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ravenclaw_007

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Everything posted by ravenclaw_007

  1. GPU-2A update , i still have to add some more details unfortunately i dont have a good picture from the right side of the gun pod so i cant guaranty that my interpretation oft the right side would be correct
  2. not yet , it is on my to do list a very long to do list i have all ready split this weaponspack in to 2 parts one for the rocket pods and rockets and the main part for everything else , and still is the main part so big that i have to split it in to 4 parts so that i can uploadet because of the upload limitations i´m all redy considering to upload this pack as it is and start with a new weaponspack 4
  3. yap , the skin for the GPU-2A is almost done , still a problem are the many rivets i have to add i will have a lot of problems if i add them to the texture especially at the conical front part , if i add the rivets as 3d parts it will be a lot and increase the lod size quite a bit so still some problems to be solved
  4. F-4E with AN/ARN-101 from the 3rd TFS / 3rd TFW based at Clark AFB , armed with 2 GBU-15 and AN/AXQ-14 data link pod
  5. Alaskan Air Command F-4E , 18th TFS and 43rd TFS
  6. dam..... i´m so stupid , after fixing the joystick ( soldering the broken wire ) you have to reassign the button and switches and everything works , now i have to warthog joysticks a new one from Austria for 237 euro and a repaired one
  7. i found the problem , in the warthog stick base i found a brocken wire ; looks like somebody cut it , so i soldered the wire and put a shrink tubing above the soldering the computer is recognizing the joystick and all buttons and switches are working on the game controller settings , but if i start the game not only the joystick is not working also the rudder and the throttle is no longer working after removing the joystick rudder and throttle is working again what i´m missing
  8. thanks to all and yes it is my joystick , the computer is not even recognizing it anymore my problem is now that i need a new HOTAS Warthog and in the moment i dont have the money for it , so all my projects are stopping right now until i have figured out how to use my key bord again
  9. this evening i was trying a F-4G with a new cockpit , after take off i notice that someone ( not me ) is dropping my chaff and flares and is firing my AIM-9 , over the target area all weapons from the wing pylons are gone only the AIM-7 on the fuselage stations are remaining , as soon as some enemy aircraft appear my aircraft is firing the AIM-7 on there own i´m trying to figure out what is causing this and fly some more missions , after about 40 minutes i cant select any weapons anymore also the air brakes are no more working , i reboot my computer and start SF2 again select my F-4G and now the aircraft is exploding on the runway , so i used an A-4 Skyhawk , just to see if the problems is only with my F-4E/G , the game starts and the A-4 is firing the guns until the ammo is gone and as soon as i try to take off the aircraft explodes any idea what the hell is going on with my game ???
  10. the new F-4E model is coming hopefully before the year ends , F-4E up to F-4E_78 are done including the respective cockpits always good to look at the pictures , just notice a small problem on the walkway outline on the front / air intake ( is fixed already )
  11. hi , the light is on the wrong position , you need the node name of the object the light is linked to and than it is possible to move it , but in this case i think you can only solve it with the original max file and 3ds max or you wait until my cockpits are done
  12. just found the answer by going true the T.O. 1F-4E-2-30 , there is right on top a list of changes made to the F-4E and i found something else that i was searching for , what year did the IP-1310 azimuth indicator appear in the F-4E cockpit , it is 1983 and not 1978 as it is with the TW cockpits i will change now my cockpits and the IP-1310 will appear in my cockpits with the F-4E_85_ANG
  13. my F-4E_70 cockpit has now his ejection seat , still early and some items are still missing
  14. Nope , i have very little on books about nuclear weapons but i have a lot of pictures
  15. i´m searching pictures or drawings of the Mark 11 , Mark 91 nuclear bomb , all i got are the 2 pictures below but this pictures showing no details what makes it a bit difficult to make them maybe somebody has pictures or a drawing in a book , any help is welcome
  16. i´m searching for pictures or drawing of the MC-30 side delay fuze and the MC-32 nose delay fuze extension all i have is this drawing and this picture just showing where the side and nose fuze belongs but no pictues of the fuze it self , any help is welcome
  17. i exported it with decals and i try a lot with this Edit Normals function but no luck so far , may be its time that i give it to an other modder to see if he has more luck , i think i miss something important but no idea what it is
  18. this are to different objects , the upper part belongs to the Inlet / Fuselage the lower part to the Wing i remember that someone posted that we can remove this seam by using the " Edit Normals " function in 3ds max and in max it works the seam is cone , but not in game the red ray´s are the one i fixed , before editing them the ray`s for the Inlet and the ray`S for the wing where showing in different directions now both showing in the same direction and in max the seam is cone
  19. i try to get rid of this seam , i try Edit Normals in 3ds max and in max it looks like it works no more seam but as soon as i have the lod in game the seam is back any idea what i do wrong ???? in 3ds max is no seam visible in game the seam is there
  20. that is not correct , the GPU-2A in that picture is from the Navy and on the left side you dont have the ribs , the ribs are only on the battery access door on the right side, i collored the door red so you can see it better and check the 2 picture above who are showing how to open the door by rotating it by 180 deg. left side view right side view view from behind access door red
  21. nope the rear part of the GPU-2A is wrong , there are only 3 ribs on the right rear battery access panel not 8 like they have it , with this 8 ribs you can not rotate/open the access panel any more
  22. i´m working on a GPU-2A gun pod and as usual i´m searching pictures , in this case pictures of the rear part , i found one of a GPU-2A on a Bronco showing 2 handles on the rear part but know i found the NAVAIR 11-95GPU-2A-1 showing some ribs on the right rear , and i found a video of that gun pod showing that the right rear is an access door for the battery , that door can be rotatet by 180 deg. so that you have full access to the battery the second pod with the rotating access door is a Navy version , question is what is the pod with the 2 handles on the rear ??? is it a Marine or Air Force version or a specific version for the Bronco ??? by the way on the first pod with the 2 handles you have to remove the complete rear cover to get access to the battery like you can see on the picture below if any body has an idea what version the pod with the 2 handle is an if it was used may be with the Marine or Air Force would be very helpful
  23. don't think so but i`m working on one , still some details missing and the skin has to be made to
  24. try this one and let me know if you need any changes to it Skyflash_3000_Blue.7z
  25. would that be ok should i remove the cable trays as well ????
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