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November 11 Update - Core Upgrade ×

Wrench

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Everything posted by Wrench

  1. as we are on the eve of getting a new, fully carrier-qualified Sea Fury for Korea, it has come to my attention that HMAS Sydney has NO escorts!! (we can't count the Darings, as they don't come online until almost 1960!!) This lead me to think about "what can be used as a stand in for the 2 Battle class DDs??" The only answer I've found is, using one of the V/W class (even with the MAJOR differences!!) as the 'best closest match'. as we are desperately short of ship building capacity (and our 2 major contractors are pretty full up with work), how would this sit with you all?? Obviously, they would be titled as "Battle class DD, SI" (for stand in). At the very least, it would give the RAN CV something to be escorted/protected by. -- next question regards the RAN Sea Furys themselves ... I've got photo evidence showing them in Korean waters with AND without the 'invasion stripes'. So... which scheme would be preferable to you End Users? 1) no stripes 2) with stripes thanks for you attention! edit: oppsy! only 2 Battles in RAN service! which makes for a 'odd' fleet!
  2. Indeed. Could you be a little less vague, as to not only HOW to install this, but where, and for WHICH terrain??? Is it a replacement for the INA terrain? For Baltikas? How is one supposed to use? Why is it repacked into a cat file, with the same name as the 3W original?? Having unzipped and examined it, and moved the cat to a mods folders /Terrains/IcelandNA terrain folder, I see no visual differences. In fact, all I got was the stock terrain. More explainations and instructions are definitely required for this. Otherwise, it's going away.
  3. ok, have 3 full sets of skins an decals (courtesy of Paulo's SeaFury pack of Simon's old bird) FAA 801 802 807 RAN 805 updated the box art hangar screen, has a 'new' (and different!) cockpit, new AvHistory engine sound, minor tweeks and such. The only oddity I'm experiencing is on the Fleet Carriers (Victorious type), it don't catch the wire. Neither AI or player on autopilot (this is the BIG thing -- the AIs has to land themselves). OTH, on the Colossus class (Theseus, Glory, Sydney) there's no issue. This leads me to believe theres a problem with the CVs themselves. But it's livable with! Also, in eburgers SF2NA CV mega pak, the start date for HMAS Sydney is incorrect in both the data and userinis. S/B 1948. So, looks like we're just about good to go. Hoping to assemble the package and a release by the weekend. If any of the major modders want to inspect before, let me know. (looking a Baff and Carlo!) screenie below: hms theseus and her seafurys
  4. Corsair Mk.V, HMS Theseus, 1841 NAS, Korea 1951
  5. well, as I already KNOW that's what the airfield issue is....and the conversion is less than 2 minutes (hence the tutorial I wrote way back when). Somewhere, I also made note that End Users ™ will have to add the aforementioned airfield inis ... just don't remember where I wrote it. Since even pointing to the /desert.cat won't exactly work; is one of the reasons for the last few years of always including the desert airfield inis in every terrain I do.
  6. did you extract all the desert airfield inis, and place them INTO the terrain folder??? and wasn't it already converted, and uploaded?
  7. someone with MAX has to do it, via the 3W exporter (which is only for max)
  8. ok!! got all the lod stuff from baff, and it's like a completely different bird! thanks baff!! doing something I shouldn't (because of the eye issue), but here's partly reskinned with the invasion stripes (note the open canopy!!)
  9. 2 thumbs up, beach!
  10. actually, that's the stock skin, just rebadged === you'd think the Dauntless would have flush rivets, but having seen real ones -- and that pic REALLY shows it -- they didn't!
  11. 1771 NAS, HMS Implacable, BPF, July 1945
  12. your data ini fixed the carrier issue (except for landings .. on autopilot and AI, they just float over the deck, and bounce off into the sea. but that, I'm sure, is just fine tuning of something somewhere in there!) ok, that's some weird shit ... I don't have those first 3 lods. at all!! that's what my main ini says. and the wings and canopy still don't work. wonder if it's the missing 3 lods?? Can you shoot those too me?
