Leaderboard
Popular Content
Showing most liked content on 10/16/2019 in Files
-
1 point
Version 1.0.0
110 downloads
Hello and thank you for downloading my work. https://gkabs.net What's included: One main Airport building and two terminals plus three different gateways. All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. Installation: Copy the files to Terrains folder and the falowing to _TYPES.ini file [TargetTypeXXX] Name=GK-CMT FullName=GK-Civilian Main Terminal ModelName=GK-CMT.LOD TargetType=CITY_BUILDING ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=140.0 ArmorValue=24516080.0 ArmorType=2 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=15000.0 CollisionMesh=GK-CMT.OLD DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=BUILDING1_DESTROYED.LOD SecondaryChance=100 SecondaryEffect=LargeFire [TargetTypeXXX] Name=GK-CT1 FullName=GK-Civilian Terminal ModelName=GK-CT1.LOD TargetType=CITY_BUILDING ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=140.0 ArmorValue=24516080.0 ArmorType=2 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=15000.0 CollisionMesh=GK-CT1.OLD DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=BUILDING1_DESTROYED.LOD SecondaryChance=100 SecondaryEffect=LargeFire [TargetTypeXXX] Name=GK-CT2 FullName=GK-Civilian Terminal ModelName=GK-CT2.LOD TargetType=CITY_BUILDING ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=140.0 ArmorValue=24516080.0 ArmorType=2 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=15000.0 CollisionMesh=GK-CT2.OLD DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=BUILDING1_DESTROYED.LOD SecondaryChance=100 SecondaryEffect=LargeFire [TargetTypeXXX] Name=GK-CG1 FullName=GK-Civilian gate ModelName=GK-CG1.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=140.0 ArmorValue=24516080.0 ArmorType=2 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=9000.0 CollisionMesh=GK-CG1.OLD DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=BUILDING1_DESTROYED.LOD SecondaryChance=100 SecondaryEffect=LargeFire [TargetTypeXXX] Name=GK-CG2 FullName=GK-Civilian gate ModelName=GK-CG2.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=140.0 ArmorValue=24516080.0 ArmorType=2 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=9000.0 CollisionMesh=GK-CG2.OLD DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=BUILDING1_DESTROYED.LOD SecondaryChance=100 SecondaryEffect=LargeFire [TargetTypeXXX] Name=GK-CG3 FullName=GK-Civilian gate ModelName=GK-CG3.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=140.0 ArmorValue=24516080.0 ArmorType=2 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=9000.0 CollisionMesh=GK-CG3.OLD DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=BUILDING1_DESTROYED.LOD SecondaryChance=100 SecondaryEffect=LargeFire [TargetTypeXXX] Name=GK-CC-GROUND FullName=GK-CC-GROUND ModelName=GK-CC-GROUND.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=140.0 ArmorValue=24516080.0 ArmorType=2 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=15000.0 CollisionMesh=GK-CC-GROUND.OLD DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=MEDIUMCRATER003.LOD SecondaryChance=100 SecondaryEffect=LargeFire [TargetTypeXXX] Name=GK-CA-Light FullName=GK-CA-Light ModelName=GK-CA-Light.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=140.0 ArmorValue=24516080.0 ArmorType=2 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=15000.0 CollisionMesh=GK-CA-Light.OLD DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=MEDIUMCRATER003.LOD SecondaryChance=100 SecondaryEffect=LargeFire also, copy the following t0 _TARGETS.ini file if you want to see how I have set it up. [TargetAreaXXX] Name=Civelian Airbort Position=603000.00,505844.00 Alignment=FRIENDLY Location=5 ActiveYear=0 Radius=2000 Target[001].Type=GK-CMT Target[001].Offset=266.00,633.00 Target[001].Heading=0 Target[002].Type=GK-CT1 Target[002].Offset=266.00,633.00 Target[002].Heading=0 Target[003].Type=GK-CT2 Target[003].Offset=298.00,255.00 Target[003].Heading=-180 Target[004].Type=GK-CG1 Target[004].Offset=564.00,591.00 Target[004].Heading=10 Target[005].Type=GK-CG2 Target[005].Offset=422.00,591.00 Target[005].Heading=0 Target[006].Type=GK-CG3 Target[006].Offset=489.00,591.00 Target[006].Heading=0 Target[007].Type=GK-CC-GROUND Target[007].Offset=408.00,511.00 Target[007].Heading=0 Target[008].Type=GK-CG1 Target[008].Offset=348.00,643.00 Target[008].Heading=225 Target[009].Type=GK-CG3 Target[009].Offset=562.00,644.00 Target[009].Heading=180 Target[010].Type=GK-CG2 Target[010].Offset=597.00,618.00 Target[010].Heading=-90 Target[011].Type=GK-CG2 Target[011].Offset=490.00,644.00 Target[011].Heading=-180 Target[012].Type=GK-CG3 Target[012].Offset=348.00,591.00 Target[012].Heading=0 Target[013].Type=GK-CG3 Target[013].Offset=421.00,644.00 Target[013].Heading=180 Target[014].Type=GK-CG1 Target[014].Offset=256.00,477.00 Target[014].Heading=95 Target[015].Type=GK-CG2 Target[015].Offset=255.00,552.00 Target[015].Heading=-270 Target[016].Type=GK-CG3 Target[016].Offset=308.00,478.00 Target[016].Heading=-90 Target[017].Type=GK-CG2 Target[017].Offset=255.00,408.00 Target[017].Heading=90 Target[018].Type=GK-CG3 Target[018].Offset=308.00,550.00 Target[018].Heading=-45 Target[019].Type=GK-CG1 Target[019].Offset=308.00,404.00 Target[019].Heading=-80 Target[020].Type=GK-CG3 Target[020].Offset=283.00,302.00 Target[020].Heading=0 Target[021].Type=GK-CG1 Target[021].Offset=256.00,337.00 Target[021].Heading=100 Target[022].Type=GK-CG2 Target[022].Offset=308.00,335.00 Target[022].Heading=-90 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: GKABS for creating the model and creating some of the textures Terminals and gates textures were taken from free to use X-plane. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net
Important Information
By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..