Jump to content

Recommended Posts

Posted (edited)

how deep down the rabbit hole are you going?  will you make it all the way to the A-6E and its later versions?

or even the cancelled A-6F?

Edited by daddyairplanes

Share this post


Link to post
Share on other sites

1 hour ago, GKABS said:

I have added the  ....

so far looks good. 

Should be available on both pylons. 

Although I have seen very rarely LAU-7 on inner pylon. But often Shrikes on both. 

  • Like 1

Share this post


Link to post
Share on other sites
Posted (edited)
16 minutes ago, daddyairplanes said:

how deep down the rabbit hole are you going?  will you make it all the way to the A-6E and its later versions?

or even the cancelled A-6F?

I am going to make the C D E and E with Trim. I hope lol 😆 thrn I will move to the next project.

Edited by GKABS
  • Like 2

Share this post


Link to post
Share on other sites
10 minutes ago, yakarov79 said:

so far looks good. 

Should be available on both pylons. 

Although I have seen very rarely LAU-7 on inner pylon. But often Shrikes on both. 

I will keep it until we get confirmation. 

Share this post


Link to post
Share on other sites

Sidewinder air air missile mounted hi-res stock photography and images -  Alamy

A Grumman A-6A Intruder of attack squadron VA-165 Boomers from the aircraft carrier USS Ranger (CVA-61), armed with two AIM-9D Sidewinder air-to-air missiles on the inboard pylons. VA-165 was assigned to Attack Carrier Air Wing Two (CVW-2) from 4 November 1967 to 25 May 1968 to Vietnam:

File:A-6A-CVA-61 with AIM-9D NAN6-68.jpg - Wikimedia Commons

  • Like 2

Share this post


Link to post
Share on other sites

Just uploaded the A-6 Intruder skin templates have fun making new skins and please share them. 
2024-03-26_17h29_49.thumb.png.8cd5d71962f687d48d9e09dddcc170e6.png 

 

  • Like 4
  • Thanks 3

Share this post


Link to post
Share on other sites
Posted (edited)
19 hours ago, Svetlin said:

loved your previous mods . can u please make a SU 34 model ont he theme of current war in ukraine.

 

Edited by Ghostofkyiv

Share this post


Link to post
Share on other sites

A-6C is in progress.

2024-03-29_00h42_36.thumb.png.041628feac0c1e7df00276843feee276.png

  • Like 10
  • Thanks 2

Share this post


Link to post
Share on other sites

coming up nicely, 

the windows on the pod turret were asymmetrical, the right side (FLIR) was narrower than the left side (LLTV)

and can you make an animation that will turn the turret around after take-off...to protect equipment during take-off/landing and on the ground turret windows were facing the rear.

66070b0f36d9c_A-6C517NE.thumb.jpg.af3dd0258b6dc5167e0ecb938025c837.jpg

 

On the other hand (iron hand)

Since you are jumping on versions. Any chance to get back to the Iron Hand  B version for a while? at least for the Mod 0 version (Vietnam era)

I can provide LAU launchers for Standard ARM. (only B was carrying Standard ARM at that time) 

66070c7eef0df_Mod0EarlyForwardFuselageantennas.thumb.jpg.cc1ab952c707793c8368ec006125d402.jpg

 

 

And absolutely side note... 

I was working on a skin set for Intruder over Vietnam based on the TW model (similar to my Corsairs pack) but now I see I have to move to a better A platform. Will take me a while to re-do everything on these new skins...but research was done already, and decals too. Stay tuned.

  • Like 6

Share this post


Link to post
Share on other sites
1 hour ago, yakarov79 said:

coming up nicely, 

Thank you :ty:

1 hour ago, yakarov79 said:

the windows on the pod turret were asymmetrical, the right side (FLIR) was narrower than the left side (LLTV)

and can you make an animation that will turn the turret around after take-off...to protect equipment during take-off/landing and on the ground turret windows were facing the rear.

Indeed, that is a good idea. I will take note of it, my friend. :good:

1 hour ago, yakarov79 said:

Since you are jumping on versions. Any chance to get back to the Iron Hand  B version for a while? at least for the Mod 0 version (Vietnam era)

I can provide LAU launchers for Standard ARM. (only B was carrying Standard ARM at that time) 

I will see what I can do. :biggrin: thank you for your feedback as always. 

