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Showing most liked content since 07/08/2020 in all areas

  1. 15 points
  2. 15 points
  3. 13 points
  4. 13 points
  5. 13 points
  6. 11 points
  7. 10 points
    I hope this ship doesnt contain any of your Amazon or Alibaba purchases.
  8. 9 points
    Some work on the SAM So far I have comleted the 3d models of these Systems, the only problem is that right now my game rig is without a graphic card, I tested this russian missiles in my work laptop, and in the near future is going to be a little difficult to buy a new card, but if there is any voluntary to finnish this (paint and some test) please let me know. The "good" ones And the Bad ones...
  9. 9 points
    I dont know, why they dislike me? I only want to take photos.
  10. 9 points
  11. 8 points
    Found a good tip to lessen or remove the dark \light joins between meshes on a cylinder shaped fuselage etc.... when you detatch meshes they usually look flat...using edit normals we can lessen is if not totally remove it... heres how.
  12. 8 points
    RAF Gosport, an airfield of the Coastal Command. It is situated between two forts of the westward fortification line of Portsmouth.
  13. 8 points
    Wow! Cool! i want to fly MiG with AC/DC too! "Highway to hell!! Tun - dun - dun-dam - dam! Highway to hell!! Tun - dun - dun-dam - dam!"
  14. 7 points
  15. 7 points
    Martin-Baker Valente FR.II - No.680 Squadron, RAF Mediterranean and Middle East Command, 1947 The first flight of the Martin-Baker MB.5 prototype took place on May 23rd 1944 with Bryan Greensted (chief test pilot for the propeller manufacturer Rotol) at the controls. Greensted would fly the first prototype on several occasions and his view that it was a superb aircraft was echoed by the test pilots of the Aeroplane and Armament Experimental Establishment (A&AEE) at RAF Boscombe Down who enthused over its overall performance as it was both a highly maneuverable fighter for dogfighting but also an extremely stable gun platform. With a top speed of over 460 mph at 20,000 feet, an initial climb rate of 3,800 feet per minute, a service ceiling in excess of 40,000 feet and a range of over 1,000 miles the MB.5 was simply too good to ignore and in December 1944, even though victory in Europe was assured, a production order for 300 MB.5's was given to Martin-Baker Aircraft with the intention that the MB.5 would be deployed to the Far East as the RAF's standard fighter-bomber for 'Tiger Force'. In memory of company co-founder Valentine 'Val' Baker (who had been killed whilst flying the MB.3 prototype in 1942) James Martin of Martin-Baker asked air ministry officials to consider naming the MB.5 'Valentino' but this was not accepted. However, compromise was reached when air ministry officials announced that it was to be called 'Valente'. Development moved smoothly during 1945 but the sudden end of the Pacific War in August 1945 led to the cancellation of many production contracts and the Valente F.Mk.I order was reduced down to just 60 aircraft. With the Meteor and Vampire programmes both proceding well the RAF decided that it no longer needed a fighter or a fighter-bomber and instructed Martin-Baker to reconfigure the Valente for the photo-reconnaissance role specifying the carriage of two K-24 cameras with an oblique camera in the rear fuselage and a vertical camera placed in the mid-fuselage and just in front of the radiator. Entering RAF service in early 1946 as the Valente PR.II, the aircraft re-equipped No.208 squadron and No.680 squadron in the Middle East both initially flying surveying missions. No.680 Squadron moved to Ein Shemer in September 1946 and was immediately tasked with searching for ships bringing illegal Jewish immigrants from Europe. No.208 squadron moved to Petah Tiqva in December 1946 to also search for illegal shipping but both squadrons carried out anti-terrorist patrols and armed reconniassance missions in support of the 3rd Infantry Brigade from March 1947 onwards. By the end of the year, the UK Government had announced their intention to withdraw from Palestine as soon as possible with the United Nations susequently deciding to partition the country. From that point onwards both squadrons remained in Palestine to cover the final withdrawal of the remaining British forces until the Union Flag was finally lowered in Palestine on May 14th 1948. A few days later the RAF left Palestine forever.
  16. 7 points
  17. 7 points
    nueva piel del prototipo TA 152C y agregando una placa muy sutil al efecto del apoyo rápido
  18. 7 points
  19. 6 points
  20. 6 points
    What-if: Combat of the River Plate Sometime in the 50s, a group of Uruguayan F-51s engage a few I.Ae. 24 Calquín over the city of La Plata.
  21. 6 points
    1943: Tachikawa Ki-36's of the Parani Army Air Force support ground units in the push towards Najahafi.
