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elephant

MODDER
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Everything posted by elephant

  1. In my opinion...the padding is mostlly for protection in case of "hard" landings...
  2. What a thread!!! I was comparing the two photos of D.632/17... it seems like the upper wing camo is different or my eyes fool me? On the top photo I see a dark-light-dark combo while on the bottom one, the darker patch seems to be on the center... or it's pure sky reflections on the glossy doped wing and the subtle shadows, just fool my eyes.
  3. 1915, Boelcke Takes Off With Nurse Blanka - James Field
  4. I got it too...today, at last... Won't be trying it till the weekend though...
  5. Do we know, when the offer expires?
  6. It was the right thing to do to the dedicated supporters... I felt like cheated when I saw the price, (and made a fuzz about it, at SimHQ) having purchaced everything upon release at full charge!
  7. It's a Nord 1002 Pingouin II https://en.wikipedia.org/wiki/Nord_Pingouin
  8. So we are going to make some corrections needed to the Albatros 3D model, Olham?
  9. I have watched this one...nice drama. Any news about a second season?
  10. Back to topic, here is a form of early killmarkings on the plane (Albatros D.V) of Walter Kypke, of Jasta 41...
  11. I think that's really the problem... When you look at them from the right angle and lighting conditions, especially in close ups look awesome. On the other hand when looked from some distance and not under "sweet spot" lighting, they look kind of weird, like metallic or something...
  12. Fantastic shots, Stary! Don't get me wrong but I think that some of the clouds look, to me at least, kind of weird (I mean not so natural)...
  13. Γεια σου φίλε! In your gallery, if you right click on an image, there are various image size link options. Mandatory screen:
  14. Great news! Be strong Typhoon!
  15. Fantastic walk around...so many details revealed. A real treat for scale modellers!
  16. Way too cool! Never seen that one before!
  17. Χρόνια Πολλά, με υγεία και σε σας κύριε Νίκο! Best wishes to you too, Mr. Nick!
  18. Hey, Geezer you have done a remarkable work on these planes the Martinsyde looks terrific! May I make a couple of comments suggestions on the Albatros? The Albatri serving in the Palestine were sporting double radiators, could an extra one be added? Also you are using a four colour lozenge patern on the wings, that was never used by the type. The five colour one is the correct choice. One more detail is that the reinforcing linnen ribbons on the wings and tailplane, were not used on the control surfaces (ailerons, elevator)
  19. Great looking skins Centurion! Only objection the roundels that look to me, too chrome "decaly", not real part of the camo... The flag on the vertical stabilizer looks a lot better, BTW. Is it possible, the national markings be part of the actual skin texture and not decals, in the final version?
  20. I haven't seen this article , very interesting... but I remember the investigation (parts identification) in the Aerodrome a while ago. Thanks for posting, Shiloh!
  21. Wild guess: Maurice Jean Paul Boyau The 90 should be a Nieuport. The meaning of numbers is confirmed kills per Hp power of plane flown. He had 35 victories, some of them were shared though... http://www.theaerodrome.com/aces/france/boyau.php PS. If I'm right this should be a shared kill with HPW; his guess gave me the idea how to figure it out.
  22. Is it the: Curtiss-Sperry Flying Bomb? Engine: Curtiss OX-5 piston engine; 74 kW (100 hp)
  23. I have it working and it's fantastic, but only via my old SweetFX JSGME Mod, as described above... It refuses to work standalone...(WOFF.exe doesn't run at all...go figure) BTW, SweetFX are not enabled in my case because the configuration file has NoMultisampling=0 by default. Needs to be NoMultisampling=1 for SweetFX to work.
  24. I have a strange behaviour with the Mod myself. I can't get it to work (WOFF actually) standalone... WOFF denies to initiate with the Mod enabled (JSGME). I have installed the later version of DirectX as suggested by AnKor. The weird thing is that when I put the files in an older version of the Mod I had along with SweetFX, overwriting the older files, it works!
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