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Everything posted by Crusader
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Problem with B-1B wingman
Crusader replied to warthog64's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
take 2 wingmen or whatever is the min number ion the formation ini, its usually 3 then check if the game goes freeze or CTD can also happen after the rejoin command -
~ nur noch halb so viel wie der ursprüngliche neupreis..
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Danke, klingt net schlecht...
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Hat das Teil jemand ? Erfahrungswerte mit SF2 ?
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Haste Texturen auf unlimited ? Und kuck das du keine alte FLIGHTENGINE.ini im FLIGHT Ordner hast.
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aha.. das ganze knöppe-viereck gedingens sah so uber modern aus... ich hab ein IDS flight manual mit dem ganzen HUD kram fürn 1990 era Tonka, ham wir schon passende avionics/HUD ? oder ist das nur stand-in ? .. was in den uber pics zu sehen ist..
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Aha. Florian macht nen ASSTA Vogel oder son Kram .. link zu screenies
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Let's Play Strike Fighters 2
Crusader replied to Slushie's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Cool pic in the new campaign lead in .... -
Strike Fighters 2 Screenshots
Crusader replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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HMP400 in AFG .. Nahkampf also. Ob die Kohle hatten um die HOT in das Ding zu integrieren ... BW - nur neue Airline für Afrika Oje...
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MIG-31BM Radar issues?
Crusader replied to Icarus999's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
The AI is not using the avionics ini at all, only the data in the DetectSystem section in the data ini. Look there for missing lines or typos -
Super Étendard
Crusader replied to Phil56's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
The real prob is wrong words in the Export setting. Use Exported=TRUE ExportStartYear= ExportEndYear= Export vs Exported BTW having Export=False can cause problems with weapon availability .. iirc... -
Toyotas mit .. was ham die.. PARS3 oder sowas.. jagen Bin da nicht mehr auf dem laufenden... Die zuständigen Stellen waren ja net zu blöde den HMP400 gunpod mit ner M3 12.7mm zu beschaffen.. das Teil bringts ja voll ... totaler Schwachsin, nen supa teuren Helo dann sozusagen im Nahkampf einzusetzen... Der GIAT 20mm pod wurde auch getestet, der würde wenigstens HE Mun and mehr Reichweite bringen.... aber ist wohl nicht beschaft worden Was ham die Eigentlich mit nach AFG genommen ... da hört man nixmehr .... die schrauben wohl die Dinger immer noch zusammen ... Die sollten die neuen lasergelenkten 2.75 FFAR.. APKWS am Tiger testen.. das wär dann vielleicht was ... auch günstiger als nen PARS3 aufn Toyota oder Islamisten draufzuknallen ... Aber bei nur 2 Tralls ... von denen die erste gleich kaputt war ... bis Tiger in Mali ankommen würden is da eh schon Sense.
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F-105D Hill AFB Skins
Crusader replied to daddyairplanes's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
9E,J,N,P Pods... since they were in a reserve unit, probably the later ALQ-101 series or early 119's Thats what I use when I fly 105's in the 70s/early 80s to bomb Paran Just had a nice 2-ship msn today, used the Desert camo and SEA wrap skins and was lucky to have a wingo with some skills ... he was able to hold position on my wing at low level -
Tanks?
Crusader replied to warthog64's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
No Chally and T-90, but a T-80 is somewhere in the library -
Let's Play Strike Fighters 2
Crusader replied to Slushie's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Its the Enemy Skill Level setting that affects wingmen Easy = Enemy AI is weak, own AI is strong Normal = both sides AI are equal Hard = own AI weak, enemy AI strong -
http://forum.spiegel...ml#post11776542 Ich hab sooo lachen müssen...
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The aircraft price is set by several aircraft performace values, like range and who knows what else. The game takes those numbers and pooof.. makes a price Same for weapons ... missile performace, range etc .. better stuff costs more, generally. But I once had a 2000-lb conventional bomb for $ 1000 or so, and a nuke for $ 500 ... good deal... But hey.. fuel is FREE !!!!
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View File F-5E Tiger II Avionics Update This is an avionics update for The Mirage Factory F-5E, updated for the latest SF2 version by paulopanz Available at http://combatace.com...-f-5e-tiger-ii/ Content: + data ini updates + Cockpit updates + New F-5E-type sight and radar Read the Readme file for additional info ~ Submitter Crusader Submitted 01/13/2013 Category Avionics
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Version v1c
461 downloads
This is an avionics update for The Mirage Factory F-5E, updated for the latest SF2 version by paulopanz Available at http://combatace.com...-f-5e-tiger-ii/ Content: + data ini updates + Cockpit updates + New F-5E-type sight and radar Read the Readme file for additional info ~ -
Theres 2 ways: 1. you can change the AttachmentAngles=0.0,-1.5,0.0 in the aircraft's DATA ini to adjust elevation of the whole pod but this can lead to unpleasant visual attachment issues with the weapon at a weird angle The format uses sideway rotation, elevation (-1.5 in the example) and roll , where left, down and left roll is entered by the value preceded by a - (minus) 2. you can change the AimDirection=0.000000,1.000000,-0.200000 in the gunpod itself Format is sideway deflection, fore/aft ( 1.000000 is forward, -1.000000 is rearward firing) and elevation , example above shows a forward firing, -20 degree depression (-0.200000) pod Thats what I remember ... not sure anymore if its 100% correct though...