  22. 6 points
  23. 5 points
    This is a stellar example of "Reserving The Right To Arm Bears".... Things started out simple enough...intercept some Bears...Duh And then...... (as usually happens)...Ego got involved, and there was wayyyyyyyyyyy too much testosterone (and precious few brains) in my wingman's cockpit We'll send your mama the flowers
  24. 5 points
  25. 5 points
  26. 5 points
  27. 5 points
    Day of the Jackal Parani B5N's head towards Al'Qatan
  28. 5 points
    Iraqi Hips and Hind
  29. 5 points
    Kate packs a punch
  30. 4 points
    Curtiss Tomahawk Mk.IA - No.264 Squadron, RAF Fighter Command, September 1940 No.264 squadron of RAF Fighter Command re-formed on October 30th 1939 with the Boulton Paul Defiant Mk.I "turret fighter" but did not commence operations until March 1940 when the squadron started convoy patrols over the English Channel. With no forward firing guns the Defiant crews worked out suitable tactics for air-to-air fighting but after some initial successes, the Luftwaffe soon discovered the Defiant's weaknesses and the squadron suffered such heavy losses that at the end of May 1940 the squadron was withdrawn from Southern RAF Pembrey in South Wales. In early July 1940 the squadron began to re-equip with the Curtis Tomahawk Mk.IA which had just started to enter service. The Tomahawks were from a large Armée de l'Air order for the Hawk 81A-1 export model but the defeat of France meant that the aircraft were diverted to the RAF in late June 1940 and although testing had shown that the Tomahawk did not have the medium to high altitude performance needed for use as a front-line fighter the Air Ministry simply did not have enough Hurricanes and Spitfires to go around all of Fighter Command's day fighter squadrons. After some teething problems with their new fighter the squadron was declared fully operational at the end of July 1940 but were kept in reserve for most of the frantic month of August. Sharing RAF Pembrey with the Spitfires of No.92 squadron the pilots of No.264 squadron were increasingly frustrated that all emergency scrambles in the western sector of 10 Group were tasked to the Spitfires of No.92 squadron. However all that changed in late August when, following a raid on Berlin by RAF Bomber Command, Hitler gave the go-ahead to a revenge bombing offensive on London and several other British cities. For RAF Fighter Command the break from Luftwaffe attacks on their airfields allowed them to recover somewhat. On August 31st, 1940 No.264 squadron were transferred to 11 Group moving into RAF Stapleford Tawney in Essex. After a few uneventful days they were in action on September 7th when the Luftwaffe launched a massive series of raids on the East End of London involving nearly four hundred bombers and more than six hundred fighters. No.264 squadron shot down two He-111's but were then engaged by Me-109E's losing two Tomahawks but both pilots parachuted safely. On September 15th, in a decisive action that would later be viewed as being the climax of the Battle of Britain, two massive waves of Luftwaffe attacks were repulsed by Fighter Command with 62 Luftwaffe aircraft being shot down for the loss of 28 RAF aircraft. For No.264 squadron it was another two-all draw with two more He-111's being knocked down for the loss of two Tomahawks to Me-109E's. Two days later Hitler postponed his preparations for the invasion of Britain and agreed to a shift from daylight bombing raids to night bombing. Ironically, this would lead to No.264 squadron converting back to their Boulton Paul Defiant Mk.I's in November 1940 and eventually receiving the improved Defiant Mk.II model fitted with AI Mk. IV radar and the Merlin XX engine in September 1941. Skin Credit: Charles
  31. 4 points
  32. 4 points
    Yak-9D - 5th Fighter Regiment, Parani Army Air Force, 1946
  33. 4 points
  34. 4 points
    The differences between an i5 and an i7 are absolutely useless for an old game like this one. Single core clock speed is the only thing that really matters for cpu performance and an i5 clocked the same as in i7 from a given generation will perfom identically in older games. RAM capacity and speed are both useful. GPU speed and RAM capacity are useful. But there are tools where you can see how hard your gpu is being pushed. If it isn't pegged at its limits, it isn't a bottleneck. I have been flying DCS World with i5 for quite some time and my numbers are only slower than i7 and i9 cpus by the percentage difference in clock rates. I am running 4.4 GHz and most of the "high end guys" run at 5+ GHz. I fly VR on a Rift S, and can do so in SF2 without any limitations from flying with an i5. If I had money to blow, I would experiment with an i3 just to see if it would make a difference in my flight sims. When flight sims start being coded to leverage more than 2 cores, AMD is going to take the title for cost-effective cpus. But until then, single core clock speed combined with the effective work per clock cycle will dominate flight sim performance, and i5s running at the same clock speeds at i7s and i9s will have identical frame rates and graphics quality for a given GPU and a given RAM size/speed. I am not sure what the minimum level of GPU it takes to max out SF2 performance, but I know a plain jane GTX 1080 is practically idling with a stock SF2 setup and my old AMD 7970 GHz edition could hold 60 fps vsync without a problem mixed with my i5 and 16 GB RAM. DCS World will chew up more RAM than any SF2 setup. With maxed out settings, DCS World can easily exceed 16 GB RAM on some terrains and some missions. I have 32 GB RAM. Only in certain cases is that RAM helping me. Most of the time, DCS World needs less than 16 GB RAM and SF2 normally doesn't even come close because its terrain quality, even with mods, is much lower quality and consumes much less resources.
