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Everything posted by Crusader
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Delta-Wing Mirage Screenshots
Crusader replied to Crusader's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
I haven't pushed the screenshot button lately but its nice to see that this is still going -
Several more vids on yt if you search for Mirage Pantera and Elkan
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Weaponspack 3
Crusader replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Syrel and Remora Stations for TMF Mirage 2000H (and H5) Entries below is set up for split outer wing hardpoints to allow mixed loads of pods and Magic missiles Ive attached the 2000H5 data ini which has all StationGroupIDs changed Its a old data, not up to date FM-wise but the complete station info can be copied from it if somebody wants it. The data also has shell ejection enabled for the guns M2000H_DATA.zip // ----------------------------- Syrel [CenterPylonSyrel] SystemType=WEAPON_STATION StationID=18 StationGroupID=6 StationType=EXTERNAL AttachmentPosition= 0,-0.457,-1.05 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1150 DiameterLimit=0.455 LengthLimit=3.75 AllowedWeaponClass=NP AttachmentType=FRANCE ModelNodeName= PylonMass=0.0 PylonDragArea=0.0 SpecificStationCode= // ------------------------------Remora [LeftOuterRemora] SystemType=WEAPON_STATION StationID=19 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-3.299,-1.61,-0.99 AttachmentAngles=0.0,-0.0,0.0 LoadLimit=175 AllowedWeaponClass=EP AttachmentType=FRANCE ModelNodeName= PylonMass=0.0 PylonDragArea=0.0 SpecificStationCode=Remora_M [RightOuterRemora] SystemType=WEAPON_STATION StationID=20 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=3.299,-1.61,-0.99 AttachmentAngles=0.0,-0.0,0.0 LoadLimit=175 AllowedWeaponClass=EP AttachmentType=FRANCE ModelNodeName= PylonMass=0.0 PylonDragArea=0.0 SpecificStationCode=Remora_M -
Weaponspack 3
Crusader replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
For stock TW Mirage (the M5E2 for example) Change StationID and StationGroupID to fit the particular aircraft By default they are both Group 1 , but its possible to change the groups to be able to load 2 different Remora pods or one Remora with a Magic etc... // ----------------------------- Syrel [CenterStationSyrel] SystemType=WEAPON_STATION StationID=15 StationGroupID=4 StationType=EXTERNAL AttachmentPosition= 0.00, 0.60,-1.03 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1150 DiameterLimit=0.455 LengthLimit=3.75 AllowedWeaponClass=NP AttachmentType=FRANCE //ModelNodeName=center_pylon PylonMass=0.0 PylonDragArea=0.0 SpecificStationCode= // ------------------------------Remora [LeftOuterWingStationRemora] SystemType=WEAPON_STATION StationID=16 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-3.07,-1.80,-0.90 AttachmentAngles=0.0,-0.0,0.0 LoadLimit=175 AllowedWeaponClass=EP AttachmentType=FRANCE ModelNodeName= PylonMass=0.0 PylonDragArea=0.0 SpecificStationCode=Remora_M [RightOuterWingStationRemora] SystemType=WEAPON_STATION StationID=17 StationGroupID=1 StationType=EXTERNAL AttachmentPosition= 3.07,-1.80,-0.90 AttachmentAngles=0.0,-0.0,0.0 LoadLimit=175 AllowedWeaponClass=EP AttachmentType=FRANCE ModelNodeName= PylonMass=0.0 PylonDragArea=0.0 SpecificStationCode=Remora_M -
Weaponspack 3
Crusader replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
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What If Screenshot Thread.......
Crusader replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Every single spot hand-painted, right... ;D -
Mirage F-1C-200
Crusader replied to ludo.m54's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Test flights in Istres, France .... Testing ravenclaw's masterclass for all kinds of equipment aircraft can carry and drop... Not much progress lately.- 696 replies
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oooo das sieht gut aus... Danke für die ausführliche Info
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Ich war drauf und dran zu fragen ob es von Dir ist :D Wie technisch ist es den, z.B. Visiersysteme , LFK-Lenksystem .. ? Gratuliere Dir zur Publikation, dann noch in dem Verlag Habe dutzende MBV-Bücher... .. früher immer den monatlichen Flyer in den Briefkasten bekommen ...
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Vosges (complete rework of Vogesen)
Crusader replied to gterl's topic in Thirdwire - First Eagles 1&2
Very great :D -
Avionics70 HUD has a weapon count function [HUD_WeaponCount] SymbolType=WEAPON_COUNT_TEXT TextPosition=-0.120,0.120 HorizontalAlignment=RIGHT VerticalAlignment=CENTER TextFormat=%01d ;GunRoundMultiplier=0.01 and for selected weapon types [HUD_AGModeText2] SymbolType=SELECTED_WEAPON_TEXT Text= GunText=GUN BombText=CDIP RocketText=CDIP EOText=GUIDED LaserText=TGTPOD ARMText=HARM NoWeaponText= TextPosition=0.095,0.165 HorizontalAlignment=LEFT VerticalAlignment=CENTER [HUD_WeaponReady] SymbolType=SELECTED_WEAPON_TEXT TextPosition=-0.140,0.120 HorizontalAlignment=LEFT VerticalAlignment=CENTER GunText= HeatText=S RadarText=M ActiveRadarText=M A taken from a F-15 HUD file, which has them split in AA and AG sections but you can combine all xxxxText= types into one section
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the cockpits are from different modellers, thus a different setup... in the cockpit ini, look for the Offset line This allows to move the players POV position adjust the values to your liking ( add the line if it isnt there ) values are metric, axis are left/right, forward/aft, up/down with a - used for left,aft and down e.g. 1.55 is 1 meter 55 cm [CockpitSeat001] ... Offset=0.0,0.0,0.0 ...
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Here is my F5A_TKLW silver-color wingtip tank(s) set up for SF2 F5A_TKLW.zip In the data ini, make sure that both wingtip stations use FuelTankName=F5A_TKLW In the Loadout.ini, same, both wingtip stations use WeaponType=F5A_TKLW Loadout[01].WeaponType=F5A_TKLW Loadout[01].Quantity=1 Loadout[02].WeaponType=F5A_TKLW Loadout[02].Quantity=1 The inis call for the left-hand tank and the data ini of the tank calls the right-hand lod for it The fank's folder also has the right-hand lod ini to enable shadows for it. 150 gal tank is attached too, in SF2 format F5A_TKW.zip
