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Everything posted by russouk2004
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painted aim 9D to look like russkkie aims..
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Future Skin Schemes For Adversary Super Hornets ?
russouk2004 replied to Coupi's topic in General Discussion
cool..Me likeeee -
Help from any Gimp user around...
russouk2004 replied to RustyKurnass's topic in Mods & Skinning Discussion
yep...tga is ok for some things if mesh is perfect...any blemishes and it stretches,pinches etc.....my sharkmouth painted on is same as the tgas ...but tga warped painted on doesnt... I had same probs as you with my su-9 lost psd file and the skin wasnt finished so I added layers like a patchwork quilt lol...panel line or two here,rivets there ...some camo there etc etc...blended in using opacity etc etc...pain yeah but if it saves you work fine. -
Help from any Gimp user around...
russouk2004 replied to RustyKurnass's topic in Mods & Skinning Discussion
ahhhh yes u can but might be very awkwards to get the scale right...it might not fit the model lenghtwise but will heightwise...i had that problem with a sharkmouth on the 110 its stretched where didnt want it to..so painted it on texture...why not just add as layer to the jpg or what ever instead...this is pic of exactly that....i forgot to add some layers so rescued it by adding new layer... -
Help from any Gimp user around...
russouk2004 replied to RustyKurnass's topic in Mods & Skinning Discussion
im a fan of psp 7.4 as its easy...I do use ps for some more detaieled tools and tga`s etc but prefer this paint prog for basics... its easier to use than ps ans gimp....as its basic but quite good tools and results. -
Help from any Gimp user around...
russouk2004 replied to RustyKurnass's topic in Mods & Skinning Discussion
yeah ...add new layer to the tail texture paint rivets set opacity of layer(right side ) to how you want then save as...save as psd too so you have the layers to go back to if you need to alter anything. -
oh I dont know...some good skinning skills m8
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nice...always liked the sluf...
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have look around check six forums...might find what you want. http://www.checksix-forums.com/viewforum.php?f=298&start=30
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I read from Hahn that they were so reduced gruppes in45 they used their own colours if only few left ...to see what m8 was still alive after a fight.
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Bit more....decals are quite a pain as Gruppes use mostly same letters and numbers but mixed colours...lol but im enjoying doing them. 3rd pic shows a small sample.
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How to make a default texture for a model
russouk2004 replied to GKABS's topic in Mods & Skinning Discussion
ahhh didnt realise thats what he meant...if he did lol -
How to make a default texture for a model
russouk2004 replied to GKABS's topic in Mods & Skinning Discussion
How do you mean...say green for euro map and sand for desert map ?.....or you mean meshes....game doesnt decide textures at all for models...only 3ds max does .my 110 has 5 textures but all are for seperate meshes...only 1 is for fuse,1 for wings....but they are only default for meshes....not game...game just follows info of the lod\texture list it contains...whatever texture you make as default for say parent mesh ...thats it.. if you mean 1st one...you have to have seperate names for each camo type of the model.. like Tiger_Desert. or Tiger_ETO -
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Never heard of him,but sad for his family...illness ,no matter what is horrible..
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Anybody ever Encountered this Problem before?
russouk2004 replied to Piecemeal's topic in General Discussion
Ive had odd stuff like that...seems like game has hiccup...restart then its ok...weird...ghost in the machine ?...lol -
I did have fishpot gear well photos I took somewhere...was going to use for my su-9 will have look for them...
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yup
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you guys in US seriously need new way of voting...what a fiasco it seems...
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- 2020
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This font set to caps will give you what you want...one of others has narrower kearning to give better look DIN 1451 SCHABLONIERSCHRIFT.TTF