1 hour ago, yakarov79 said:

I was working on a skin set for Intruder over Vietnam based on the TW model (similar to my Corsairs pack) but now I see I have to move to a better A platform. Will take me a while to re-do everything on these new skins...but research was done already, and decals too. Stay tuned.

Nice I can't wait to see your outstanding work as always. 

A new update for the A-6A (added the LAU-34 and LAU-7A rails) will be uploaded after testing these loadouts is for testing in the screenshots. thanks to Coupi.

 

img00001.JPG

img00002.JPG

img00003.JPG

img00004.JPG

img00005.JPG

img00006.JPG

img00007.JPG

img00008.JPG

  • Like 2
  • Thanks 3

Share this post


Link to post
Share on other sites

By the way. Can you make that early A in two versions? One with both (wings and fuselage) airbrakes operational and one with only wing airbrakes and disabled animation of fuselage brakes. :good:

  • Like 1

Share this post


Link to post
Share on other sites

I will do that no problem. 

  • Thanks 1

Share this post


Link to post
Share on other sites

Just a sidenote. The small Bullpup-A (AGM-12A, B and nuclear D) use the LAU-34/Aero 5 A-Launchrails, while the bigger Bullpup-B (AGM-12C and E) do not use a rail. This gave me some headache on the Skyhawks, because both are of the same weapontype and guidance. I ended up using specificstationcode for the bigger ones on a separate weaponstation to ensure a correct placement for both versions.

  • Like 3

Share this post


Link to post
Share on other sites
43 minutes ago, Nyghtfall said:

Just a sidenote. The small Bullpup-A (AGM-12A, B and nuclear D) use the LAU-34/Aero 5 A-Launchrails, while the bigger Bullpup-B (AGM-12C and E) do not use a rail. This gave me some headache on the Skyhawks, because both are of the same weapontype and guidance. I ended up using specificstationcode for the bigger ones on a separate weaponstation to ensure a correct placement for both versions.

Thank you for the information. :wink:

  • Like 1

Share this post


Link to post
Share on other sites

Do we have the AGM-12A? If not can anyone please send any photos or a blueprint thanks. 

Share this post


Link to post
Share on other sites

ravenclaw has them in his weaponspack2

 

 

  • Like 1

Share this post


Link to post
Share on other sites

Thank you gentleman :good:

Share this post


Link to post
Share on other sites

Coming soon updated A-6A 

A-6A-Early.thumb.jpg.17d72dee018d3341ee39b7b149bdd63c.jpg

Screenshot by @Coupi

 

  • Like 16
  • Thanks 2

Share this post


Link to post
Share on other sites
Posted (edited)

Man, that is so awesome - thanks for doing serious work and it's looking fantastic!  One suggestion might be to lower/make more subtle bump mapping on texture but might be fine...

Edited by swambast

Share this post


Link to post
Share on other sites
2 hours ago, swambast said:

Man, that is so awesome - thanks for doing serious work and it's looking fantastic!  One suggestion might be to lower/make more subtle bump mapping on texture but might be fine...

Yes that will be nice, this is because our skin expert had a PC problem and I tried to do my best lol

 

Share this post


Link to post
Share on other sites
Posted (edited)

A-6A Early Intruder 1.0.1 was uploaded just waiting for approval. :pilotfly:

- added LAU-34 and LAU-7 Rails and fixed the loadout

- AGM-12B, AGM-12C_A and AGM-12E missiles 

- bonus- A-6A with fuselage air brake LOD

Edited by GKABS
  • Like 4
  • Thanks 3

Share this post


Link to post
Share on other sites
Posted (edited)

Coming soon is the A6-A late with va-196 Attack Squadron skin and decals.

A-6A-Late_GK.thumb.jpg.cfa3af1ba541c6e715830fea418a554e.jpg

Screenshot by @Coupi

Edited by GKABS
  • Like 6
  • Thanks 1

Share this post


Link to post
Share on other sites
Posted (edited)

If I am allowed, you may lower the Bump Maps to 5% for panels and 2% or even 1% for rivets so they can show better, I use Normal Map Generator in this case, happy to share it, if you like.

img00165.thumb.JPG.0173a4ed9ee30fdaacc1102bf856e709.JPG

Edited by FLOGGER23
  • Like 7
  • Thanks 1

Share this post


Link to post
Share on other sites

thank you so much for sharing this with me.:good:

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..