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Everything posted by Wrench
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The 2 best episodes (imho): Darmok The Inner Light (#1)
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didn't I do, or release some that PACFLT??
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Basic principal of mods: if it isn't in our downloads section, there isn't one available. lots of folks show stuff "in the works", some of which gets released, some of it not.
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View File SF2 A-6A Intruder, VA-95 Skin/Decals Pack SF2 A-6A Intruder, VA-95 Skin/Decals Pack 2/6/2018 = For SF2 (Any & All, Full-5 Merged Prefered) = *Can be used in any install that has access to the A-6A* A new skin for the 3W A-6A Intruder that depicts VA-95 "Green Lizards" during 1974-74 embarked aboard USS CORAL SEA during the Vietnam War. Almost all markings are decals (excepting squadron color flash on tail fin), most made new for this mod, and decal randomization is TRUE*. All serial (BuAerNums) are 100% historical for the A-6A, but should be considered "generic" as they do not depict actual aircraft from this unit. Also, this is the very first CAG skin I've ever done (so be kind). The aircraft is finished in the standard Grey/White scheme, with full color markings. The skin is in stock jpg format. On the Loadout Screen, for skin selection you'll see: VA-95 Green Lizards (73-74) As the Green Lizards are also a stock squadron, using this skin for campaigns should be a fairly easy edit. Please note, =NOTHING= is included that makes the aircraft flyable; no inis, cockpit parts, nothing . You should have made it flyable already or need to seek the "parts" on your own. Also, if you have made it flyable, and use the "Read Only" trick on the main ini (A-6A.ini), you'll have to un-read only it to add this skin. As always, fairly easy to follow, detailed install instructions are included. So, please read them .... Happy Landings! Wrench Kevin Stein Submitter Wrench Submitted 02/08/2018 Category A-6
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Version 1.0.0
136 downloads
SF2 A-6A Intruder, VA-95 Skin/Decals Pack 2/6/2018 = For SF2 (Any & All, Full-5 Merged Prefered) = *Can be used in any install that has access to the A-6A* A new skin for the 3W A-6A Intruder that depicts VA-95 "Green Lizards" during 1974-74 embarked aboard USS CORAL SEA during the Vietnam War. Almost all markings are decals (excepting squadron color flash on tail fin), most made new for this mod, and decal randomization is TRUE*. All serial (BuAerNums) are 100% historical for the A-6A, but should be considered "generic" as they do not depict actual aircraft from this unit. Also, this is the very first CAG skin I've ever done (so be kind). The aircraft is finished in the standard Grey/White scheme, with full color markings. The skin is in stock jpg format. On the Loadout Screen, for skin selection you'll see: VA-95 Green Lizards (73-74) As the Green Lizards are also a stock squadron, using this skin for campaigns should be a fairly easy edit. Please note, =NOTHING= is included that makes the aircraft flyable; no inis, cockpit parts, nothing . You should have made it flyable already or need to seek the "parts" on your own. Also, if you have made it flyable, and use the "Read Only" trick on the main ini (A-6A.ini), you'll have to un-read only it to add this skin. As always, fairly easy to follow, detailed install instructions are included. So, please read them .... Happy Landings! Wrench Kevin Stein -
nowhere, as there isn't one
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Looking for the Mirage Factory F/A-18A for SF1
Wrench replied to DutchElvis's topic in General Discussion
That's good news, Gepard! If you want, PLEASE feel free! I know our 1stGen brothers (and sisters) would appriciate it! I also found my original d/l. From 2005, it was the "exe" type of install that TMF liked to use. It has the VFA-25 and VMFA-122 skins, decals, weapons, pilot, sounds, and effects What is the date of the LOD in yours? Mine is FA-18A.LOD, dated 08/19/2005, at 1,208 kb honestely, I don't remember HOW many F/A-18A we had back then!! -
I kinda of stopped on them for now. There's some question as to HOW they should be released. Eole's are superb, but he divided them into USN and USMC, which while not a bad idea, could create confusion within the game. in the meantime, I'm heavily involved with a salvage operation on some long disused, and forgotten, unavailable 1stGen Scooter and Intruder skins.
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I am the Lizard (CAG) King!! I can do anything!!!
