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Everything posted by Wilches
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Cocas Prop Works
Wilches replied to KnightWolf45's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
Love it! Will you add the prop spinners? -
Vertical Pack for Soviet Navy
Wilches replied to Snailman's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
What a masterpiece! Thanks for that hard job. BTW, how´s your (?) new Yak-38? -
Veltro2k WWII WIPS
Wilches replied to Veltro2k's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
Looks like a flame damper for night bombing. Actually this´s one of a kind as I´m still seeing no cowling flaps in net shots... -
Veltro2k WWII WIPS
Wilches replied to Veltro2k's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
Superb Veltro2K, but every Amiot 143 photo I´ve seen none had the cowling flaps. Please, check it again. Cheers! -
Rafale Pack
Wilches replied to JAT81500's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Outstanding! It´s a pity that the WWII models don´t have this level of details... Congrats pal! -
A-4M/N cockpit
Wilches replied to dtmdragon's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Good work Torno, but the canopy structure is different. -
I know it´s BETA but...
Wilches replied to Wilches's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
Please my dear Admin - close this topic. I have to think twice before writing. My bad! Sorry all. -
How to open LOD models ?
Wilches replied to R102Delphinus's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Only opens - no way to mod. -
I know it´s BETA but...
Wilches replied to Wilches's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
It seams that the whole 109 serie is to be released by A-Team. Now we already got the 109F-1/F-2/F-2Trop/F-4/F-4Trop/G-2/G-2Trop/G-4/G-4R6 and G-6early. I think there´s more to come but they´re unusable until a proper FM arise. That´s sad... -
How to open LOD models ?
Wilches replied to R102Delphinus's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Try the latest "3D Object Converter" wich open all OLD LODs(pre SFP2) objects. -
Boeing 767
Wilches replied to Veltro2k's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
The eternal B.767... I begun to fly it in october 1987 and still flying... All the versions. I tell you - I don´t rate it as the best I flew. It´s like a popular car - strong and reliable. -
A-4C Decal help
Wilches replied to Streakfalcon's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Well, there it goes: [Decal001] MeshName=Nose DecalLevel=0 DecalFacing=RIGHT FilenameFormat=InsigniaFuseR Position=3.13,-0.113 Scale=1.5 DecalMaxLOD=3 [Decal002] MeshName=Nose DecalLevel=0 DecalFacing=LEFT FilenameFormat=InsigniaFuseL Position=3.13,-0.113 Scale=1.5 DecalMaxLOD=3 [Decal003] MeshName=Left_Outer_Wing DecalLevel=0 DecalFacing=TOP FilenameFormat=InsigniaWingL Position=-2.75,-1.40 Scale=1.8 DecalMaxLOD=3 [Decal004] MeshName=Right_Outer_Wing DecalLevel=0 DecalFacing=BOTTOM FilenameFormat=InsigniaWingL Position=2.75,-1.40 Scale=1.8 DecalMaxLOD=3 [Decal005] MeshName=Left_Wing DecalLevel=0 DecalFacing=TOP FilenameFormat=InsigniaWingL Position=-2.75,-1.40 Scale=1.8 DecalMaxLOD=3 [Decal006] MeshName=Right_Wing DecalLevel=0 DecalFacing=BOTTOM FilenameFormat=InsigniaWingL Position=2.75,-1.40 Scale=1.8 DecalMaxLOD=3 [Decal007] MeshName=Left_Outer_Wing DecalLevel=0 DecalFacing=BOTTOM FilenameFormat=InsigniaWingR Position=-2.75,-1.40 Scale=1.8 DecalMaxLOD=3 [Decal008] MeshName=Right_Outer_Wing DecalLevel=0 DecalFacing=TOP FilenameFormat=InsigniaWingR Position=2.75,-1.40 Scale=1.8 DecalMaxLOD=3 [Decal009] MeshName=Left_Wing DecalLevel=0 DecalFacing=BOTTOM FilenameFormat=InsigniaWingR Position=-2.75,-1.40 Scale=1.8 DecalMaxLOD=3 [Decal010] MeshName=Right_Wing DecalLevel=0 DecalFacing=TOP FilenameFormat=InsigniaWingR Position=2.75,-1.40 Scale=1.8 DecalMaxLOD=3 [Decal011] MeshName=Fuselage DecalLevel=0 DecalFacing=RIGHT FilenameFormat=NationName Position=-3.48,-0.05 Scale=1.3 DecalMaxLOD=2 [Decal012] MeshName=Fuselage DecalLevel=0 DecalFacing=LEFT FilenameFormat=NationName Position=-3.48,-0.05 Scale=1.3 DecalMaxLOD=2 [Decal013] MeshName=Airbrake_Right DecalLevel=0 