want 2 things from this mod. 1. to play it ASAP 2. to kill as many pigs as it possible in the bay, I beliewe there will be a lot of them 1 4 Quote
+dtmdragon Posted February 12, 2023 Author Posted February 12, 2023 (edited) I am releasing this as a BETA for you guys to try out and give feed back on. You WILL need OTC for SF2 installed and you WILL need SF2NA as part of your base game installation. StrikeFighters2 BOP OTC addon BETA.7z TO INSTALL: Unpack the files and out into your 'StrikeFighters2 OTC' mods folder. You MUST overide when prompted!!! It will not affect the OTC campaigns and objects in anyway. The aim of this addon to fly as the A-4B Skyhawk in the air-to-air role as planned if Kennedy hadn't massively reduced the planned air support by the Navy at the last minute. But you can also fly in the ground support role as a Rebel/ CIA B-26B "During Bay of Pigs VA-34 A-4B Skyhaks from the USS Essex flew a CAP/ escort mission with the intention of protecting the Rebal A-26 Invaders but due to a timing cock up were an hour late and missed engaging the Cuban T-33A fighters. They also flew multiple reconnaissance flights over the invasion beach throughout the incident. Due to President Kennedy insisting that there be no proof of US involvement the Skyhawks had their USN markings painted over. This was one of the first VSF Skyhawk detachments and the A-4B could not carry the AIM-9 at this point so Skyhawks operating over Cuba just had two wing drop tanks plus thier 20mm cannons." Credit goes to eburger68 and the team who made OTC: Wrench for the T-33 WhiteBoySamurai for the long hull Essex I turned into the LPH-4 Timmy, Bobrock, Hgbn and Wrench for the A-26 Edited February 13, 2023 by dtmdragon 7 Quote
+dtmdragon Posted February 13, 2023 Author Posted February 13, 2023 Sorry guys mistakes in both the B-26B and C. Please them delete both completely and redownload the Beta for the fixed versions. If you just override the old ones without deleting you will still have problems. 2 Quote
+dtmdragon Posted February 13, 2023 Author Posted February 13, 2023 (edited) I have used the 'KnownAce[xx]' feature in the campaign data.ini to use the names and ranks of the actual pilots from the Operation: The Cuban FAR pilots who scored air-to-air victories in real life. The actual CO, XO and Ops Officer of VA-34. The CIA/ ANG pilots who flew for the Cuban Rebels. Edited February 13, 2023 by dtmdragon 4 Quote
+dtmdragon Posted February 19, 2023 Author Posted February 19, 2023 (edited) Turns out I based my markings for VA-34 on their CVA-60 1961-62 Mediterranean cruise on the USS Saratoga but during their detachment to the USS Essex for the 'Bay of Pigs' Operation their aircraft still wore the markings (including the Carrier name) of their 1960-61 CVA-60 Med cruise on Saratoga. I have updated accordingly and included a 'Red' Cuban FAR Campaign flying the T-33 or Sea Fury. I also forgot to credit Nyghtfall for his tireless work on the Scooters including the templates I used. StrikeFighters2 BOP OTC addon BETA 2.0.7z Edited February 19, 2023 by dtmdragon 5 3 Quote
+NIELS Posted February 19, 2023 Posted February 19, 2023 Been a while since I flew in this arena........Great work - Very much appreciated! 1 1 Quote
Viggen Posted February 19, 2023 Posted February 19, 2023 OTC was always one of my favorite mods so I'm excited to try this! 1 1 Quote
+dtmdragon Posted February 21, 2023 Author Posted February 21, 2023 I'm having problems with the Blue campaigns ending early after just a few missions with "all strategic objectives met" Yet the first time I few it as the A-4B it lasted a 'normal' amount of time... Any suggestions? Quote
Viggen Posted March 1, 2023 Posted March 1, 2023 Just tried it for the first time. It's a fun change! T-33s and Sea Furys prove to a decent opponent for a Scooter. Encountered the same early ending after only two missions though. Is it possible that the campaign ends if too much of the enemy air force is destroyed? 1 Quote
+dtmdragon Posted March 1, 2023 Author Posted March 1, 2023 (edited) 16 hours ago, Viggen said: Just tried it for the first time. It's a fun change! T-33s and Sea Furys prove to a decent opponent for a Scooter. Encountered the same early ending after only two missions though. Is it possible that the campaign ends if too much of the enemy air force is destroyed? You sure need to keep the Scooters speed up and avoid a slow turning fight! I think so although my (limited) understanding of the campaign engine is victory is related to ground units moving onto strategic nodes? That being said given if you do achieve air supremacy with the destruction on the enemy squadrons in just a few missions then technically you have achieved victory. And maybe had VA-34 actively engaged Cuban aircraft in real life that would have been the outcome.... VA-34 were on the USS Essex at the time to prove the concept of the A-4 as a fighter/ interceptor on small ASW Carriers so one assumes air-to-air combat in the scooter was the focus of the Squadron at the time. Edited March 1, 2023 by dtmdragon Quote
+Menrva Posted March 2, 2023 Posted March 2, 2023 9 hours ago, dtmdragon said: I think so although my (limited) understanding of the campaign engine is victory is related to ground units moving onto strategic nodes? I haven't looked into your campaign data yet, but that's the most probable reason why it ends prematurely. You can make the ground war start at a later day, not as soon as the campaign starts. You can find out how by looking at the campaign data I made for ODS 30AE. 1 Quote
+angelp Posted March 10, 2023 Posted March 10, 2023 If the Essex was there, they needed a Turtle! Great Addon Thanks 10 Quote
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