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Showing most liked content on 01/18/2022 in Files

  1. 2 points

    Version 1.0.3

    437 downloads

    Hello, and thank you for downloading my work. https://gkabs.net https://gulfknights.net What's included: Bayraktar TB2 is a Turkish medium-altitude long-endurance (MALE) unmanned combat aerial vehicle (UCAV) model. this come with 6 Texutes (Azerbaijan, Morocco, Poland, Qatar, Turkey and Ukraine) All my files should include the Strike Fighters 2 Series game file, (.old) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder If you need any further help, please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ Version 1.0.3 Improve the FM and removed VTOl from the hud display. Thanks to Coupi. Version 1.0.2 Updated the data file thanks to yakarov79's help in showing me how to fix it. now the camera and the laser are working searching around for targets. 1.0.0 LICENSE: You are allowed to, use this model and everything included with it for personal non-profit use for Strike Fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. Coupi for his early trying to work on the model and testing and for making the promo screenshots compufat for working on all textures for the TB2 (except the Turkish one) and for making the decals and testing the model. guuruu for making the all FM files, also for making the UMTAS Missile and Rail, and for reworking the UVW for the two missiles MAM-C and L. Thank you so much for all the time spent making this model come to life. Zurawski for using his outstanding MQ-10A Kodiak cockpit Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance, please contact me at gkabs@gkabs.net
  2. 2 points

    Version 1.0.0

    156 downloads

    In the early 1990s, the Italian Air Force (Aeronautica Militare Italiana, or AMI) identified a requirement for a fighter to boost its air defence capabilities pending introduction of the Eurofighter Typhoon, expected around 2000. These fighters were to operate alongside the service's obsolescent F-104ASA Starfighters. The Tornado ADV was selected from, amongst others, the F-16. On 17 November 1993, Italy signed an agreement with the RAF to lease 24 Tornado F3s from the RAF for a period of ten years. First training of AMI pilots began in March 1995 at RAF Coningsby while technicians gained experience at RAF Cottesmore and Coningsby. The first aircraft was accepted on 5 July 1995 and flown to its Italian base the same day. Delivery of the first batch was completed by 1996; these aircraft were deployed at Gioia del Colle in Southern Italy. The second batch was delivered between February and July 1997, these aircraft were of a slightly higher specification. They served with 12° Gruppo 36° Stormo at Gioia del Colle AB from 1995 to 2004 and with 21° Gruppo 53° Stormo at Cameri AB from 1997 to 2001. In 1999 it joined 36° Stormo at Gioia del Colle AB and in 2001 was disbanded. The AMI returned its Tornados to the RAF, with the final aircraft arriving at RAF Saint Athan on 7 December 2004. WHAT'S IN: - 3 new High Rez skins covering all A.M.I. service - All historical group numbers and planes matricole - edited data.ini with taxi dancing fixed with Italy export time - edited userlist.ini with Italy CREDITS: - Bobrock: plane and templates - Menvra: new ODS edition Tornado F.3 taiored to use with - Paulopanz: skins & decals, ini tweakings NOTE: - Ready for Kosovo War duty Enjoy @ paulopanz
  3. 1 point

    Version 1.0.0

    55 downloads

    Default skinpack for stock SPAD VII's. There are two skins - for French and Russian aviation. I tried to add some "photorealistic" textures for more impressive image of this aircraft. I removed wing's cockades and rudder's emblems from "Decals.ini" because they were integrated in my skin. Eugene


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