  35. 4 points
  36. 4 points
    do not achieve a stronger reflection on the prop fast without greatly deforming the plate
  37. 4 points
  38. 4 points
    Kawasaki Ki-61 Hien - 2nd Fighter Regiment, Parani Army Air Force, 1943 Signed in September 1940 the Tripartite Pact between Germany, Italy and Japan was soon expanded to include Hungary and Romania before the end of the year with Bulgaria, Yugoslavia and Paran joining during the following Spring. Whilst Paran expected some immediate material support from Germany and Italy, both were fully commited to the North African campaign and Hitler had blocked any non-urgent exports due to his build-up of forces ready to unleash upon the Soviet Union. However, Hitler did still want to play a disruptive role in the Middle-East so he cannily persuaded Japan to supply weapons to Paran to use against Dhimar in the ongoing border disputes centered on the Mazadran Desert. The first aircraft to reach Paran were 18 Nakajima B5N attack aircraft, 12 Mitsubishi G3M bombers and 30 Kawasaki Ki-45 heavy fighters all arriving during June 1941 and entering service during July and August with Japanese engineering teams working alongside the Parani ground crew. In early skirmishes against the Royal Dhimari Air Force the twin-engined Ki-45's proved to be inferior to the Dhimari Vultee P-66D Vanguard fighters and in February 1942 General Ahmed Wajai, the Commander of the Parani Army Air Force, demanded a superior fighter to allow the Ki-45's to assume a ground-attack role. Whilst General Wajai hoped that Paran would receive the Mitsubishi A6M he was disappointed when told that this would not happen due to high demand by the Imperial Japanese Naval Air Service but he was promised the Kawasaki Ki-61 fighter for delivery during 1943 allowing him to plan an all-out attack on the Valley of Kerman. An initial batch of 20 Ki-61's entered service with the Parani Army Air Force in May 1943 with several experienced Imperial Japanese Army Air Force pilots from the 23rd Chutai serving alongside the Parani pilots until the 2nd Fighter Regiment was declared fully operational in late July 1943. When Paran's senior Commander, Brigadier General Abolqasem Mossadegh, launched Operation Whirlwind in September 1943 the Ki-61's came as an unwelcome shock to the fighter pilots of the Royal Dhimari Air Force as it totally outclassed their P-66D's and Hurricane IIC's. With Paran gaining air superiority over the Valley of Kerman it's land forces pushed onwards towards the industrial oil center at Al'Qatan in an audacious attack on the wider Mazadran oil fields. Skin Credit: Charles
  39. 4 points
    i think he means the retool of our current for Win10 @ jack33, likely but not necessarily. it's supposed to be a retool for Third Wire to do what Windows already does to make the old Win7 game work in Win10(compatability) , plus take advantage of DirectX updates since the older versions were released but anytime TK looks sideways at the PC SF2 it seems something the modders incorporated into the game breaks. it was business as usual a long time ago but the stability had been nice since Jul2013 (the last patch to the game) back at yakarov79, it might not be a bad thing. it could bring in new blood on the game itself, and for every say 100 new players you might get 2-3 new modders. especially if the new version is not too different and can take our old abandoned mods
  40. 3 points
    Link to story: https://time.com/5865985/madeline-swegle-first-black-female-fighter-pilot/ Pasted text from story (so you can avoid the flood of ads) A U.S. Naval officer made history last week as the military branch’s first known Black female tactical jet pilot. Lt. j.g. Madeline Swegle made a final flight on a T-45C Goshawk training aircraft to complete her undergraduate Tactical Air (Strike) pilot training syllabus on Tuesday, the Navy said. Swegle, who is assigned to the Redhawks of Training Squadron (VT) 21 at Naval Air Station Kingsville, Texas, is set to receive her Wings of Gold in a ceremony on July 31. “Swegle is the @USNavy’s first known Black female TACAIR pilot and will receive her Wings of Gold later this month. HOOYAH!” the Chief of Naval Air Training wrote on Twitter, wishing her “BZ,” short for “Bravo Zulu,” the naval signal meaning “well done.” Public figures from Sen. Elizabeth Warren to tennis great Billie Jean King congratulated Swegle on social media after the announcement. RDML Paula Dunn, the U.S. Navy’s vice chief of information, celebrated Swegle’s accomplishment on Twitter. Swegle follows in the footsteps of trailblazers like Brenda Robinson, who is thought to be the first Black female aviator in the Navy. Women have served on U.S. combatant ships since 1994. However, the Navy has faced criticism for the lack of diversity amongst its pilots. As of 2018, only about 2.7% of pilots in Navy maritime squadrons were Black, according to analysis by Military.com; less than 7% of all Navy pilots were female, according to Pensacola News Journal. Viper here ... isn't that interesting that on the other site you have a whole lot of scrolling for just a couple of paragraphs?