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Looking for the Mirage Factory F/A-18A for SF1
Wrench replied to DutchElvis's topic in General Discussion
alternatively, and it's a bit of work, you could download the Operation Desert Storm mod (ODS). You'll need all 3 parts, and then you have to hunt around for all the correct "parts" (weapons, fuel tanks, pilots, effects). I've got 3 external HDs, a foot high stack of CDs to go through ... just so you know... -
Looking for the Mirage Factory F/A-18A for SF1
Wrench replied to DutchElvis's topic in General Discussion
ok then ...I guess I spoke too soon. for some f-ed up reason, the download comes as "F-14A_AREA88.zip". And then it don't open. Some kind of "this is an archive zip" crap of some kind I guess the best thing to do, is search my ancient archives, and see if I even have the original someplace! What I am going to do now, is "hide" this one, so as to not create an issue. Not much of an issue, really, as the cursed thing is messed up... Give me some time! -
Looking for the Mirage Factory F/A-18A for SF1
Wrench replied to DutchElvis's topic in General Discussion
how odd ... I can get to via the link above, and download it. maybe it's part of my admin functions??? someone see if this works... -
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Version 1.0.0
119 downloads
SF2 A-6E Intruder, VA-196 Skin/Decals Pack 2/1/2018 = For SF2 (Any & All, Full-5 Merged Preferred) = *Can be used in any install that has access to the A-6E* A new skin for the 3W A-6E Intruder that depicts VA-196 "Main Battery" during 1980 when embarked aboard USS CORAL SEA (also possibly at Gonzo Station, but I haven't confirmed this). Almost all markings are decals, most made new for this mod, and decal randomization is TRUE. All serial (BuAerNums) are 100% historical in nature. Unfortunately, I could not match all to their Modex number. On the Number display dropdown, those marked with a star (*) are correctly matched. But all are aircraft that served in VA-196 at one time or another. The Default Start Date switch isused on this skin, so in 1980, you should see only this one. The aircraft is finished in the standard Grey/White scheme, with full color markings. The skin is in jpg format. On the Loadout Screen, for skin selection you'll see: VA-196 Main Battery (1980) Please note, NOTHING is included that makes the aircraft flyable; no inis, cockpit parts (I use the Razbam payware pit on my A-6E & A-6E TRAMs). You should have made them flyable or need to seek the "parts" on your own. Also, if you have made it flyable, and use the "Read Only" trick on the main ini (A-6E.ini), you'll have to un-read only it to add this skin. As always, fairly easy to follow, detailed install instructions are included. So, please read them .... Happy Landings! Wrench Kevin Stein -
View File SF2 A-6E Intruder, VA-196 Skin/Decals Pack SF2 A-6E Intruder, VA-196 Skin/Decals Pack 2/1/2018 = For SF2 (Any & All, Full-5 Merged Preferred) = *Can be used in any install that has access to the A-6E* A new skin for the 3W A-6E Intruder that depicts VA-196 "Main Battery" during 1980 when embarked aboard USS CORAL SEA (also possibly at Gonzo Station, but I haven't confirmed this). Almost all markings are decals, most made new for this mod, and decal randomization is TRUE. All serial (BuAerNums) are 100% historical in nature. Unfortunately, I could not match all to their Modex number. On the Number display dropdown, those marked with a star (*) are correctly matched. But all are aircraft that served in VA-196 at one time or another. The Default Start Date switch isused on this skin, so in 1980, you should see only this one. The aircraft is finished in the standard Grey/White scheme, with full color markings. The skin is in jpg format. On the Loadout Screen, for skin selection you'll see: VA-196 Main Battery (1980) Please note, NOTHING is included that makes the aircraft flyable; no inis, cockpit parts (I use the Razbam payware pit on my A-6E & A-6E TRAMs). You should have made them flyable or need to seek the "parts" on your own. Also, if you have made it flyable, and use the "Read Only" trick on the main ini (A-6E.ini), you'll have to un-read only it to add this skin. As always, fairly easy to follow, detailed install instructions are included. So, please read them .... Happy Landings! Wrench Kevin Stein Submitter Wrench Submitted 02/05/2018 Category A-6
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SF2 is so good, the screenshots are used in YT Vids
Wrench replied to 76.IAP-Blackbird's topic in General Discussion
Cool! I wonder if that was the first image that came up during their search! -
examples include the stock F-14, and several MiG-23s. Check their data inis.
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did you change the "operational year spans?" double check what you've done with my instructional tutorial(s)
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MB, you forgot the most important step --- after copying and pasting the exe of choice, RENAME it to what the new mod folder is to be (in this case, SF2_PTO) THEN, run the exe to create the mod folder with the unique name. THEN add all the WW2 PTO bits, THEN remove all the modern stuff (ground objects and aircraft -- but it's VERY IMPORTANT to leave 1 player flyable, and 1 AI only aircraft, say an A-4 and a MiG
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that WOULD be the safe assumption! Without the game(s)...
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Believe me, that's a given. I'd see to it personally!!!
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Gulf of Tonkin, July 1967...
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How sad ... he was a good member of the community RIP
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I guess it's a safe bet you haven't read this little tidbit in our ever-ignored Knowledge Base ... while slight outdated, it will give the basics. I'd also recommend -HIGHLY- not adding any mods or add-ons to the game until you get familiar with the file and folder structures and system. This is the advice we give all newcomers to the SF2 series. One might also find interesting reading in the other threads, as experience is gained with the SF2 system
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Which is EXACTLY what my wife calls it!!!!!