DecalFacing=RIGHT FilenameFormat=NationName Position=-3.48,-0.05 Scale=1.3 DecalMaxLOD=2 [Decal014] MeshName=Airbrake_Left DecalLevel=0 DecalFacing=LEFT FilenameFormat=NationName Position=-3.48,-0.05 Scale=1.3 DecalMaxLOD=2 [Decal015] MeshName=VertTail DecalLevel=0 DecalFacing=LEFT FilenameFormat=FinFlashL Position=-4.72,1.85 Scale=1.4 DecalMaxLOD=3 [Decal016] MeshName=VertTail DecalLevel=0 DecalFacing=RIGHT FilenameFormat=FinFlashR Position=-4.72,1.85 Scale=1.4 DecalMaxLOD=3 [Decal017] MeshName=Rudder DecalLevel=0 DecalFacing=LEFT FilenameFormat=RudderStripes Position=-5.70,2.22 Scale=1.75 DecalMaxLOD=3 [Decal018] MeshName=Rudder DecalLevel=0 DecalFacing=RIGHT FilenameFormat=RudderStripes Position=-5.70,2.22 Scale=1.75 DecalMaxLOD=3 [Decal019] MeshName=VertTail DecalLevel=1 DecalFacing=LEFT FilenameFormat=A4_SqTailL Position=-4.44,1.26 Scale=4.0 DecalMaxLOD=3 [Decal020] MeshName=Rudder DecalLevel=1 DecalFacing=LEFT FilenameFormat=A4_SqTailL Position=-4.44,1.26 Scale=4.0 DecalMaxLOD=3 [Decal021] MeshName=VertTail DecalLevel=1 DecalFacing=RIGHT FilenameFormat=A4_SqTailR Position=-4.44,1.26 Scale=4.0 DecalMaxLOD=3 [Decal022] MeshName=Rudder DecalLevel=1 DecalFacing=RIGHT FilenameFormat=A4_SqTailR Position=-4.44,1.26 Scale=4.0 DecalMaxLOD=3 [Decal023] MeshName=Fuselage DecalLevel=1 DecalFacing=LEFT FilenameFormat=SqName Position=-3.43,0.29 Scale=1.2 DecalMaxLOD=2 [Decal024] MeshName=Fuselage DecalLevel=1 DecalFacing=RIGHT FilenameFormat=SqName Position=-3.43,0.29 Scale=1.2 DecalMaxLOD=2 [Decal025] MeshName=Nose DecalLevel=2 DecalFacing=RIGHT FilenameFormat=USNAttackNum Position=4.48,-0.20 Scale=0.80 DecalMaxLOD=2 [Decal026] MeshName=Nose DecalLevel=2 DecalFacing=LEFT FilenameFormat=USNAttackNum Position=4.48,-0.20 Scale=0.80 DecalMaxLOD=2 [Decal027] MeshName=Right_Wing DecalLevel=2 DecalFacing=TOP FilenameFormat=USNAttackNum Position= 1.90,-1.26 Scale=0.90 DecalMaxLOD=2 [Decal028] MeshName=VertTail DecalLevel=2 DecalFacing=LEFT FilenameFormat=USNA4BuNo Position=-3.23,0.80 Scale=1.3 DecalMaxLOD=2 [Decal029] MeshName=VertTail DecalLevel=2 DecalFacing=RIGHT FilenameFormat=USNA4BuNo Position=-3.23,0.80 Scale=1.3 DecalMaxLOD=2 -
Need Bomb info
Wilches replied to RAVEN's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
Raven, take care with the US PC tracking policy... You´re now a "bomb maker"! -
Need Bomb info
Wilches replied to RAVEN's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
I believe they were WWI or later types. Not sure... I´ve found some good old bombs in First Eagles. Perhaps those from RFC may fit. Just wondering... -
Ok. Two things: First I found a mispelling on Yak-38 cockpit INI. [CockpitSeat001] ModelName=Yak_38_cockpit OpenCockpit=FALSE Offset=0.0,-0.3,0.0 Position=Position=0.0,4.4,0.6 <---- change to Position=0.0,4.4,0.6 It works on any other plane normally. Second, I´ve been looking for the Snailman´s Yak everywhere in vain. Any links or hint?
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Hi Heck! It should be wonderfull to see you own checkertails, once your Burma Banshees are awesome! Take care on desert colors from template - they´re wrong. They should be darker, richier and more "yellowish". Find a good source. Cheers! By the way, the "Checkertail Clan" used both the P-40F long tail and the P-40L.
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Yak-38 Forger cockpit
Wilches replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Stary, you´re in my prayer list (a short one by the way). Don´t you dare to quit! Congrats!!! -
Help on a terrain fix
Wilches replied to Wilches's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Well, why don´t you try? It serves for both before France invasion or after some months after DDAY. That´s a thing we hardly miss... -
Help on a terrain fix
Wilches replied to Wilches's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Wrench, thanks for reply - I agree... no way to fix that piece of crap. BTW, your EAWEuro WW2 is AWESOME but the Europe is occupied as you said so it´s no good for the Blitzkrieg. Listen, every time that DAT release a sort of such "thematic" planes a new full campaign is on cooking and my bet goes to a France/Low countries Blitzkrieg. Only time will tell. Cheers!!!