  41. 3 points
    improperly flattened airfield. I've run into it before what terrain? more information would be exceedingly helpful (or you didn't check the tire pressure!!!! )
  42. 3 points
    Double What-if: Pulqui II and AM-1 Tábano.
  43. 3 points
  44. 3 points
  45. 3 points
    This is bullshit. A 32bit OS will not allow you to use more than 4GBs, even if you have 16GBs on your machine. The same applies for software executables. Softwares which have been compiled to work natively on 64bit OSs will use more than 2GBs if available. If they are compiled as 32bit executables, only 2GBs (at max 4 in some instances) of your 16 will be allocated. It has been explained numerous times, Strike Fighters 2 is poorly optimized. The engine is outdated, it looks like a game from early 2000s, and yet it performs poorly on systems which are way powerful. If TW will make the next edition of the game work natively only on 64bit OS, together with latest DirectX 12 libraries, many will see improvements on FPS without the need to buy a super PC with NASA specifics. I have other videogames which look way better, and they even perform better than SF2 on my low-end machine.
  46. 3 points
    yes. it's to increase the chance of them being tasked as a target in strike mission. You'll be assigned more warehouses than parked boats, which the game really doesn't support (as in port targets). These are fixed targets, what will always appear within the years specficed by their data inis, start date in the _types ini, and even specificly listed dates in the _targets.ini. Think of this logically ... a cargo ship in port is full of what???? thats, "goods and wares". Therefore, it's a floating storage building for ware, ie: a warehouse. Tankers in port are full of what???? petrochemicals, most usually oil (crude or refined). Therefore it's a floating oil tank, ie: fuel_storage. So, in the end, these have nothing to do with what your trying to do -- increase shipping traffic in the sea lanes
  47. 3 points
    The F-100 isn't the only thing that is better! Many people that had SFP1 failed to see the value in buying SF2, because in theory SFP1 with mods was almost equal to SF2... so why buy the same game twice? Wings Over Israel was a glimpse of what was coming in SF2. It foreshadowed some of the graphics, AI dogfighting behavior, and electronics improvements. Ultimately, SF2 was a step up in almost every area except one: the loss of any multiplayer capability. But only a handful of people ever played SFP1/WoX online, I know because I hosted for years. SF2 had improvements to the available variants: look at how many different F-4s, A-4, F-100s, etc. you can fly. Most of the have realistically unique external 3d models and cockpits, adding things like RWRs, jammers, etc. that early versions didn't have. The electronic systems were made more realistic, most notably the RWRs. The flight model aerodynamic co-efficient tables were re-done at a higher resolution, which makes the flight models much more accurate, especially as you approach the sound barrier. And it kept on evolving with the addition of the mission editor and ultimately the North Atlantic brought the F-14 and much improved support for naval assets, including the functionality of aircraft carriers, which now had parked aircraft. But most people didn't see it that way and wouldn't pay for it. They either stuck with SFP1, pirated SF2, or moved on to other flight sims like LOMAC/Flaming Cliffs. Between the mission editor and North Atlantic, SF2 development costs made Third Wire go into the red and forced TK to switch to free-to-play android games. They are great for what they are supposed to be, but they don't interest me at all. I would have rather seen SF2 keep expanding/improving. It is great that TK is trying to get the ball rolling again, but the failure of the crowdfunding effort for the Windows 10 patch to even come close to the goal tells me how this ends: we only get this patch, which only has one purpose, not to add anything new or patch any long existing bugs, but simply to maximize Windows 10 compatibility because a good number of people have had problems with running SF2 on Win10. After the patch, I expect TK to go back to the apparently much more stable/profitable android apps. If only everyone who ever bought an SFP1/WoX game or pirated SF2 would come back and buy an SF2 game, or better yet this complete collection. That just might generate enough demand/profitability to get TK to spend some more time patching/improving SF2, maybe adding proper VR support.
  48. 3 points
  49. 3 points
  50. 2 points
    Holy cow Jarek! Looks great. Any Chance for an OV-10B too?


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