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Everything posted by Crusader
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- 4 reviews
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- the mirage factory
- mirage 5
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(and 2 more)
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A pic in the screenie thread reminde dme of a small range scale mod I made a while ago for the Smerch radar. Move the textures smerch_radar25.zip into the cockpit folder Edit the avionics ini, add/replace existing entries with the data below: [TextureData] RadarTexture=cockpit\smerch_radar25.bmp RWRTexture=cockpit\rwr.bmp ;RadarTextureSize=256 RangeTexture[1]=cockpit\Radar_range1.tga RangeTexture[2]=cockpit\Radar_range2.tga RangeTexture[3]=cockpit\Radar_range3.tga [AvionicsData] AvailableModes=SEARCH,ACQUISITION,TRACK,BORESIGHT RangeUnit=KM RangeSetting[1]=30 RangeSetting[2]=60 RangeSetting[3]=120 StartRangeSetting=2 This change makes the selected range scale visible, the selected scale is shown in the top center of the radar scope.
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Air to Air Refuelling Screenshots
Crusader replied to allenjb42's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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What If Screenshot Thread.......
Crusader replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
ooo Ant tackling the TSR.2 ... I could spice up some Jaguar avionics for the vanilla TSR.2, if you like... -
Air to Air Refuelling Screenshots
Crusader replied to allenjb42's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
I used an old WOE tanking msn file (RAF F4 tanker by comrpnt) and made a quick conversion...tanker speed is too low And the C-135F's we have has no basket extension, unfortunately ... but it was some good formation flying anyway -
View File SF2_F-4E_Austere_HUD F-4E_75_AHUD (Austere HUD) mod The real Austere HUD modification has been tested on F-4E 68-0304 during 1974-76. The goal was to have a better sight display, primarily for air to air combat. Further modifications were made to the radar for a quicker boresight lock-on and new dogfight scan modes. The Austere HUD modification remained a F-4E test and didnt went into production aircraft or upgrades. Ive re-created the Austere HUD, using the TW F-4E_75 (required for the mod to work). Ive used the Wraparound desert skin for stock F-4E by amariani http://combatace.com/files/file/12057-wraparound-desert-skin-for-stock-f-4e/ for a quick "make it fly" setup (we dont have a proper Edwards Test Unit white with red trimmings skin) The real Austere HUD was a test setup, so its no problem to add/remove readouts to the HUD modes to ones personal liking. Submitter Crusader Submitted 07/22/2017 Category Avionics
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Version v09b
259 downloads
F-4E_75_AHUD (Austere HUD) mod The real Austere HUD modification has been tested on F-4E 68-0304 during 1974-76. The goal was to have a better sight display, primarily for air to air combat. Further modifications were made to the radar for a quicker boresight lock-on and new dogfight scan modes. The Austere HUD modification remained a F-4E test and didnt went into production aircraft or upgrades. Ive re-created the Austere HUD, using the TW F-4E_75 (required for the mod to work). Ive used the Wraparound desert skin for stock F-4E by amariani http://combatace.com/files/file/12057-wraparound-desert-skin-for-stock-f-4e/ for a quick "make it fly" setup (we dont have a proper Edwards Test Unit white with red trimmings skin) The real Austere HUD was a test setup, so its no problem to add/remove readouts to the HUD modes to ones personal liking. -
Mirage F-1C-200
Crusader replied to ludo.m54's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
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Air to Air Refuelling Screenshots
Crusader replied to allenjb42's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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Different way of showing the sights in the two examples. The F-8 is using the "standard" SF method where the fixed reticle is a part of the gunsight system The MiG-21 has the fixed reticle painted onto a tga texture which is part of the cockpit lod... I think thats a "leftover" from the early SFP1 days , pre-TW F-8 when there was no support for the combination of fixed and moving reticles. And the basic MiG-21 cockpit mod (by Magoo/Paladrian) dates back to the pre-TW F-8 days ... IIRC. Theres a way to make a standard SF sight setup for the MiG-21 but its not a 3-min job, takes more like 30 and requires hiding and resizing/repainting stuff ... except if someone has done it already.
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Delta-Wing Mirage Screenshots
Crusader replied to Crusader's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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VE-110...
Crusader replied to Crusader's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
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Strike Fighters 2 Screenshots
Crusader replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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The modified ARN-101 jets retained the wonderful ASG-26 sight, it was still used with the digital modifications but with some new modes like CCIP which gave plenty of trouble since there was a conversion error with radar ranging from feet to metric (or something in that direction, cant recall details atm) which gave aweful bombing results. So no change for the look through the windshield :D
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Strike Fighters 2 Screenshots
Crusader replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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For these: http://combatace.com/files/file/15458-sf2-ww2-mto-tomahawk-iib-raf-pack/ http://combatace.com/files/file/15455-sf2-ww2-avg-flying-tigers-tomahawk-pack-v2/ http://combatace.com/files/file/15451-sf2-ww2-pto-p-40bc-tomahawk-usaac-pack/ and other (older) mods of the B/C type Update data ini for .50 cal nose guns to 380 rounds each add the line Synchronized=TRUE to both nose gun sections the four wing guns to 490 rounds each ~
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F-4G flight manual
Crusader replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I concur with N's assessment, also because "AI QUAD" probably means Air Intercept (radar) Quadrant