  13. right! took 4 hours to dial the f**ckers in!! LOL!! the Seafury I'd gotten from you eailer, the whole package, iirc, was Simons. But I'll definatelly check this one out. I tested it (the skippybing one) on the CVs yesterday, and it flips over and blows up before falling though the deck and sinking. Most assuredly needs more work!
  14. why not just bring back the Ki-44's name? Shoki (devil queller or demon hunter)
  15. so, the date of your lod is what?? mine is "SeaFuryHighRes.LOD", dated 1/19/2011 I don't have the Sea Fury max files (not that I could do anything with them, other than open them in MAX and view -- still haven't started learning HOW to use Max2009) I finished dialing in the lights this afternoon. the hard way... also, using this lod, and mue's new viewer, I don't see any anims assigned for wing or canopy
  16. oh yeah!! many thanks mue!!
  17. afaik, FC and some other were trying to finish their Meteor F.8. I have (alexs?) max files and a "very early" in-game version of his B-45 Tornado the aforementioned sea fury (skinned and decaled for 802 NAS) as mentioned, needs animations figured out for canopy and wingfold; lights all need dialing in (lights not a big deal) below, is how it looks as of yesturday
  18. indeed, FR did a HELL of a job on the terrain!!
  19. all one would need is the lined map and the UVmap. And, of course, what colors are what and where
  20. what ARE the animation IDs?? I couldn't figure them out.... I actually switched it to use the Hunter 9 pit...
  21. View File XvT/BoP Alliance Operation "Battles in the Outer Rim Territories" XvT/BoP Alliance Operation "Battles in the Outer Rim Territories" For XvT =WITH= BoP addon (original CD) or the new GoG version ORT provides over eighty new missions over five new tours of duty. The timeline is from approximately Hoth to the Battle of Endor (sorry, on 2nd Death Star runs, but the aftermath of), and into the post-Imperial era, and the formation of the New Republic. These have been converted for use in XvT/BoP, in BoP format due to the need for BWs and other ships only available there. All stock ships are used, so no ship patch is requried (other than having the BoP addon if using the XWCD. The new GoG versions already have what's needed). In many of the missions, you'll be able to fly more than one flight of starfighter. In later missions, (post-Hoth) CM pods have been pre-loaded. As always, =PLEASE= read the install instructions. Also, the original builders and my notes at the bottom! The large(ish) description, from the original 1990s readme, is located at the bottom of this document. Get to your ships Pilots! wrench Kevin Stein original mission set by Michael Baker circa 199??? Submitter Wrench Submitted 03/07/2015 Category Star Wars Games
  22. 24 downloads

    XvT/BoP Alliance Operation "Battles in the Outer Rim Territories" For XvT =WITH= BoP addon (original CD) or the new GoG version ORT provides over eighty new missions over five new tours of duty. The timeline is from approximately Hoth to the Battle of Endor (sorry, on 2nd Death Star runs, but the aftermath of), and into the post-Imperial era, and the formation of the New Republic. These have been converted for use in XvT/BoP, in BoP format due to the need for BWs and other ships only available there. All stock ships are used, so no ship patch is requried (other than having the BoP addon if using the XWCD. The new GoG versions already have what's needed). In many of the missions, you'll be able to fly more than one flight of starfighter. In later missions, (post-Hoth) CM pods have been pre-loaded. As always, =PLEASE= read the install instructions. Also, the original builders and my notes at the bottom! The large(ish) description, from the original 1990s readme, is located at the bottom of this document. Get to your ships Pilots! wrench Kevin Stein original mission set by Michael Baker circa 199???
  23. we're not talking about Simon Porters from 2005, but Skippybings from 2011 paulopanz did a bang up job on reskinning simon's quite a while ago
  24. I have it (somewhere!), Unfortunately, it stlll needs work, that can only be done in MAX. Animations for wing fold, canopy, etc. Skinning work (decals is easy)
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